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/*
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef DFGGraph_h
#define DFGGraph_h
#include <wtf/Platform.h>
#if ENABLE(DFG_JIT)
#include "CodeBlock.h"
#include "DFGArgumentPosition.h"
#include "DFGAssemblyHelpers.h"
#include "DFGBasicBlock.h"
#include "DFGDominators.h"
#include "DFGNode.h"
#include "JSStack.h"
#include "MethodOfGettingAValueProfile.h"
#include <wtf/BitVector.h>
#include <wtf/HashMap.h>
#include <wtf/Vector.h>
#include <wtf/StdLibExtras.h>
namespace JSC {
class CodeBlock;
class ExecState;
namespace DFG {
struct StorageAccessData {
size_t offset;
unsigned identifierNumber;
};
struct ResolveGlobalData {
unsigned identifierNumber;
unsigned resolveOperationsIndex;
unsigned putToBaseOperationIndex;
unsigned resolvePropertyIndex;
};
struct ResolveOperationData {
unsigned identifierNumber;
unsigned resolveOperationsIndex;
unsigned putToBaseOperationIndex;
};
struct PutToBaseOperationData {
unsigned putToBaseOperationIndex;
};
enum AddSpeculationMode {
DontSpeculateInteger,
SpeculateIntegerButAlwaysWatchOverflow,
SpeculateInteger
};
//
// === Graph ===
//
// The dataflow graph is an ordered vector of nodes.
// The order may be significant for nodes with side-effects (property accesses, value conversions).
// Nodes that are 'dead' remain in the vector with refCount 0.
class Graph : public Vector<Node, 64> {
public:
Graph(JSGlobalData&, CodeBlock*, unsigned osrEntryBytecodeIndex, const Operands<JSValue>& mustHandleValues);
using Vector<Node, 64>::operator[];
using Vector<Node, 64>::at;
Node& operator[](Edge nodeUse) { return at(nodeUse.index()); }
const Node& operator[](Edge nodeUse) const { return at(nodeUse.index()); }
Node& at(Edge nodeUse) { return at(nodeUse.index()); }
const Node& at(Edge nodeUse) const { return at(nodeUse.index()); }
// Mark a node as being referenced.
void ref(NodeIndex nodeIndex)
{
Node& node = at(nodeIndex);
// If the value (before incrementing) was at refCount zero then we need to ref its children.
if (node.ref())
refChildren(nodeIndex);
}
void ref(Edge nodeUse)
{
ref(nodeUse.index());
}
void deref(NodeIndex nodeIndex)
{
if (!at(nodeIndex).refCount())
dump();
if (at(nodeIndex).deref())
derefChildren(nodeIndex);
}
void deref(Edge nodeUse)
{
deref(nodeUse.index());
}
void changeIndex(Edge& edge, NodeIndex newIndex, bool changeRef = true)
{
if (changeRef) {
ref(newIndex);
deref(edge.index());
}
edge.setIndex(newIndex);
}
void changeEdge(Edge& edge, Edge newEdge, bool changeRef = true)
{
if (changeRef) {
ref(newEdge);
deref(edge);
}
edge = newEdge;
}
void compareAndSwap(Edge& edge, NodeIndex oldIndex, NodeIndex newIndex, bool changeRef)
{
if (edge.index() != oldIndex)
return;
changeIndex(edge, newIndex, changeRef);
}
void compareAndSwap(Edge& edge, Edge oldEdge, Edge newEdge, bool changeRef)
{
if (edge != oldEdge)
return;
changeEdge(edge, newEdge, changeRef);
}
void clearAndDerefChild1(Node& node)
{
if (!node.child1())
return;
deref(node.child1());
node.children.child1() = Edge();
}
void clearAndDerefChild2(Node& node)
{
if (!node.child2())
return;
deref(node.child2());
node.children.child2() = Edge();
}
void clearAndDerefChild3(Node& node)
{
if (!node.child3())
return;
deref(node.child3());
node.children.child3() = Edge();
}
// Call this if you've modified the reference counts of nodes that deal with
// local variables. This is necessary because local variable references can form
// cycles, and hence reference counting is not enough. This will reset the
// reference counts according to reachability.
void collectGarbage();
void convertToConstant(NodeIndex nodeIndex, unsigned constantNumber)
{
at(nodeIndex).convertToConstant(constantNumber);
}
void convertToConstant(NodeIndex nodeIndex, JSValue value)
{
convertToConstant(nodeIndex, m_codeBlock->addOrFindConstant(value));
}
// CodeBlock is optional, but may allow additional information to be dumped (e.g. Identifier names).
void dump(PrintStream& = WTF::dataFile());
enum PhiNodeDumpMode { DumpLivePhisOnly, DumpAllPhis };
void dumpBlockHeader(PrintStream&, const char* prefix, BlockIndex, PhiNodeDumpMode);
void dump(PrintStream&, Edge);
void dump(PrintStream&, const char* prefix, NodeIndex);
static int amountOfNodeWhiteSpace(Node&);
static void printNodeWhiteSpace(PrintStream&, Node&);
// Dump the code origin of the given node as a diff from the code origin of the
// preceding node.
void dumpCodeOrigin(PrintStream&, const char* prefix, NodeIndex, NodeIndex);
BlockIndex blockIndexForBytecodeOffset(Vector<BlockIndex>& blocks, unsigned bytecodeBegin);
SpeculatedType getJSConstantSpeculation(Node& node)
{
return speculationFromValue(node.valueOfJSConstant(m_codeBlock));
}
AddSpeculationMode addSpeculationMode(Node& add)
{
ASSERT(add.op() == ValueAdd || add.op() == ArithAdd || add.op() == ArithSub);
Node& left = at(add.child1());
Node& right = at(add.child2());
if (left.hasConstant())
return addImmediateShouldSpeculateInteger(add, right, left);
if (right.hasConstant())
return addImmediateShouldSpeculateInteger(add, left, right);
return (Node::shouldSpeculateIntegerExpectingDefined(left, right) && add.canSpeculateInteger()) ? SpeculateInteger : DontSpeculateInteger;
}
bool addShouldSpeculateInteger(Node& add)
{
return addSpeculationMode(add) != DontSpeculateInteger;
}
bool mulShouldSpeculateInteger(Node& mul)
{
ASSERT(mul.op() == ArithMul);
Node& left = at(mul.child1());
Node& right = at(mul.child2());
return Node::shouldSpeculateIntegerForArithmetic(left, right) && mul.canSpeculateInteger();
}
bool negateShouldSpeculateInteger(Node& negate)
{
ASSERT(negate.op() == ArithNegate);
return at(negate.child1()).shouldSpeculateIntegerForArithmetic() && negate.canSpeculateInteger();
}
bool addShouldSpeculateInteger(NodeIndex nodeIndex)
{
return addShouldSpeculateInteger(at(nodeIndex));
}
// Helper methods to check nodes for constants.
bool isConstant(NodeIndex nodeIndex)
{
return at(nodeIndex).hasConstant();
}
bool isJSConstant(NodeIndex nodeIndex)
{
return at(nodeIndex).hasConstant();
}
bool isInt32Constant(NodeIndex nodeIndex)
{
return at(nodeIndex).isInt32Constant(m_codeBlock);
}
bool isDoubleConstant(NodeIndex nodeIndex)
{
return at(nodeIndex).isDoubleConstant(m_codeBlock);
}
bool isNumberConstant(NodeIndex nodeIndex)
{
return at(nodeIndex).isNumberConstant(m_codeBlock);
}
bool isBooleanConstant(NodeIndex nodeIndex)
{
return at(nodeIndex).isBooleanConstant(m_codeBlock);
}
bool isCellConstant(NodeIndex nodeIndex)
{
if (!isJSConstant(nodeIndex))
return false;
JSValue value = valueOfJSConstant(nodeIndex);
return value.isCell() && !!value;
}
bool isFunctionConstant(NodeIndex nodeIndex)
{
if (!isJSConstant(nodeIndex))
return false;
if (!getJSFunction(valueOfJSConstant(nodeIndex)))
return false;
return true;
}
bool isInternalFunctionConstant(NodeIndex nodeIndex)
{
if (!isJSConstant(nodeIndex))
return false;
JSValue value = valueOfJSConstant(nodeIndex);
if (!value.isCell() || !value)
return false;
JSCell* cell = value.asCell();
if (!cell->inherits(&InternalFunction::s_info))
return false;
return true;
}
// Helper methods get constant values from nodes.
JSValue valueOfJSConstant(NodeIndex nodeIndex)
{
return at(nodeIndex).valueOfJSConstant(m_codeBlock);
}
int32_t valueOfInt32Constant(NodeIndex nodeIndex)
{
return valueOfJSConstant(nodeIndex).asInt32();
}
double valueOfNumberConstant(NodeIndex nodeIndex)
{
return valueOfJSConstant(nodeIndex).asNumber();
}
bool valueOfBooleanConstant(NodeIndex nodeIndex)
{
return valueOfJSConstant(nodeIndex).asBoolean();
}
JSFunction* valueOfFunctionConstant(NodeIndex nodeIndex)
{
JSCell* function = getJSFunction(valueOfJSConstant(nodeIndex));
ASSERT(function);
return jsCast<JSFunction*>(function);
}
InternalFunction* valueOfInternalFunctionConstant(NodeIndex nodeIndex)
{
return jsCast<InternalFunction*>(valueOfJSConstant(nodeIndex).asCell());
}
static const char *opName(NodeType);
void predictArgumentTypes();
StructureSet* addStructureSet(const StructureSet& structureSet)
{
ASSERT(structureSet.size());
m_structureSet.append(structureSet);
return &m_structureSet.last();
}
StructureTransitionData* addStructureTransitionData(const StructureTransitionData& structureTransitionData)
{
m_structureTransitionData.append(structureTransitionData);
return &m_structureTransitionData.last();
}
JSGlobalObject* globalObjectFor(CodeOrigin codeOrigin)
{
return m_codeBlock->globalObjectFor(codeOrigin);
}
ExecutableBase* executableFor(InlineCallFrame* inlineCallFrame)
{
if (!inlineCallFrame)
return m_codeBlock->ownerExecutable();
return inlineCallFrame->executable.get();
}
ExecutableBase* executableFor(const CodeOrigin& codeOrigin)
{
return executableFor(codeOrigin.inlineCallFrame);
}
CodeBlock* baselineCodeBlockFor(const CodeOrigin& codeOrigin)
{
return baselineCodeBlockForOriginAndBaselineCodeBlock(codeOrigin, m_profiledBlock);
}
int argumentsRegisterFor(const CodeOrigin& codeOrigin)
{
if (!codeOrigin.inlineCallFrame)
return m_codeBlock->argumentsRegister();
return baselineCodeBlockForInlineCallFrame(
codeOrigin.inlineCallFrame)->argumentsRegister() +
codeOrigin.inlineCallFrame->stackOffset;
}
int uncheckedArgumentsRegisterFor(const CodeOrigin& codeOrigin)
{
if (!codeOrigin.inlineCallFrame)
return m_codeBlock->uncheckedArgumentsRegister();
CodeBlock* codeBlock = baselineCodeBlockForInlineCallFrame(
codeOrigin.inlineCallFrame);
if (!codeBlock->usesArguments())
return InvalidVirtualRegister;
return codeBlock->argumentsRegister() +
codeOrigin.inlineCallFrame->stackOffset;
}
int uncheckedActivationRegisterFor(const CodeOrigin& codeOrigin)
{
ASSERT_UNUSED(codeOrigin, !codeOrigin.inlineCallFrame);
return m_codeBlock->uncheckedActivationRegister();
}
ValueProfile* valueProfileFor(NodeIndex nodeIndex)
{
if (nodeIndex == NoNode)
return 0;
Node& node = at(nodeIndex);
CodeBlock* profiledBlock = baselineCodeBlockFor(node.codeOrigin);
if (node.hasLocal()) {
if (!operandIsArgument(node.local()))
return 0;
int argument = operandToArgument(node.local());
if (node.variableAccessData() != at(m_arguments[argument]).variableAccessData())
return 0;
return profiledBlock->valueProfileForArgument(argument);
}
if (node.hasHeapPrediction())
return profiledBlock->valueProfileForBytecodeOffset(node.codeOrigin.bytecodeIndexForValueProfile());
return 0;
}
MethodOfGettingAValueProfile methodOfGettingAValueProfileFor(NodeIndex nodeIndex)
{
if (nodeIndex == NoNode)
return MethodOfGettingAValueProfile();
Node& node = at(nodeIndex);
CodeBlock* profiledBlock = baselineCodeBlockFor(node.codeOrigin);
if (node.op() == GetLocal) {
return MethodOfGettingAValueProfile::fromLazyOperand(
profiledBlock,
LazyOperandValueProfileKey(
node.codeOrigin.bytecodeIndex, node.local()));
}
return MethodOfGettingAValueProfile(valueProfileFor(nodeIndex));
}
bool needsActivation() const
{
return m_codeBlock->needsFullScopeChain() && m_codeBlock->codeType() != GlobalCode;
}
bool usesArguments() const
{
return m_codeBlock->usesArguments();
}
bool isCreatedThisArgument(int operand)
{
if (!operandIsArgument(operand))
return false;
if (operandToArgument(operand))
return false;
return m_codeBlock->specializationKind() == CodeForConstruct;
}
unsigned numSuccessors(BasicBlock* block)
{
return at(block->last()).numSuccessors();
}
BlockIndex successor(BasicBlock* block, unsigned index)
{
return at(block->last()).successor(index);
}
BlockIndex successorForCondition(BasicBlock* block, bool condition)
{
return at(block->last()).successorForCondition(condition);
}
bool isPredictedNumerical(Node& node)
{
SpeculatedType left = at(node.child1()).prediction();
SpeculatedType right = at(node.child2()).prediction();
return isNumberSpeculation(left) && isNumberSpeculation(right);
}
// Note that a 'true' return does not actually mean that the ByVal access clobbers nothing.
// It really means that it will not clobber the entire world. It's still up to you to
// carefully consider things like:
// - PutByVal definitely changes the array it stores to, and may even change its length.
// - PutByOffset definitely changes the object it stores to.
// - and so on.
bool byValIsPure(Node& node)
{
switch (node.arrayMode().type()) {
case Array::Generic:
return false;
case Array::Int32:
case Array::Double:
case Array::Contiguous:
case Array::ArrayStorage:
return !node.arrayMode().isOutOfBounds();
case Array::SlowPutArrayStorage:
return !node.arrayMode().mayStoreToHole();
case Array::String:
return node.op() == GetByVal;
#if USE(JSVALUE32_64)
case Array::Arguments:
if (node.op() == GetByVal)
return true;
return false;
#endif // USE(JSVALUE32_64)
default:
return true;
}
}
bool clobbersWorld(Node& node)
{
if (node.flags() & NodeClobbersWorld)
return true;
if (!(node.flags() & NodeMightClobber))
return false;
switch (node.op()) {
case ValueAdd:
case CompareLess:
case CompareLessEq:
case CompareGreater:
case CompareGreaterEq:
case CompareEq:
return !isPredictedNumerical(node);
case GetByVal:
case PutByVal:
case PutByValAlias:
return !byValIsPure(node);
default:
ASSERT_NOT_REACHED();
return true; // If by some oddity we hit this case in release build it's safer to have CSE assume the worst.
}
}
bool clobbersWorld(NodeIndex nodeIndex)
{
return clobbersWorld(at(nodeIndex));
}
void determineReachability();
void resetReachability();
void resetExitStates();
unsigned varArgNumChildren(Node& node)
{
ASSERT(node.flags() & NodeHasVarArgs);
return node.numChildren();
}
unsigned numChildren(Node& node)
{
if (node.flags() & NodeHasVarArgs)
return varArgNumChildren(node);
return AdjacencyList::Size;
}
Edge& varArgChild(Node& node, unsigned index)
{
ASSERT(node.flags() & NodeHasVarArgs);
return m_varArgChildren[node.firstChild() + index];
}
Edge& child(Node& node, unsigned index)
{
if (node.flags() & NodeHasVarArgs)
return varArgChild(node, index);
return node.children.child(index);
}
void vote(Edge edge, unsigned ballot)
{
switch (at(edge).op()) {
case ValueToInt32:
case UInt32ToNumber:
edge = at(edge).child1();
break;
default:
break;
}
if (at(edge).op() == GetLocal)
at(edge).variableAccessData()->vote(ballot);
}
void vote(Node& node, unsigned ballot)
{
if (node.flags() & NodeHasVarArgs) {
for (unsigned childIdx = node.firstChild();
childIdx < node.firstChild() + node.numChildren();
childIdx++) {
if (!!m_varArgChildren[childIdx])
vote(m_varArgChildren[childIdx], ballot);
}
return;
}
if (!node.child1())
return;
vote(node.child1(), ballot);
if (!node.child2())
return;
vote(node.child2(), ballot);
if (!node.child3())
return;
vote(node.child3(), ballot);
}
template<typename T> // T = NodeIndex or Edge
void substitute(BasicBlock& block, unsigned startIndexInBlock, T oldThing, T newThing)
{
for (unsigned indexInBlock = startIndexInBlock; indexInBlock < block.size(); ++indexInBlock) {
NodeIndex nodeIndex = block[indexInBlock];
Node& node = at(nodeIndex);
if (node.flags() & NodeHasVarArgs) {
for (unsigned childIdx = node.firstChild(); childIdx < node.firstChild() + node.numChildren(); ++childIdx) {
if (!!m_varArgChildren[childIdx])
compareAndSwap(m_varArgChildren[childIdx], oldThing, newThing, node.shouldGenerate());
}
continue;
}
if (!node.child1())
continue;
compareAndSwap(node.children.child1(), oldThing, newThing, node.shouldGenerate());
if (!node.child2())
continue;
compareAndSwap(node.children.child2(), oldThing, newThing, node.shouldGenerate());
if (!node.child3())
continue;
compareAndSwap(node.children.child3(), oldThing, newThing, node.shouldGenerate());
}
}
// Use this if you introduce a new GetLocal and you know that you introduced it *before*
// any GetLocals in the basic block.
// FIXME: it may be appropriate, in the future, to generalize this to handle GetLocals
// introduced anywhere in the basic block.
void substituteGetLocal(BasicBlock& block, unsigned startIndexInBlock, VariableAccessData* variableAccessData, NodeIndex newGetLocal)
{
if (variableAccessData->isCaptured()) {
// Let CSE worry about this one.
return;
}
for (unsigned indexInBlock = startIndexInBlock; indexInBlock < block.size(); ++indexInBlock) {
NodeIndex nodeIndex = block[indexInBlock];
Node& node = at(nodeIndex);
bool shouldContinue = true;
switch (node.op()) {
case SetLocal: {
if (node.local() == variableAccessData->local())
shouldContinue = false;
break;
}
case GetLocal: {
if (node.variableAccessData() != variableAccessData)
continue;
substitute(block, indexInBlock, nodeIndex, newGetLocal);
NodeIndex oldTailIndex = block.variablesAtTail.operand(variableAccessData->local());
if (oldTailIndex == nodeIndex)
block.variablesAtTail.operand(variableAccessData->local()) = newGetLocal;
shouldContinue = false;
break;
}
default:
break;
}
if (!shouldContinue)
break;
}
}
JSGlobalData& m_globalData;
CodeBlock* m_codeBlock;
CodeBlock* m_profiledBlock;
Vector< OwnPtr<BasicBlock> , 8> m_blocks;
Vector<Edge, 16> m_varArgChildren;
Vector<StorageAccessData> m_storageAccessData;
Vector<ResolveGlobalData> m_resolveGlobalData;
Vector<ResolveOperationData> m_resolveOperationsData;
Vector<PutToBaseOperationData> m_putToBaseOperationData;
Vector<NodeIndex, 8> m_arguments;
SegmentedVector<VariableAccessData, 16> m_variableAccessData;
SegmentedVector<ArgumentPosition, 8> m_argumentPositions;
SegmentedVector<StructureSet, 16> m_structureSet;
SegmentedVector<StructureTransitionData, 8> m_structureTransitionData;
SegmentedVector<NewArrayBufferData, 4> m_newArrayBufferData;
bool m_hasArguments;
HashSet<ExecutableBase*> m_executablesWhoseArgumentsEscaped;
BitVector m_preservedVars;
Dominators m_dominators;
unsigned m_localVars;
unsigned m_parameterSlots;
unsigned m_osrEntryBytecodeIndex;
Operands<JSValue> m_mustHandleValues;
OptimizationFixpointState m_fixpointState;
private:
void handleSuccessor(Vector<BlockIndex, 16>& worklist, BlockIndex blockIndex, BlockIndex successorIndex);
AddSpeculationMode addImmediateShouldSpeculateInteger(Node& add, Node& variable, Node& immediate)
{
ASSERT(immediate.hasConstant());
JSValue immediateValue = immediate.valueOfJSConstant(m_codeBlock);
if (!immediateValue.isNumber())
return DontSpeculateInteger;
if (!variable.shouldSpeculateIntegerExpectingDefined())
return DontSpeculateInteger;
if (immediateValue.isInt32())
return add.canSpeculateInteger() ? SpeculateInteger : DontSpeculateInteger;
double doubleImmediate = immediateValue.asDouble();
const double twoToThe48 = 281474976710656.0;
if (doubleImmediate < -twoToThe48 || doubleImmediate > twoToThe48)
return DontSpeculateInteger;
return nodeCanTruncateInteger(add.arithNodeFlags()) ? SpeculateIntegerButAlwaysWatchOverflow : DontSpeculateInteger;
}
bool mulImmediateShouldSpeculateInteger(Node& mul, Node& variable, Node& immediate)
{
ASSERT(immediate.hasConstant());
JSValue immediateValue = immediate.valueOfJSConstant(m_codeBlock);
if (!immediateValue.isInt32())
return false;
if (!variable.shouldSpeculateIntegerForArithmetic())
return false;
int32_t intImmediate = immediateValue.asInt32();
// Doubles have a 53 bit mantissa so we expect a multiplication of 2^31 (the highest
// magnitude possible int32 value) and any value less than 2^22 to not result in any
// rounding in a double multiplication - hence it will be equivalent to an integer
// multiplication, if we are doing int32 truncation afterwards (which is what
// canSpeculateInteger() implies).
const int32_t twoToThe22 = 1 << 22;
if (intImmediate <= -twoToThe22 || intImmediate >= twoToThe22)
return mul.canSpeculateInteger() && !nodeMayOverflow(mul.arithNodeFlags());
return mul.canSpeculateInteger();
}
// When a node's refCount goes from 0 to 1, it must (logically) recursively ref all of its children, and vice versa.
void refChildren(NodeIndex);
void derefChildren(NodeIndex);
};
class GetBytecodeBeginForBlock {
public:
GetBytecodeBeginForBlock(Graph& graph)
: m_graph(graph)
{
}
unsigned operator()(BlockIndex* blockIndex) const
{
return m_graph.m_blocks[*blockIndex]->bytecodeBegin;
}
private:
Graph& m_graph;
};
inline BlockIndex Graph::blockIndexForBytecodeOffset(Vector<BlockIndex>& linkingTargets, unsigned bytecodeBegin)
{
return *WTF::binarySearchWithFunctor<BlockIndex, unsigned>(linkingTargets.begin(), linkingTargets.size(), bytecodeBegin, WTF::KeyMustBePresentInArray, GetBytecodeBeginForBlock(*this));
}
} } // namespace JSC::DFG
#endif
#endif
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