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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#if ENABLE(TEXT_AUTOSIZING)
#include "TextAutosizer.h"
#include "Document.h"
#include "InspectorInstrumentation.h"
#include "RenderObject.h"
#include "RenderStyle.h"
#include "RenderText.h"
#include "RenderView.h"
#include "Settings.h"
#include "StyleInheritedData.h"
#include <algorithm>
namespace WebCore {
struct TextAutosizingWindowInfo {
IntSize windowSize;
IntSize minLayoutSize;
};
TextAutosizer::TextAutosizer(Document* document)
: m_document(document)
{
}
TextAutosizer::~TextAutosizer()
{
}
bool TextAutosizer::processSubtree(RenderObject* layoutRoot)
{
// FIXME: Text Autosizing should only be enabled when m_document->page()->mainFrame()->view()->useFixedLayout()
// is true, but for now it's useful to ignore this so that it can be tested on desktop.
if (!m_document->settings() || !m_document->settings()->textAutosizingEnabled() || layoutRoot->view()->printing() || !m_document->page())
return false;
Frame* mainFrame = m_document->page()->mainFrame();
TextAutosizingWindowInfo windowInfo;
// Window area, in logical (density-independent) pixels.
windowInfo.windowSize = m_document->settings()->textAutosizingWindowSizeOverride();
if (windowInfo.windowSize.isEmpty()) {
bool includeScrollbars = !InspectorInstrumentation::shouldApplyScreenWidthOverride(mainFrame);
windowInfo.windowSize = mainFrame->view()->visibleContentRect(includeScrollbars).size();
if (!m_document->settings()->applyPageScaleFactorInCompositor())
windowInfo.windowSize.scale(1 / m_document->page()->deviceScaleFactor());
}
// Largest area of block that can be visible at once (assuming the main
// frame doesn't get scaled to less than overview scale), in CSS pixels.
windowInfo.minLayoutSize = mainFrame->view()->layoutSize();
for (Frame* frame = m_document->frame(); frame; frame = frame->tree()->parent()) {
if (!frame->view()->isInChildFrameWithFrameFlattening())
windowInfo.minLayoutSize = windowInfo.minLayoutSize.shrunkTo(frame->view()->layoutSize());
}
// The layoutRoot could be neither a container nor a cluster, so walk up the tree till we find each of these.
RenderBlock* container = layoutRoot->isRenderBlock() ? toRenderBlock(layoutRoot) : layoutRoot->containingBlock();
while (container && !isAutosizingContainer(container))
container = container->containingBlock();
RenderBlock* cluster = container;
while (cluster && (!isAutosizingContainer(cluster) || !isAutosizingCluster(cluster)))
cluster = cluster->containingBlock();
processCluster(cluster, container, layoutRoot, windowInfo);
return true;
}
void TextAutosizer::processCluster(RenderBlock* cluster, RenderBlock* container, RenderObject* subtreeRoot, const TextAutosizingWindowInfo& windowInfo)
{
ASSERT(isAutosizingCluster(cluster));
// Many pages set a max-width on their content. So especially for the
// RenderView, instead of just taking the width of |cluster| we find
// the lowest common ancestor of the first and last descendant text node of
// the cluster (i.e. the deepest wrapper block that contains all the text),
// and use its width instead.
const RenderBlock* lowestCommonAncestor = findDeepestBlockContainingAllText(cluster);
float commonAncestorWidth = lowestCommonAncestor->contentLogicalWidth();
float multiplier = 1;
if (clusterShouldBeAutosized(lowestCommonAncestor, commonAncestorWidth)) {
int logicalWindowWidth = cluster->isHorizontalWritingMode() ? windowInfo.windowSize.width() : windowInfo.windowSize.height();
int logicalLayoutWidth = cluster->isHorizontalWritingMode() ? windowInfo.minLayoutSize.width() : windowInfo.minLayoutSize.height();
// Ignore box width in excess of the layout width, to avoid extreme multipliers.
float logicalClusterWidth = std::min<float>(commonAncestorWidth, logicalLayoutWidth);
multiplier = logicalClusterWidth / logicalWindowWidth;
multiplier *= m_document->settings()->textAutosizingFontScaleFactor();
multiplier = std::max(1.0f, multiplier);
}
processContainer(multiplier, container, subtreeRoot, windowInfo);
}
static bool contentHeightIsConstrained(const RenderBlock* container)
{
// FIXME: Propagate constrainedness down the tree, to avoid inefficiently walking back up from each box.
// FIXME: This code needs to take into account vertical writing modes.
// FIXME: Consider additional heuristics, such as ignoring fixed heights if the content is already overflowing before autosizing kicks in.
for (; container; container = container->containingBlock()) {
RenderStyle* style = container->style();
if (style->overflowY() >= OSCROLL)
return false;
if (style->height().isSpecified() || style->maxHeight().isSpecified()) {
// Some sites (e.g. wikipedia) set their html and/or body elements to height:100%,
// without intending to constrain the height of the content within them.
return !container->isRoot() && !container->isBody();
}
if (container->isFloatingOrOutOfFlowPositioned())
return false;
}
return false;
}
void TextAutosizer::processContainer(float multiplier, RenderBlock* container, RenderObject* subtreeRoot, const TextAutosizingWindowInfo& windowInfo)
{
ASSERT(isAutosizingContainer(container));
float localMultiplier = contentHeightIsConstrained(container) ? 1 : multiplier;
RenderObject* descendant = nextInPreOrderSkippingDescendantsOfContainers(subtreeRoot, subtreeRoot);
while (descendant) {
if (descendant->isText()) {
if (localMultiplier != descendant->style()->textAutosizingMultiplier()) {
setMultiplier(descendant, localMultiplier);
setMultiplier(descendant->parent(), localMultiplier); // Parent does line spacing.
}
// FIXME: Increase list marker size proportionately.
} else if (isAutosizingContainer(descendant)) {
RenderBlock* descendantBlock = toRenderBlock(descendant);
if (isAutosizingCluster(descendantBlock))
processCluster(descendantBlock, descendantBlock, descendantBlock, windowInfo);
else
processContainer(multiplier, descendantBlock, descendantBlock, windowInfo);
}
descendant = nextInPreOrderSkippingDescendantsOfContainers(descendant, subtreeRoot);
}
}
void TextAutosizer::setMultiplier(RenderObject* renderer, float multiplier)
{
RefPtr<RenderStyle> newStyle = RenderStyle::clone(renderer->style());
newStyle->setTextAutosizingMultiplier(multiplier);
renderer->setStyle(newStyle.release());
}
float TextAutosizer::computeAutosizedFontSize(float specifiedSize, float multiplier)
{
// Somewhat arbitrary "pleasant" font size.
const float pleasantSize = 16;
// Multiply fonts that the page author has specified to be larger than
// pleasantSize by less and less, until huge fonts are not increased at all.
// For specifiedSize between 0 and pleasantSize we directly apply the
// multiplier; hence for specifiedSize == pleasantSize, computedSize will be
// multiplier * pleasantSize. For greater specifiedSizes we want to
// gradually fade out the multiplier, so for every 1px increase in
// specifiedSize beyond pleasantSize we will only increase computedSize
// by gradientAfterPleasantSize px until we meet the
// computedSize = specifiedSize line, after which we stay on that line (so
// then every 1px increase in specifiedSize increases computedSize by 1px).
const float gradientAfterPleasantSize = 0.5;
float computedSize;
if (specifiedSize <= pleasantSize)
computedSize = multiplier * specifiedSize;
else {
computedSize = multiplier * pleasantSize + gradientAfterPleasantSize * (specifiedSize - pleasantSize);
if (computedSize < specifiedSize)
computedSize = specifiedSize;
}
return computedSize;
}
bool TextAutosizer::isAutosizingContainer(const RenderObject* renderer)
{
// "Autosizing containers" are the smallest unit for which we can
// enable/disable Text Autosizing.
// - Must not be inline, as different multipliers on one line looks terrible.
// - Must not be list items, as items in the same list should look consistent (*).
// * except for those list items positioned out of the list's flow.
return renderer->isRenderBlock()
&& !renderer->isInline()
&& (!renderer->isListItem() || renderer->isOutOfFlowPositioned());
}
bool TextAutosizer::isAutosizingCluster(const RenderBlock* renderer)
{
// "Autosizing clusters" are special autosizing containers within which we
// want to enforce a uniform text size multiplier, in the hopes of making
// the major sections of the page look internally consistent.
// All their descendents (including other autosizing containers) must share
// the same multiplier, except for subtrees which are themselves clusters,
// and some of their descendent containers might not be autosized at all
// (for example if their height is constrained).
// Additionally, clusterShouldBeAutosized requires each cluster to contain a
// minimum amount of text, without which it won't be autosized.
//
// Clusters are chosen using very similar criteria to CSS flow roots, aka
// block formatting contexts (http://w3.org/TR/css3-box/#flow-root), since
// flow roots correspond to box containers that behave somewhat
// independently from their parent (for example they don't overlap floats).
// The definition of a flow flow root also conveniently includes most of the
// ways that a box and its children can have significantly different width
// from the box's parent (we want to avoid having significantly different
// width blocks within a cluster, since the narrower blocks would end up
// larger than would otherwise be necessary).
ASSERT(isAutosizingContainer(renderer));
return renderer->isRenderView()
|| renderer->isFloating()
|| renderer->isOutOfFlowPositioned()
|| renderer->isTableCell()
|| renderer->isTableCaption()
|| renderer->isFlexibleBoxIncludingDeprecated()
|| renderer->hasColumns()
|| renderer->containingBlock()->isHorizontalWritingMode() != renderer->isHorizontalWritingMode();
// FIXME: Tables need special handling to multiply all their columns by
// the same amount even if they're different widths; so do hasColumns()
// renderers, and probably flexboxes...
}
bool TextAutosizer::clusterShouldBeAutosized(const RenderBlock* lowestCommonAncestor, float commonAncestorWidth)
{
// Don't autosize clusters that contain less than 4 lines of text (in
// practice less lines are required, since measureDescendantTextWidth
// assumes that characters are 1em wide, but most characters are narrower
// than that, so we're overestimating their contribution to the linecount).
//
// This is to reduce the likelihood of autosizing things like headers and
// footers, which can be quite visually distracting. The rationale is that
// if a cluster contains very few lines of text then it's ok to have to zoom
// in and pan from side to side to read each line, since if there are very
// few lines of text you'll only need to pan across once or twice.
const float minLinesOfText = 4;
float minTextWidth = commonAncestorWidth * minLinesOfText;
float textWidth = 0;
measureDescendantTextWidth(lowestCommonAncestor, minTextWidth, textWidth);
if (textWidth >= minTextWidth)
return true;
return false;
}
void TextAutosizer::measureDescendantTextWidth(const RenderBlock* container, float minTextWidth, float& textWidth)
{
bool skipLocalText = contentHeightIsConstrained(container);
RenderObject* descendant = nextInPreOrderSkippingDescendantsOfContainers(container, container);
while (descendant) {
if (!skipLocalText && descendant->isText()) {
textWidth += toRenderText(descendant)->renderedTextLength() * descendant->style()->specifiedFontSize();
} else if (isAutosizingContainer(descendant)) {
RenderBlock* descendantBlock = toRenderBlock(descendant);
if (!isAutosizingCluster(descendantBlock))
measureDescendantTextWidth(descendantBlock, minTextWidth, textWidth);
}
if (textWidth >= minTextWidth)
return;
descendant = nextInPreOrderSkippingDescendantsOfContainers(descendant, container);
}
}
RenderObject* TextAutosizer::nextInPreOrderSkippingDescendantsOfContainers(const RenderObject* current, const RenderObject* stayWithin)
{
if (current == stayWithin || !isAutosizingContainer(current))
for (RenderObject* child = current->firstChild(); child; child = child->nextSibling())
return child;
for (const RenderObject* ancestor = current; ancestor; ancestor = ancestor->parent()) {
if (ancestor == stayWithin)
return 0;
for (RenderObject* sibling = ancestor->nextSibling(); sibling; sibling = sibling->nextSibling())
return sibling;
}
return 0;
}
const RenderBlock* TextAutosizer::findDeepestBlockContainingAllText(const RenderBlock* cluster)
{
ASSERT(isAutosizingCluster(cluster));
size_t firstDepth = 0;
const RenderObject* firstTextLeaf = findFirstTextLeafNotInCluster(cluster, firstDepth, FirstToLast);
if (!firstTextLeaf)
return cluster;
size_t lastDepth = 0;
const RenderObject* lastTextLeaf = findFirstTextLeafNotInCluster(cluster, lastDepth, LastToFirst);
ASSERT(lastTextLeaf);
// Equalize the depths if necessary. Only one of the while loops below will get executed.
const RenderObject* firstNode = firstTextLeaf;
const RenderObject* lastNode = lastTextLeaf;
while (firstDepth > lastDepth) {
firstNode = firstNode->parent();
--firstDepth;
}
while (lastDepth > firstDepth) {
lastNode = lastNode->parent();
--lastDepth;
}
// Go up from both nodes until the parent is the same. Both pointers will point to the LCA then.
while (firstNode != lastNode) {
firstNode = firstNode->parent();
lastNode = lastNode->parent();
}
if (firstNode->isRenderBlock())
return toRenderBlock(firstNode);
// containingBlock() should never leave the cluster, since it only skips ancestors when finding the
// container of position:absolute/fixed blocks, and those cannot exist between a cluster and its text
// nodes lowest common ancestor as isAutosizingCluster would have made them into their own independent
// cluster.
RenderBlock* containingBlock = firstNode->containingBlock();
ASSERT(containingBlock->isDescendantOf(cluster));
return containingBlock;
}
const RenderObject* TextAutosizer::findFirstTextLeafNotInCluster(const RenderObject* parent, size_t& depth, TraversalDirection direction)
{
if (parent->isEmpty())
return parent->isText() ? parent : 0;
++depth;
const RenderObject* child = (direction == FirstToLast) ? parent->firstChild() : parent->lastChild();
while (child) {
if (!isAutosizingContainer(child) || !isAutosizingCluster(toRenderBlock(child))) {
const RenderObject* leaf = findFirstTextLeafNotInCluster(child, depth, direction);
if (leaf)
return leaf;
}
child = (direction == FirstToLast) ? child->nextSibling() : child->previousSibling();
}
--depth;
return 0;
}
} // namespace WebCore
#endif // ENABLE(TEXT_AUTOSIZING)
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