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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Peter Kelly (pmk@post.com)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef Element_h
#define Element_h
#include "Document.h"
#include "FragmentScriptingPermission.h"
#include "NamedNodeMap.h"
#include "ScrollTypes.h"
namespace WebCore {
class Attribute;
class ClientRect;
class ClientRectList;
class DOMStringMap;
class DOMTokenList;
class ElementRareData;
class IntSize;
class ShadowRoot;
class WebKitAnimationList;
enum SpellcheckAttributeState {
SpellcheckAttributeTrue,
SpellcheckAttributeFalse,
SpellcheckAttributeDefault
};
class Element : public ContainerNode {
public:
static PassRefPtr<Element> create(const QualifiedName&, Document*);
virtual ~Element();
DEFINE_ATTRIBUTE_EVENT_LISTENER(abort);
DEFINE_ATTRIBUTE_EVENT_LISTENER(change);
DEFINE_ATTRIBUTE_EVENT_LISTENER(click);
DEFINE_ATTRIBUTE_EVENT_LISTENER(contextmenu);
DEFINE_ATTRIBUTE_EVENT_LISTENER(dblclick);
DEFINE_ATTRIBUTE_EVENT_LISTENER(dragenter);
DEFINE_ATTRIBUTE_EVENT_LISTENER(dragover);
DEFINE_ATTRIBUTE_EVENT_LISTENER(dragleave);
DEFINE_ATTRIBUTE_EVENT_LISTENER(drop);
DEFINE_ATTRIBUTE_EVENT_LISTENER(dragstart);
DEFINE_ATTRIBUTE_EVENT_LISTENER(drag);
DEFINE_ATTRIBUTE_EVENT_LISTENER(dragend);
DEFINE_ATTRIBUTE_EVENT_LISTENER(input);
DEFINE_ATTRIBUTE_EVENT_LISTENER(invalid);
DEFINE_ATTRIBUTE_EVENT_LISTENER(keydown);
DEFINE_ATTRIBUTE_EVENT_LISTENER(keypress);
DEFINE_ATTRIBUTE_EVENT_LISTENER(keyup);
DEFINE_ATTRIBUTE_EVENT_LISTENER(mousedown);
DEFINE_ATTRIBUTE_EVENT_LISTENER(mousemove);
DEFINE_ATTRIBUTE_EVENT_LISTENER(mouseout);
DEFINE_ATTRIBUTE_EVENT_LISTENER(mouseover);
DEFINE_ATTRIBUTE_EVENT_LISTENER(mouseup);
DEFINE_ATTRIBUTE_EVENT_LISTENER(mousewheel);
DEFINE_ATTRIBUTE_EVENT_LISTENER(scroll);
DEFINE_ATTRIBUTE_EVENT_LISTENER(select);
DEFINE_ATTRIBUTE_EVENT_LISTENER(submit);
// These four attribute event handler attributes are overridden by HTMLBodyElement
// and HTMLFrameSetElement to forward to the DOMWindow.
DECLARE_VIRTUAL_ATTRIBUTE_EVENT_LISTENER(blur);
DECLARE_VIRTUAL_ATTRIBUTE_EVENT_LISTENER(error);
DECLARE_VIRTUAL_ATTRIBUTE_EVENT_LISTENER(focus);
DECLARE_VIRTUAL_ATTRIBUTE_EVENT_LISTENER(load);
// WebKit extensions
DEFINE_ATTRIBUTE_EVENT_LISTENER(beforecut);
DEFINE_ATTRIBUTE_EVENT_LISTENER(cut);
DEFINE_ATTRIBUTE_EVENT_LISTENER(beforecopy);
DEFINE_ATTRIBUTE_EVENT_LISTENER(copy);
DEFINE_ATTRIBUTE_EVENT_LISTENER(beforepaste);
DEFINE_ATTRIBUTE_EVENT_LISTENER(paste);
DEFINE_ATTRIBUTE_EVENT_LISTENER(reset);
DEFINE_ATTRIBUTE_EVENT_LISTENER(search);
DEFINE_ATTRIBUTE_EVENT_LISTENER(selectstart);
#if ENABLE(TOUCH_EVENTS)
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchstart);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchmove);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchend);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchcancel);
#endif
#if ENABLE(FULLSCREEN_API)
DEFINE_ATTRIBUTE_EVENT_LISTENER(webkitfullscreenchange);
#endif
virtual PassRefPtr<DocumentFragment> deprecatedCreateContextualFragment(const String&, FragmentScriptingPermission = FragmentScriptingAllowed);
bool hasAttribute(const QualifiedName&) const;
const AtomicString& getAttribute(const QualifiedName&) const;
void setAttribute(const QualifiedName&, const AtomicString& value, ExceptionCode&);
void removeAttribute(const QualifiedName&, ExceptionCode&);
// Typed getters and setters for language bindings.
int getIntegralAttribute(const QualifiedName& attributeName) const;
void setIntegralAttribute(const QualifiedName& attributeName, int value);
unsigned getUnsignedIntegralAttribute(const QualifiedName& attributeName) const;
void setUnsignedIntegralAttribute(const QualifiedName& attributeName, unsigned value);
// Call this to get the value of an attribute that is known not to be the style
// attribute or one of the SVG animatable attributes.
bool fastHasAttribute(const QualifiedName&) const;
const AtomicString& fastGetAttribute(const QualifiedName&) const;
bool hasAttributes() const;
bool hasAttribute(const String& name) const;
bool hasAttributeNS(const String& namespaceURI, const String& localName) const;
const AtomicString& getAttribute(const String& name) const;
const AtomicString& getAttributeNS(const String& namespaceURI, const String& localName) const;
void setAttribute(const AtomicString& name, const AtomicString& value, ExceptionCode&);
void setAttributeNS(const AtomicString& namespaceURI, const AtomicString& qualifiedName, const AtomicString& value, ExceptionCode&, FragmentScriptingPermission = FragmentScriptingAllowed);
bool isIdAttributeName(const QualifiedName&) const;
const AtomicString& getIdAttribute() const;
void setIdAttribute(const AtomicString&);
// Call this to get the value of the id attribute for style resolution purposes.
// The value will already be lowercased if the document is in compatibility mode,
// so this function is not suitable for non-style uses.
const AtomicString& idForStyleResolution() const;
void scrollIntoView(bool alignToTop = true);
void scrollIntoViewIfNeeded(bool centerIfNeeded = true);
void scrollByLines(int lines);
void scrollByPages(int pages);
int offsetLeft();
int offsetTop();
int offsetWidth();
int offsetHeight();
Element* offsetParent();
int clientLeft();
int clientTop();
int clientWidth();
int clientHeight();
virtual int scrollLeft() const;
virtual int scrollTop() const;
virtual void setScrollLeft(int);
virtual void setScrollTop(int);
virtual int scrollWidth() const;
virtual int scrollHeight() const;
IntRect boundsInWindowSpace() const;
PassRefPtr<ClientRectList> getClientRects() const;
PassRefPtr<ClientRect> getBoundingClientRect() const;
// Returns the absolute bounding box translated into screen coordinates:
IntRect screenRect() const;
void removeAttribute(const String& name, ExceptionCode&);
void removeAttributeNS(const String& namespaceURI, const String& localName, ExceptionCode&);
PassRefPtr<Attr> getAttributeNode(const String& name);
PassRefPtr<Attr> getAttributeNodeNS(const String& namespaceURI, const String& localName);
PassRefPtr<Attr> setAttributeNode(Attr*, ExceptionCode&);
PassRefPtr<Attr> setAttributeNodeNS(Attr*, ExceptionCode&);
PassRefPtr<Attr> removeAttributeNode(Attr*, ExceptionCode&);
virtual CSSStyleDeclaration* style();
const QualifiedName& tagQName() const { return m_tagName; }
String tagName() const { return nodeName(); }
bool hasTagName(const QualifiedName& tagName) const { return m_tagName.matches(tagName); }
// A fast function for checking the local name against another atomic string.
bool hasLocalName(const AtomicString& other) const { return m_tagName.localName() == other; }
bool hasLocalName(const QualifiedName& other) const { return m_tagName.localName() == other.localName(); }
const AtomicString& localName() const { return m_tagName.localName(); }
const AtomicString& prefix() const { return m_tagName.prefix(); }
const AtomicString& namespaceURI() const { return m_tagName.namespaceURI(); }
virtual KURL baseURI() const;
virtual String nodeName() const;
PassRefPtr<Element> cloneElementWithChildren();
PassRefPtr<Element> cloneElementWithoutChildren();
void normalizeAttributes();
String nodeNamePreservingCase() const;
// convenience methods which ignore exceptions
void setAttribute(const QualifiedName&, const AtomicString& value);
void setBooleanAttribute(const QualifiedName& name, bool);
// Please don't use setCStringAttribute in performance-sensitive code;
// use a static AtomicString value instead to avoid the conversion overhead.
void setCStringAttribute(const QualifiedName&, const char* cStringValue);
NamedNodeMap* attributes(bool readonly = false) const;
// This method is called whenever an attribute is added, changed or removed.
virtual void attributeChanged(Attribute*, bool preserveDecls = false);
void setAttributeMap(PassRefPtr<NamedNodeMap>, FragmentScriptingPermission = FragmentScriptingAllowed);
NamedNodeMap* attributeMap() const { return m_attributeMap.get(); }
virtual void copyNonAttributeProperties(const Element* source);
virtual void attach();
virtual void detach();
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual void recalcStyle(StyleChange = NoChange);
ShadowRoot* shadowRoot() const;
ShadowRoot* ensureShadowRoot();
void removeShadowRoot();
virtual const AtomicString& shadowPseudoId() const;
RenderStyle* computedStyle(PseudoId = NOPSEUDO);
AtomicString computeInheritedLanguage() const;
void dispatchAttrRemovalEvent(Attribute*);
void dispatchAttrAdditionEvent(Attribute*);
virtual void accessKeyAction(bool /*sendToAnyEvent*/) { }
virtual bool isURLAttribute(Attribute*) const;
KURL getURLAttribute(const QualifiedName&) const;
KURL getNonEmptyURLAttribute(const QualifiedName&) const;
virtual const QualifiedName& imageSourceAttributeName() const;
virtual String target() const { return String(); }
virtual void focus(bool restorePreviousSelection = true);
virtual void updateFocusAppearance(bool restorePreviousSelection);
void blur();
String innerText() const;
String outerText() const;
virtual String title() const;
String openTagStartToString() const;
void updateId(const AtomicString& oldId, const AtomicString& newId);
IntSize minimumSizeForResizing() const;
void setMinimumSizeForResizing(const IntSize&);
// Use Document::registerForDocumentActivationCallbacks() to subscribe to these
virtual void documentWillBecomeInactive() { }
virtual void documentDidBecomeActive() { }
// Use Document::registerForMediaVolumeCallbacks() to subscribe to this
virtual void mediaVolumeDidChange() { }
// Use Document::registerForPrivateBrowsingStateChangedCallbacks() to subscribe to this.
virtual void privateBrowsingStateDidChange() { }
bool isFinishedParsingChildren() const { return isParsingChildrenFinished(); }
virtual void finishParsingChildren();
virtual void beginParsingChildren();
// ElementTraversal API
Element* firstElementChild() const;
Element* lastElementChild() const;
Element* previousElementSibling() const;
Element* nextElementSibling() const;
unsigned childElementCount() const;
bool webkitMatchesSelector(const String& selectors, ExceptionCode&);
DOMTokenList* classList();
DOMTokenList* optionalClassList() const;
DOMStringMap* dataset();
#if ENABLE(MATHML)
virtual bool isMathMLElement() const { return false; }
#else
static bool isMathMLElement() { return false; }
#endif
#if ENABLE(VIDEO)
virtual bool isMediaElement() const { return false; }
#endif
#if ENABLE(INPUT_SPEECH)
virtual bool isInputFieldSpeechButtonElement() const { return false; }
#endif
virtual bool isFormControlElement() const { return false; }
virtual bool isEnabledFormControl() const { return true; }
virtual bool isReadOnlyFormControl() const { return false; }
virtual bool isSpinButtonElement() const { return false; }
virtual bool isTextFormControl() const { return false; }
virtual bool isOptionalFormControl() const { return false; }
virtual bool isRequiredFormControl() const { return false; }
virtual bool isDefaultButtonForForm() const { return false; }
virtual bool willValidate() const { return false; }
virtual bool isValidFormControlElement() { return false; }
virtual bool hasUnacceptableValue() const { return false; }
virtual bool isInRange() const { return false; }
virtual bool isOutOfRange() const { return false; }
virtual bool isFrameElementBase() const { return false; }
virtual bool formControlValueMatchesRenderer() const { return false; }
virtual void setFormControlValueMatchesRenderer(bool) { }
virtual const AtomicString& formControlName() const { return nullAtom; }
virtual const AtomicString& formControlType() const { return nullAtom; }
virtual bool shouldSaveAndRestoreFormControlState() const { return true; }
virtual bool saveFormControlState(String&) const { return false; }
virtual void restoreFormControlState(const String&) { }
virtual bool wasChangedSinceLastFormControlChangeEvent() const;
virtual void setChangedSinceLastFormControlChangeEvent(bool);
virtual void dispatchFormControlChangeEvent() { }
#if ENABLE(SVG)
virtual bool childShouldCreateRenderer(Node*) const;
#endif
#if ENABLE(FULLSCREEN_API)
enum {
ALLOW_KEYBOARD_INPUT = 1
};
void webkitRequestFullScreen(unsigned short flags);
#endif
virtual bool isSpellCheckingEnabled() const;
PassRefPtr<WebKitAnimationList> webkitGetAnimations() const;
protected:
Element(const QualifiedName& tagName, Document* document, ConstructionType type)
: ContainerNode(document, type)
, m_tagName(tagName)
{
}
virtual void insertedIntoDocument();
virtual void removedFromDocument();
virtual void insertedIntoTree(bool);
virtual void removedFromTree(bool);
virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0);
// The implementation of Element::attributeChanged() calls the following two functions.
// They are separated to allow a different flow of control in StyledElement::attributeChanged().
void recalcStyleIfNeededAfterAttributeChanged(Attribute*);
void updateAfterAttributeChanged(Attribute*);
void idAttributeChanged(Attribute*);
private:
void scrollByUnits(int units, ScrollGranularity);
virtual void setPrefix(const AtomicString&, ExceptionCode&);
virtual NodeType nodeType() const;
virtual bool childTypeAllowed(NodeType) const;
virtual PassRefPtr<Attribute> createAttribute(const QualifiedName&, const AtomicString& value);
#ifndef NDEBUG
virtual void formatForDebugger(char* buffer, unsigned length) const;
#endif
bool pseudoStyleCacheIsInvalid(const RenderStyle* currentStyle, RenderStyle* newStyle);
void createAttributeMap() const;
virtual void updateStyleAttribute() const { }
#if ENABLE(SVG)
virtual void updateAnimatedSVGAttribute(const QualifiedName&) const { }
#endif
void cancelFocusAppearanceUpdate();
virtual const AtomicString& virtualPrefix() const { return prefix(); }
virtual const AtomicString& virtualLocalName() const { return localName(); }
virtual const AtomicString& virtualNamespaceURI() const { return namespaceURI(); }
virtual RenderStyle* virtualComputedStyle(PseudoId pseudoElementSpecifier = NOPSEUDO) { return computedStyle(pseudoElementSpecifier); }
// cloneNode is private so that non-virtual cloneElementWithChildren and cloneElementWithoutChildren
// are used instead.
virtual PassRefPtr<Node> cloneNode(bool deep);
virtual PassRefPtr<Element> cloneElementWithoutAttributesAndChildren() const;
QualifiedName m_tagName;
virtual NodeRareData* createRareData();
ElementRareData* rareData() const;
ElementRareData* ensureRareData();
SpellcheckAttributeState spellcheckAttributeState() const;
private:
mutable RefPtr<NamedNodeMap> m_attributeMap;
};
inline Element* toElement(Node* node)
{
ASSERT(!node || node->isElementNode());
return static_cast<Element*>(node);
}
inline const Element* toElement(const Node* node)
{
ASSERT(!node || node->isElementNode());
return static_cast<const Element*>(node);
}
// This will catch anyone doing an unnecessary cast.
void toElement(const Element*);
inline bool Node::hasTagName(const QualifiedName& name) const
{
return isElementNode() && toElement(this)->hasTagName(name);
}
inline bool Node::hasLocalName(const AtomicString& name) const
{
return isElementNode() && toElement(this)->hasLocalName(name);
}
inline bool Node::hasAttributes() const
{
return isElementNode() && toElement(this)->hasAttributes();
}
inline NamedNodeMap* Node::attributes() const
{
return isElementNode() ? toElement(this)->attributes() : 0;
}
inline Element* Node::parentElement() const
{
ContainerNode* parent = parentNode();
return parent && parent->isElementNode() ? toElement(parent) : 0;
}
inline NamedNodeMap* Element::attributes(bool readonly) const
{
if (!isStyleAttributeValid())
updateStyleAttribute();
#if ENABLE(SVG)
if (!areSVGAttributesValid())
updateAnimatedSVGAttribute(anyQName());
#endif
if (!readonly && !m_attributeMap)
createAttributeMap();
return m_attributeMap.get();
}
inline void Element::updateId(const AtomicString& oldId, const AtomicString& newId)
{
if (!inDocument())
return;
if (oldId == newId)
return;
TreeScope* scope = treeScope();
if (!oldId.isEmpty())
scope->removeElementById(oldId, this);
if (!newId.isEmpty())
scope->addElementById(newId, this);
}
inline bool Element::fastHasAttribute(const QualifiedName& name) const
{
return m_attributeMap && m_attributeMap->getAttributeItem(name);
}
inline const AtomicString& Element::fastGetAttribute(const QualifiedName& name) const
{
if (m_attributeMap) {
if (Attribute* attribute = m_attributeMap->getAttributeItem(name))
return attribute->value();
}
return nullAtom;
}
inline const AtomicString& Element::idForStyleResolution() const
{
ASSERT(hasID());
return m_attributeMap->idForStyleResolution();
}
inline bool Element::isIdAttributeName(const QualifiedName& attributeName) const
{
// FIXME: This check is probably not correct for the case where the document has an id attribute
// with a non-null namespace, because it will return false, a false negative, if the prefixes
// don't match but the local name and namespace both do. However, since this has been like this
// for a while and the code paths may be hot, we'll have to measure performance if we fix it.
return attributeName == document()->idAttributeName();
}
inline const AtomicString& Element::getIdAttribute() const
{
return fastGetAttribute(document()->idAttributeName());
}
inline void Element::setIdAttribute(const AtomicString& value)
{
setAttribute(document()->idAttributeName(), value);
}
inline const AtomicString& Element::shadowPseudoId() const
{
return nullAtom;
}
inline Element* firstElementChild(const ContainerNode* container)
{
ASSERT_ARG(container, container);
Node* child = container->firstChild();
while (child && !child->isElementNode())
child = child->nextSibling();
return static_cast<Element*>(child);
}
} // namespace
#endif
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