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/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org>
* Copyright (C) 2009 Google, Inc. All rights reserved.
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGContainer_h
#define RenderSVGContainer_h
#if ENABLE(SVG)
#include "RenderSVGModelObject.h"
namespace WebCore {
class SVGElement;
class RenderSVGContainer : public RenderSVGModelObject {
public:
explicit RenderSVGContainer(SVGStyledElement*);
virtual ~RenderSVGContainer();
RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
const RenderObjectChildList* children() const { return &m_children; }
RenderObjectChildList* children() { return &m_children; }
virtual void paint(PaintInfo&, const LayoutPoint&);
virtual void setNeedsBoundariesUpdate() { m_needsBoundariesUpdate = true; }
virtual bool needsBoundariesUpdate() OVERRIDE { return m_needsBoundariesUpdate; }
virtual bool didTransformToRootUpdate() { return false; }
bool isObjectBoundingBoxValid() const { return m_objectBoundingBoxValid; }
protected:
virtual RenderObjectChildList* virtualChildren() { return children(); }
virtual const RenderObjectChildList* virtualChildren() const { return children(); }
virtual bool isSVGContainer() const { return true; }
virtual const char* renderName() const { return "RenderSVGContainer"; }
virtual void layout();
virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE;
virtual void removeChild(RenderObject*) OVERRIDE;
virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; }
virtual FloatRect strokeBoundingBox() const { return m_strokeBoundingBox; }
virtual FloatRect repaintRectInLocalCoordinates() const { return m_repaintBoundingBox; }
virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
// Allow RenderSVGTransformableContainer to hook in at the right time in layout()
virtual bool calculateLocalTransform() { return false; }
// Allow RenderSVGViewportContainer to hook in at the right times in layout(), paint() and nodeAtFloatPoint()
virtual void calcViewport() { }
virtual void applyViewportClip(PaintInfo&) { }
virtual bool pointIsInsideViewportClip(const FloatPoint& /*pointInParent*/) { return true; }
virtual void determineIfLayoutSizeChanged() { }
bool selfWillPaint();
void updateCachedBoundaries();
private:
RenderObjectChildList m_children;
FloatRect m_objectBoundingBox;
bool m_objectBoundingBoxValid;
FloatRect m_strokeBoundingBox;
FloatRect m_repaintBoundingBox;
bool m_needsBoundariesUpdate : 1;
};
inline RenderSVGContainer* toRenderSVGContainer(RenderObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isSVGContainer());
return static_cast<RenderSVGContainer*>(object);
}
inline const RenderSVGContainer* toRenderSVGContainer(const RenderObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isSVGContainer());
return static_cast<const RenderSVGContainer*>(object);
}
// This will catch anyone doing an unnecessary cast.
void toRenderSVGContainer(const RenderSVGContainer*);
} // namespace WebCore
#endif // ENABLE(SVG)
#endif // RenderSVGContainer_h
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