File: quake.6

package info (click to toggle)
quake 8
  • links: PTS, VCS
  • area: contrib
  • in suites: jessie, jessie-kfreebsd
  • size: 928 kB
  • ctags: 5
  • sloc: sh: 510; makefile: 182
file content (72 lines) | stat: -rw-r--r-- 2,541 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
.\"                                      Hey, EMACS: -*- nroff -*-
.\" First parameter, NAME, should be all caps
.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
.\" other parameters are allowed: see man(7), man(1)
.TH QUAKE 6 "2011-06-22"
.\" Please adjust this date whenever revising the manpage.
.\"
.\" Some roff macros, for reference:
.\" .nh        disable hyphenation
.\" .hy        enable hyphenation
.\" .ad l      left justify
.\" .ad b      justify to both left and right margins
.\" .nf        disable filling
.\" .fi        enable filling
.\" .br        insert line break
.\" .sp <n>    insert n+1 empty lines
.\" for manpage-specific macros, see man(7)
.SH NAME
quake \- classic first person shooter
.SH SYNOPSIS
.B quake
.RI [ WRAPPER-OPTIONS ]
.RI [ ENGINE-OPTIONS ]
.RI [ ENGINE-COMMANDS ] ...
.br
.SH DESCRIPTION
This manual page documents briefly the
.B quake
command.
.PP
.\" TeX users may be more comfortable with the \fB<whatever>\fP and
.\" \fI<whatever>\fP escape sequences to invode bold face and italics,
.\" respectively.
\fBQuake\fP is a popular first-person shooter game that appeared in 1996,
released by iD Software.  This wrapper script will launch the Quake engine.  The
game data needs to be installed independently using the 'game-data-packager'
program, and by default it will be looked for at \fI/usr/share/games/quake\fR.
.PP
This wrapper script accepts the two common GNU-style options to get information
on the program.  Any further arguments are passed to the engine unmodified.
Consult the engine documentation for full details, but most engines support a
syntax whereby engine switches are prefixed with a minus sign, and you can
give console commands by prefixing with a plus sign.  See the examples section
for some common cases.
.SH OPTIONS
These options are accepted for \fBWRAPPER-OPTIONS\fR in the
synopsis.
.TP
.B \-h, \-\-help
Show summary of options.
.TP
.B \-v, \-\-version
Show version of program.
.SH EXAMPLES
These are all engine dependent.
.TP
Play the Zerstoerer mod:
.B quake -game zer
.TP
Play a specific map using the Drake expansion:
.B quake -game drake +map sludge1
.TP
Connect to a server for multiplayer:
.B quake +connect dm.quakeone.net:27000
.SH SEE ALSO
.BR quake-server (6),
.BR quakespasm (6),
.BR game-data-packager (6).
.SH AUTHOR
This manual page, and the Quake wrapper script, were written by David Banks
<amoebae@gmail.com>, for the Debian project (and may be used by others).  The
package was based on the \fBquake3\fR package by Simon McVittie.