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\name{blockGrid}
\alias{blockGrid}
\alias{rowGrid}
\alias{colGrid}
\alias{getAutoBlockSize}
\alias{setAutoBlockSize}
\alias{get_type_size}
\alias{getAutoBlockLength}
\alias{getAutoBlockShape}
\alias{setAutoBlockShape}
\title{Define grids to use in the context of block processing}
\description{
\code{blockGrid()} is the primary utility function to use to define a grid
that is suitable for block processing of an array-like object.
\code{rowGrid()} and \code{colGrid()} are additional functions, specific
to the 2-dimensional case. They can be used to define blocks of full rows
or full columns.
A family of utilities is provided to control the automatic block size (or
length) and shape.
}
\usage{
## Define grids to use in the context of block processing:
blockGrid(x, block.length=NULL, chunk.grid=NULL, block.shape=NULL)
rowGrid(x, nrow=NULL, block.length=NULL)
colGrid(x, ncol=NULL, block.length=NULL)
## Control the automatic block size (or length) and shape:
getAutoBlockSize()
setAutoBlockSize(size=1e8)
getAutoBlockLength(type)
getAutoBlockShape()
setAutoBlockShape(shape=c("hypercube",
"scale",
"first-dim-grows-first",
"last-dim-grows-first"))
}
\arguments{
\item{x}{
An array-like or matrix-like object for \code{blockGrid}.
A matrix-like object for \code{rowGrid} and \code{colGrid}.
}
\item{block.length}{
The length of the blocks i.e. the number of array elements per block.
By default the automatic block length (returned by
\code{getAutoBlockLength(type(x))}) is used.
Depending on how much memory is available on your machine, you might
want to increase (or decrease) the automatic block length by adjusting
the automatic block size with \code{setAutoBlockSize()}.
}
\item{chunk.grid}{
The grid of physical chunks.
By default \code{\link{chunkGrid}(x)} is used.
}
\item{block.shape}{
A string specifying the shape of the blocks.
See \code{\link{makeCappedVolumeBox}} for a description of the
supported shapes.
By default \code{getAutoBlockShape()} is used.
}
\item{nrow}{
The number of rows of the blocks. The bottommost blocks might have less.
See examples below.
}
\item{ncol}{
The number of columns of the blocks. The rightmost blocks might have less.
See examples below.
}
\item{size}{
The automatic block size in bytes. Note that, except when the type of
the array data is \code{"character"} or \code{"list"}, the size of a
block is its length multiplied by the size of an array element.
For example, a block of 500x1000x500 doubles has a length of 250 million
elements and a size of 2 Gb (each double occupies 8 bytes of memory).
The automatic block size is set to 100 Mb at package startup and can
be reset anytime to this value by calling \code{setAutoBlockSize()}
with no argument.
}
\item{type}{
A string specifying the type of the array data.
}
\item{shape}{
A string specifying the automatic block shape.
See \code{\link{makeCappedVolumeBox}} for a description of the
supported shapes.
The automatic block shape is set to \code{"hypercube"} at package
startup and can be reset anytime to this value by calling
\code{setAutoBlockShape()} with no argument.
}
}
\details{
By default, primary block processing functions \code{\link{blockApply}()}
and \code{\link{blockReduce}()} use the grid returned by \code{blockGrid(x)}
to process array-like object \code{x} block by block. This can be changed
with \code{\link{setAutoGridMaker}()}.
See \code{?\link{setAutoGridMaker}} for more information.
}
\value{
\code{blockGrid}: An \link{ArrayGrid} object on reference array \code{x}.
The grid elements define the blocks that will be used to process \code{x}
by block. The grid is \emph{optimal} in the sense that:
\enumerate{
\item It's \emph{compatible} with the grid of physical chunks a.k.a.
\emph{chunk grid}. This means that, when the chunk grid is known
(i.e. when \code{\link{chunkGrid}(x)} is not NULL or
\code{chunk.grid} is supplied), every block in the grid contains
one or more \emph{full} chunks. In other words, chunks never cross
block boundaries.
\item Its \emph{resolution} is such that the blocks have a length
that is as close as possibe to (but does not exceed)
\code{block.length}. An exception is made when some chunks
already have a length that is >= \code{block.length}, in which
case the returned grid is the same as the chunk grid.
}
Note that the returned grid is regular (i.e. is a \link{RegularArrayGrid}
object) unless the chunk grid is not regular (i.e. is an
\link{ArbitraryArrayGrid} object).
\code{rowGrid}: A \link{RegularArrayGrid} object on reference array \code{x}
where the grid elements define blocks made of full rows of \code{x}.
\code{colGrid}: A \link{RegularArrayGrid} object on reference array \code{x}
where the grid elements define blocks made of full columns of \code{x}.
\code{getAutoBlockSize}: The current automatic block size in bytes
as a single numeric value.
\code{setAutoBlockSize}: The new automatic block size in bytes as an
invisible single numeric value.
\code{getAutoBlockLength}: The automatic block length as a single integer
value.
\code{getAutoBlockShape}: The current automatic block shape as a
single string.
\code{setAutoBlockShape}: The new automatic block shape as an invisible
single string.
}
\seealso{
\itemize{
\item \code{\link{blockApply}} and family to process an array-like
object block by block.
\item \link{ArrayGrid} objects.
\item The \code{\link{makeCappedVolumeBox}} utility to make
\emph{capped volume boxes}.
\item \code{\link{chunkGrid}}.
\item Advanced users: \link{RealizationSink} objects for writing an
array-like object block by block to disk (or to memory).
}
}
\examples{
## ---------------------------------------------------------------------
## A VERSION OF sum() THAT USES BLOCK PROCESSING
## ---------------------------------------------------------------------
block_sum <- function(a, grid)
{
sums <- lapply(grid, function(viewport) sum(read_block(a, viewport)))
sum(unlist(sums))
}
## On an ordinary matrix:
m <- matrix(runif(600), ncol=12)
m_grid <- blockGrid(m, block.length=120)
sum1 <- block_sum(m, m_grid)
sum1
## On a DelayedArray object:
library(HDF5Array)
M <- as(m, "HDF5Array")
sum2 <- block_sum(M, m_grid)
sum2
sum3 <- block_sum(M, colGrid(M, block.length=120))
sum3
sum4 <- block_sum(M, rowGrid(M, block.length=80))
sum4
## Sanity checks:
sum0 <- sum(m)
stopifnot(identical(sum1, sum0))
stopifnot(identical(sum2, sum0))
stopifnot(identical(sum3, sum0))
stopifnot(identical(sum4, sum0))
## ---------------------------------------------------------------------
## blockGrid()
## ---------------------------------------------------------------------
grid <- blockGrid(m, block.length=120)
grid
as.list(grid) # turn the grid into a list of ArrayViewport objects
table(lengths(grid))
stopifnot(maxlength(grid) <= 120)
grid <- blockGrid(m, block.length=120,
block.shape="first-dim-grows-first")
grid
table(lengths(grid))
stopifnot(maxlength(grid) <= 120)
grid <- blockGrid(m, block.length=120,
block.shape="last-dim-grows-first")
grid
table(lengths(grid))
stopifnot(maxlength(grid) <= 120)
blockGrid(m, block.length=100)
blockGrid(m, block.length=75)
blockGrid(m, block.length=25)
blockGrid(m, block.length=20)
blockGrid(m, block.length=10)
## ---------------------------------------------------------------------
## rowGrid() AND colGrid()
## ---------------------------------------------------------------------
rowGrid(m, nrow=10) # 5 blocks of 10 rows each
rowGrid(m, nrow=15) # 3 blocks of 15 rows each plus 1 block of 5 rows
colGrid(m, ncol=5) # 2 blocks of 5 cols each plus 1 block of 2 cols
## See ?RealizationSink for an advanced example of user-implemented
## block processing using colGrid() and a realization sink.
## ---------------------------------------------------------------------
## CONTROL THE DEFAULT BLOCK SIZE (OR LENGTH) AND SHAPE
## ---------------------------------------------------------------------
getAutoBlockSize()
getAutoBlockLength("double")
getAutoBlockLength("integer")
getAutoBlockLength("logical")
getAutoBlockLength("raw")
setAutoBlockSize(140)
getAutoBlockLength(type(m))
blockGrid(m)
lengths(blockGrid(m))
dims(blockGrid(m))
getAutoBlockShape()
setAutoBlockShape("scale")
blockGrid(m)
lengths(blockGrid(m))
dims(blockGrid(m))
## Reset automatic block size and shape to factory settings:
setAutoBlockSize()
setAutoBlockShape()
}
\keyword{utilities}
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