1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272
|
// WindowsNameTransform.cs
//
// Copyright 2007 John Reilly
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System;
using System.IO;
using System.Text;
using ICSharpCode.SharpZipLib.Core;
namespace ICSharpCode.SharpZipLib.Zip
{
/// <summary>
/// WindowsNameTransform transforms <see cref="ZipFile"/> names to windows compatible ones.
/// </summary>
public class WindowsNameTransform : INameTransform
{
/// <summary>
/// Initialises a new instance of <see cref="WindowsNameTransform"/>
/// </summary>
/// <param name="baseDirectory"></param>
public WindowsNameTransform(string baseDirectory)
{
if ( baseDirectory == null ) {
throw new ArgumentNullException("baseDirectory", "Directory name is invalid");
}
BaseDirectory = baseDirectory;
}
/// <summary>
/// Initialise a default instance of <see cref="WindowsNameTransform"/>
/// </summary>
public WindowsNameTransform()
{
// Do nothing.
}
/// <summary>
/// Gets or sets a value containing the target directory to prefix values with.
/// </summary>
public string BaseDirectory
{
get { return _baseDirectory; }
set {
if ( value == null ) {
throw new ArgumentNullException("value");
}
_baseDirectory = Path.GetFullPath(value);
}
}
/// <summary>
/// Gets or sets a value indicating wether paths on incoming values should be removed.
/// </summary>
public bool TrimIncomingPaths
{
get { return _trimIncomingPaths; }
set { _trimIncomingPaths = value; }
}
/// <summary>
/// Transform a Zip directory name to a windows directory name.
/// </summary>
/// <param name="name">The directory name to transform.</param>
/// <returns>The transformed name.</returns>
public string TransformDirectory(string name)
{
name = TransformFile(name);
if (name.Length > 0) {
while ( name.EndsWith(Path.DirectorySeparatorChar.ToString()) ) {
name = name.Remove(name.Length - 1, 1);
}
}
else {
throw new ZipException("Cannot have an empty directory name");
}
return name;
}
/// <summary>
/// Transform a Zip format file name to a windows style one.
/// </summary>
/// <param name="name">The file name to transform.</param>
/// <returns>The transformed name.</returns>
public string TransformFile(string name)
{
if (name != null) {
name = MakeValidName(name, _replacementChar);
if ( _trimIncomingPaths ) {
name = Path.GetFileName(name);
}
// This may exceed windows length restrictions.
// Combine will throw a PathTooLongException in that case.
if ( _baseDirectory != null ) {
name = Path.Combine(_baseDirectory, name);
}
}
else {
name = string.Empty;
}
return name;
}
/// <summary>
/// Test a name to see if it is a valid name for a windows filename as extracted from a Zip archive.
/// </summary>
/// <param name="name">The name to test.</param>
/// <returns>Returns true if the name is a valid zip name; false otherwise.</returns>
/// <remarks>The filename isnt a true windows path in some fundamental ways like no absolute paths, no rooted paths etc.</remarks>
public static bool IsValidName(string name)
{
bool result =
(name != null) &&
(name.Length <= MaxPath) &&
(string.Compare(name, MakeValidName(name, '_')) == 0)
;
return result;
}
/// <summary>
/// Initialise static class information.
/// </summary>
static WindowsNameTransform()
{
char[] invalidPathChars;
#if NET_1_0 || NET_1_1 || NETCF_1_0
invalidPathChars = Path.InvalidPathChars;
#else
invalidPathChars = Path.GetInvalidPathChars();
#endif
int howMany = invalidPathChars.Length + 3;
InvalidEntryChars = new char[howMany];
Array.Copy(invalidPathChars, 0, InvalidEntryChars, 0, invalidPathChars.Length);
InvalidEntryChars[howMany - 1] = '*';
InvalidEntryChars[howMany - 2] = '?';
InvalidEntryChars[howMany - 3] = ':';
}
/// <summary>
/// Force a name to be valid by replacing invalid characters with a fixed value
/// </summary>
/// <param name="name">The name to make valid</param>
/// <param name="replacement">The replacement character to use for any invalid characters.</param>
/// <returns>Returns a valid name</returns>
public static string MakeValidName(string name, char replacement)
{
if ( name == null ) {
throw new ArgumentNullException("name");
}
name = WindowsPathUtils.DropPathRoot(name.Replace("/", Path.DirectorySeparatorChar.ToString()));
// Drop any leading slashes.
while ( (name.Length > 0) && (name[0] == Path.DirectorySeparatorChar)) {
name = name.Remove(0, 1);
}
// Drop any trailing slashes.
while ( (name.Length > 0) && (name[name.Length - 1] == Path.DirectorySeparatorChar)) {
name = name.Remove(name.Length - 1, 1);
}
// Convert consecutive \\ characters to \
int index = name.IndexOf(string.Format("{0}{0}", Path.DirectorySeparatorChar));
while (index >= 0) {
name = name.Remove(index, 1);
index = name.IndexOf(Path.DirectorySeparatorChar);
}
// Convert any invalid characters using the replacement one.
index = name.IndexOfAny(InvalidEntryChars);
if (index >= 0) {
StringBuilder builder = new StringBuilder(name);
while (index >= 0 ) {
builder[index] = replacement;
if (index >= name.Length) {
index = -1;
}
else {
index = name.IndexOfAny(InvalidEntryChars, index + 1);
}
}
name = builder.ToString();
}
// Check for names greater than MaxPath characters.
// TODO: Were is CLR version of MaxPath defined? Can't find it in Environment.
if ( name.Length > MaxPath ) {
throw new PathTooLongException();
}
return name;
}
/// <summary>
/// Gets or set the character to replace invalid characters during transformations.
/// </summary>
public char Replacement
{
get { return _replacementChar; }
set {
for ( int i = 0; i < InvalidEntryChars.Length; ++i ) {
if ( InvalidEntryChars[i] == value ) {
throw new ArgumentException("invalid path character");
}
}
if ((value == Path.DirectorySeparatorChar) || (value == Path.AltDirectorySeparatorChar)) {
throw new ArgumentException("invalid replacement character");
}
_replacementChar = value;
}
}
/// <summary>
/// The maximum windows path name permitted.
/// </summary>
/// <remarks>This may not valid for all windows systems - CE?, etc but I cant find the equivalent in the CLR.</remarks>
const int MaxPath = 260;
#region Instance Fields
string _baseDirectory;
bool _trimIncomingPaths;
char _replacementChar = '_';
#endregion
#region Class Fields
static readonly char[] InvalidEntryChars;
#endregion
}
}
|