1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321
|
/*
* Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
* Copyright (C) 2010 François Sausset (sausset@gmail.com). All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(MATHML)
#include "RenderMathMLRoot.h"
#include "GraphicsContext.h"
#include "PaintInfo.h"
#include "RenderMathMLRow.h"
using namespace std;
namespace WebCore {
// FIXME: This whole file should be changed to work with various writing modes. See https://bugs.webkit.org/show_bug.cgi?id=48951.
// Threshold above which the radical shape is modified to look nice with big bases (em)
const float gThresholdBaseHeightEms = 1.5f;
// Normal width of the front of the radical sign, before the base & overbar (em)
const float gFrontWidthEms = 0.75f;
// Gap between the base and overbar (em)
const float gSpaceAboveEms = 0.2f;
// Horizontal position of the bottom point of the radical (* frontWidth)
const float gRadicalBottomPointXFront = 0.5f;
// Lower the radical sign's bottom point (px)
const int gRadicalBottomPointLower = 3;
// Horizontal position of the top left point of the radical "dip" (* frontWidth)
const float gRadicalDipLeftPointXFront = 0.8f;
// Vertical position of the top left point of a sqrt radical "dip" (* baseHeight)
const float gSqrtRadicalDipLeftPointYPos = 0.5f;
// Vertical position of the top left point of an nth root radical "dip" (* baseHeight)
const float gRootRadicalDipLeftPointYPos = 0.625f;
// Vertical shift of the left end point of the radical (em)
const float gRadicalLeftEndYShiftEms = 0.05f;
// Additional bottom root padding if baseHeight > threshold (em)
const float gBigRootBottomPaddingEms = 0.2f;
// Radical line thickness (em)
const float gRadicalLineThicknessEms = 0.02f;
// Radical thick line thickness (em)
const float gRadicalThickLineThicknessEms = 0.1f;
RenderMathMLRoot::RenderMathMLRoot(Element* element)
: RenderMathMLBlock(element)
, m_intrinsicPaddingBefore(0)
, m_intrinsicPaddingAfter(0)
, m_intrinsicPaddingStart(0)
, m_intrinsicPaddingEnd(0)
{
}
LayoutUnit RenderMathMLRoot::paddingTop() const
{
LayoutUnit result = computedCSSPaddingTop();
switch (style()->writingMode()) {
case TopToBottomWritingMode:
return result + m_intrinsicPaddingBefore;
case BottomToTopWritingMode:
return result + m_intrinsicPaddingAfter;
case LeftToRightWritingMode:
case RightToLeftWritingMode:
return result + (style()->isLeftToRightDirection() ? m_intrinsicPaddingStart : m_intrinsicPaddingEnd);
}
ASSERT_NOT_REACHED();
return result;
}
LayoutUnit RenderMathMLRoot::paddingBottom() const
{
LayoutUnit result = computedCSSPaddingBottom();
switch (style()->writingMode()) {
case TopToBottomWritingMode:
return result + m_intrinsicPaddingAfter;
case BottomToTopWritingMode:
return result + m_intrinsicPaddingBefore;
case LeftToRightWritingMode:
case RightToLeftWritingMode:
return result + (style()->isLeftToRightDirection() ? m_intrinsicPaddingEnd : m_intrinsicPaddingStart);
}
ASSERT_NOT_REACHED();
return result;
}
LayoutUnit RenderMathMLRoot::paddingLeft() const
{
LayoutUnit result = computedCSSPaddingLeft();
switch (style()->writingMode()) {
case LeftToRightWritingMode:
return result + m_intrinsicPaddingBefore;
case RightToLeftWritingMode:
return result + m_intrinsicPaddingAfter;
case TopToBottomWritingMode:
case BottomToTopWritingMode:
return result + (style()->isLeftToRightDirection() ? m_intrinsicPaddingStart : m_intrinsicPaddingEnd);
}
ASSERT_NOT_REACHED();
return result;
}
LayoutUnit RenderMathMLRoot::paddingRight() const
{
LayoutUnit result = computedCSSPaddingRight();
switch (style()->writingMode()) {
case RightToLeftWritingMode:
return result + m_intrinsicPaddingBefore;
case LeftToRightWritingMode:
return result + m_intrinsicPaddingAfter;
case TopToBottomWritingMode:
case BottomToTopWritingMode:
return result + (style()->isLeftToRightDirection() ? m_intrinsicPaddingEnd : m_intrinsicPaddingStart);
}
ASSERT_NOT_REACHED();
return result;
}
LayoutUnit RenderMathMLRoot::paddingBefore() const
{
return computedCSSPaddingBefore() + m_intrinsicPaddingBefore;
}
LayoutUnit RenderMathMLRoot::paddingAfter() const
{
return computedCSSPaddingAfter() + m_intrinsicPaddingAfter;
}
LayoutUnit RenderMathMLRoot::paddingStart() const
{
return computedCSSPaddingStart() + m_intrinsicPaddingStart;
}
LayoutUnit RenderMathMLRoot::paddingEnd() const
{
return computedCSSPaddingEnd() + m_intrinsicPaddingEnd;
}
void RenderMathMLRoot::addChild(RenderObject* newChild, RenderObject* beforeChild)
{
// Insert an implicit <mrow> for <mroot> as well as <msqrt>, to ensure firstChild() will have a box
// to measure and store a glyph-based height for preferredLogicalHeightAfterSizing.
if (!firstChild())
RenderMathMLBlock::addChild(RenderMathMLRow::createAnonymousWithParentRenderer(this));
// An <mroot>'s index has { position: absolute }.
if (newChild->style()->position() == AbsolutePosition)
RenderMathMLBlock::addChild(newChild);
else
firstChild()->addChild(newChild, beforeChild && beforeChild->parent() == firstChild() ? beforeChild : 0);
}
RenderBoxModelObject* RenderMathMLRoot::index() const
{
if (!firstChild())
return 0;
RenderObject* index = firstChild()->nextSibling();
if (!index || !index->isBoxModelObject())
return 0;
return toRenderBoxModelObject(index);
}
void RenderMathMLRoot::computePreferredLogicalWidths()
{
ASSERT(preferredLogicalWidthsDirty() && needsLayout());
#ifndef NDEBUG
// FIXME: Remove this once mathml stops modifying the render tree here.
SetLayoutNeededForbiddenScope layoutForbiddenScope(this, false);
#endif
computeChildrenPreferredLogicalHeights();
int baseHeight = firstChild() ? roundToInt(preferredLogicalHeightAfterSizing(firstChild())) : style()->fontSize();
int frontWidth = lroundf(gFrontWidthEms * style()->fontSize());
// Base height above which the shape of the root changes
float thresholdHeight = gThresholdBaseHeightEms * style()->fontSize();
if (baseHeight > thresholdHeight && thresholdHeight) {
float shift = min<float>((baseHeight - thresholdHeight) / thresholdHeight, 1.0f);
m_overbarLeftPointShift = static_cast<int>(shift * gRadicalBottomPointXFront * frontWidth);
m_intrinsicPaddingAfter = lroundf(gBigRootBottomPaddingEms * style()->fontSize());
} else {
m_overbarLeftPointShift = 0;
m_intrinsicPaddingAfter = 0;
}
int rootPad = lroundf(gSpaceAboveEms * style()->fontSize());
m_intrinsicPaddingBefore = rootPad;
m_indexTop = 0;
if (RenderBoxModelObject* index = this->index()) {
m_intrinsicPaddingStart = roundToInt(index->maxPreferredLogicalWidth()) + m_overbarLeftPointShift;
int indexHeight = roundToInt(preferredLogicalHeightAfterSizing(index));
int partDipHeight = lroundf((1 - gRootRadicalDipLeftPointYPos) * baseHeight);
int rootExtraTop = partDipHeight + indexHeight - (baseHeight + rootPad);
if (rootExtraTop > 0)
m_intrinsicPaddingBefore += rootExtraTop;
else
m_indexTop = - rootExtraTop;
} else
m_intrinsicPaddingStart = frontWidth;
RenderMathMLBlock::computePreferredLogicalWidths();
// Shrink our logical width to its probable value now without triggering unnecessary relayout of our children.
ASSERT(needsLayout() && logicalWidth() >= maxPreferredLogicalWidth());
setLogicalWidth(maxPreferredLogicalWidth());
}
void RenderMathMLRoot::layout()
{
// Our computePreferredLogicalWidths() may change our logical width and then layout our children, which
// RenderBlock::layout()'s relayoutChildren logic isn't expecting.
if (preferredLogicalWidthsDirty())
computePreferredLogicalWidths();
RenderMathMLBlock::layout();
RenderBoxModelObject* index = this->index();
// If |index|, it should be a RenderBlock here, unless the user has overriden its { position: absolute }.
if (index && index->isBox())
toRenderBox(index)->setLogicalTop(m_indexTop);
}
void RenderMathMLRoot::paint(PaintInfo& info, const LayoutPoint& paintOffset)
{
RenderMathMLBlock::paint(info, paintOffset);
if (info.context->paintingDisabled() || style()->visibility() != VISIBLE)
return;
IntPoint adjustedPaintOffset = roundedIntPoint(paintOffset + location() + contentBoxRect().location());
int startX = adjustedPaintOffset.x();
int frontWidth = lroundf(gFrontWidthEms * style()->fontSize());
int overbarWidth = roundToInt(contentLogicalWidth()) + m_overbarLeftPointShift;
int baseHeight = roundToInt(contentLogicalHeight());
int rootPad = lroundf(gSpaceAboveEms * style()->fontSize());
adjustedPaintOffset.setY(adjustedPaintOffset.y() - rootPad);
float radicalDipLeftPointYPos = (index() ? gRootRadicalDipLeftPointYPos : gSqrtRadicalDipLeftPointYPos) * baseHeight;
FloatPoint overbarLeftPoint(startX - m_overbarLeftPointShift, adjustedPaintOffset.y());
FloatPoint bottomPoint(startX - gRadicalBottomPointXFront * frontWidth, adjustedPaintOffset.y() + baseHeight + gRadicalBottomPointLower);
FloatPoint dipLeftPoint(startX - gRadicalDipLeftPointXFront * frontWidth, adjustedPaintOffset.y() + radicalDipLeftPointYPos);
FloatPoint leftEnd(startX - frontWidth, dipLeftPoint.y() + gRadicalLeftEndYShiftEms * style()->fontSize());
GraphicsContextStateSaver stateSaver(*info.context);
info.context->setStrokeThickness(gRadicalLineThicknessEms * style()->fontSize());
info.context->setStrokeStyle(SolidStroke);
info.context->setStrokeColor(style()->visitedDependentColor(CSSPropertyColor), ColorSpaceDeviceRGB);
info.context->setLineJoin(MiterJoin);
info.context->setMiterLimit(style()->fontSize());
Path root;
root.moveTo(FloatPoint(overbarLeftPoint.x() + overbarWidth, adjustedPaintOffset.y()));
// draw top
root.addLineTo(overbarLeftPoint);
// draw from top left corner to bottom point of radical
root.addLineTo(bottomPoint);
// draw from bottom point to top of left part of radical base "dip"
root.addLineTo(dipLeftPoint);
// draw to end
root.addLineTo(leftEnd);
info.context->strokePath(root);
GraphicsContextStateSaver maskStateSaver(*info.context);
// Build a mask to draw the thick part of the root.
Path mask;
mask.moveTo(overbarLeftPoint);
mask.addLineTo(bottomPoint);
mask.addLineTo(dipLeftPoint);
mask.addLineTo(FloatPoint(2 * dipLeftPoint.x() - leftEnd.x(), 2 * dipLeftPoint.y() - leftEnd.y()));
info.context->clip(mask);
// Draw the thick part of the root.
info.context->setStrokeThickness(gRadicalThickLineThicknessEms * style()->fontSize());
info.context->setLineCap(SquareCap);
Path line;
line.moveTo(bottomPoint);
line.addLineTo(dipLeftPoint);
info.context->strokePath(line);
}
}
#endif // ENABLE(MATHML)
|