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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "PlatformMessagePortChannel.h"
#include "MessagePort.h"
#include "ScriptExecutionContext.h"
namespace WebCore {
// MessagePortChannel implementations - just delegate to the PlatformMessagePortChannel.
void MessagePortChannel::createChannel(PassRefPtr<MessagePort> port1, PassRefPtr<MessagePort> port2)
{
PlatformMessagePortChannel::createChannel(port1, port2);
}
PassOwnPtr<MessagePortChannel> MessagePortChannel::create(PassRefPtr<PlatformMessagePortChannel> channel)
{
return adoptPtr(new MessagePortChannel(channel));
}
MessagePortChannel::MessagePortChannel(PassRefPtr<PlatformMessagePortChannel> channel)
: m_channel(channel)
{
}
MessagePortChannel::~MessagePortChannel()
{
// Make sure we close our platform channel when the base is freed, to keep the channel objects from leaking.
m_channel->close();
}
bool MessagePortChannel::entangleIfOpen(MessagePort* port)
{
return m_channel->entangleIfOpen(port);
}
void MessagePortChannel::disentangle()
{
m_channel->disentangle();
}
void MessagePortChannel::postMessageToRemote(PassOwnPtr<MessagePortChannel::EventData> message)
{
m_channel->postMessageToRemote(message);
}
bool MessagePortChannel::tryGetMessageFromRemote(OwnPtr<MessagePortChannel::EventData>& result)
{
return m_channel->tryGetMessageFromRemote(result);
}
void MessagePortChannel::close()
{
m_channel->close();
}
bool MessagePortChannel::isConnectedTo(MessagePort* port)
{
return m_channel->isConnectedTo(port);
}
bool MessagePortChannel::hasPendingActivity()
{
return m_channel->hasPendingActivity();
}
MessagePort* MessagePortChannel::locallyEntangledPort(const ScriptExecutionContext* context)
{
return m_channel->locallyEntangledPort(context);
}
PassRefPtr<PlatformMessagePortChannel> PlatformMessagePortChannel::create(PassRefPtr<MessagePortQueue> incoming, PassRefPtr<MessagePortQueue> outgoing)
{
return adoptRef(new PlatformMessagePortChannel(incoming, outgoing));
}
PlatformMessagePortChannel::PlatformMessagePortChannel(PassRefPtr<MessagePortQueue> incoming, PassRefPtr<MessagePortQueue> outgoing)
: m_entangledChannel(0)
, m_incomingQueue(incoming)
, m_outgoingQueue(outgoing)
, m_remotePort(0)
{
}
PlatformMessagePortChannel::~PlatformMessagePortChannel()
{
}
void PlatformMessagePortChannel::createChannel(PassRefPtr<MessagePort> port1, PassRefPtr<MessagePort> port2)
{
// Create incoming/outgoing queues.
RefPtr<PlatformMessagePortChannel::MessagePortQueue> queue1 = PlatformMessagePortChannel::MessagePortQueue::create();
RefPtr<PlatformMessagePortChannel::MessagePortQueue> queue2 = PlatformMessagePortChannel::MessagePortQueue::create();
// Create proxies for each endpoint.
RefPtr<PlatformMessagePortChannel> channel1 = PlatformMessagePortChannel::create(queue1, queue2);
RefPtr<PlatformMessagePortChannel> channel2 = PlatformMessagePortChannel::create(queue2, queue1);
// Entangle the two endpoints.
channel1->setEntangledChannel(channel2);
channel2->setEntangledChannel(channel1);
// Now entangle the proxies with the appropriate local ports.
port1->entangle(MessagePortChannel::create(channel2));
port2->entangle(MessagePortChannel::create(channel1));
}
bool PlatformMessagePortChannel::entangleIfOpen(MessagePort* port)
{
// We can't call member functions on our remote pair while holding our mutex or we'll deadlock, but we need to guard against the remote port getting closed/freed, so create a standalone reference.
RefPtr<PlatformMessagePortChannel> remote = entangledChannel();
if (!remote)
return false;
remote->setRemotePort(port);
return true;
}
void PlatformMessagePortChannel::disentangle()
{
RefPtr<PlatformMessagePortChannel> remote = entangledChannel();
if (remote)
remote->setRemotePort(0);
}
void PlatformMessagePortChannel::setRemotePort(MessagePort* port)
{
MutexLocker lock(m_mutex);
// Should never set port if it is already set.
ASSERT(!port || !m_remotePort);
m_remotePort = port;
}
MessagePort* PlatformMessagePortChannel::remotePort()
{
MutexLocker lock(m_mutex);
return m_remotePort;
}
PassRefPtr<PlatformMessagePortChannel> PlatformMessagePortChannel::entangledChannel()
{
MutexLocker lock(m_mutex);
return m_entangledChannel;
}
void PlatformMessagePortChannel::setEntangledChannel(PassRefPtr<PlatformMessagePortChannel> remote)
{
MutexLocker lock(m_mutex);
// Should only be set as part of initial creation/entanglement.
if (remote)
ASSERT(!m_entangledChannel.get());
m_entangledChannel = remote;
}
void PlatformMessagePortChannel::postMessageToRemote(PassOwnPtr<MessagePortChannel::EventData> message)
{
MutexLocker lock(m_mutex);
if (!m_outgoingQueue)
return;
bool wasEmpty = m_outgoingQueue->appendAndCheckEmpty(message);
if (wasEmpty && m_remotePort)
m_remotePort->messageAvailable();
}
bool PlatformMessagePortChannel::tryGetMessageFromRemote(OwnPtr<MessagePortChannel::EventData>& result)
{
MutexLocker lock(m_mutex);
result = m_incomingQueue->tryGetMessage();
return result;
}
bool PlatformMessagePortChannel::isConnectedTo(MessagePort* port)
{
MutexLocker lock(m_mutex);
return m_remotePort == port;
}
// Closes the port so no further messages can be sent from either end.
void PlatformMessagePortChannel::close()
{
RefPtr<PlatformMessagePortChannel> remote = entangledChannel();
if (!remote)
return;
closeInternal();
remote->closeInternal();
}
void PlatformMessagePortChannel::closeInternal()
{
MutexLocker lock(m_mutex);
// Disentangle ourselves from the other end. We still maintain a reference to our incoming queue, since previously-existing messages should still be delivered.
m_remotePort = 0;
m_entangledChannel = 0;
m_outgoingQueue = 0;
}
bool PlatformMessagePortChannel::hasPendingActivity()
{
MutexLocker lock(m_mutex);
return !m_incomingQueue->isEmpty();
}
MessagePort* PlatformMessagePortChannel::locallyEntangledPort(const ScriptExecutionContext* context)
{
MutexLocker lock(m_mutex);
// See if both contexts are run by the same thread (are the same context, or are both documents).
if (m_remotePort) {
// The remote port's ScriptExecutionContext is guaranteed not to change here - MessagePort::contextDestroyed() will close the port before the context goes away, and close() will block because we are holding the mutex.
ScriptExecutionContext* remoteContext = m_remotePort->scriptExecutionContext();
if (remoteContext == context || (remoteContext && remoteContext->isDocument() && context->isDocument()))
return m_remotePort;
}
return 0;
}
} // namespace WebCore
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