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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "V8HTMLInputElement.h"
#include "HTMLInputElement.h"
#include "V8Binding.h"
namespace WebCore {
v8::Handle<v8::Value> V8HTMLInputElement::selectionStartAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
{
INC_STATS("DOM.HTMLInputElement.selectionStart._get");
v8::Handle<v8::Object> holder = info.Holder();
HTMLInputElement* imp = V8HTMLInputElement::toNative(holder);
if (!imp->canHaveSelection())
return throwTypeError("Accessing selectionStart on an input element that cannot have a selection.", info.GetIsolate());
int v = imp->selectionStart();
return v8Integer(v, info.GetIsolate());
}
void V8HTMLInputElement::selectionStartAccessorSetter(v8::Local<v8::String> name, v8::Local<v8::Value> value, const v8::AccessorInfo& info)
{
INC_STATS("DOM.HTMLInputElement.selectionStart._set");
v8::Handle<v8::Object> holder = info.Holder();
HTMLInputElement* imp = V8HTMLInputElement::toNative(holder);
if (!imp->canHaveSelection()) {
throwTypeError("Accessing selectionStart on an input element that cannot have a selection.", info.GetIsolate());
return;
}
imp->setSelectionStart(value->Int32Value());
}
v8::Handle<v8::Value> V8HTMLInputElement::selectionEndAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
{
INC_STATS("DOM.HTMLInputElement.selectionEnd._get");
v8::Handle<v8::Object> holder = info.Holder();
HTMLInputElement* imp = V8HTMLInputElement::toNative(holder);
if (!imp->canHaveSelection())
return throwTypeError("Accessing selectionEnd on an input element that cannot have a selection.", info.GetIsolate());
int v = imp->selectionEnd();
return v8Integer(v, info.GetIsolate());
}
void V8HTMLInputElement::selectionEndAccessorSetter(v8::Local<v8::String> name, v8::Local<v8::Value> value, const v8::AccessorInfo& info)
{
INC_STATS("DOM.HTMLInputElement.selectionEnd._set");
v8::Handle<v8::Object> holder = info.Holder();
HTMLInputElement* imp = V8HTMLInputElement::toNative(holder);
if (!imp->canHaveSelection()) {
throwTypeError("Accessing selectionEnd on an input element that cannot have a selection.", info.GetIsolate());
return;
}
imp->setSelectionEnd(value->Int32Value());
}
v8::Handle<v8::Value> V8HTMLInputElement::selectionDirectionAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
{
INC_STATS("DOM.HTMLInputElement.selectionDirection._get");
v8::Handle<v8::Object> holder = info.Holder();
HTMLInputElement* imp = V8HTMLInputElement::toNative(holder);
if (!imp->canHaveSelection())
return throwTypeError("Accessing selectionDirection on an input element that cannot have a selection.", info.GetIsolate());
return v8String(imp->selectionDirection(), info.GetIsolate());
}
void V8HTMLInputElement::selectionDirectionAccessorSetter(v8::Local<v8::String> name, v8::Local<v8::Value> value, const v8::AccessorInfo& info)
{
INC_STATS("DOM.HTMLInputElement.selectionDirection._set");
v8::Handle<v8::Object> holder = info.Holder();
HTMLInputElement* imp = V8HTMLInputElement::toNative(holder);
if (!imp->canHaveSelection()) {
throwTypeError("Accessing selectionDirection on an input element that cannot have a selection.", info.GetIsolate());
return;
}
imp->setSelectionDirection(toWebCoreString(value));
}
v8::Handle<v8::Value> V8HTMLInputElement::setSelectionRangeCallback(const v8::Arguments& args)
{
INC_STATS("DOM.HTMLInputElement.setSelectionRange");
v8::Handle<v8::Object> holder = args.Holder();
HTMLInputElement* imp = V8HTMLInputElement::toNative(holder);
if (!imp->canHaveSelection())
return throwTypeError("Calling setSelectionRange on an input element that cannot have a selection.", args.GetIsolate());
int start = args[0]->Int32Value();
int end = args[1]->Int32Value();
String direction = toWebCoreString(args[2]);
imp->setSelectionRange(start, end, direction);
return v8::Undefined();
}
} // namespace WebCore
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