File: money.cpp

package info (click to toggle)
quantlib 1.40-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 41,768 kB
  • sloc: cpp: 398,987; makefile: 6,574; python: 214; sh: 150; lisp: 86
file content (168 lines) | stat: -rw-r--r-- 5,676 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
/* -*- mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */

/*
 Copyright (C) 2004 Decillion Pty(Ltd)
 Copyright (C) 2007 StatPro Italia srl

 This file is part of QuantLib, a free-software/open-source library
 for financial quantitative analysts and developers - http://quantlib.org/

 QuantLib is free software: you can redistribute it and/or modify it
 under the terms of the QuantLib license.  You should have received a
 copy of the license along with this program; if not, please email
 <quantlib-dev@lists.sf.net>. The license is also available online at
 <https://www.quantlib.org/license.shtml>.

 This program is distributed in the hope that it will be useful, but WITHOUT
 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 FOR A PARTICULAR PURPOSE.  See the license for more details.
*/

#include <ql/money.hpp>
#include <ql/currencies/exchangeratemanager.hpp>
#include <ql/math/comparison.hpp>

namespace QuantLib {

    namespace {

        void convertTo(Money& m, const Currency& target) {
            if (m.currency() != target) {
                ExchangeRate rate =
                    ExchangeRateManager::instance().lookup(m.currency(),
                                                           target);
                m = rate.exchange(m).rounded();
            }
        }

        void convertToBase(Money& m) {
            const auto & base_currency =
                Money::Settings::instance().baseCurrency();
            QL_REQUIRE(!base_currency.empty(), "no base currency set");
            convertTo(m, base_currency);
        }

        template< typename ReturnValue, typename Function >
        ReturnValue apply(const Money& m1, const Money& m2, const Function f) {
            const auto & conversion_type =
                Money::Settings::instance().conversionType();
            if (m1.currency() == m2.currency()) {
                return f(m1.value(), m2.value());
            } else if (conversion_type == Money::BaseCurrencyConversion) {
                Money tmp1 = m1;
                convertToBase(tmp1);
                Money tmp2 = m2;
                convertToBase(tmp2);
                return f(tmp1.value(), tmp2.value());
            } else if (conversion_type == Money::AutomatedConversion) {
                Money tmp = m2;
                convertTo(tmp, m1.currency());
                return f(m1.value(), tmp.value());
            } else {
                QL_FAIL("currency mismatch and no conversion specified");
            }
        }
    }

    Money& Money::operator+=(const Money& m) {
        const auto & conversion_type = Settings::instance().conversionType();
        if (currency_ == m.currency_) {
            value_ += m.value_;
        } else if (conversion_type == Money::BaseCurrencyConversion) {
            convertToBase(*this);
            Money tmp = m;
            convertToBase(tmp);
            *this += tmp;
        } else if (conversion_type == Money::AutomatedConversion) {
            Money tmp = m;
            convertTo(tmp, currency_);
            *this += tmp;
        } else {
            QL_FAIL("currency mismatch and no conversion specified");
        }
        return *this;
    }

    Money& Money::operator-=(const Money& m) {
        return *this += (-m);
    }

    Decimal operator/(const Money& m1, const Money& m2) {
        return apply<Decimal>(
                    m1, m2,
                    [](const Real x, const Real y) { return x / y; });
    }

    bool operator==(const Money& m1, const Money& m2) {
        return apply<bool>(
                    m1, m2,
                    [](const Real x, const Real y) { return x == y; });
    }

    bool operator<(const Money& m1, const Money& m2) {
        return apply<bool>(
                    m1, m2,
                    [](const Real x, const Real y) { return x < y; });
    }

    bool operator<=(const Money& m1, const Money& m2) {
        return apply<bool>(
                    m1, m2,
                    [](const Real x, const Real y) { return x <= y; });
    }

    bool close(const Money& m1, const Money& m2, Size n) {
        return apply<bool>(
                    m1, m2,
                    [n](const Real x, const Real y) { return close(x, y, n); });
    }

    bool close_enough(const Money& m1, const Money& m2, Size n) {
        return apply<bool>(
                    m1, m2,
                    [n](const Real x, const Real y) { return close_enough(x, y, n); });
    }

    std::ostream& operator<<(std::ostream& out, const Money& m) {
        return out << m.rounded().value() << " " << m.currency().code();
    }

    const Money::ConversionType & Money::Settings::conversionType() const
    {
        return conversionType_;
    }

    Money::ConversionType & Money::Settings::conversionType()
    {
        return conversionType_;
    }

    const Currency & Money::Settings::baseCurrency() const
    {
        return baseCurrency_;
    }

    Currency & Money::Settings::baseCurrency()
    {
        return baseCurrency_;
    }

    Money::BaseCurrencyProxy& Money::BaseCurrencyProxy::operator=(const Currency& c) {
        Money::Settings::instance().baseCurrency() = c;
        return *this;
    }

    Money::BaseCurrencyProxy::operator Currency() const {
        return Money::Settings::instance().baseCurrency();
    }

    Money::ConversionTypeProxy& Money::ConversionTypeProxy::operator=(ConversionType t) {
        Money::Settings::instance().conversionType() = t;
        return *this;
    }

    Money::ConversionTypeProxy::operator Money::ConversionType() const {
        return Money::Settings::instance().conversionType();
    }

}