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#include "../lib/aio.h"
#include "../lib/runner.h"
#include "../lib/uv.h"
#include "append_helpers.h"
#include <unistd.h>
/* Maximum number of blocks a segment can have */
#define MAX_SEGMENT_BLOCKS 4
/* This block size should work fine for all file systems. */
#define SEGMENT_BLOCK_SIZE 4096
/* Default segment size */
#define SEGMENT_SIZE 4096 * MAX_SEGMENT_BLOCKS
/* XX: Define the symbols below only to let the source code compile. All tests
* making use of them will be skipped. */
struct uv
{
char dir[8];
struct uv_loop_s *loop; /* UV event loop */
raft_index append_next_index; /* Index of next entry to append */
};
struct UvBarrierReq;
typedef void (*UvBarrierCb)(struct UvBarrierReq *req);
struct UvBarrierReq
{
void *data;
bool blocking; /* Whether this barrier should block future writes */
UvBarrierCb cb; /* Completion callback */
};
int UvBarrier(struct uv *uv, raft_index next_index, struct UvBarrierReq *req)
{
(void)uv;
(void)next_index;
(void)req;
return -1;
}
void UvUnblock(struct uv *uv)
{
(void)uv;
}
/******************************************************************************
*
* Fixture with a libuv-based raft_io instance.
*
*****************************************************************************/
struct fixture
{
FIXTURE_UV_DEPS;
FIXTURE_UV;
int count; /* To generate deterministic entry data */
};
/******************************************************************************
*
* Set up and tear down.
*
*****************************************************************************/
static void *setUp(const MunitParameter params[], void *user_data)
{
struct fixture *f = munit_malloc(sizeof *f);
SETUP_UV_DEPS;
SETUP_UV;
raft_uv_set_block_size(&f->io, SEGMENT_BLOCK_SIZE);
raft_uv_set_segment_size(&f->io, SEGMENT_SIZE);
f->count = 0;
return f;
}
static void tearDownDeps(void *data)
{
struct fixture *f = data;
if (f == NULL) {
return;
}
TEAR_DOWN_UV_DEPS;
free(f);
}
static void tearDown(void *data)
{
struct fixture *f = data;
if (f == NULL) {
return;
}
TEAR_DOWN_UV;
tearDownDeps(f);
}
/******************************************************************************
*
* Assertions
*
*****************************************************************************/
/* Shutdown the fixture's raft_io instance, then load all entries on disk using
* a new raft_io instance, and assert that there are N entries with a total data
* size of TOTAL_DATA_SIZE bytes. */
#define ASSERT_ENTRIES(N, TOTAL_DATA_SIZE) \
TEAR_DOWN_UV; \
do { \
struct uv_loop_s _loop; \
struct raft_uv_transport _transport; \
struct raft_io _io; \
raft_term _term; \
raft_id _voted_for; \
struct raft_snapshot *_snapshot; \
raft_index _start_index; \
struct raft_entry *_entries; \
size_t _i; \
size_t _n; \
void *_batch = NULL; \
size_t _total_data_size = 0; \
int _rv; \
\
_rv = uv_loop_init(&_loop); \
munit_assert_int(_rv, ==, 0); \
_transport.version = 1; \
_rv = raft_uv_tcp_init(&_transport, &_loop); \
munit_assert_int(_rv, ==, 0); \
_rv = raft_uv_init(&_io, &_loop, f->dir, &_transport); \
munit_assert_int(_rv, ==, 0); \
_rv = _io.init(&_io, 1, "1"); \
if (_rv != 0) { \
munit_errorf("io->init(): %s (%d)", _io.errmsg, _rv); \
} \
_rv = _io.load(&_io, &_term, &_voted_for, &_snapshot, &_start_index, \
&_entries, &_n); \
if (_rv != 0) { \
munit_errorf("io->load(): %s (%d)", _io.errmsg, _rv); \
} \
_io.close(&_io, NULL); \
uv_run(&_loop, UV_RUN_NOWAIT); \
raft_uv_close(&_io); \
raft_uv_tcp_close(&_transport); \
uv_loop_close(&_loop); \
\
munit_assert_ptr_null(_snapshot); \
munit_assert_int(_n, ==, N); \
for (_i = 0; _i < _n; _i++) { \
struct raft_entry *_entry = &_entries[_i]; \
uint64_t _value = *(uint64_t *)_entry->buf.base; \
munit_assert_int(_entry->term, ==, 1); \
munit_assert_int(_entry->type, ==, RAFT_COMMAND); \
munit_assert_int(_value, ==, _i); \
munit_assert_ptr_not_null(_entry->batch); \
} \
for (_i = 0; _i < _n; _i++) { \
struct raft_entry *_entry = &_entries[_i]; \
if (_entry->batch != _batch) { \
_batch = _entry->batch; \
raft_free(_batch); \
} \
_total_data_size += _entry->buf.len; \
} \
raft_free(_entries); \
munit_assert_int(_total_data_size, ==, TOTAL_DATA_SIZE); \
} while (0);
/******************************************************************************
*
* raft_io->append()
*
*****************************************************************************/
SUITE(append)
/* Append an entries array containing unaligned buffers. */
TEST(append, unaligned, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
APPEND_SUBMIT_CB_DATA(0, 1, 9, NULL, NULL, RAFT_INVALID);
munit_assert_string_equal(f->io.errmsg,
"entry buffers must be 8-byte aligned");
APPEND_SUBMIT_CB_DATA(1, 3, 63, NULL, NULL, RAFT_INVALID);
munit_assert_string_equal(f->io.errmsg,
"entry buffers must be 8-byte aligned");
return MUNIT_OK;
}
/* Append the very first batch of entries. */
TEST(append, first, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND(1, 64);
ASSERT_ENTRIES(1, 64);
return MUNIT_OK;
}
/* As soon as the backend starts writing the first open segment, a second one
* and a third one get prepared. */
TEST(append, prepareSegments, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
APPEND(1, 64);
while (!DirHasFile(f->dir, "open-3")) {
LOOP_RUN(1);
}
munit_assert_true(DirHasFile(f->dir, "open-1"));
munit_assert_true(DirHasFile(f->dir, "open-2"));
munit_assert_true(DirHasFile(f->dir, "open-3"));
return MUNIT_OK;
}
/* Once the first segment fills up, it gets finalized, and an additional one
* gets prepared, to maintain the available segments pool size. */
TEST(append, finalizeSegment, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
APPEND(MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE);
APPEND(1, 64);
while (!DirHasFile(f->dir, "open-4")) {
LOOP_RUN(1);
}
while (!DirHasFile(f->dir, "0000000000000001-0000000000000004")) {
LOOP_RUN(1);
}
munit_assert_false(DirHasFile(f->dir, "open-1"));
munit_assert_true(DirHasFile(f->dir, "open-2"));
munit_assert_true(DirHasFile(f->dir, "open-3"));
return MUNIT_OK;
}
/* The very first batch of entries to append is bigger than the regular open
* segment size. */
TEST(append, firstBig, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND(MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE);
ASSERT_ENTRIES(MAX_SEGMENT_BLOCKS, MAX_SEGMENT_BLOCKS * SEGMENT_BLOCK_SIZE);
return MUNIT_OK;
}
/* The second batch of entries to append is bigger than the regular open
* segment size. */
TEST(append, secondBig, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
APPEND(1, 64);
APPEND(MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE);
return MUNIT_OK;
}
/* Schedule multiple appends each one exceeding the segment size. */
TEST(append, severalBig, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND_SUBMIT(0, 2, MAX_SEGMENT_BLOCKS * SEGMENT_BLOCK_SIZE);
APPEND_SUBMIT(1, 2, MAX_SEGMENT_BLOCKS * SEGMENT_BLOCK_SIZE);
APPEND_SUBMIT(2, 2, MAX_SEGMENT_BLOCKS * SEGMENT_BLOCK_SIZE);
APPEND_WAIT(0);
APPEND_WAIT(1);
APPEND_WAIT(2);
ASSERT_ENTRIES(6, 6 * MAX_SEGMENT_BLOCKS * SEGMENT_BLOCK_SIZE);
return MUNIT_OK;
}
/* Write the very first entry and then another one, both fitting in the same
* block. */
TEST(append, fitBlock, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND(1, 64);
APPEND(1, 64);
ASSERT_ENTRIES(2, 128);
return MUNIT_OK;
}
/* Write an entry that fills the first block exactly and then another one. */
TEST(append, matchBlock, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
size_t size;
size = SEGMENT_BLOCK_SIZE;
size -= sizeof(uint64_t) + /* Format */
sizeof(uint64_t) + /* Checksums */
8 + 16; /* Header */
APPEND(1, size);
APPEND(1, 64);
ASSERT_ENTRIES(2, size + 64);
return MUNIT_OK;
}
/* Write an entry that exceeds the first block, then another one that fits in
* the second block, then a third one that fills the rest of the second block
* plus the whole third block exactly, and finally a fourth entry that fits in
* the fourth block */
TEST(append, exceedBlock, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
size_t written;
size_t size1;
size_t size2;
size1 = SEGMENT_BLOCK_SIZE;
APPEND(1, size1);
APPEND(1, 64);
written = sizeof(uint64_t) + /* Format version */
2 * sizeof(uint32_t) + /* CRC sums of first batch */
8 + 16 + /* Header of first batch */
size1 + /* Size of first batch */
2 * sizeof(uint32_t) + /* CRC of second batch */
8 + 16 + /* Header of second batch */
64; /* Size of second batch */
/* Write a third entry that fills the second block exactly */
size2 = SEGMENT_BLOCK_SIZE - (written % SEGMENT_BLOCK_SIZE);
size2 -= (2 * sizeof(uint32_t) + 8 + 16);
size2 += SEGMENT_BLOCK_SIZE;
APPEND(1, size2);
/* Write a fourth entry */
APPEND(1, 64);
ASSERT_ENTRIES(4, size1 + 64 + size2 + 64);
return MUNIT_OK;
}
/* If an append request is submitted before the write operation of the previous
* append request is started, then a single write will be performed for both
* requests. */
TEST(append, batch, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
APPEND_SUBMIT(0, 1, 64);
APPEND_SUBMIT(1, 1, 64);
APPEND_WAIT(0);
APPEND_WAIT(1);
return MUNIT_OK;
}
/* An append request submitted while a write operation is in progress gets
* executed only when the write completes. */
TEST(append, wait, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
APPEND_SUBMIT(0, 1, 64);
LOOP_RUN(1);
APPEND_SUBMIT(1, 1, 64);
APPEND_WAIT(0);
APPEND_WAIT(1);
return MUNIT_OK;
}
/* Several batches with different size gets appended in fast pace, forcing the
* segment arena to grow. */
TEST(append, resizeArena, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND_SUBMIT(0, 2, 64);
APPEND_SUBMIT(1, 1, SEGMENT_BLOCK_SIZE);
APPEND_SUBMIT(2, 2, 64);
APPEND_SUBMIT(3, 1, SEGMENT_BLOCK_SIZE);
APPEND_SUBMIT(4, 1, SEGMENT_BLOCK_SIZE);
APPEND_WAIT(0);
APPEND_WAIT(1);
APPEND_WAIT(2);
APPEND_WAIT(3);
APPEND_WAIT(4);
ASSERT_ENTRIES(7, 64 * 4 + SEGMENT_BLOCK_SIZE * 3);
return MUNIT_OK;
}
/* A few append requests get queued, then a truncate request comes in and other
* append requests right after, before truncation is fully completed. */
TEST(append, truncate, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
int rv;
return MUNIT_SKIP; /* FIXME: flaky */
APPEND(2, 64);
APPEND_SUBMIT(0, 2, 64);
rv = f->io.truncate(&f->io, 2);
munit_assert_int(rv, ==, 0);
APPEND_SUBMIT(1, 2, 64);
APPEND_WAIT(0);
APPEND_WAIT(1);
return MUNIT_OK;
}
/* A few append requests get queued, then a truncate request comes in and other
* append requests right after, before truncation is fully completed. However
* the backend is closed before the truncation request can be processed. */
TEST(append, truncateClosing, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
int rv;
APPEND(2, 64);
APPEND_SUBMIT(0, 2, 64);
rv = f->io.truncate(&f->io, 2);
munit_assert_int(rv, ==, 0);
APPEND_SUBMIT(1, 2, 64);
APPEND_EXPECT(1, RAFT_CANCELED);
TEAR_DOWN_UV;
return MUNIT_OK;
}
/* A few append requests get queued, however the backend is closed before
* preparing the second segment completes. */
TEST(append, prepareClosing, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND_SUBMIT(0, 2, 64);
LOOP_RUN(1);
TEAR_DOWN_UV;
return MUNIT_OK;
}
/* The counters of the open segments get increased as they are closed. */
TEST(append, counter, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
size_t size = SEGMENT_BLOCK_SIZE;
int i;
for (i = 0; i < 10; i++) {
APPEND(1, size);
}
munit_assert_true(DirHasFile(f->dir, "0000000000000001-0000000000000003"));
munit_assert_true(DirHasFile(f->dir, "0000000000000004-0000000000000006"));
munit_assert_true(DirHasFile(f->dir, "open-4"));
return MUNIT_OK;
}
/* If the I/O instance is closed, all pending append requests get canceled. */
TEST(append, cancel, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND_SUBMIT(0, 1, 64);
APPEND_EXPECT(0, RAFT_CANCELED);
TEAR_DOWN_UV;
return MUNIT_OK;
}
/* If creation of the current open segment fails because there's no space, it
* will be retried at regular intervals. */
TEST(append, noSpaceUponPrepareCurrent, setUp, tearDownDeps, 0, DirTmpfsParams)
{
struct fixture *f = data;
SKIP_IF_NO_FIXTURE;
raft_uv_set_segment_size(&f->io, SEGMENT_BLOCK_SIZE * 32768);
raft_uv_set_disk_retry(&f->io, 10);
APPEND_SUBMIT(0, 1, 64);
LOOP_RUN(5);
APPEND_EXPECT(0, RAFT_CANCELED);
TEAR_DOWN_UV;
return MUNIT_OK;
}
/* If creation of a spare open segment fails because there's no space, it
* will be retried at regular intervals. */
TEST(append, noSpaceUponPrepareSpare, setUp, tearDownDeps, 0, DirTmpfsParams)
{
struct fixture *f = data;
SKIP_IF_NO_FIXTURE;
#if defined(__powerpc64__)
/* XXX: fails on ppc64el */
return MUNIT_SKIP;
#endif
raft_uv_set_segment_size(&f->io, SEGMENT_BLOCK_SIZE * 2);
raft_uv_set_disk_retry(&f->io, 10);
DirFill(f->dir, SEGMENT_BLOCK_SIZE * 3);
APPEND(1, SEGMENT_BLOCK_SIZE);
APPEND_SUBMIT(0, 1, SEGMENT_BLOCK_SIZE);
LOOP_RUN(5);
APPEND_EXPECT(0, RAFT_CANCELED);
TEAR_DOWN_UV;
return MUNIT_OK;
}
/* If write request fails because there's not enough space, it will be retried
* at regular intervals. */
TEST(append, noSpaceUponWrite, setUp, tearDownDeps, 0, DirTmpfsParams)
{
struct fixture *f = data;
SKIP_IF_NO_FIXTURE;
#if defined(__powerpc64__)
/* XXX: fails on ppc64el */
TEAR_DOWN_UV;
return MUNIT_SKIP;
#endif
raft_uv_set_segment_size(&f->io, SEGMENT_BLOCK_SIZE);
raft_uv_set_disk_retry(&f->io, 10);
DirFill(f->dir, SEGMENT_BLOCK_SIZE);
APPEND_SUBMIT(0, 1, SEGMENT_BLOCK_SIZE * 2);
LOOP_RUN(5);
APPEND_EXPECT(0, RAFT_CANCELED);
TEAR_DOWN_UV;
return MUNIT_OK;
}
/* A request gets delayed because not enough disk space is available. Eventually
* the space is released and the request succeeds. */
TEST(append, noSpaceResolved, setUp, tearDownDeps, 0, DirTmpfsParams)
{
struct fixture *f = data;
SKIP_IF_NO_FIXTURE;
#if defined(__powerpc64__)
/* XXX: fails on ppc64el */
TEAR_DOWN_UV;
return MUNIT_SKIP;
#endif
raft_uv_set_disk_retry(&f->io, 10);
DirFill(f->dir, SEGMENT_BLOCK_SIZE);
APPEND_SUBMIT(0, 1, 64);
LOOP_RUN(5);
DirRemoveFile(f->dir, ".fill");
APPEND_WAIT(0);
ASSERT_ENTRIES(1, 64);
return MUNIT_OK;
}
/* An error occurs while performing a write. */
TEST(append, writeError, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
aio_context_t ctx = 0;
/* FIXME: doesn't fail anymore after
* https://github.com/CanonicalLtd/raft/pull/49 */
return MUNIT_SKIP;
APPEND_SUBMIT(0, 1, 64);
AioFill(&ctx, 0);
APPEND_WAIT(0);
AioDestroy(ctx);
return MUNIT_OK;
}
static char *oomHeapFaultDelay[] = {"1", /* FIXME "2", */ NULL};
static char *oomHeapFaultRepeat[] = {"1", NULL};
static MunitParameterEnum oomParams[] = {
{TEST_HEAP_FAULT_DELAY, oomHeapFaultDelay},
{TEST_HEAP_FAULT_REPEAT, oomHeapFaultRepeat},
{NULL, NULL},
};
/* Out of memory conditions. */
TEST(append, oom, setUp, tearDown, 0, oomParams)
{
struct fixture *f = data;
HEAP_FAULT_ENABLE;
APPEND_ERROR(1, 64, RAFT_NOMEM, "");
return MUNIT_OK;
}
/* The uv instance is closed while a write request is in progress. */
TEST(append, closeDuringWrite, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
/* TODO: broken */
return MUNIT_SKIP;
APPEND_SUBMIT(0, 1, 64);
LOOP_RUN(1);
TEAR_DOWN_UV;
return MUNIT_OK;
}
/* When the backend is closed, all unused open segments get removed. */
TEST(append, removeSegmentUponClose, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND(1, 64);
while (!DirHasFile(f->dir, "open-2")) {
LOOP_RUN(1);
}
TEAR_DOWN_UV;
munit_assert_false(DirHasFile(f->dir, "open-2"));
return MUNIT_OK;
}
/* When the backend is closed, all pending prepare get requests get canceled. */
TEST(append, cancelPrepareRequest, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
/* TODO: find a way to test a prepare request cancelation */
return MUNIT_SKIP;
APPEND(MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE);
APPEND_SUBMIT(0, 1, 64);
APPEND_EXPECT(0, RAFT_CANCELED);
TEAR_DOWN_UV;
return MUNIT_OK;
}
/* When the writer gets closed it tells the writer to close the segment that
* it's currently writing. */
TEST(append, currentSegment, setUp, tearDownDeps, 0, NULL)
{
struct fixture *f = data;
APPEND(1, 64);
TEAR_DOWN_UV;
munit_assert_true(DirHasFile(f->dir, "0000000000000001-0000000000000001"));
return MUNIT_OK;
}
/* The kernel has ran out of available AIO events. */
TEST(append, ioSetupError, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
aio_context_t ctx = 0;
int rv;
rv = AioFill(&ctx, 0);
if (rv != 0) {
return MUNIT_SKIP;
}
APPEND_FAILURE(1, 64, RAFT_TOOMANY,
"setup writer for open-1: AIO events user limit exceeded");
return MUNIT_OK;
}
/*===========================================================================
Test interaction between UvAppend and UvBarrier
===========================================================================*/
struct barrierData
{
int current; /* Count the number of finished AppendEntries RPCs */
int expected; /* Expected number of finished AppendEntries RPCs */
bool done; /* @true if the Barrier CB has fired */
bool expectDone; /* Expect the Barrier CB to have fired or not */
char **files; /* Expected files in the directory, NULL terminated */
struct uv *uv;
};
static void barrierCbCompareCounter(struct UvBarrierReq *barrier)
{
struct barrierData *bd = barrier->data;
munit_assert_false(bd->done);
bd->done = true;
struct uv *uv = bd->uv;
UvUnblock(uv);
munit_assert_int(bd->current, ==, bd->expected);
if (bd->files != NULL) {
int i = 0;
while (bd->files[i] != NULL) {
munit_assert_true(DirHasFile(uv->dir, bd->files[i]));
++i;
}
}
}
static void barrierDoneCb(struct UvBarrierReq *barrier)
{
struct barrierData *bd = barrier->data;
munit_assert_false(bd->done);
bd->done = true;
}
static void appendCbIncreaseCounterAssertResult(struct raft_io_append *req,
int status)
{
struct result *result = req->data;
munit_assert_int(status, ==, result->status);
result->done = true;
struct barrierData *bd = result->data;
munit_assert_true(bd->done == bd->expectDone);
bd->current += 1;
}
static void appendDummyCb(struct raft_io_append *req, int status)
{
(void)req;
(void)status;
}
static char *bools[] = {"0", "1", NULL};
static MunitParameterEnum blocking_bool_params[] = {
{"bool", bools},
{NULL, NULL},
};
/* Fill up 3 segments worth of AppendEntries RPC's.
* Request a Barrier and expect that the AppendEntries RPC's are finished before
* the Barrier callback is fired.
*/
TEST(append, barrierOpenSegments, setUp, tearDown, 0, blocking_bool_params)
{
return MUNIT_SKIP; /* TODO: modify this test to not use UvBarrier() */
struct fixture *f = data;
struct barrierData bd = {0};
bd.current = 0;
bd.expected = 3;
bd.done = false;
bd.expectDone = false;
bd.uv = f->io.impl;
char *files[] = {"0000000000000001-0000000000000004",
"0000000000000005-0000000000000008",
"0000000000000009-0000000000000012", NULL};
bd.files = files;
APPEND_SUBMIT_CB_DATA(0, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
APPEND_SUBMIT_CB_DATA(1, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
APPEND_SUBMIT_CB_DATA(2, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
struct UvBarrierReq barrier = {0};
barrier.data = (void *)&bd;
barrier.blocking =
(bool)strtoul(munit_parameters_get(params, "bool"), NULL, 0);
barrier.cb = barrierCbCompareCounter;
UvBarrier(f->io.impl, 1, &barrier);
/* Make sure every callback fired */
LOOP_RUN_UNTIL(&bd.done);
APPEND_WAIT(0);
APPEND_WAIT(1);
APPEND_WAIT(2);
return MUNIT_OK;
}
/* Fill up 3 segments worth of AppendEntries RPC's.
* Request a Barrier and stop early.
*/
TEST(append, barrierOpenSegmentsExitEarly, setUp, NULL, 0, blocking_bool_params)
{
return MUNIT_SKIP; /* TODO: modify this test to not use UvBarrier() */
struct fixture *f = data;
struct barrierData bd = {0};
bd.current = 0;
bd.expected = 3;
bd.done = false;
bd.expectDone = false;
bd.uv = f->io.impl;
char *files[] = {"0000000000000001-0000000000000004",
"0000000000000005-0000000000000008",
"0000000000000009-0000000000000012", NULL};
bd.files = files;
APPEND_SUBMIT_CB_DATA(0, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendDummyCb, NULL, 0);
APPEND_SUBMIT_CB_DATA(1, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendDummyCb, NULL, 0);
APPEND_SUBMIT_CB_DATA(2, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendDummyCb, NULL, 0);
struct UvBarrierReq barrier = {0};
barrier.data = (void *)&bd;
barrier.blocking =
(bool)strtoul(munit_parameters_get(params, "bool"), NULL, 0);
barrier.cb = barrierDoneCb;
UvBarrier(f->io.impl, 1, &barrier);
/* Exit early. */
tearDown(data);
munit_assert_true(bd.done);
return MUNIT_OK;
}
/* Fill up 3 segments worth of AppendEntries RPC's.
* Request a 2 barriers and expect their callbacks to fire.
*/
TEST(append, twoBarriersOpenSegments, setUp, tearDown, 0, blocking_bool_params)
{
return MUNIT_SKIP; /* TODO: modify this test to not use UvBarrier() */
struct fixture *f = data;
struct barrierData bd1 = {0};
bd1.current = 0;
bd1.expected = 3;
bd1.done = false;
bd1.expectDone = false;
bd1.uv = f->io.impl;
char *files[] = {"0000000000000001-0000000000000004",
"0000000000000005-0000000000000008",
"0000000000000009-0000000000000012", NULL};
bd1.files = files;
/* Only expect the callback to eventually fire. */
struct barrierData bd2 = {0};
bd2.uv = f->io.impl;
APPEND_SUBMIT_CB_DATA(0, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd1, 0);
APPEND_SUBMIT_CB_DATA(1, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd1, 0);
APPEND_SUBMIT_CB_DATA(2, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd1, 0);
struct UvBarrierReq barrier1 = {0};
barrier1.data = (void *)&bd1;
barrier1.blocking =
(bool)strtoul(munit_parameters_get(params, "bool"), NULL, 0);
barrier1.cb = barrierCbCompareCounter;
UvBarrier(f->io.impl, 1, &barrier1);
struct UvBarrierReq barrier2 = {0};
barrier2.data = (void *)&bd2;
barrier2.blocking =
(bool)strtoul(munit_parameters_get(params, "bool"), NULL, 0);
barrier2.cb = barrierCbCompareCounter;
UvBarrier(f->io.impl, 1, &barrier2);
/* Make sure every callback fired */
LOOP_RUN_UNTIL(&bd1.done);
LOOP_RUN_UNTIL(&bd2.done);
APPEND_WAIT(0);
APPEND_WAIT(1);
APPEND_WAIT(2);
return MUNIT_OK;
}
/* Fill up 3 segments worth of AppendEntries RPC's.
* Request 2 barriers and exit early.
*/
TEST(append, twoBarriersExitEarly, setUp, NULL, 0, blocking_bool_params)
{
return MUNIT_SKIP; /* TODO: modify this test to not use UvBarrier() */
struct fixture *f = data;
struct barrierData bd1 = {0};
bd1.current = 0;
bd1.expected = 3;
bd1.done = false;
bd1.expectDone = false;
bd1.uv = f->io.impl;
char *files[] = {"0000000000000001-0000000000000004",
"0000000000000005-0000000000000008",
"0000000000000009-0000000000000012", NULL};
bd1.files = files;
/* Only expect the callback to eventually fire. */
struct barrierData bd2 = {0};
bd2.uv = f->io.impl;
APPEND_SUBMIT_CB_DATA(0, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendDummyCb, NULL, 0);
APPEND_SUBMIT_CB_DATA(1, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendDummyCb, NULL, 0);
APPEND_SUBMIT_CB_DATA(2, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendDummyCb, NULL, 0);
struct UvBarrierReq barrier1 = {0};
barrier1.data = (void *)&bd1;
barrier1.blocking =
(bool)strtoul(munit_parameters_get(params, "bool"), NULL, 0);
barrier1.cb = barrierDoneCb;
UvBarrier(f->io.impl, 1, &barrier1);
struct UvBarrierReq barrier2 = {0};
barrier2.data = (void *)&bd2;
barrier2.blocking =
(bool)strtoul(munit_parameters_get(params, "bool"), NULL, 0);
barrier2.cb = barrierDoneCb;
UvBarrier(f->io.impl, 1, &barrier2);
/* Exit early. */
tearDown(data);
munit_assert_true(bd1.done);
munit_assert_true(bd2.done);
return MUNIT_OK;
}
/* Request a blocking Barrier and expect that the no AppendEntries RPC's are
* finished before the Barrier callback is fired.
*/
TEST(append, blockingBarrierNoOpenSegments, setUp, tearDown, 0, NULL)
{
return MUNIT_SKIP; /* TODO: modify this test to not use UvBarrier() */
struct fixture *f = data;
struct barrierData bd = {0};
bd.current = 0;
bd.expected = 0;
bd.done = false;
bd.expectDone = true;
bd.uv = f->io.impl;
struct UvBarrierReq barrier = {0};
barrier.data = (void *)&bd;
barrier.blocking = true;
barrier.cb = barrierCbCompareCounter;
UvBarrier(f->io.impl, 1, &barrier);
APPEND_SUBMIT_CB_DATA(0, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
APPEND_SUBMIT_CB_DATA(1, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
APPEND_SUBMIT_CB_DATA(2, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
/* Make sure every callback fired */
LOOP_RUN_UNTIL(&bd.done);
APPEND_WAIT(0);
APPEND_WAIT(1);
APPEND_WAIT(2);
return MUNIT_OK;
}
/* Request a blocking Barrier and expect that the no AppendEntries RPC's are
* finished before the Barrier callback is fired. */
TEST(append, blockingBarrierSingleOpenSegment, setUp, tearDown, 0, NULL)
{
return MUNIT_SKIP; /* TODO: modify this test to not use UvBarrier() */
struct fixture *f = data;
struct barrierData bd = {0};
bd.current = 0;
bd.expected = 0;
bd.done = false;
bd.expectDone = true;
bd.uv = f->io.impl;
char *files[] = {"0000000000000001-0000000000000001", NULL};
bd.files = files;
/* Wait until there is at least 1 open segment otherwise
* the barrier Cb is fired immediately. */
APPEND(1, 64);
while (!DirHasFile(f->dir, "open-1")) {
LOOP_RUN(1);
}
struct UvBarrierReq barrier = {0};
barrier.data = (void *)&bd;
barrier.blocking = true;
barrier.cb = barrierCbCompareCounter;
UvBarrier(f->io.impl, 1, &barrier);
APPEND_SUBMIT_CB_DATA(0, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
APPEND_SUBMIT_CB_DATA(1, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
APPEND_SUBMIT_CB_DATA(2, MAX_SEGMENT_BLOCKS, SEGMENT_BLOCK_SIZE,
appendCbIncreaseCounterAssertResult, &bd, 0);
/* Make sure every callback fired */
LOOP_RUN_UNTIL(&bd.done);
APPEND_WAIT(0);
APPEND_WAIT(1);
APPEND_WAIT(2);
return MUNIT_OK;
}
static void longWorkCb(uv_work_t *work)
{
(void)work;
sleep(1);
}
static void longAfterWorkCb(uv_work_t *work, int status)
{
struct barrierData *bd = work->data;
munit_assert_false(bd->done);
bd->done = true;
munit_assert_int(status, ==, 0);
struct uv *uv = bd->uv;
UvUnblock(uv);
munit_assert_int(bd->current, ==, bd->expected);
free(work);
}
static void barrierCbLongWork(struct UvBarrierReq *barrier)
{
struct barrierData *bd = barrier->data;
munit_assert_false(bd->done);
struct uv *uv = bd->uv;
int rv;
uv_work_t *work = munit_malloc(sizeof(*work));
munit_assert_ptr_not_null(work);
work->data = bd;
rv = uv_queue_work(uv->loop, work, longWorkCb, longAfterWorkCb);
munit_assert_int(rv, ==, 0);
}
/* Request a non-blocking Barrier that triggers a long-running task, the barrier
* is removed when the long running task completes. This simulates a large
* snapshot write. Ensure Append requests complete before the long running task
* completes.*/
TEST(append, nonBlockingBarrierLongBlockingTask, setUp, tearDown, 0, NULL)
{
return MUNIT_SKIP; /* TODO: modify this test to not use UvBarrier() */
struct fixture *f = data;
struct barrierData bd = {0};
bd.current = 0;
bd.expected = 1;
bd.done = false;
bd.expectDone = false;
bd.uv = f->io.impl;
struct UvBarrierReq barrier = {0};
barrier.data = (void *)&bd;
barrier.blocking = false;
barrier.cb = barrierCbLongWork;
UvBarrier(f->io.impl, bd.uv->append_next_index, &barrier);
APPEND_SUBMIT_CB_DATA(0, 1, 64, appendCbIncreaseCounterAssertResult, &bd,
0);
/* Make sure every callback fired */
LOOP_RUN_UNTIL(&bd.done);
APPEND_WAIT(0);
return MUNIT_OK;
}
/* Request a blocking Barrier that triggers a long-running task, the barrier
* is unblocked and removed when the long running task completes. This simulates
* a large snapshot install. Ensure Append requests complete after the work
* completes.*/
TEST(append, blockingBarrierLongBlockingTask, setUp, tearDown, 0, NULL)
{
return MUNIT_SKIP; /* TODO: modify this test to not use UvBarrier() */
struct fixture *f = data;
struct barrierData bd = {0};
bd.current = 0;
bd.expected = 0;
bd.done = false;
bd.expectDone = true;
bd.uv = f->io.impl;
struct UvBarrierReq barrier = {0};
barrier.data = (void *)&bd;
barrier.blocking = true;
barrier.cb = barrierCbLongWork;
UvBarrier(f->io.impl, bd.uv->append_next_index, &barrier);
APPEND_SUBMIT_CB_DATA(0, 1, 64, appendCbIncreaseCounterAssertResult, &bd,
0);
/* Make sure every callback fired */
LOOP_RUN_UNTIL(&bd.done);
APPEND_WAIT(0);
return MUNIT_OK;
}
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