1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
|
/*
* Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TextControlInnerElements_h
#define TextControlInnerElements_h
#include "HTMLDivElement.h"
#include "SpeechInputListener.h"
#include "Timer.h"
#include <wtf/Forward.h>
namespace WebCore {
class SpeechInput;
class TextControlInnerElement : public HTMLDivElement {
public:
static PassRefPtr<TextControlInnerElement> create(HTMLElement* shadowParent);
virtual void detach();
void attachInnerElement(Node*, PassRefPtr<RenderStyle>, RenderArena*);
protected:
TextControlInnerElement(Document*, HTMLElement* shadowParent = 0);
private:
virtual bool isMouseFocusable() const { return false; }
};
class TextControlInnerTextElement : public TextControlInnerElement {
public:
static PassRefPtr<TextControlInnerTextElement> create(Document*, HTMLElement* shadowParent);
virtual void defaultEventHandler(Event*);
private:
TextControlInnerTextElement(Document*, HTMLElement* shadowParent);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
};
class SearchFieldResultsButtonElement : public TextControlInnerElement {
public:
static PassRefPtr<SearchFieldResultsButtonElement> create(Document*);
virtual void defaultEventHandler(Event*);
private:
SearchFieldResultsButtonElement(Document*);
};
class SearchFieldCancelButtonElement : public TextControlInnerElement {
public:
static PassRefPtr<SearchFieldCancelButtonElement> create(Document*);
virtual void defaultEventHandler(Event*);
private:
SearchFieldCancelButtonElement(Document*);
virtual void detach();
bool m_capturing;
};
class SpinButtonElement : public TextControlInnerElement {
public:
enum UpDownState {
Indeterminate, // Hovered, but the event is not handled.
Down,
Up,
};
static PassRefPtr<SpinButtonElement> create(HTMLElement*);
UpDownState upDownState() const { return m_upDownState; }
private:
SpinButtonElement(HTMLElement*);
virtual void detach();
virtual bool isSpinButtonElement() const { return true; }
// FIXME: shadowAncestorNode() should be const.
virtual bool isEnabledFormControl() const { return static_cast<Element*>(const_cast<SpinButtonElement*>(this)->shadowAncestorNode())->isEnabledFormControl(); }
virtual bool isReadOnlyFormControl() const { return static_cast<Element*>(const_cast<SpinButtonElement*>(this)->shadowAncestorNode())->isReadOnlyFormControl(); }
virtual void defaultEventHandler(Event*);
void startRepeatingTimer();
void stopRepeatingTimer();
void repeatingTimerFired(Timer<SpinButtonElement>*);
virtual void setHovered(bool = true);
bool m_capturing;
UpDownState m_upDownState;
UpDownState m_pressStartingState;
Timer<SpinButtonElement> m_repeatingTimer;
};
#if ENABLE(INPUT_SPEECH)
class InputFieldSpeechButtonElement
: public TextControlInnerElement,
public SpeechInputListener {
public:
enum SpeechInputState {
Idle,
Recording,
Recognizing,
};
static PassRefPtr<InputFieldSpeechButtonElement> create(HTMLElement*);
virtual ~InputFieldSpeechButtonElement();
virtual void detach();
virtual void defaultEventHandler(Event*);
virtual bool isInputFieldSpeechButtonElement() const { return true; }
SpeechInputState state() const { return m_state; }
// SpeechInputListener methods.
void didCompleteRecording(int);
void didCompleteRecognition(int);
void setRecognitionResult(int, const SpeechInputResultArray&);
private:
InputFieldSpeechButtonElement(HTMLElement*);
SpeechInput* speechInput();
void setState(SpeechInputState state);
bool m_capturing;
SpeechInputState m_state;
int m_listenerId;
SpeechInputResultArray m_results;
};
inline InputFieldSpeechButtonElement* toInputFieldSpeechButtonElement(Element* element)
{
ASSERT(!element || element->isInputFieldSpeechButtonElement());
return static_cast<InputFieldSpeechButtonElement*>(element);
}
#endif // ENABLE(INPUT_SPEECH)
} // namespace
#endif
|