File: acconfig.h

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/* Version strings */
#undef QF_VERSION
#undef VERSION

/* Define if you want to use QF-style defaults instead of Id-style */
#undef NEWSTYLE

/* Define this to the subdirectory name of the default game */
#undef GAMENAME

/* Define if you have the XFree86 DGA extension */
#undef HAS_DGA

/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY*/
#undef GLAPIENTRY

/* Define this to something sane if you don't have stricmp */
#undef stricmp

/* Define if you have the dlopen function.  */
#undef HAVE_DLOPEN

/* Define this if you are using Mesa */
#undef XMESA

/* Define this if you have GL_COLOR_INDEX8_EXT in GL/gl.h */
#undef HAVE_GL_COLOR_INDEX8_EXT

/* Define this if C symbols are prefixed with an underscore */
#undef HAVE_SYM_PREFIX_UNDERSCORE

/* Define this if you have a Linux-style CD-ROM API */
#undef USE_LINUX_CD

/* Define this if you have a BSD-style CD-ROM API */
#undef USE_BSD_CD

/* Define this to use experimental code */
#undef _EXPERIMENTAL_