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/* Copyright (c) 1998, 1999, 2003, 2004 Lance Arsenault, (GNU GPL (v2+))
*/
#define STDIN_FILENAME "<standard input>"
class Field;
class Source;
class MainWindow;
extern "C"
{
struct SourceDeleteLater
{
Source *source;
};
}
class CloseSourceMenuItem : public ImageMenuItem
{
public:
CloseSourceMenuItem(Source *s, MainWindow *mainWindow_in);
void deleteSourceLater(void);
private:
Image closeImage;
struct SourceDeleteLater dl;
public:
MainWindow *mainWindow;
};
class Source : public std::list<Field *>
{
public:
Source(void);
virtual ~Source(void);
bool isValid;
enum TYPE { NONE=0, SNDFILE, ASCII_FILE };
inline const enum TYPE getType(void){ return type; }
inline const char *getTypeString(void){ return TYPE_STRING[type]; }
static SigC::Signal1<void, Source *> signal_addedSource();
static SigC::Signal1<void, Source *> signal_removedSource();
// Delete this object later.
void deleteLater(void);
std::list<CloseSourceMenuItem *> closeSourceMenuItems;
protected:
static SigC::Signal1<void, Source *> m_signal_addedSource;
static SigC::Signal1<void, Source *> m_signal_removedSource;
inline void setType(enum TYPE t) { type = t; }
char *fileName, *baseFileName;
void addCloseMenus(const char *label);
private:
TYPE type;
static const char *TYPE_STRING[];
public:
inline const char *getFileName(void) { return fileName; }
inline const char *getBaseFileName(void) { return baseFileName; }
};
extern std::list<Source *> sources;
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