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Source: quesoglc
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Paul Wise <pabs@debian.org>
Build-Depends:
debhelper-compat (= 13),
libfontconfig1-dev,
libfreetype6-dev,
libfribidi-dev,
libgl1-mesa-dev | libgl-dev,
libglewmx-dev | libglewmx1.6-dev | libglewmx1.5-dev (>= 1.5.1-4),
libglu1-mesa-dev | libglu-dev
Standards-Version: 3.9.4
Homepage: http://quesoglc.sourceforge.net/
Vcs-Browser: https://salsa.debian.org/games-team/quesoglc
Vcs-Git: https://salsa.debian.org/games-team/quesoglc.git
Package: libglc0
Section: libs
Architecture: any
Depends:
${misc:Depends},
${shlibs:Depends}
Multi-Arch: same
Description: QuesoGLC OpenGL Character Renderer (GLC) implementation
The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL
programs with character rendering services via an application programming
interface (API).
.
This package contains the QuesoGLC OpenGL Character Renderer library
Package: libglc-dev
Section: libdevel
Architecture: any
Depends:
libfontconfig1-dev,
libfreetype6-dev,
libfribidi-dev,
libgl1-mesa-dev | libgl-dev,
libglc0 (= ${binary:Version}),
libglu1-mesa-dev | libglu-dev,
libz-dev,
${misc:Depends}
Multi-Arch: same
Description: Implementation of SGI's OpenGL Character Renderer (GLC)
The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL
programs with character rendering services via an application programming
interface (API).
.
This package contains the development files.
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