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/*
* Copyright (C) 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2007-2009 Torch Mobile, Inc. All rights reserved
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef WTF_FastMallocWinCE_h
#define WTF_FastMallocWinCE_h
#include <new.h>
#ifdef __cplusplus
#include <new>
#include <wtf/wince/MemoryManager.h>
extern "C" {
#endif
void* fastMalloc(size_t n);
void* fastCalloc(size_t n_elements, size_t element_size);
void fastFree(void* p);
void* fastRealloc(void* p, size_t n);
void* fastZeroedMalloc(size_t n);
// These functions return 0 if an allocation fails.
void* tryFastMalloc(size_t n);
void* tryFastZeroedMalloc(size_t n);
void* tryFastCalloc(size_t n_elements, size_t element_size);
void* tryFastRealloc(void* p, size_t n);
char* fastStrDup(const char*);
#ifndef NDEBUG
void fastMallocForbid();
void fastMallocAllow();
#endif
#if !defined(USE_SYSTEM_MALLOC) || !USE_SYSTEM_MALLOC
#define malloc(n) fastMalloc(n)
#define calloc(n_elements, element_size) fastCalloc(n_elements, element_size)
#define realloc(p, n) fastRealloc(p, n)
#define free(p) fastFree(p)
#define strdup(p) fastStrDup(p)
#else
#define strdup(p) _strdup(p)
#endif
#ifdef __cplusplus
}
#endif
#ifdef __cplusplus
#if !defined(USE_SYSTEM_MALLOC) || !USE_SYSTEM_MALLOC
static inline void* __cdecl operator new(size_t s) { return fastMalloc(s); }
static inline void __cdecl operator delete(void* p) { fastFree(p); }
static inline void* __cdecl operator new[](size_t s) { return fastMalloc(s); }
static inline void __cdecl operator delete[](void* p) { fastFree(p); }
static inline void* operator new(size_t s, const std::nothrow_t&) throw() { return fastMalloc(s); }
static inline void operator delete(void* p, const std::nothrow_t&) throw() { fastFree(p); }
static inline void* operator new[](size_t s, const std::nothrow_t&) throw() { return fastMalloc(s); }
static inline void operator delete[](void* p, const std::nothrow_t&) throw() { fastFree(p); }
#endif
namespace WTF {
// This defines a type which holds an unsigned integer and is the same
// size as the minimally aligned memory allocation.
typedef unsigned long long AllocAlignmentInteger;
namespace Internal {
enum AllocType { // Start with an unusual number instead of zero, because zero is common.
AllocTypeMalloc = 0x375d6750, // Encompasses fastMalloc, fastZeroedMalloc, fastCalloc, fastRealloc.
AllocTypeClassNew, // Encompasses class operator new from FastAllocBase.
AllocTypeClassNewArray, // Encompasses class operator new[] from FastAllocBase.
AllocTypeFastNew, // Encompasses fastNew.
AllocTypeFastNewArray, // Encompasses fastNewArray.
AllocTypeNew, // Encompasses global operator new.
AllocTypeNewArray // Encompasses global operator new[].
};
}
#if ENABLE(FAST_MALLOC_MATCH_VALIDATION)
// Malloc validation is a scheme whereby a tag is attached to an
// allocation which identifies how it was originally allocated.
// This allows us to verify that the freeing operation matches the
// allocation operation. If memory is allocated with operator new[]
// but freed with free or delete, this system would detect that.
// In the implementation here, the tag is an integer prepended to
// the allocation memory which is assigned one of the AllocType
// enumeration values. An alternative implementation of this
// scheme could store the tag somewhere else or ignore it.
// Users of FastMalloc don't need to know or care how this tagging
// is implemented.
namespace Internal {
// Return the AllocType tag associated with the allocated block p.
inline AllocType fastMallocMatchValidationType(const void* p)
{
const AllocAlignmentInteger* type = static_cast<const AllocAlignmentInteger*>(p) - 1;
return static_cast<AllocType>(*type);
}
// Return the address of the AllocType tag associated with the allocated block p.
inline AllocAlignmentInteger* fastMallocMatchValidationValue(void* p)
{
return reinterpret_cast<AllocAlignmentInteger*>(static_cast<char*>(p) - sizeof(AllocAlignmentInteger));
}
// Set the AllocType tag to be associaged with the allocated block p.
inline void setFastMallocMatchValidationType(void* p, AllocType allocType)
{
AllocAlignmentInteger* type = static_cast<AllocAlignmentInteger*>(p) - 1;
*type = static_cast<AllocAlignmentInteger>(allocType);
}
// Handle a detected alloc/free mismatch. By default this calls CRASH().
void fastMallocMatchFailed(void* p);
} // namespace Internal
// This is a higher level function which is used by FastMalloc-using code.
inline void fastMallocMatchValidateMalloc(void* p, Internal::AllocType allocType)
{
if (!p)
return;
Internal::setFastMallocMatchValidationType(p, allocType);
}
// This is a higher level function which is used by FastMalloc-using code.
inline void fastMallocMatchValidateFree(void* p, Internal::AllocType allocType)
{
if (!p)
return;
if (Internal::fastMallocMatchValidationType(p) != allocType)
Internal::fastMallocMatchFailed(p);
Internal::setFastMallocMatchValidationType(p, Internal::AllocTypeMalloc); // Set it to this so that fastFree thinks it's OK.
}
#else
inline void fastMallocMatchValidateMalloc(void*, Internal::AllocType)
{
}
inline void fastMallocMatchValidateFree(void*, Internal::AllocType)
{
}
#endif
} // namespace WTF
#endif
#endif // WTF_FastMallocWinCE_h
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