File: weapon_massive.cpp

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rafkill 1.2.2-3.3
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#include "hull.h"
#include "weaponobj.h"
#include "weapon_massive.h"

Massive_Weapon::Massive_Weapon( int qx, int qy, double kx, double ky, HullObject * hnew, int al ):
WeaponNode(qx,qy,kx,ky,hnew,al){}

bool Massive_Weapon::Damage( double much ) {
	return false;
}