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using System;
using System.Collections;
using System.Collections.Generic;
using Wintellect.PowerCollections;
namespace QuickRoute.BusinessEntities
{
[Serializable]
public class LapCollection : ICollection<Lap>
{
private readonly OrderedBag<Lap> laps = new OrderedBag<Lap>();
public Lap this[int index]
{
get { return laps[index]; }
}
#region ICollection<Lap> Members
public void Add(Lap item)
{
item.Time = item.Time.ToUniversalTime();
laps.Add(item);
}
public void AddRange(IEnumerable<Lap> items)
{
foreach(var item in items)
{
item.Time = item.Time.ToUniversalTime();
laps.Add(item);
}
}
public void Clear()
{
laps.Clear();
}
public bool Contains(Lap item)
{
return laps.Contains(item);
}
public void CopyTo(Lap[] array, int arrayIndex)
{
laps.CopyTo(array, arrayIndex);
}
public int Count
{
get { return laps.Count; }
}
public bool IsReadOnly
{
get { return false; }
}
public bool Remove(Lap item)
{
return laps.Remove(item);
}
#endregion
#region IEnumerable<Lap> Members
public IEnumerator<Lap> GetEnumerator()
{
return laps.GetEnumerator();
}
#endregion
#region IEnumerable Members
IEnumerator IEnumerable.GetEnumerator()
{
return laps.GetEnumerator();
}
#endregion
public void EnsureUtcTimes()
{
// a bug in developer version caused wrong sorting of laps in some cases
// this code handles the issue (which should be really rare)
var utcLaps = new List<Lap>();
foreach (var lap in this)
{
lap.Time = lap.Time.ToUniversalTime();
utcLaps.Add(lap);
}
Clear();
laps.AddMany(utcLaps);
}
public CutLapsData Cut(DateTime time, CutType cutType)
{
var cutLapsData = new CutLapsData();
switch (cutType)
{
case CutType.Before:
foreach (var l in this)
{
if (l.Time <= time)
{
cutLapsData.CutLaps.Add(l);
}
}
foreach (var l in cutLapsData.CutLaps)
{
Remove(l);
}
if (cutLapsData.CutLaps.Count > 0)
{
var newLap = new Lap(time, LapType.Start);
Add(newLap);
cutLapsData.AddedLaps.Add(newLap);
}
break;
case CutType.After:
foreach (var l in this)
{
if (l.Time >= time)
{
cutLapsData.CutLaps.Add(l);
}
}
foreach (var l in cutLapsData.CutLaps)
{
Remove(l);
}
if (cutLapsData.CutLaps.Count > 0)
{
var newLap = new Lap(time, LapType.Stop);
Add(newLap);
cutLapsData.AddedLaps.Add(newLap);
}
break;
}
return cutLapsData;
}
public void UnCut(CutLapsData cutLapsData)
{
foreach (Lap l in cutLapsData.CutLaps)
{
Add(l);
}
foreach (Lap l in cutLapsData.AddedLaps)
{
Remove(l);
}
}
public void AddTimeOffset(TimeSpan offset)
{
foreach (var lap in this)
{
lap.Time = lap.Time.Add(offset);
}
}
public class CutLapsData
{
private List<Lap> cutLaps = new List<Lap>();
private List<Lap> addedLaps = new List<Lap>();
public List<Lap> CutLaps
{
get { return cutLaps; }
set { cutLaps = value; }
}
public List<Lap> AddedLaps
{
get { return addedLaps; }
set { addedLaps = value; }
}
}
public bool Exists(DateTime time, int numberOfTimes = 1)
{
var count = 0;
foreach (var lap in this)
{
if (lap.Time == time) count++;
}
return count >= numberOfTimes;
}
}
}
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