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/*
* Unreal UMX container support.
* UPKG parsing partially based on Unreal Media Ripper (UMR) v0.3
* by Andy Ward <wardwh@swbell.net>, with additional updates
* by O. Sezer - see git repo at https://github.com/sezero/umr/
*
* The cheaper way, i.e. linear search of music object like libxmp
* and libmodplug does, is possible. With this however we're using
* the embedded offset, size and object type directly from the umx
* file, and I feel safer with it.
*
* Copyright (C) 2013 O. Sezer <sezero@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "quakedef.h"
#if defined(USE_CODEC_UMX)
#include "snd_codec.h"
#include "snd_codeci.h"
#include "snd_umx.h"
typedef int32_t fci_t; /* FCompactIndex */
#define UPKG_HDR_TAG 0x9e2a83c1
struct _genhist { /* for upkg versions >= 68 */
int32_t export_count;
int32_t name_count;
};
struct upkg_hdr {
uint32_t tag; /* UPKG_HDR_TAG */
int32_t file_version;
uint32_t pkg_flags;
int32_t name_count; /* number of names in name table (>= 0) */
int32_t name_offset; /* offset to name table (>= 0) */
int32_t export_count; /* num. exports in export table (>= 0) */
int32_t export_offset; /* offset to export table (>= 0) */
int32_t import_count; /* num. imports in export table (>= 0) */
int32_t import_offset; /* offset to import table (>= 0) */
/* number of GUIDs in heritage table (>= 1) and table's offset:
* only with versions < 68. */
int32_t heritage_count;
int32_t heritage_offset;
/* with versions >= 68: a GUID, a dword for generation count
* and export_count and name_count dwords for each generation: */
uint32_t guid[4];
int32_t generation_count;
#define UPKG_HDR_SIZE 64 /* 64 bytes up until here */
/*struct _genhist *gen;*/
};
/*COMPILE_TIME_ASSERT(upkg_hdr, offsetof(struct upkg_hdr, gen) == UPKG_HDR_SIZE);*/
COMPILE_TIME_ASSERT(upkg_hdr, sizeof(struct upkg_hdr) == UPKG_HDR_SIZE);
#define UMUSIC_IT 0
#define UMUSIC_S3M 1
#define UMUSIC_XM 2
#define UMUSIC_MOD 3
#define UMUSIC_WAV 4
#define UMUSIC_MP2 5
static const char *mustype[] = {
"IT", "S3M", "XM", "MOD",
"WAV", "MP2", NULL
};
/* decode an FCompactIndex.
* original documentation by Tim Sweeney was at
* http://unreal.epicgames.com/Packages.htm
* also see Unreal Wiki:
* http://wiki.beyondunreal.com/Legacy:Package_File_Format/Data_Details
*/
static fci_t get_fci (const char *in, int *pos)
{
int32_t a;
int size;
size = 1;
a = in[0] & 0x3f;
if (in[0] & 0x40) {
size++;
a |= (in[1] & 0x7f) << 6;
if (in[1] & 0x80) {
size++;
a |= (in[2] & 0x7f) << 13;
if (in[2] & 0x80) {
size++;
a |= (in[3] & 0x7f) << 20;
if (in[3] & 0x80) {
size++;
a |= (in[4] & 0x3f) << 27;
}
}
}
}
if (in[0] & 0x80)
a = -a;
*pos += size;
return a;
}
static int get_objtype (fshandle_t *f, int32_t ofs, int type)
{
char sig[16];
_retry:
FS_fseek(f, ofs, SEEK_SET);
FS_fread(sig, 16, 1, f);
if (type == UMUSIC_IT) {
if (memcmp(sig, "IMPM", 4) == 0)
return UMUSIC_IT;
return -1;
}
if (type == UMUSIC_XM) {
if (memcmp(sig, "Extended Module:", 16) != 0)
return -1;
FS_fread(sig, 16, 1, f);
if (sig[0] != ' ') return -1;
FS_fread(sig, 16, 1, f);
if (sig[5] != 0x1a) return -1;
return UMUSIC_XM;
}
if (type == UMUSIC_MP2) {
unsigned char *p = (unsigned char *)sig;
uint16_t u = ((p[0] << 8) | p[1]) & 0xFFFE;
if (u == 0xFFFC || u == 0xFFF4)
return UMUSIC_MP2;
return -1;
}
if (type == UMUSIC_WAV) {
if (memcmp(sig, "RIFF", 4) == 0 && memcmp(&sig[8], "WAVE", 4) == 0)
return UMUSIC_WAV;
return -1;
}
FS_fseek(f, ofs + 44, SEEK_SET);
FS_fread(sig, 4, 1, f);
if (type == UMUSIC_S3M) {
if (memcmp(sig, "SCRM", 4) == 0)
return UMUSIC_S3M;
/*return -1;*/
/* SpaceMarines.umx and Starseek.umx from Return to NaPali
* report as "s3m" whereas the actual music format is "it" */
type = UMUSIC_IT;
goto _retry;
}
FS_fseek(f, ofs + 1080, SEEK_SET);
FS_fread(sig, 4, 1, f);
if (type == UMUSIC_MOD) {
if (memcmp(sig, "M.K.", 4) == 0 || memcmp(sig, "M!K!", 4) == 0)
return UMUSIC_MOD;
return -1;
}
return -1;
}
static int read_export (fshandle_t *f, const struct upkg_hdr *hdr,
int32_t *ofs, int32_t *objsize)
{
char buf[40];
int idx = 0, t;
FS_fseek(f, *ofs, SEEK_SET);
if (FS_fread(buf, 4, 10, f) < 10)
return -1;
if (hdr->file_version < 40) idx += 8; /* 00 00 00 00 00 00 00 00 */
if (hdr->file_version < 60) idx += 16; /* 81 00 00 00 00 00 FF FF FF FF FF FF FF FF 00 00 */
get_fci(&buf[idx], &idx); /* skip junk */
t = get_fci(&buf[idx], &idx); /* type_name */
if (hdr->file_version > 61) idx += 4; /* skip export size */
*objsize = get_fci(&buf[idx], &idx);
*ofs += idx; /* offset for real data */
return t; /* return type_name index */
}
static int read_typname(fshandle_t *f, const struct upkg_hdr *hdr,
int idx, char *out)
{
int i, s;
long l;
char buf[64];
if (idx >= hdr->name_count) return -1;
buf[63] = '\0';
for (i = 0, l = 0; i <= idx; i++) {
FS_fseek(f, hdr->name_offset + l, SEEK_SET);
FS_fread(buf, 1, 63, f);
if (hdr->file_version >= 64) {
s = *(signed char *)buf; /* numchars *including* terminator */
if (s <= 0 || s > 64) return -1;
l += s + 5; /* 1 for buf[0], 4 for int32_t name_flags */
} else {
l += (long)strlen(buf);
l += 5; /* 1 for terminator, 4 for int32_t name_flags */
}
}
strcpy(out, (hdr->file_version >= 64)? &buf[1] : buf);
return 0;
}
static int probe_umx (fshandle_t *f, const struct upkg_hdr *hdr,
int32_t *ofs, int32_t *objsize)
{
int i, idx, t;
int32_t s, pos;
long fsiz;
char buf[64];
idx = 0;
fsiz = FS_filelength (f);
/* Find the offset and size of the first IT, S3M or XM
* by parsing the exports table. The umx files should
* have only one export. Kran32.umx from Unreal has two,
* but both pointing to the same music. */
if (hdr->export_offset >= fsiz) return -1;
memset(buf, 0, 64);
FS_fseek(f, hdr->export_offset, SEEK_SET);
FS_fread(buf, 1, 64, f);
get_fci(&buf[idx], &idx); /* skip class_index */
get_fci(&buf[idx], &idx); /* skip super_index */
if (hdr->file_version >= 60) idx += 4; /* skip int32 package_index */
get_fci(&buf[idx], &idx); /* skip object_name */
idx += 4; /* skip int32 object_flags */
s = get_fci(&buf[idx], &idx); /* get serial_size */
if (s <= 0) return -1;
pos = get_fci(&buf[idx],&idx); /* get serial_offset */
if (pos < 0 || pos > fsiz - 40) return -1;
if ((t = read_export(f, hdr, &pos, &s)) < 0) return -1;
if (s <= 0 || s > fsiz - pos) return -1;
if (read_typname(f, hdr, t, buf) < 0) return -1;
for (i = 0; mustype[i] != NULL; i++) {
if (!q_strcasecmp(buf, mustype[i])) {
t = i;
break;
}
}
if (mustype[i] == NULL) return -1;
if ((t = get_objtype(f, pos, t)) < 0) return -1;
*ofs = pos;
*objsize = s;
return t;
}
static int32_t probe_header (void *header)
{
struct upkg_hdr *hdr;
unsigned char *p;
uint32_t *swp;
int i;
/* byte swap the header - all members are 32 bit LE values */
p = (unsigned char *) header;
swp = (uint32_t *) header;
for (i = 0; i < UPKG_HDR_SIZE/4; i++, p += 4) {
swp[i] = p[0] | (p[1] << 8) | (p[2] << 16) | (p[3] << 24);
}
hdr = (struct upkg_hdr *) header;
if (hdr->tag != UPKG_HDR_TAG) {
Con_DPrintf("Unknown header tag 0x%x\n", hdr->tag);
return -1;
}
if (hdr->name_count < 0 ||
hdr->name_offset < 0 ||
hdr->export_count < 0 ||
hdr->export_offset < 0 ||
hdr->import_count < 0 ||
hdr->import_offset < 0 ) {
Con_DPrintf("Negative values in header\n");
return -1;
}
switch (hdr->file_version) {
case 35: case 37: /* Unreal beta - */
case 40: case 41: /* 1998 */
case 61:/* Unreal */
case 62:/* Unreal Tournament */
case 63:/* Return to NaPali */
case 64:/* Unreal Tournament */
case 66:/* Unreal Tournament */
case 68:/* Unreal Tournament */
case 69:/* Tactical Ops */
case 75:/* Harry Potter and the Philosopher's Stone */
case 76: /* mpeg layer II data */
case 83:/* Mobile Forces */
return 0;
}
Con_DPrintf("Unknown upkg version %d\n", hdr->file_version);
return -1;
}
static int process_upkg (fshandle_t *f, int32_t *ofs, int32_t *objsize)
{
char header[UPKG_HDR_SIZE];
if (FS_fread(header, 1, UPKG_HDR_SIZE, f) < UPKG_HDR_SIZE)
return -1;
if (probe_header(header) < 0)
return -1;
return probe_umx(f, (struct upkg_hdr *)header, ofs, objsize);
}
static qboolean S_UMX_CodecInitialize (void)
{
return true;
}
static void S_UMX_CodecShutdown (void)
{
}
static qboolean S_UMX_CodecOpenStream (snd_stream_t *stream)
{
int type;
int32_t ofs = 0, size = 0;
type = process_upkg(&stream->fh, &ofs, &size);
if (type < 0) {
Con_DPrintf("%s: unrecognized umx\n", stream->name);
return false;
}
Con_DPrintf("%s: %s data @ 0x%x, %d bytes\n", stream->name, mustype[type], ofs, size);
/* hack the fshandle_t start pos and length members so
* that only the relevant data is accessed from now on */
stream->fh.start += ofs;
stream->fh.length = size;
FS_fseek(&stream->fh, 0, SEEK_SET);
switch (type) {
case UMUSIC_IT:
case UMUSIC_S3M:
case UMUSIC_XM:
case UMUSIC_MOD: return S_CodecForwardStream(stream, CODECTYPE_MOD);
case UMUSIC_WAV: return S_CodecForwardStream(stream, CODECTYPE_WAV);
case UMUSIC_MP2: return S_CodecForwardStream(stream, CODECTYPE_MP3);
}
return false;
}
static int S_UMX_CodecReadStream (snd_stream_t *stream, int bytes, void *buffer)
{
return -1;
}
static void S_UMX_CodecCloseStream (snd_stream_t *stream)
{
S_CodecUtilClose(&stream);
}
static int S_UMX_CodecRewindStream (snd_stream_t *stream)
{
return -1;
}
snd_codec_t umx_codec =
{
CODECTYPE_UMX,
true, /* always available. */
"umx",
S_UMX_CodecInitialize,
S_UMX_CodecShutdown,
S_UMX_CodecOpenStream,
S_UMX_CodecReadStream,
S_UMX_CodecRewindStream,
S_UMX_CodecCloseStream,
NULL
};
#endif /* USE_CODEC_UMX */
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