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/*
* Copyright 2001-2006 Adrian Thurston <thurston@cs.queensu.ca>
* 2004 Eric Ocean <eric.ocean@ampede.com>
* 2005 Alan West <alan@alanz.com>
*/
/* This file is part of Ragel.
*
* Ragel is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Ragel is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Ragel; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "rlcodegen.h"
#include "fsmcodegen.h"
#include "redfsm.h"
#include "gendata.h"
#include <sstream>
#include <string>
#include <assert.h>
using std::ostream;
using std::ostringstream;
using std::string;
using std::cerr;
using std::endl;
/* Determine if a string is only whitespace. Code blocks that are only
* whitespace need not be output. */
bool onlyWhitespace( char *str )
{
while ( *str != 0 ) {
if ( *str != ' ' && *str != '\t' && *str != '\n' &&
*str != '\v' && *str != '\f' && *str != '\r' )
return false;
str += 1;
}
return true;
}
/* Init code gen with in parameters. */
FsmCodeGen::FsmCodeGen( )
:
fsmName(0),
cgd(0),
redFsm(0),
out(*outStream),
bAnyToStateActions(false),
bAnyFromStateActions(false),
bAnyRegActions(false),
bAnyEofActions(false),
bAnyActionGotos(false),
bAnyActionCalls(false),
bAnyActionRets(false),
bAnyRegActionRets(false),
bAnyRegActionByValControl(false),
bAnyRegNextStmt(false),
bAnyRegCurStateRef(false),
bAnyRegBreak(false),
bAnyLmSwitchError(false),
bAnyConditions(false)
{
}
/* Does the machine have any actions. */
bool FsmCodeGen::anyActions()
{
return redFsm->actionMap.length() > 0;
}
void FsmCodeGen::findFinalActionRefs()
{
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
/* Rerence count out of single transitions. */
for ( RedTransList::Iter rtel = st->outSingle; rtel.lte(); rtel++ ) {
if ( rtel->value->action != 0 ) {
rtel->value->action->numTransRefs += 1;
for ( ActionTable::Iter item = rtel->value->action->key; item.lte(); item++ )
item->value->numTransRefs += 1;
}
}
/* Reference count out of range transitions. */
for ( RedTransList::Iter rtel = st->outRange; rtel.lte(); rtel++ ) {
if ( rtel->value->action != 0 ) {
rtel->value->action->numTransRefs += 1;
for ( ActionTable::Iter item = rtel->value->action->key; item.lte(); item++ )
item->value->numTransRefs += 1;
}
}
/* Reference count default transition. */
if ( st->defTrans != 0 && st->defTrans->action != 0 ) {
st->defTrans->action->numTransRefs += 1;
for ( ActionTable::Iter item = st->defTrans->action->key; item.lte(); item++ )
item->value->numTransRefs += 1;
}
/* Reference count to state actions. */
if ( st->toStateAction != 0 ) {
st->toStateAction->numToStateRefs += 1;
for ( ActionTable::Iter item = st->toStateAction->key; item.lte(); item++ )
item->value->numToStateRefs += 1;
}
/* Reference count from state actions. */
if ( st->fromStateAction != 0 ) {
st->fromStateAction->numFromStateRefs += 1;
for ( ActionTable::Iter item = st->fromStateAction->key; item.lte(); item++ )
item->value->numFromStateRefs += 1;
}
/* Reference count EOF actions. */
if ( st->eofAction != 0 ) {
st->eofAction->numEofRefs += 1;
for ( ActionTable::Iter item = st->eofAction->key; item.lte(); item++ )
item->value->numEofRefs += 1;
}
}
}
/* Assign ids to referenced actions. */
void FsmCodeGen::assignActionIds()
{
int nextActionId = 0;
for ( ActionList::Iter act = cgd->actionList; act.lte(); act++ ) {
/* Only ever interested in referenced actions. */
if ( act->numRefs() > 0 )
act->actionId = nextActionId++;
}
}
void FsmCodeGen::setValueLimits()
{
maxSingleLen = 0;
maxRangeLen = 0;
maxKeyOffset = 0;
maxIndexOffset = 0;
maxActListId = 0;
maxActionLoc = 0;
maxActArrItem = 0;
maxSpan = 0;
maxCondSpan = 0;
maxFlatIndexOffset = 0;
maxCondOffset = 0;
maxCondLen = 0;
maxCondSpaceId = 0;
maxCondIndexOffset = 0;
/* In both of these cases the 0 index is reserved for no value, so the max
* is one more than it would be if they started at 0. */
maxIndex = redFsm->transSet.length();
maxCond = cgd->condSpaceList.length();
/* The nextStateId - 1 is the last state id assigned. */
maxState = redFsm->nextStateId - 1;
for ( CondSpaceList::Iter csi = cgd->condSpaceList; csi.lte(); csi++ ) {
if ( csi->condSpaceId > maxCondSpaceId )
maxCondSpaceId = csi->condSpaceId;
}
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
/* Maximum cond length. */
if ( st->stateCondList.length() > maxCondLen )
maxCondLen = st->stateCondList.length();
/* Maximum single length. */
if ( st->outSingle.length() > maxSingleLen )
maxSingleLen = st->outSingle.length();
/* Maximum range length. */
if ( st->outRange.length() > maxRangeLen )
maxRangeLen = st->outRange.length();
/* The key offset index offset for the state after last is not used, skip it.. */
if ( ! st.last() ) {
maxCondOffset += st->stateCondList.length();
maxKeyOffset += st->outSingle.length() + st->outRange.length()*2;
maxIndexOffset += st->outSingle.length() + st->outRange.length() + 1;
}
/* Max cond span. */
if ( st->condList != 0 ) {
unsigned long long span = keyOps->span( st->condLowKey, st->condHighKey );
if ( span > maxCondSpan )
maxCondSpan = span;
}
/* Max key span. */
if ( st->transList != 0 ) {
unsigned long long span = keyOps->span( st->lowKey, st->highKey );
if ( span > maxSpan )
maxSpan = span;
}
/* Max cond index offset. */
if ( ! st.last() ) {
if ( st->condList != 0 )
maxCondIndexOffset += keyOps->span( st->condLowKey, st->condHighKey );
}
/* Max flat index offset. */
if ( ! st.last() ) {
if ( st->transList != 0 )
maxFlatIndexOffset += keyOps->span( st->lowKey, st->highKey );
maxFlatIndexOffset += 1;
}
}
for ( ActionTableMap::Iter at = redFsm->actionMap; at.lte(); at++ ) {
/* Maximum id of action lists. */
if ( at->actListId+1 > maxActListId )
maxActListId = at->actListId+1;
/* Maximum location of items in action array. */
if ( at->location+1 > maxActionLoc )
maxActionLoc = at->location+1;
/* Maximum values going into the action array. */
if ( at->key.length() > maxActArrItem )
maxActArrItem = at->key.length();
for ( ActionTable::Iter item = at->key; item.lte(); item++ ) {
if ( item->value->actionId > maxActArrItem )
maxActArrItem = item->value->actionId;
}
}
}
void FsmCodeGen::analyzeAction( Action *act, InlineList *inlineList )
{
for ( InlineList::Iter item = *inlineList; item.lte(); item++ ) {
/* Only consider actions that are referenced. */
if ( act->numRefs() > 0 ) {
if ( item->type == InlineItem::Goto || item->type == InlineItem::GotoExpr )
bAnyActionGotos = true;
else if ( item->type == InlineItem::Call || item->type == InlineItem::CallExpr )
bAnyActionCalls = true;
else if ( item->type == InlineItem::Ret )
bAnyActionRets = true;
}
/* Check for various things in regular actions. */
if ( act->numTransRefs > 0 || act->numToStateRefs > 0 || act->numFromStateRefs > 0 ) {
/* Any returns in regular actions? */
if ( item->type == InlineItem::Ret )
bAnyRegActionRets = true;
/* Any next statements in the regular actions? */
if ( item->type == InlineItem::Next || item->type == InlineItem::NextExpr )
bAnyRegNextStmt = true;
/* Any by value control in regular actions? */
if ( item->type == InlineItem::CallExpr || item->type == InlineItem::GotoExpr )
bAnyRegActionByValControl = true;
/* Any references to the current state in regular actions? */
if ( item->type == InlineItem::Curs )
bAnyRegCurStateRef = true;
if ( item->type == InlineItem::Break )
bAnyRegBreak = true;
if ( item->type == InlineItem::LmSwitch && item->handlesError )
bAnyLmSwitchError = true;
}
if ( item->children != 0 )
analyzeAction( act, item->children );
}
}
void FsmCodeGen::analyzeActionList( RedAction *redAct, InlineList *inlineList )
{
for ( InlineList::Iter item = *inlineList; item.lte(); item++ ) {
/* Any next statements in the action table? */
if ( item->type == InlineItem::Next || item->type == InlineItem::NextExpr )
redAct->bAnyNextStmt = true;
/* Any references to the current state. */
if ( item->type == InlineItem::Curs )
redAct->bAnyCurStateRef = true;
if ( item->type == InlineItem::Break )
redAct->bAnyBreakStmt = true;
if ( item->children != 0 )
analyzeActionList( redAct, item->children );
}
}
/* Gather various info on the machine. */
void FsmCodeGen::analyzeMachine()
{
/* Find the true count of action references. */
findFinalActionRefs();
/* Check if there are any calls in action code. */
for ( ActionList::Iter act = cgd->actionList; act.lte(); act++ ) {
/* Record the occurrence of various kinds of actions. */
if ( act->numToStateRefs > 0 )
bAnyToStateActions = true;
if ( act->numFromStateRefs > 0 )
bAnyFromStateActions = true;
if ( act->numEofRefs > 0 )
bAnyEofActions = true;
if ( act->numTransRefs > 0 )
bAnyRegActions = true;
/* Recurse through the action's parse tree looking for various things. */
analyzeAction( act, act->inlineList );
}
/* Analyze reduced action lists. */
for ( ActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) {
for ( ActionTable::Iter act = redAct->key; act.lte(); act++ )
analyzeActionList( redAct, act->value->inlineList );
}
/* Find states that have transitions with actions that have next
* statements. */
for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
/* Check any actions out of outSinge. */
for ( RedTransList::Iter rtel = st->outSingle; rtel.lte(); rtel++ ) {
if ( rtel->value->action != 0 && rtel->value->action->anyCurStateRef() )
st->bAnyRegCurStateRef = true;
}
/* Check any actions out of outRange. */
for ( RedTransList::Iter rtel = st->outRange; rtel.lte(); rtel++ ) {
if ( rtel->value->action != 0 && rtel->value->action->anyCurStateRef() )
st->bAnyRegCurStateRef = true;
}
/* Check any action out of default. */
if ( st->defTrans != 0 && st->defTrans->action != 0 &&
st->defTrans->action->anyCurStateRef() )
st->bAnyRegCurStateRef = true;
if ( st->stateCondList.length() > 0 )
bAnyConditions = true;
}
/* Assign ids to actions that are referenced. */
assignActionIds();
/* Set the maximums of various values used for deciding types. */
setValueLimits();
/* Determine if we should use indicies. */
calcIndexSize();
}
unsigned int FsmCodeGen::arrayTypeSize( unsigned long maxVal )
{
long long maxValLL = (long long) maxVal;
HostType *arrayType = keyOps->typeSubsumes( maxValLL );
assert( arrayType != 0 );
return arrayType->size;
}
string FsmCodeGen::ARRAY_TYPE( unsigned long maxVal )
{
long long maxValLL = (long long) maxVal;
HostType *arrayType = keyOps->typeSubsumes( maxValLL );
assert( arrayType != 0 );
string ret = arrayType->data1;
if ( arrayType->data2 != 0 ) {
ret += " ";
ret += arrayType->data2;
}
return ret;
}
/* Write out the fsm name. */
string FsmCodeGen::FSM_NAME()
{
return fsmName;
}
/* Emit the offset of the start state as a decimal integer. */
string FsmCodeGen::START_STATE_ID()
{
ostringstream ret;
ret << redFsm->startState->id;
return ret.str();
};
/* Write out the array of actions. */
std::ostream &FsmCodeGen::ACTIONS_ARRAY()
{
out << "\t0, ";
int totalActions = 1;
for ( ActionTableMap::Iter act = redFsm->actionMap; act.lte(); act++ ) {
/* Write out the length, which will never be the last character. */
out << act->key.length() << ", ";
/* Put in a line break every 8 */
if ( totalActions++ % 8 == 7 )
out << "\n\t";
for ( ActionTable::Iter item = act->key; item.lte(); item++ ) {
out << item->value->actionId;
if ( ! (act.last() && item.last()) )
out << ", ";
/* Put in a line break every 8 */
if ( totalActions++ % 8 == 7 )
out << "\n\t";
}
}
out << "\n";
return out;
}
string FsmCodeGen::CS()
{
ostringstream ret;
if ( cgd->curStateExpr != 0 ) {
/* Emit the user supplied method of retrieving the key. */
ret << "(";
INLINE_LIST( ret, cgd->curStateExpr, 0, false );
ret << ")";
}
else {
/* Expression for retrieving the key, use simple dereference. */
ret << ACCESS() << "cs";
}
return ret.str();
}
string FsmCodeGen::ACCESS()
{
ostringstream ret;
if ( cgd->accessExpr != 0 )
INLINE_LIST( ret, cgd->accessExpr, 0, false );
return ret.str();
}
string FsmCodeGen::GET_WIDE_KEY()
{
if ( anyConditions() )
return "_widec";
else
return GET_KEY();
}
string FsmCodeGen::GET_WIDE_KEY( RedStateAp *state )
{
if ( state->stateCondList.length() > 0 )
return "_widec";
else
return GET_KEY();
}
string FsmCodeGen::GET_KEY()
{
ostringstream ret;
if ( cgd->getKeyExpr != 0 ) {
/* Emit the user supplied method of retrieving the key. */
ret << "(";
INLINE_LIST( ret, cgd->getKeyExpr, 0, false );
ret << ")";
}
else {
/* Expression for retrieving the key, use simple dereference. */
ret << "(*" << P() << ")";
}
return ret.str();
}
/* Write out level number of tabs. Makes the nested binary search nice
* looking. */
string FsmCodeGen::TABS( int level )
{
string result;
while ( level-- > 0 )
result += "\t";
return result;
}
/* Write out a key from the fsm code gen. Depends on wether or not the key is
* signed. */
string FsmCodeGen::KEY( Key key )
{
ostringstream ret;
if ( keyOps->isSigned || !hostLang->explicitUnsigned )
ret << key.getVal();
else
ret << (unsigned long) key.getVal() << 'u';
return ret.str();
}
void FsmCodeGen::EXEC( ostream &ret, InlineItem *item, int targState, int inFinish )
{
/* The parser gives fexec two children. The double brackets are for D
* code. If the inline list is a single word it will get interpreted as a
* C-style cast by the D compiler. */
ret << "{" << P() << " = ((";
INLINE_LIST( ret, item->children, targState, inFinish );
ret << "))-1;}";
}
void FsmCodeGen::LM_SWITCH( ostream &ret, InlineItem *item,
int targState, int inFinish )
{
ret <<
" switch( act ) {\n";
/* If the switch handles error then we also forced the error state. It
* will exist. */
if ( item->handlesError ) {
ret << " case 0: " << TOKEND() << " = " << TOKSTART() << "; ";
GOTO( ret, redFsm->errState->id, inFinish );
ret << "\n";
}
for ( InlineList::Iter lma = *item->children; lma.lte(); lma++ ) {
/* Write the case label, the action and the case break. */
ret << " case " << lma->lmId << ":\n";
/* Write the block and close it off. */
ret << " {";
INLINE_LIST( ret, lma->children, targState, inFinish );
ret << "}\n";
ret << " break;\n";
}
/* Default required for D code. */
ret <<
" default: break;\n"
" }\n"
"\t";
}
void FsmCodeGen::SET_ACT( ostream &ret, InlineItem *item )
{
ret << ACT() << " = " << item->lmId << ";";
}
void FsmCodeGen::SET_TOKEND( ostream &ret, InlineItem *item )
{
/* The tokend action sets tokend. */
ret << TOKEND() << " = " << P();
if ( item->offset != 0 )
out << "+" << item->offset;
out << ";";
}
void FsmCodeGen::GET_TOKEND( ostream &ret, InlineItem *item )
{
ret << TOKEND();
}
void FsmCodeGen::INIT_TOKSTART( ostream &ret, InlineItem *item )
{
ret << TOKSTART() << " = " << NULL_ITEM() << ";";
}
void FsmCodeGen::INIT_ACT( ostream &ret, InlineItem *item )
{
ret << ACT() << " = 0;";
}
void FsmCodeGen::SET_TOKSTART( ostream &ret, InlineItem *item )
{
ret << TOKSTART() << " = " << P() << ";";
}
void FsmCodeGen::SUB_ACTION( ostream &ret, InlineItem *item,
int targState, bool inFinish )
{
if ( item->children->length() > 0 ) {
/* Write the block and close it off. */
ret << "{";
INLINE_LIST( ret, item->children, targState, inFinish );
ret << "}";
}
}
/* Write out an inline tree structure. Walks the list and possibly calls out
* to virtual functions than handle language specific items in the tree. */
void FsmCodeGen::INLINE_LIST( ostream &ret, InlineList *inlineList,
int targState, bool inFinish )
{
for ( InlineList::Iter item = *inlineList; item.lte(); item++ ) {
switch ( item->type ) {
case InlineItem::Text:
ret << item->data;
break;
case InlineItem::Goto:
GOTO( ret, item->targState->id, inFinish );
break;
case InlineItem::Call:
CALL( ret, item->targState->id, targState, inFinish );
break;
case InlineItem::Next:
NEXT( ret, item->targState->id, inFinish );
break;
case InlineItem::Ret:
RET( ret, inFinish );
break;
case InlineItem::PChar:
ret << P();
break;
case InlineItem::Char:
ret << GET_KEY();
break;
case InlineItem::Hold:
ret << P() << "--;";
break;
case InlineItem::Exec:
EXEC( ret, item, targState, inFinish );
break;
case InlineItem::Curs:
CURS( ret, inFinish );
break;
case InlineItem::Targs:
TARGS( ret, inFinish, targState );
break;
case InlineItem::Entry:
ret << item->targState->id;
break;
case InlineItem::GotoExpr:
GOTO_EXPR( ret, item, inFinish );
break;
case InlineItem::CallExpr:
CALL_EXPR( ret, item, targState, inFinish );
break;
case InlineItem::NextExpr:
NEXT_EXPR( ret, item, inFinish );
break;
case InlineItem::LmSwitch:
LM_SWITCH( ret, item, targState, inFinish );
break;
case InlineItem::LmSetActId:
SET_ACT( ret, item );
break;
case InlineItem::LmSetTokEnd:
SET_TOKEND( ret, item );
break;
case InlineItem::LmGetTokEnd:
GET_TOKEND( ret, item );
break;
case InlineItem::LmInitTokStart:
INIT_TOKSTART( ret, item );
break;
case InlineItem::LmInitAct:
INIT_ACT( ret, item );
break;
case InlineItem::LmSetTokStart:
SET_TOKSTART( ret, item );
break;
case InlineItem::SubAction:
SUB_ACTION( ret, item, targState, inFinish );
break;
case InlineItem::Break:
BREAK( ret, targState );
break;
}
}
}
/* Write out paths in line directives. Escapes any special characters. */
string FsmCodeGen::LDIR_PATH( char *path )
{
ostringstream ret;
for ( char *pc = path; *pc != 0; pc++ ) {
if ( *pc == '\\' )
ret << "\\\\";
else
ret << *pc;
}
return ret.str();
}
void FsmCodeGen::ACTION( ostream &ret, Action *action, int targState, bool inFinish )
{
/* Write the preprocessor line info for going into the source file. */
lineDirective( ret, cgd->fileName, action->loc.line );
/* Write the block and close it off. */
ret << "\t{";
INLINE_LIST( ret, action->inlineList, targState, inFinish );
ret << "}\n";
}
void FsmCodeGen::CONDITION( ostream &ret, Action *condition )
{
ret << "\n";
lineDirective( ret, cgd->fileName, condition->loc.line );
INLINE_LIST( ret, condition->inlineList, 0, false );
}
string FsmCodeGen::ERROR_STATE()
{
ostringstream ret;
if ( redFsm->errState != 0 )
ret << redFsm->errState->id;
else
ret << "-1";
return ret.str();
}
string FsmCodeGen::FIRST_FINAL_STATE()
{
ostringstream ret;
if ( redFsm->firstFinState != 0 )
ret << redFsm->firstFinState->id;
else
ret << redFsm->nextStateId;
return ret.str();
}
void FsmCodeGen::writeOutInit()
{
out << " {\n";
out << "\t" << CS() << " = " << START() << ";\n";
/* If there are any calls, then the stack top needs initialization. */
if ( anyActionCalls() || anyActionRets() )
out << "\t" << TOP() << " = 0;\n";
if ( cgd->hasLongestMatch ) {
out <<
" " << TOKSTART() << " = " << NULL_ITEM() << ";\n"
" " << TOKEND() << " = " << NULL_ITEM() << ";\n"
" " << ACT() << " = 0;\n";
}
out << " }\n";
}
string FsmCodeGen::DATA_PREFIX()
{
if ( cgd->dataPrefix )
return FSM_NAME() + "_";
return "";
}
/* Emit the alphabet data type. */
string FsmCodeGen::ALPH_TYPE()
{
string ret = keyOps->alphType->data1;
if ( keyOps->alphType->data2 != 0 ) {
ret += " ";
ret += + keyOps->alphType->data2;
}
return ret;
}
/* Emit the alphabet data type. */
string FsmCodeGen::WIDE_ALPH_TYPE()
{
string ret;
if ( maxKey <= keyOps->maxKey )
ret = ALPH_TYPE();
else {
long long maxKeyVal = maxKey.getLongLong();
HostType *wideType = keyOps->typeSubsumes( keyOps->isSigned, maxKeyVal );
assert( wideType != 0 );
ret = wideType->data1;
if ( wideType->data2 != 0 ) {
ret += " ";
ret += wideType->data2;
}
}
return ret;
}
/*
* Language specific, but style independent code generators functions.
*/
string CCodeGen::PTR_CONST()
{
return "const ";
}
std::ostream &CCodeGen::OPEN_ARRAY( string type, string name )
{
out << "static const " << type << " " << name << "[] = {\n";
return out;
}
std::ostream &CCodeGen::CLOSE_ARRAY()
{
return out << "};\n";
}
std::ostream &CCodeGen::STATIC_VAR( string type, string name )
{
out << "static const " << type << " " << name;
return out;
}
string CCodeGen::UINT( )
{
return "unsigned int";
}
string CCodeGen::ARR_OFF( string ptr, string offset )
{
return ptr + " + " + offset;
}
string CCodeGen::CAST( string type )
{
return "(" + type + ")";
}
string CCodeGen::NULL_ITEM()
{
return "0";
}
string CCodeGen::POINTER()
{
return " *";
}
std::ostream &CCodeGen::SWITCH_DEFAULT()
{
return out;
}
/*
* D Specific
*/
string DCodeGen::NULL_ITEM()
{
return "null";
}
string DCodeGen::POINTER()
{
// multiple items seperated by commas can also be pointer types.
return "* ";
}
string DCodeGen::PTR_CONST()
{
return "";
}
std::ostream &DCodeGen::OPEN_ARRAY( string type, string name )
{
out << "static const " << type << "[] " << name << " = [\n";
return out;
}
std::ostream &DCodeGen::CLOSE_ARRAY()
{
return out << "];\n";
}
std::ostream &DCodeGen::STATIC_VAR( string type, string name )
{
out << "static const " << type << " " << name;
return out;
}
string DCodeGen::ARR_OFF( string ptr, string offset )
{
return "&" + ptr + "[" + offset + "]";
}
string DCodeGen::CAST( string type )
{
return "cast(" + type + ")";
}
string DCodeGen::UINT( )
{
return "uint";
}
std::ostream &DCodeGen::SWITCH_DEFAULT()
{
out << " default: break;\n";
return out;
}
/*
* Java Specific
*/
string JavaCodeGen::PTR_CONST()
{
/* Not used in Java code. */
assert( false );
return "final";
}
std::ostream &JavaCodeGen::OPEN_ARRAY( string type, string name )
{
out << "static final " << type << "[] " << name << " = {\n";
return out;
}
std::ostream &JavaCodeGen::CLOSE_ARRAY()
{
return out << "};\n";
}
std::ostream &JavaCodeGen::STATIC_VAR( string type, string name )
{
out << "static final " << type << " " << name;
return out;
}
string JavaCodeGen::UINT( )
{
/* Not used. */
assert( false );
return "long";
}
string JavaCodeGen::ARR_OFF( string ptr, string offset )
{
return ptr + " + " + offset;
}
string JavaCodeGen::CAST( string type )
{
return "(" + type + ")";
}
string JavaCodeGen::NULL_ITEM()
{
/* Not used. */
assert( false );
return "0";
}
string JavaCodeGen::POINTER()
{
/* Not used. */
assert( false );
return " *";
}
std::ostream &JavaCodeGen::SWITCH_DEFAULT()
{
return out;
}
string JavaCodeGen::GET_KEY()
{
ostringstream ret;
if ( cgd->getKeyExpr != 0 ) {
/* Emit the user supplied method of retrieving the key. */
ret << "(";
INLINE_LIST( ret, cgd->getKeyExpr, 0, false );
ret << ")";
}
else {
/* Expression for retrieving the key, use simple dereference. */
ret << "data[" << P() << "]";
}
return ret.str();
}
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