1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145
|
/*
* $Id: heavy-thread.c,v 1.2 2005/04/25 16:42:24 paul Exp $
*
* This file is part of Quagga.
*
* Quagga is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2, or (at your option) any
* later version.
*
* Quagga is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Quagga; see the file COPYING. If not, write to the Free
* Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
/* This programme shows the effects of 'heavy' long-running functions
* on the cooperative threading model, as demonstrated by heavy.c, and how
* they can be mitigated using a background thread.
*
* Run it with a config file containing 'password whatever', telnet to it
* (it defaults to port 4000) and enter the 'clear foo string' command.
* then type whatever and observe that, unlike heavy.c, the vty interface
* remains responsive.
*/
#include <zebra.h>
#include <math.h>
#include "thread.h"
#include "vty.h"
#include "command.h"
#include "memory.h"
#include "log.h"
extern struct thread_master *master;
enum
{
ITERS_FIRST = 0,
ITERS_ERR = 100,
ITERS_LATER = 400,
ITERS_PRINT = 10,
ITERS_MAX = 1000,
};
struct work_state {
struct vty *vty;
char *str;
int i;
};
static void
slow_func (struct vty *vty, const char *str, const int i)
{
double x = 1;
int j;
for (j = 0; j < 300; j++)
x += sin(x)*j;
if ((i % ITERS_LATER) == 0)
printf ("%s: %d, temporary error, save this somehow and do it later..\n",
__func__, i);
if ((i % ITERS_ERR) == 0)
printf ("%s: hard error\n", __func__);
if ((i % ITERS_PRINT) == 0)
printf ("%s did %d, x = %g\n", str, i, x);
}
static int
clear_something (struct thread *thread)
{
struct work_state *ws = THREAD_ARG(thread);
/* this could be like iterating through 150k of route_table
* or worse, iterating through a list of peers, to bgp_stop them with
* each having 150k route tables to process...
*/
while (ws->i < ITERS_MAX)
{
slow_func(ws->vty, ws->str, ws->i);
ws->i++;
if (thread_should_yield(thread))
{
thread_add_background(master, clear_something, ws, 0);
return 0;
}
}
/* All done! */
XFREE (MTYPE_TMP, ws->str);
XFREE (MTYPE_TMP, ws);
return 0;
}
DEFUN (clear_foo,
clear_foo_cmd,
"clear foo .LINE",
"clear command\n"
"arbitrary string\n")
{
char *str;
struct work_state *ws;
if (!argc)
{
vty_out (vty, "%% string argument required%s", VTY_NEWLINE);
return CMD_WARNING;
}
str = argv_concat (argv, argc, 0);
if ((ws = XMALLOC(MTYPE_TMP, sizeof(*ws))) == NULL)
{
zlog_err ("%s: unable to allocate work_state", __func__);
return CMD_WARNING;
}
if (!(ws->str = XSTRDUP (MTYPE_TMP, str)))
{
zlog_err ("%s: unable to xstrdup", __func__);
XFREE (MTYPE_TMP, ws);
return CMD_WARNING;
}
ws->vty = vty;
ws->i = ITERS_FIRST;
thread_add_background(master, clear_something, ws, 0);
return CMD_SUCCESS;
}
void
test_init()
{
install_element (VIEW_NODE, &clear_foo_cmd);
}
|