1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208
|
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderInline_h
#define RenderInline_h
#include "InlineFlowBox.h"
#include "RenderBoxModelObject.h"
#include "RenderLineBoxList.h"
namespace WebCore {
class Position;
class RenderInline : public RenderBoxModelObject {
public:
explicit RenderInline(Element*);
static RenderInline* createAnonymous(Document*);
RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
Element* node() const { return toElement(RenderBoxModelObject::node()); }
virtual LayoutUnit marginLeft() const;
virtual LayoutUnit marginRight() const;
virtual LayoutUnit marginTop() const;
virtual LayoutUnit marginBottom() const;
virtual LayoutUnit marginBefore(const RenderStyle* otherStyle = 0) const;
virtual LayoutUnit marginAfter(const RenderStyle* otherStyle = 0) const;
virtual LayoutUnit marginStart(const RenderStyle* otherStyle = 0) const;
virtual LayoutUnit marginEnd(const RenderStyle* otherStyle = 0) const;
virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const;
virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const;
virtual LayoutSize offsetFromContainer(RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const;
IntRect linesBoundingBox() const;
LayoutRect linesVisualOverflowBoundingBox() const;
InlineFlowBox* createAndAppendInlineFlowBox();
void dirtyLineBoxes(bool fullLayout);
void deleteLineBoxTree();
RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; }
InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
InlineBox* firstLineBoxIncludingCulling() const { return alwaysCreateLineBoxes() ? firstLineBox() : culledInlineFirstLineBox(); }
InlineBox* lastLineBoxIncludingCulling() const { return alwaysCreateLineBoxes() ? lastLineBox() : culledInlineLastLineBox(); }
virtual RenderBoxModelObject* virtualContinuation() const { return continuation(); }
RenderInline* inlineElementContinuation() const;
virtual void updateDragState(bool dragOn);
LayoutSize offsetForInFlowPositionedInline(const RenderBox* child) const;
virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
void paintOutline(PaintInfo&, const LayoutPoint&);
using RenderBoxModelObject::continuation;
using RenderBoxModelObject::setContinuation;
bool alwaysCreateLineBoxes() const { return m_alwaysCreateLineBoxes; }
void setAlwaysCreateLineBoxes() { m_alwaysCreateLineBoxes = true; }
void updateAlwaysCreateLineBoxes(bool fullLayout);
virtual LayoutRect localCaretRect(InlineBox*, int, LayoutUnit* extraWidthToEndOfLine) OVERRIDE;
bool hitTestCulledInline(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset);
protected:
virtual void willBeDestroyed();
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
private:
virtual RenderObjectChildList* virtualChildren() { return children(); }
virtual const RenderObjectChildList* virtualChildren() const { return children(); }
const RenderObjectChildList* children() const { return &m_children; }
RenderObjectChildList* children() { return &m_children; }
virtual const char* renderName() const;
virtual bool isRenderInline() const { return true; }
LayoutRect culledInlineVisualOverflowBoundingBox() const;
InlineBox* culledInlineFirstLineBox() const;
InlineBox* culledInlineLastLineBox() const;
template<typename GeneratorContext>
void generateLineBoxRects(GeneratorContext& yield) const;
template<typename GeneratorContext>
void generateCulledLineBoxRects(GeneratorContext& yield, const RenderInline* container) const;
void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0);
void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
RenderObject* beforeChild, RenderBoxModelObject* oldCont);
void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
RenderObject* newChild, RenderBoxModelObject* oldCont);
virtual void layout() { ASSERT_NOT_REACHED(); } // Do nothing for layout()
virtual void paint(PaintInfo&, const LayoutPoint&);
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
virtual bool requiresLayer() const { return isInFlowPositioned() || createsGroup() || hasClipPath(); }
virtual LayoutUnit offsetLeft() const;
virtual LayoutUnit offsetTop() const;
virtual LayoutUnit offsetWidth() const { return linesBoundingBox().width(); }
virtual LayoutUnit offsetHeight() const { return linesBoundingBox().height(); }
virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const OVERRIDE;
virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed) const OVERRIDE;
virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
virtual VisiblePosition positionForPoint(const LayoutPoint&);
virtual LayoutRect frameRectForStickyPositioning() const OVERRIDE { return linesBoundingBox(); }
virtual IntRect borderBoundingBox() const
{
IntRect boundingBox = linesBoundingBox();
return IntRect(0, 0, boundingBox.width(), boundingBox.height());
}
virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby
virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
virtual void childBecameNonInline(RenderObject* child);
virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&);
virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
#if ENABLE(DASHBOARD_SUPPORT) || ENABLE(DRAGGABLE_REGION)
virtual void addAnnotatedRegions(Vector<AnnotatedRegionValue>&);
#endif
virtual void updateFromStyle() OVERRIDE;
RenderInline* clone() const;
void paintOutlineForLine(GraphicsContext*, const LayoutPoint&, const LayoutRect& prevLine, const LayoutRect& thisLine,
const LayoutRect& nextLine, const Color);
RenderBoxModelObject* continuationBefore(RenderObject* beforeChild);
RenderObjectChildList m_children;
RenderLineBoxList m_lineBoxes; // All of the line boxes created for this inline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes.
bool m_alwaysCreateLineBoxes : 1;
};
inline RenderInline* toRenderInline(RenderObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderInline());
return static_cast<RenderInline*>(object);
}
inline const RenderInline* toRenderInline(const RenderObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderInline());
return static_cast<const RenderInline*>(object);
}
// This will catch anyone doing an unnecessary cast.
void toRenderInline(const RenderInline*);
} // namespace WebCore
#endif // RenderInline_h
|