File: steepestdescent.cpp

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/*
 Copyright (C) 2001, 2002 Nicolas Di Csar

 This file is part of QuantLib, a free-software/open-source library
 for financial quantitative analysts and developers - http://quantlib.org/

 QuantLib is free software: you can redistribute it and/or modify it under the
 terms of the QuantLib license.  You should have received a copy of the
 license along with this program; if not, please email ferdinando@ametrano.net
 The license is also available online at http://quantlib.org/html/license.html

 This program is distributed in the hope that it will be useful, but WITHOUT
 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 FOR A PARTICULAR PURPOSE.  See the license for more details.
*/
/*! \file steepestdescent.cpp
    \brief Steepest descent optimization method

    \fullpath
    ql/Optimization/%steepestdescent.cpp
*/

#include "ql/Optimization/steepestdescent.hpp"

namespace QuantLib {

    namespace Optimization {

        void SteepestDescent::minimize(OptimizationProblem& P) {
            bool EndCriteria;

            // function and squared norm of gradient values;
            double normdiff;
            // classical initial value for line-search step
            double t = 1.0;

            // reference X as the optimization problem variable
            Array& X = x();
            // Set gold at the size of the optimization problem search direction
            Array gold(searchDirection().size());
            Array gdiff(searchDirection().size());

            functionValue() = P.valueAndGradient(gold, X);
            searchDirection() = -gold;
            gradientNormValue() = DotProduct(gold, gold);
            normdiff = QL_SQRT(gradientNormValue());

            do {
                // Linesearch
                t = (*lineSearch_)(P, t);

                if (!lineSearch_->succeed()) 
                    throw Error("SteepestDescent: line-search failed!");
                // End criteria
                EndCriteria = endCriteria()(
                    iterationNumber_, functionValue(), 
                    QL_SQRT(gradientNormValue()), 
                    lineSearch_->lastFunctionValue(),
                    QL_SQRT(lineSearch_->lastGradientNorm2()), normdiff);

                // Updates
                // New point
                X = lineSearch_->lastX();
                // New function value
                functionValue() = lineSearch_->lastFunctionValue();
                // New gradient and search direction vectors
                gdiff = gold - lineSearch_->lastGradient();
                normdiff = QL_SQRT(DotProduct (gdiff, gdiff));
                gold = lineSearch_->lastGradient();
                searchDirection() = -gold;
                // New gradient squared norm
                gradientNormValue() = lineSearch_->lastGradientNorm2();

                // Increase interation number
                iterationNumber()++;
            } while (EndCriteria == false);
        }

    }

}