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/*
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef InlineBox_h
#define InlineBox_h
#include "RenderBoxModelObject.h"
#include "TextDirection.h"
namespace WebCore {
class HitTestRequest;
class HitTestResult;
class RootInlineBox;
// InlineBox represents a rectangle that occurs on a line. It corresponds to
// some RenderObject (i.e., it represents a portion of that RenderObject).
class InlineBox {
public:
InlineBox(RenderObject* obj)
: m_next(0)
, m_prev(0)
, m_parent(0)
, m_renderer(obj)
, m_x(0)
, m_y(0)
, m_logicalWidth(0)
, m_firstLine(false)
, m_constructed(false)
, m_bidiEmbeddingLevel(0)
, m_dirty(false)
, m_extracted(false)
#if ENABLE(SVG)
, m_hasVirtualLogicalHeight(false)
#endif
, m_isHorizontal(true)
, m_endsWithBreak(false)
, m_hasSelectedChildrenOrCanHaveLeadingExpansion(false)
, m_knownToHaveNoOverflow(true)
, m_hasEllipsisBoxOrHyphen(false)
, m_dirOverride(false)
, m_isText(false)
, m_determinedIfNextOnLineExists(false)
, m_determinedIfPrevOnLineExists(false)
, m_nextOnLineExists(false)
, m_prevOnLineExists(false)
, m_expansion(0)
#ifndef NDEBUG
, m_hasBadParent(false)
#endif
{
}
InlineBox(RenderObject* obj, float x, float y, float logicalWidth, bool firstLine, bool constructed,
bool dirty, bool extracted, bool isHorizontal, InlineBox* next, InlineBox* prev, InlineFlowBox* parent)
: m_next(next)
, m_prev(prev)
, m_parent(parent)
, m_renderer(obj)
, m_x(x)
, m_y(y)
, m_logicalWidth(logicalWidth)
, m_firstLine(firstLine)
, m_constructed(constructed)
, m_bidiEmbeddingLevel(0)
, m_dirty(dirty)
, m_extracted(extracted)
#if ENABLE(SVG)
, m_hasVirtualLogicalHeight(false)
#endif
, m_isHorizontal(isHorizontal)
, m_endsWithBreak(false)
, m_hasSelectedChildrenOrCanHaveLeadingExpansion(false)
, m_knownToHaveNoOverflow(true)
, m_hasEllipsisBoxOrHyphen(false)
, m_dirOverride(false)
, m_isText(false)
, m_determinedIfNextOnLineExists(false)
, m_determinedIfPrevOnLineExists(false)
, m_nextOnLineExists(false)
, m_prevOnLineExists(false)
, m_expansion(0)
#ifndef NDEBUG
, m_hasBadParent(false)
#endif
{
}
virtual ~InlineBox();
virtual void destroy(RenderArena*);
virtual void deleteLine(RenderArena*);
virtual void extractLine();
virtual void attachLine();
virtual bool isLineBreak() const { return false; }
virtual void adjustPosition(float dx, float dy);
void adjustLineDirectionPosition(float delta)
{
if (isHorizontal())
adjustPosition(delta, 0);
else
adjustPosition(0, delta);
}
void adjustBlockDirectionPosition(float delta)
{
if (isHorizontal())
adjustPosition(0, delta);
else
adjustPosition(delta, 0);
}
virtual void paint(PaintInfo&, int tx, int ty, int lineTop, int lineBottom);
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, int lineTop, int lineBottom);
InlineBox* next() const { return m_next; }
// Overloaded new operator.
void* operator new(size_t, RenderArena*) throw();
// Overridden to prevent the normal delete from being called.
void operator delete(void*, size_t);
private:
// The normal operator new is disallowed.
void* operator new(size_t) throw();
public:
#ifndef NDEBUG
void showTreeForThis() const;
void showLineTreeForThis() const;
virtual void showBox(int = 0) const;
virtual void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const RenderObject* = 0, int = 0) const;
virtual const char* boxName() const;
#endif
bool isText() const { return m_isText; }
void setIsText(bool b) { m_isText = b; }
virtual bool isInlineFlowBox() const { return false; }
virtual bool isInlineTextBox() const { return false; }
virtual bool isRootInlineBox() const { return false; }
#if ENABLE(SVG)
virtual bool isSVGInlineTextBox() const { return false; }
virtual bool isSVGInlineFlowBox() const { return false; }
virtual bool isSVGRootInlineBox() const { return false; }
#endif
bool hasVirtualLogicalHeight() const { return m_hasVirtualLogicalHeight; }
void setHasVirtualLogicalHeight() { m_hasVirtualLogicalHeight = true; }
virtual int virtualLogicalHeight() const
{
ASSERT_NOT_REACHED();
return 0;
}
bool isHorizontal() const { return m_isHorizontal; }
void setIsHorizontal(bool horizontal) { m_isHorizontal = horizontal; }
virtual IntRect calculateBoundaries() const
{
ASSERT_NOT_REACHED();
return IntRect();
}
bool isConstructed() { return m_constructed; }
virtual void setConstructed() { m_constructed = true; }
void setExtracted(bool b = true) { m_extracted = b; }
void setFirstLineStyleBit(bool f) { m_firstLine = f; }
bool isFirstLineStyle() const { return m_firstLine; }
void remove();
InlineBox* nextOnLine() const { return m_next; }
InlineBox* prevOnLine() const { return m_prev; }
void setNextOnLine(InlineBox* next)
{
ASSERT(m_parent || !next);
m_next = next;
}
void setPrevOnLine(InlineBox* prev)
{
ASSERT(m_parent || !prev);
m_prev = prev;
}
bool nextOnLineExists() const;
bool prevOnLineExists() const;
virtual bool isLeaf() const { return true; }
InlineBox* nextLeafChild() const;
InlineBox* prevLeafChild() const;
RenderObject* renderer() const { return m_renderer; }
InlineFlowBox* parent() const
{
ASSERT(!m_hasBadParent);
return m_parent;
}
void setParent(InlineFlowBox* par) { m_parent = par; }
const RootInlineBox* root() const;
RootInlineBox* root();
// x() is the left side of the box in the containing block's coordinate system.
void setX(float x) { m_x = x; }
float x() const { return m_x; }
// y() is the top side of the box in the containing block's coordinate system.
void setY(float y) { m_y = y; }
float y() const { return m_y; }
float width() const { return isHorizontal() ? logicalWidth() : logicalHeight(); }
float height() const { return isHorizontal() ? logicalHeight() : logicalWidth(); }
// The logicalLeft position is the left edge of the line box in a horizontal line and the top edge in a vertical line.
float logicalLeft() const { return isHorizontal() ? m_x : m_y; }
float logicalRight() const { return logicalLeft() + logicalWidth(); }
void setLogicalLeft(float left)
{
if (isHorizontal())
m_x = left;
else
m_y = left;
}
int pixelSnappedLogicalLeft() const { return logicalLeft(); }
int pixelSnappedLogicalRight() const { return ceilf(logicalRight()); }
// The logicalTop[ position is the top edge of the line box in a horizontal line and the left edge in a vertical line.
int logicalTop() const { return isHorizontal() ? m_y : m_x; }
int logicalBottom() const { return logicalTop() + logicalHeight(); }
void setLogicalTop(int top)
{
if (isHorizontal())
m_y = top;
else
m_x = top;
}
// The logical width is our extent in the line's overall inline direction, i.e., width for horizontal text and height for vertical text.
void setLogicalWidth(float w) { m_logicalWidth = w; }
float logicalWidth() const { return m_logicalWidth; }
// The logical height is our extent in the block flow direction, i.e., height for horizontal text and width for vertical text.
int logicalHeight() const;
FloatRect logicalFrameRect() const { return isHorizontal() ? IntRect(m_x, m_y, m_logicalWidth, logicalHeight()) : IntRect(m_y, m_x, m_logicalWidth, logicalHeight()); }
virtual int baselinePosition(FontBaseline baselineType) const { return boxModelObject()->baselinePosition(baselineType, m_firstLine, isHorizontal() ? HorizontalLine : VerticalLine, PositionOnContainingLine); }
virtual int lineHeight() const { return boxModelObject()->lineHeight(m_firstLine, isHorizontal() ? HorizontalLine : VerticalLine, PositionOnContainingLine); }
virtual int caretMinOffset() const;
virtual int caretMaxOffset() const;
virtual unsigned caretMaxRenderedOffset() const;
unsigned char bidiLevel() const { return m_bidiEmbeddingLevel; }
void setBidiLevel(unsigned char level) { m_bidiEmbeddingLevel = level; }
TextDirection direction() const { return m_bidiEmbeddingLevel % 2 ? RTL : LTR; }
bool isLeftToRightDirection() const { return direction() == LTR; }
int caretLeftmostOffset() const { return isLeftToRightDirection() ? caretMinOffset() : caretMaxOffset(); }
int caretRightmostOffset() const { return isLeftToRightDirection() ? caretMaxOffset() : caretMinOffset(); }
virtual void clearTruncation() { }
bool isDirty() const { return m_dirty; }
void markDirty(bool dirty = true) { m_dirty = dirty; }
void dirtyLineBoxes();
virtual RenderObject::SelectionState selectionState();
virtual bool canAccommodateEllipsis(bool ltr, int blockEdge, int ellipsisWidth);
// visibleLeftEdge, visibleRightEdge are in the parent's coordinate system.
virtual float placeEllipsisBox(bool ltr, float visibleLeftEdge, float visibleRightEdge, float ellipsisWidth, bool&);
void setHasBadParent();
int expansion() const { return m_expansion; }
bool visibleToHitTesting() const { return renderer()->style()->visibility() == VISIBLE && renderer()->style()->pointerEvents() != PE_NONE; }
EVerticalAlign verticalAlign() const { return renderer()->style(m_firstLine)->verticalAlign(); }
// Use with caution! The type is not checked!
RenderBoxModelObject* boxModelObject() const
{
if (!m_renderer->isText())
return toRenderBoxModelObject(m_renderer);
return 0;
}
FloatPoint locationIncludingFlipping();
void flipForWritingMode(FloatRect&);
FloatPoint flipForWritingMode(const FloatPoint&);
void flipForWritingMode(IntRect&);
IntPoint flipForWritingMode(const IntPoint&);
bool knownToHaveNoOverflow() const { return m_knownToHaveNoOverflow; }
void clearKnownToHaveNoOverflow();
private:
InlineBox* m_next; // The next element on the same line as us.
InlineBox* m_prev; // The previous element on the same line as us.
InlineFlowBox* m_parent; // The box that contains us.
public:
RenderObject* m_renderer;
float m_x;
float m_y;
float m_logicalWidth;
// Some of these bits are actually for subclasses and moved here to compact the structures.
// for this class
protected:
bool m_firstLine : 1;
private:
bool m_constructed : 1;
unsigned char m_bidiEmbeddingLevel : 6;
protected:
bool m_dirty : 1;
bool m_extracted : 1;
bool m_hasVirtualLogicalHeight : 1;
bool m_isHorizontal : 1;
// for RootInlineBox
bool m_endsWithBreak : 1; // Whether the line ends with a <br>.
// shared between RootInlineBox and InlineTextBox
bool m_hasSelectedChildrenOrCanHaveLeadingExpansion : 1; // Whether we have any children selected (this bit will also be set if the <br> that terminates our line is selected).
bool m_knownToHaveNoOverflow : 1;
bool m_hasEllipsisBoxOrHyphen : 1;
// for InlineTextBox
public:
bool m_dirOverride : 1;
bool m_isText : 1; // Whether or not this object represents text with a non-zero height. Includes non-image list markers, text boxes.
protected:
mutable bool m_determinedIfNextOnLineExists : 1;
mutable bool m_determinedIfPrevOnLineExists : 1;
mutable bool m_nextOnLineExists : 1;
mutable bool m_prevOnLineExists : 1;
int m_expansion : 11; // for justified text
#ifndef NDEBUG
private:
bool m_hasBadParent;
#endif
};
#ifdef NDEBUG
inline InlineBox::~InlineBox()
{
}
#endif
inline void InlineBox::setHasBadParent()
{
#ifndef NDEBUG
m_hasBadParent = true;
#endif
}
} // namespace WebCore
#ifndef NDEBUG
// Outside the WebCore namespace for ease of invocation from gdb.
void showTree(const WebCore::InlineBox*);
void showLineTree(const WebCore::InlineBox*);
#endif
#endif // InlineBox_h
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