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/*
* Copyright (c) 2008, 2009, 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include <windows.h>
#include <vector>
#include "Font.h"
#include "FontPlatformDataChromiumWin.h"
#include "GlyphPageTreeNode.h"
#include "HWndDC.h"
#include "SimpleFontData.h"
#include "SystemInfo.h"
#include "UniscribeHelperTextRun.h"
namespace WebCore {
// Fills one page of font data pointers with 0 to indicate that there
// are no glyphs for the characters.
static void fillEmptyGlyphs(GlyphPage* page)
{
for (int i = 0; i < GlyphPage::size; ++i)
page->setGlyphDataForIndex(i, 0, 0);
}
// Convert characters to glyph ids by GetGlyphIndices(), during which, we
// ensure the font is loaded in memory to make it work in a sandboxed process.
static bool getGlyphIndices(HFONT font, HDC dc, const UChar* characters, unsigned charactersLength, WORD* glyphBuffer, DWORD flag)
{
if (GetGlyphIndices(dc, characters, charactersLength, glyphBuffer, flag) != GDI_ERROR)
return true;
if (FontPlatformData::ensureFontLoaded(font)) {
if (GetGlyphIndices(dc, characters, charactersLength, glyphBuffer, flag) != GDI_ERROR)
return true;
// FIXME: Handle gracefully the error if this call also fails.
// See http://crbug.com/6401
LOG_ERROR("Unable to get the glyph indices after second attempt");
}
return false;
}
// Initializes space glyph
static bool initSpaceGlyph(HFONT font, HDC dc, Glyph* spaceGlyph)
{
static wchar_t space = ' ';
return getGlyphIndices(font, dc, &space, 1, spaceGlyph, 0);
}
// Fills |length| glyphs starting at |offset| in a |page| in the Basic
// Multilingual Plane (<= U+FFFF). The input buffer size should be the
// same as |length|. We can use the standard Windows GDI functions here.
// Returns true if any glyphs were found.
static bool fillBMPGlyphs(unsigned offset,
unsigned length,
UChar* buffer,
GlyphPage* page,
const SimpleFontData* fontData)
{
HWndDC dc(0);
HGDIOBJ oldFont = SelectObject(dc, fontData->platformData().hfont());
TEXTMETRIC tm = {0};
if (!GetTextMetrics(dc, &tm)) {
if (FontPlatformData::ensureFontLoaded(fontData->platformData().hfont())) {
if (!GetTextMetrics(dc, &tm)) {
// FIXME: Handle gracefully the error if this call also fails.
// See http://crbug.com/6401
LOG_ERROR("Unable to get the text metrics after second attempt");
SelectObject(dc, oldFont);
fillEmptyGlyphs(page);
return false;
}
} else {
SelectObject(dc, oldFont);
fillEmptyGlyphs(page);
return false;
}
}
// FIXME: GetGlyphIndices() sets each item of localGlyphBuffer[]
// with the one of the values listed below.
// * With the GGI_MARK_NONEXISTING_GLYPHS flag
// + If the font has a glyph available for the character,
// localGlyphBuffer[i] > 0x0.
// + If the font does not have glyphs available for the character,
// localGlyphBuffer[i] = 0x1F (TrueType Collection?) or
// 0xFFFF (OpenType?).
// * Without the GGI_MARK_NONEXISTING_GLYPHS flag
// + If the font has a glyph available for the character,
// localGlyphBuffer[i] > 0x0.
// + If the font does not have glyphs available for the character,
// localGlyphBuffer[i] = 0x80.
// (Windows automatically assigns the glyph for a box character to
// prevent ExtTextOut() from returning errors.)
// To avoid from hurting the rendering performance, this code just
// tells WebKit whether or not the all glyph indices for the given
// characters are 0x80 (i.e. a possibly-invalid glyph) and let it
// use alternative fonts for the characters.
// Although this may cause a problem, it seems to work fine as far as I
// have tested. (Obviously, I need more tests.)
WORD localGlyphBuffer[GlyphPage::size];
// FIXME: I find some Chinese characters can not be correctly displayed
// when call GetGlyphIndices without flag GGI_MARK_NONEXISTING_GLYPHS,
// because the corresponding glyph index is set as 0x20 when current font
// does not have glyphs available for the character. According a blog post
// http://blogs.msdn.com/michkap/archive/2006/06/28/649791.aspx
// I think we should switch to the way about calling GetGlyphIndices with
// flag GGI_MARK_NONEXISTING_GLYPHS, it should be OK according the
// description of MSDN.
// Also according to Jungshik and Hironori's suggestion and modification
// we treat turetype and raster Font as different way when windows version
// is less than Vista.
if (!getGlyphIndices(fontData->platformData().hfont(), dc, buffer, length, localGlyphBuffer, GGI_MARK_NONEXISTING_GLYPHS)) {
SelectObject(dc, oldFont);
fillEmptyGlyphs(page);
return false;
}
// Copy the output to the GlyphPage
bool haveGlyphs = false;
int invalidGlyph = 0xFFFF;
const DWORD cffTableTag = 0x20464643; // 4-byte identifier for OpenType CFF table ('CFF ').
if ((windowsVersion() < WindowsVista) && !(tm.tmPitchAndFamily & TMPF_TRUETYPE) && (GetFontData(dc, cffTableTag, 0, 0, 0) == GDI_ERROR))
invalidGlyph = 0x1F;
Glyph spaceGlyph = 0; // Glyph for a space. Lazily filled.
bool spaceGlyphInitialized = false;
for (unsigned i = 0; i < length; i++) {
UChar c = buffer[i];
Glyph glyph = localGlyphBuffer[i];
const SimpleFontData* glyphFontData = fontData;
// When this character should be a space, we ignore whatever the font
// says and use a space. Otherwise, if fonts don't map one of these
// space or zero width glyphs, we will get a box.
if (Font::treatAsSpace(c)) {
// Hard code the glyph indices for characters that should be
// treated like spaces.
if (!spaceGlyphInitialized) {
// If initSpaceGlyph fails, spaceGlyph stays 0 (= glyph is not present).
initSpaceGlyph(fontData->platformData().hfont(), dc, &spaceGlyph);
spaceGlyphInitialized = true;
}
glyph = spaceGlyph;
} else if (glyph == invalidGlyph) {
// WebKit expects both the glyph index and FontData
// pointer to be 0 if the glyph is not present
glyph = 0;
glyphFontData = 0;
} else
haveGlyphs = true;
page->setGlyphDataForCharacter(offset + i, glyph, glyphFontData);
}
SelectObject(dc, oldFont);
return haveGlyphs;
}
// For non-BMP characters, each is two words (UTF-16) and the input buffer
// size is 2 * |length|. Since GDI doesn't know how to handle non-BMP
// characters, we must use Uniscribe to tell us the glyph indices.
//
// We don't want to call this in the case of "regular" characters since some
// fonts may not have the correct combining rules for accents. See the notes
// at the bottom of ScriptGetCMap. We can't use ScriptGetCMap, though, since
// it doesn't seem to support UTF-16, despite what this blog post says:
// http://blogs.msdn.com/michkap/archive/2006/06/29/650680.aspx
//
// So we fire up the full Uniscribe doohicky, give it our string, and it will
// correctly handle the UTF-16 for us. The hard part is taking this and getting
// the glyph indices back out that correspond to the correct input characters,
// since they may be missing.
//
// Returns true if any glyphs were found.
static bool fillNonBMPGlyphs(unsigned offset,
unsigned length,
UChar* buffer,
GlyphPage* page,
const SimpleFontData* fontData)
{
bool haveGlyphs = false;
UniscribeHelperTextRun state(buffer, length * 2, false,
fontData->platformData().hfont(),
fontData->platformData().scriptCache(),
fontData->platformData().scriptFontProperties());
state.setInhibitLigate(true);
state.setDisableFontFallback(true);
state.init();
for (unsigned i = 0; i < length; i++) {
// Each character in this input buffer is a surrogate pair, which
// consists of two UChars. So, the offset for its i-th character is
// (i * 2).
WORD glyph = state.firstGlyphForCharacter(i * 2);
if (glyph) {
haveGlyphs = true;
page->setGlyphDataForIndex(offset + i, glyph, fontData);
} else
// Clear both glyph and fontData fields.
page->setGlyphDataForIndex(offset + i, 0, 0);
}
return haveGlyphs;
}
// We're supposed to return true if there are any glyphs in the range
// specified by |offset| and |length| in our font,
// false if there are none.
bool GlyphPage::fill(unsigned offset, unsigned length, UChar* characterBuffer,
unsigned bufferLength, const SimpleFontData* fontData)
{
// We have to handle BMP and non-BMP characters differently.
// FIXME: Add assertions to make sure that buffer is entirely in BMP
// or entirely in non-BMP.
if (bufferLength == length)
return fillBMPGlyphs(offset, length, characterBuffer, this, fontData);
if (bufferLength == 2 * length) {
// A non-BMP input buffer will be twice as long as output glyph buffer
// because each character in the non-BMP input buffer will be
// represented by a surrogate pair (two UChar's).
return fillNonBMPGlyphs(offset, length, characterBuffer, this, fontData);
}
ASSERT_NOT_REACHED();
return false;
}
} // namespace WebCore
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