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% Generated by roxygen2 (4.0.1): do not edit by hand
\name{scale_colour_gradientn}
\alias{scale_color_gradientn}
\alias{scale_colour_gradientn}
\alias{scale_fill_gradientn}
\title{Smooth colour gradient between n colours}
\usage{
scale_colour_gradientn(..., colours, values = NULL, space = "Lab",
na.value = "grey50", guide = "colourbar")
scale_fill_gradientn(..., colours, values = NULL, space = "Lab",
na.value = "grey50", guide = "colourbar")
scale_color_gradientn(..., colours, values = NULL, space = "Lab",
na.value = "grey50", guide = "colourbar")
}
\arguments{
\item{guide}{Type of legend. Use \code{"colourbar"} for continuous
colour bar, or \code{"legend"} for discrete colour legend.}
\item{colours}{vector of colours}
\item{values}{if colours should not be evenly positioned along the gradient
this vector gives the position (between 0 and 1) for each colour in the
\code{colours} vector. See \code{\link{rescale}} for a convience function
to map an arbitrary range to between 0 and 1.}
\item{space}{colour space in which to calculate gradient. "Lab" usually
best unless gradient goes through white.}
\item{...}{Other arguments passed on to \code{\link{discrete_scale}}
to control name, limits, breaks, labels and so forth.}
\item{na.value}{Colour to use for missing values}
}
\description{
Smooth colour gradient between n colours
}
\examples{
\donttest{
# scale_colour_gradient make it easy to use existing colour palettes
dsub <- subset(diamonds, x > 5 & x < 6 & y > 5 & y < 6)
dsub$diff <- with(dsub, sqrt(abs(x-y))* sign(x-y))
(d <- qplot(x, y, data=dsub, colour=diff))
d + scale_colour_gradientn(colours = rainbow(7))
breaks <- c(-0.5, 0, 0.5)
d + scale_colour_gradientn(colours = rainbow(7),
breaks = breaks, labels = format(breaks))
d + scale_colour_gradientn(colours = topo.colors(10))
d + scale_colour_gradientn(colours = terrain.colors(10))
# You can force them to be symmetric by supplying a vector of
# values, and turning rescaling off
max_val <- max(abs(dsub$diff))
values <- seq(-max_val, max_val, length = 11)
d + scale_colour_gradientn(colours = topo.colors(10),
values = values, rescaler = function(x, ...) x, oob = identity)
d + scale_colour_gradientn(colours = terrain.colors(10),
values = values, rescaler = function(x, ...) x, oob = identity)
}
}
\seealso{
Other colour scales: \code{\link{scale_color_brewer}},
\code{\link{scale_color_distiller}},
\code{\link{scale_colour_brewer}},
\code{\link{scale_colour_distiller}},
\code{\link{scale_fill_brewer}},
\code{\link{scale_fill_distiller}};
\code{\link{scale_color_continuous}},
\code{\link{scale_color_gradient}},
\code{\link{scale_colour_continuous}},
\code{\link{scale_colour_gradient}},
\code{\link{scale_fill_continuous}},
\code{\link{scale_fill_gradient}};
\code{\link{scale_color_discrete}},
\code{\link{scale_color_hue}},
\code{\link{scale_colour_discrete}},
\code{\link{scale_colour_hue}},
\code{\link{scale_fill_discrete}},
\code{\link{scale_fill_hue}};
\code{\link{scale_color_gradient2}},
\code{\link{scale_colour_gradient2}},
\code{\link{scale_fill_gradient2}};
\code{\link{scale_color_grey}},
\code{\link{scale_colour_grey}},
\code{\link{scale_fill_grey}}
}
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