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Index: rafkill-1.2.2/src/guns/gun_findgun.cpp
===================================================================
--- rafkill-1.2.2.orig/src/guns/gun_findgun.cpp 2006-05-07 15:50:04.000000000 +0100
+++ rafkill-1.2.2/src/guns/gun_findgun.cpp 2008-04-09 22:54:54.000000000 +0100
@@ -5,6 +5,7 @@
#include "weaponobj.h"
#include "hulls/hull_weapon_machine.h"
#include "spaceobj.h"
+#include <cstdlib>
#include <vector>
#include <math.h>
Index: rafkill-1.2.2/src/guns/gun_machine_circle.cpp
===================================================================
--- rafkill-1.2.2.orig/src/guns/gun_machine_circle.cpp 2006-05-02 02:50:40.000000000 +0100
+++ rafkill-1.2.2/src/guns/gun_machine_circle.cpp 2008-04-09 22:54:54.000000000 +0100
@@ -3,6 +3,7 @@
#include "weaponobj.h"
#include "hulls/hull_weapon_machine.h"
#include "trigtable.h"
+#include <cstdlib>
// #define d_circle_move (2.9*8)
Index: rafkill-1.2.2/src/guns/gun_saber.cpp
===================================================================
--- rafkill-1.2.2.orig/src/guns/gun_saber.cpp 2006-05-02 02:52:23.000000000 +0100
+++ rafkill-1.2.2/src/guns/gun_saber.cpp 2008-04-09 22:54:54.000000000 +0100
@@ -5,6 +5,7 @@
#include "weapons/weapon_beam.h"
#include "spaceobj.h"
#include "ebox.h"
+#include <cstdlib>
#include <vector>
using namespace std;
Index: rafkill-1.2.2/src/menu.cpp
===================================================================
--- rafkill-1.2.2.orig/src/menu.cpp 2008-04-09 22:53:35.000000000 +0100
+++ rafkill-1.2.2/src/menu.cpp 2008-04-09 22:54:54.000000000 +0100
@@ -1,4 +1,5 @@
#include <stdio.h>
+#include <cstdlib>
#include "defs.h"
#include "menu.h"
#include "loadsave.h"
Index: rafkill-1.2.2/src/weapons/weapon_follow.cpp
===================================================================
--- rafkill-1.2.2.orig/src/weapons/weapon_follow.cpp 2006-03-25 23:29:05.000000000 +0000
+++ rafkill-1.2.2/src/weapons/weapon_follow.cpp 2008-04-09 22:54:54.000000000 +0100
@@ -3,6 +3,7 @@
#include "weapon_follow.h"
#include "hulls/hull_weapon_follow.h"
#include "spaceobj.h"
+#include <cstdlib>
#include <vector>
using namespace std;
Index: rafkill-1.2.2/src/hulls/hull_weapon_beam.cpp
===================================================================
--- rafkill-1.2.2.orig/src/hulls/hull_weapon_beam.cpp 2006-05-02 03:12:50.000000000 +0100
+++ rafkill-1.2.2/src/hulls/hull_weapon_beam.cpp 2008-04-09 22:54:54.000000000 +0100
@@ -4,6 +4,7 @@
#include "hull_weapon_beam.h"
#include "trigtable.h"
#include "ebox.h"
+#include <cstdlib>
#ifndef debug
#include <iostream>
Index: rafkill-1.2.2/src/drawer.cpp
===================================================================
--- rafkill-1.2.2.orig/src/drawer.cpp 2008-04-09 22:55:06.000000000 +0100
+++ rafkill-1.2.2/src/drawer.cpp 2008-04-09 22:55:55.000000000 +0100
@@ -11,6 +11,7 @@
#include "trigtable.h"
#include "pck.h"
#include <iostream>
+#include <cstring>
/* TODO:
* Add weapon icons to HUD
Index: rafkill-1.2.2/src/loadsave.cpp
===================================================================
--- rafkill-1.2.2.orig/src/loadsave.cpp 2008-04-09 22:55:19.000000000 +0100
+++ rafkill-1.2.2/src/loadsave.cpp 2008-04-09 22:55:55.000000000 +0100
@@ -7,6 +7,7 @@
#include "spaceobj.h"
#include "strings.h"
#include <string>
+#include <cstring>
#include <vector>
#include "gunobj.h"
#include "hull.h"
Index: rafkill-1.2.2/src/system.cpp
===================================================================
--- rafkill-1.2.2.orig/src/system.cpp 2008-04-09 22:55:29.000000000 +0100
+++ rafkill-1.2.2/src/system.cpp 2008-04-09 22:55:55.000000000 +0100
@@ -1,6 +1,7 @@
#include "system.h"
#include <strings.h>
#include <string>
+#include <cstring>
#ifdef WINDOWS
static const char * type(){
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