1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192
|
/*
* Copyright (C) 2006, 2007, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderTextControlSingleLine_h
#define RenderTextControlSingleLine_h
#include "PopupMenuClient.h"
#include "RenderTextControl.h"
#include "SearchPopupMenu.h"
#include "Timer.h"
namespace WebCore {
class InputElement;
class InputFieldSpeechButtonElement;
class SearchFieldCancelButtonElement;
class SearchFieldResultsButtonElement;
class SpinButtonElement;
class TextControlInnerElement;
class RenderTextControlSingleLine : public RenderTextControl, private PopupMenuClient {
public:
RenderTextControlSingleLine(Node*, bool);
virtual ~RenderTextControlSingleLine();
bool placeholderIsVisible() const { return m_placeholderVisible; }
bool placeholderShouldBeVisible() const;
void addSearchResult();
void stopSearchEventTimer();
bool popupIsVisible() const { return m_searchPopupIsVisible; }
void showPopup();
void hidePopup();
void forwardEvent(Event*);
void capsLockStateMayHaveChanged();
// Decoration width outside of the text field.
int decorationWidthRight() const;
private:
int preferredDecorationWidthRight() const;
virtual bool hasControlClip() const;
virtual IntRect controlClipRect(int tx, int ty) const;
virtual bool isTextField() const { return true; }
virtual void subtreeHasChanged();
virtual void paint(PaintInfo&, int tx, int ty);
virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
virtual void layout();
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
virtual void autoscroll();
// Subclassed to forward to our inner div.
virtual int scrollLeft() const;
virtual int scrollTop() const;
virtual int scrollWidth() const;
virtual int scrollHeight() const;
virtual void setScrollLeft(int);
virtual void setScrollTop(int);
virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1, Node** stopNode = 0);
virtual bool logicalScroll(ScrollLogicalDirection, ScrollGranularity, float multiplier = 1, Node** stopNode = 0);
int textBlockWidth() const;
virtual float getAvgCharWidth(AtomicString family);
virtual int preferredContentWidth(float charWidth) const;
virtual void adjustControlHeightBasedOnLineHeight(int lineHeight);
void createSubtreeIfNeeded();
virtual void updateFromElement();
virtual void cacheSelection(int start, int end);
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
virtual RenderStyle* textBaseStyle() const;
virtual PassRefPtr<RenderStyle> createInnerTextStyle(const RenderStyle* startStyle) const;
PassRefPtr<RenderStyle> createInnerBlockStyle(const RenderStyle* startStyle) const;
PassRefPtr<RenderStyle> createResultsButtonStyle(const RenderStyle* startStyle) const;
PassRefPtr<RenderStyle> createCancelButtonStyle(const RenderStyle* startStyle) const;
PassRefPtr<RenderStyle> createInnerSpinButtonStyle() const;
PassRefPtr<RenderStyle> createOuterSpinButtonStyle() const;
#if ENABLE(INPUT_SPEECH)
PassRefPtr<RenderStyle> createSpeechButtonStyle() const;
#endif
void updateCancelButtonVisibility() const;
EVisibility visibilityForCancelButton() const;
const AtomicString& autosaveName() const;
void startSearchEventTimer();
void searchEventTimerFired(Timer<RenderTextControlSingleLine>*);
// PopupMenuClient methods
virtual void valueChanged(unsigned listIndex, bool fireEvents = true);
virtual void selectionChanged(unsigned, bool) {}
virtual void selectionCleared() {}
virtual String itemText(unsigned listIndex) const;
virtual String itemLabel(unsigned listIndex) const;
virtual String itemIcon(unsigned listIndex) const;
virtual String itemToolTip(unsigned) const { return String(); }
virtual String itemAccessibilityText(unsigned) const { return String(); }
virtual bool itemIsEnabled(unsigned listIndex) const;
virtual PopupMenuStyle itemStyle(unsigned listIndex) const;
virtual PopupMenuStyle menuStyle() const;
virtual int clientInsetLeft() const;
virtual int clientInsetRight() const;
virtual int clientPaddingLeft() const;
virtual int clientPaddingRight() const;
virtual int listSize() const;
virtual int selectedIndex() const;
virtual void popupDidHide();
virtual bool itemIsSeparator(unsigned listIndex) const;
virtual bool itemIsLabel(unsigned listIndex) const;
virtual bool itemIsSelected(unsigned listIndex) const;
virtual bool shouldPopOver() const { return false; }
virtual bool valueShouldChangeOnHotTrack() const { return false; }
virtual void setTextFromItem(unsigned listIndex);
virtual FontSelector* fontSelector() const;
virtual HostWindow* hostWindow() const;
virtual PassRefPtr<Scrollbar> createScrollbar(ScrollableArea*, ScrollbarOrientation, ScrollbarControlSize);
InputElement* inputElement() const;
virtual int textBlockInsetLeft() const;
virtual int textBlockInsetRight() const;
virtual int textBlockInsetTop() const;
bool m_searchPopupIsVisible;
bool m_shouldDrawCapsLockIndicator;
RefPtr<TextControlInnerElement> m_innerBlock;
RefPtr<SearchFieldResultsButtonElement> m_resultsButton;
RefPtr<SearchFieldCancelButtonElement> m_cancelButton;
RefPtr<TextControlInnerElement> m_innerSpinButton;
RefPtr<TextControlInnerElement> m_outerSpinButton;
#if ENABLE(INPUT_SPEECH)
RefPtr<InputFieldSpeechButtonElement> m_speechButton;
#endif
Timer<RenderTextControlSingleLine> m_searchEventTimer;
RefPtr<SearchPopupMenu> m_searchPopup;
Vector<String> m_recentSearches;
};
inline RenderTextControlSingleLine* toRenderTextControlSingleLine(RenderObject* object)
{
ASSERT(!object || object->isTextField());
return static_cast<RenderTextControlSingleLine*>(object);
}
// This will catch anyone doing an unnecessary cast.
void toRenderTextControlSingleLine(const RenderTextControlSingleLine*);
// ----------------------------
class RenderTextControlInnerBlock : public RenderBlock {
public:
RenderTextControlInnerBlock(Node* node, bool isMultiLine) : RenderBlock(node), m_multiLine(isMultiLine) { }
private:
virtual bool hasLineIfEmpty() const { return true; }
virtual VisiblePosition positionForPoint(const IntPoint&);
bool m_multiLine;
};
}
#endif
|