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/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "NetworkResourceLoader.h"
#if ENABLE(NETWORK_PROCESS)
#include "BlockingResponseMap.h"
#include "DataReference.h"
#include "Logging.h"
#include "NetworkConnectionToWebProcess.h"
#include "NetworkProcess.h"
#include "NetworkResourceLoadParameters.h"
#include "RemoteNetworkingContext.h"
#include "SharedMemory.h"
#include "WebCoreArgumentCoders.h"
#include "WebResourceLoaderMessages.h"
#include <WebCore/NotImplemented.h>
#include <WebCore/ResourceBuffer.h>
#include <WebCore/ResourceHandle.h>
#include <wtf/MainThread.h>
using namespace WebCore;
namespace WebKit {
NetworkResourceLoader::NetworkResourceLoader(const NetworkResourceLoadParameters& requestParameters, ResourceLoadIdentifier identifier, NetworkConnectionToWebProcess* connection)
: m_requestParameters(requestParameters)
, m_identifier(identifier)
, m_connection(connection)
{
ASSERT(isMainThread());
connection->registerObserver(this);
}
NetworkResourceLoader::~NetworkResourceLoader()
{
ASSERT(isMainThread());
if (m_connection)
m_connection->unregisterObserver(this);
}
CoreIPC::Connection* NetworkResourceLoader::connection() const
{
return m_connection->connection();
}
ResourceLoadPriority NetworkResourceLoader::priority() const
{
return m_requestParameters.priority();
}
void NetworkResourceLoader::start()
{
ASSERT(isMainThread());
// Explicit ref() balanced by a deref() in NetworkResourceLoader::stop()
ref();
// FIXME (NetworkProcess): Create RemoteNetworkingContext with actual settings.
m_networkingContext = RemoteNetworkingContext::create(false, false);
// FIXME (NetworkProcess): Pass an actual value for defersLoading
m_handle = ResourceHandle::create(m_networkingContext.get(), m_requestParameters.request(), this, false /* defersLoading */, m_requestParameters.contentSniffingPolicy() == SniffContent);
}
static bool stopRequestsCalled = false;
static Mutex& requestsToStopMutex()
{
DEFINE_STATIC_LOCAL(Mutex, mutex, ());
return mutex;
}
static HashSet<NetworkResourceLoader*>& requestsToStop()
{
DEFINE_STATIC_LOCAL(HashSet<NetworkResourceLoader*>, requests, ());
return requests;
}
void NetworkResourceLoader::scheduleStopOnMainThread()
{
MutexLocker locker(requestsToStopMutex());
requestsToStop().add(this);
if (!stopRequestsCalled) {
stopRequestsCalled = true;
callOnMainThread(NetworkResourceLoader::performStops, 0);
}
}
void NetworkResourceLoader::performStops(void*)
{
ASSERT(stopRequestsCalled);
Vector<NetworkResourceLoader*> requests;
{
MutexLocker locker(requestsToStopMutex());
copyToVector(requestsToStop(), requests);
requestsToStop().clear();
stopRequestsCalled = false;
}
for (size_t i = 0; i < requests.size(); ++i)
requests[i]->stop();
}
void NetworkResourceLoader::stop()
{
ASSERT(isMainThread());
// Remove this load identifier soon so we can start more network requests.
NetworkProcess::shared().networkResourceLoadScheduler().scheduleRemoveLoadIdentifier(m_identifier);
// Explicit deref() balanced by a ref() in NetworkResourceLoader::stop()
// This might cause the NetworkResourceLoader to be destroyed and therefore we do it last.
deref();
}
void NetworkResourceLoader::connectionToWebProcessDidClose(NetworkConnectionToWebProcess* connection)
{
ASSERT_ARG(connection, connection == m_connection.get());
m_connection->unregisterObserver(this);
m_connection = 0;
}
void NetworkResourceLoader::didReceiveResponse(ResourceHandle*, const ResourceResponse& response)
{
// FIXME (NetworkProcess): Cache the response.
send(Messages::WebResourceLoader::DidReceiveResponse(response));
}
void NetworkResourceLoader::didReceiveData(ResourceHandle*, const char* data, int length, int encodedDataLength)
{
// FIXME (NetworkProcess): For the memory cache we'll also need to cache the response data here.
// Such buffering will need to be thread safe, as this callback is happening on a background thread.
CoreIPC::DataReference dataReference(reinterpret_cast<const uint8_t*>(data), length);
send(Messages::WebResourceLoader::DidReceiveData(dataReference, encodedDataLength, false));
}
void NetworkResourceLoader::didFinishLoading(ResourceHandle*, double finishTime)
{
// FIXME (NetworkProcess): For the memory cache we'll need to update the finished status of the cached resource here.
// Such bookkeeping will need to be thread safe, as this callback is happening on a background thread.
send(Messages::WebResourceLoader::DidFinishResourceLoad(finishTime));
scheduleStopOnMainThread();
}
void NetworkResourceLoader::didFail(ResourceHandle*, const ResourceError& error)
{
// FIXME (NetworkProcess): For the memory cache we'll need to update the finished status of the cached resource here.
// Such bookkeeping will need to be thread safe, as this callback is happening on a background thread.
send(Messages::WebResourceLoader::DidFailResourceLoad(error));
scheduleStopOnMainThread();
}
static BlockingResponseMap<ResourceRequest*>& willSendRequestResponseMap()
{
AtomicallyInitializedStatic(BlockingResponseMap<ResourceRequest*>&, responseMap = *new BlockingResponseMap<ResourceRequest*>);
return responseMap;
}
static uint64_t generateWillSendRequestID()
{
static int64_t uniqueWillSendRequestID;
return atomicIncrement(&uniqueWillSendRequestID);
}
void NetworkResourceLoader::willSendRequest(ResourceHandle*, ResourceRequest& request, const ResourceResponse& redirectResponse)
{
// We only expect to get the willSendRequest callback from ResourceHandle as the result of a redirect
ASSERT(!redirectResponse.isNull());
uint64_t requestID = generateWillSendRequestID();
send(Messages::WebResourceLoader::WillSendRequest(requestID, request, redirectResponse));
OwnPtr<ResourceRequest> newRequest = willSendRequestResponseMap().waitForResponse(requestID);
request = *newRequest;
RunLoop::main()->dispatch(WTF::bind(&NetworkResourceLoadScheduler::receivedRedirect, &NetworkProcess::shared().networkResourceLoadScheduler(), m_identifier, request.url()));
}
void NetworkResourceLoader::willSendRequestHandled(uint64_t requestID, const WebCore::ResourceRequest& newRequest)
{
willSendRequestResponseMap().didReceiveResponse(requestID, adoptPtr(new ResourceRequest(newRequest)));
}
// FIXME (NetworkProcess): Many of the following ResourceHandleClient methods definitely need implementations. A few will not.
// Once we know what they are they can be removed.
void NetworkResourceLoader::didSendData(WebCore::ResourceHandle*, unsigned long long /*bytesSent*/, unsigned long long /*totalBytesToBeSent*/)
{
notImplemented();
}
void NetworkResourceLoader::didReceiveCachedMetadata(WebCore::ResourceHandle*, const char*, int)
{
notImplemented();
}
void NetworkResourceLoader::wasBlocked(WebCore::ResourceHandle*)
{
notImplemented();
}
void NetworkResourceLoader::cannotShowURL(WebCore::ResourceHandle*)
{
notImplemented();
}
void NetworkResourceLoader::willCacheResponse(WebCore::ResourceHandle*, WebCore::CacheStoragePolicy&)
{
notImplemented();
}
bool NetworkResourceLoader::shouldUseCredentialStorage(ResourceHandle*)
{
// When the WebProcess is handling loading a client is consulted each time this shouldUseCredentialStorage question is asked.
// In NetworkProcess mode we ask the WebProcess client up front once and then reuse the cached answer.
return m_requestParameters.allowStoredCredentials() == AllowStoredCredentials;
}
void NetworkResourceLoader::didReceiveAuthenticationChallenge(ResourceHandle*, const AuthenticationChallenge& challenge)
{
ASSERT(!m_currentAuthenticationChallenge);
m_currentAuthenticationChallenge = adoptPtr(new AuthenticationChallenge(challenge));
send(Messages::WebResourceLoader::DidReceiveAuthenticationChallenge(*m_currentAuthenticationChallenge));
}
void NetworkResourceLoader::didCancelAuthenticationChallenge(ResourceHandle*, const AuthenticationChallenge& challenge)
{
ASSERT(m_currentAuthenticationChallenge);
ASSERT(m_currentAuthenticationChallenge->identifier() == challenge.identifier());
send(Messages::WebResourceLoader::DidCancelAuthenticationChallenge(*m_currentAuthenticationChallenge));
m_currentAuthenticationChallenge.clear();
}
void NetworkResourceLoader::receivedCancellation(ResourceHandle*, const AuthenticationChallenge& challenge)
{
receivedAuthenticationCancellation(challenge);
}
void NetworkResourceLoader::receivedAuthenticationCredential(const AuthenticationChallenge& challenge, const Credential& credential)
{
ASSERT(m_currentAuthenticationChallenge);
ASSERT(m_currentAuthenticationChallenge->authenticationClient());
if (m_currentAuthenticationChallenge->identifier() != challenge.identifier())
return;
m_currentAuthenticationChallenge->authenticationClient()->receivedCredential(*m_currentAuthenticationChallenge, credential);
m_currentAuthenticationChallenge.clear();
}
void NetworkResourceLoader::receivedRequestToContinueWithoutAuthenticationCredential(const AuthenticationChallenge& challenge)
{
ASSERT(m_currentAuthenticationChallenge);
ASSERT(m_currentAuthenticationChallenge->authenticationClient());
if (m_currentAuthenticationChallenge->identifier() != challenge.identifier())
return;
m_currentAuthenticationChallenge->authenticationClient()->receivedRequestToContinueWithoutCredential(*m_currentAuthenticationChallenge);
m_currentAuthenticationChallenge.clear();
}
void NetworkResourceLoader::receivedAuthenticationCancellation(const AuthenticationChallenge& challenge)
{
ASSERT(m_currentAuthenticationChallenge);
ASSERT(m_currentAuthenticationChallenge->authenticationClient());
if (m_currentAuthenticationChallenge->identifier() != challenge.identifier())
return;
m_currentAuthenticationChallenge->authenticationClient()->receivedCancellation(*m_currentAuthenticationChallenge);
m_currentAuthenticationChallenge.clear();
}
#if USE(PROTECTION_SPACE_AUTH_CALLBACK)
static BlockingBoolResponseMap& canAuthenticateAgainstProtectionSpaceResponseMap()
{
AtomicallyInitializedStatic(BlockingBoolResponseMap&, responseMap = *new BlockingBoolResponseMap);
return responseMap;
}
static uint64_t generateCanAuthenticateAgainstProtectionSpaceID()
{
static int64_t uniqueCanAuthenticateAgainstProtectionSpaceID;
return atomicIncrement(&uniqueCanAuthenticateAgainstProtectionSpaceID);
}
bool NetworkResourceLoader::canAuthenticateAgainstProtectionSpace(ResourceHandle*, const ProtectionSpace& protectionSpace)
{
uint64_t requestID = generateCanAuthenticateAgainstProtectionSpaceID();
send(Messages::WebResourceLoader::CanAuthenticateAgainstProtectionSpace(requestID, protectionSpace));
return canAuthenticateAgainstProtectionSpaceResponseMap().waitForResponse(requestID);
}
void NetworkResourceLoader::canAuthenticateAgainstProtectionSpaceHandled(uint64_t requestID, bool canAuthenticate)
{
canAuthenticateAgainstProtectionSpaceResponseMap().didReceiveResponse(requestID, canAuthenticate);
}
#endif
#if HAVE(NETWORK_CFDATA_ARRAY_CALLBACK)
bool NetworkResourceLoader::supportsDataArray()
{
notImplemented();
return false;
}
void NetworkResourceLoader::didReceiveDataArray(WebCore::ResourceHandle*, CFArrayRef)
{
notImplemented();
}
#endif
#if PLATFORM(MAC)
#if USE(CFNETWORK)
CFCachedURLResponseRef NetworkResourceLoader::willCacheResponse(WebCore::ResourceHandle*, CFCachedURLResponseRef response)
{
notImplemented();
return response;
}
#else
NSCachedURLResponse* NetworkResourceLoader::willCacheResponse(WebCore::ResourceHandle*, NSCachedURLResponse* response)
{
notImplemented();
return response;
}
#endif
void NetworkResourceLoader::willStopBufferingData(WebCore::ResourceHandle*, const char*, int)
{
notImplemented();
}
#endif // PLATFORM(MAC)
#if ENABLE(BLOB)
WebCore::AsyncFileStream* NetworkResourceLoader::createAsyncFileStream(WebCore::FileStreamClient*)
{
notImplemented();
return 0;
}
#endif
} // namespace WebKit
#endif // ENABLE(NETWORK_PROCESS)
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