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/*
* Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com>
* Copyright (C) 2006 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
[
Conditional=SVG
] interface SVGPathElement : SVGElement,
SVGTests,
SVGLangSpace,
SVGExternalResourcesRequired,
SVGStylable,
SVGTransformable {
readonly attribute SVGAnimatedNumber pathLength;
float getTotalLength();
SVGPoint getPointAtLength(in [Optional=DefaultIsUndefined] float distance);
unsigned long getPathSegAtLength(in [Optional=DefaultIsUndefined] float distance);
SVGPathSegClosePath createSVGPathSegClosePath();
SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y);
SVGPathSegMovetoRel createSVGPathSegMovetoRel(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y);
SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y);
SVGPathSegLinetoRel createSVGPathSegLinetoRel(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y);
SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y,
in [Optional=DefaultIsUndefined] float x1,
in [Optional=DefaultIsUndefined] float y1,
in [Optional=DefaultIsUndefined] float x2,
in [Optional=DefaultIsUndefined] float y2);
SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y,
in [Optional=DefaultIsUndefined] float x1,
in [Optional=DefaultIsUndefined] float y1,
in [Optional=DefaultIsUndefined] float x2,
in [Optional=DefaultIsUndefined] float y2);
SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y,
in [Optional=DefaultIsUndefined] float x1,
in [Optional=DefaultIsUndefined] float y1);
SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y,
in [Optional=DefaultIsUndefined] float x1,
in [Optional=DefaultIsUndefined] float y1);
SVGPathSegArcAbs createSVGPathSegArcAbs(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y,
in [Optional=DefaultIsUndefined] float r1,
in [Optional=DefaultIsUndefined] float r2,
in [Optional=DefaultIsUndefined] float angle,
in [Optional=DefaultIsUndefined] boolean largeArcFlag,
in [Optional=DefaultIsUndefined] boolean sweepFlag);
SVGPathSegArcRel createSVGPathSegArcRel(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y,
in [Optional=DefaultIsUndefined] float r1,
in [Optional=DefaultIsUndefined] float r2,
in [Optional=DefaultIsUndefined] float angle,
in [Optional=DefaultIsUndefined] boolean largeArcFlag,
in [Optional=DefaultIsUndefined] boolean sweepFlag);
SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(in [Optional=DefaultIsUndefined] float x);
SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(in [Optional=DefaultIsUndefined] float x);
SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(in [Optional=DefaultIsUndefined] float y);
SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(in [Optional=DefaultIsUndefined] float y);
SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y,
in [Optional=DefaultIsUndefined] float x2,
in [Optional=DefaultIsUndefined] float y2);
SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y,
in [Optional=DefaultIsUndefined] float x2,
in [Optional=DefaultIsUndefined] float y2);
SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y);
SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(in [Optional=DefaultIsUndefined] float x,
in [Optional=DefaultIsUndefined] float y);
readonly attribute SVGPathSegList pathSegList;
readonly attribute SVGPathSegList normalizedPathSegList;
readonly attribute SVGPathSegList animatedPathSegList;
readonly attribute SVGPathSegList animatedNormalizedPathSegList;
};
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