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/* Copyright (c) 1996-2004, Adaptec Corporation
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* - Neither the name of the Adaptec Corporation nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/****************************************************************************
*
* Created: 7/17/98
*
*****************************************************************************
*
* File Name: ScsiAddr.cpp
* Module:
* Contributors: Lee Page
* Description: Encapsulates an array of SCSI items. Used as a least-common denominator
solution in coding C++ without STL.
* Version Control:
*
* $Revision$
* $NoKeywords: $
* $Log$
* Revision 1.1.1.1 2004-04-29 10:20:14 bap
* Imported upstream version 0.0.4.
*
*****************************************************************************/
/*** INCLUDES ***/
#include "debug.hpp"
#include "cmdlist.hpp"
/*** CONSTANTS ***/
/*** TYPES ***/
/*** STATIC DATA ***/
/*** MACROS ***/
/*** PROTOTYPES ***/
/*** FUNCTIONS ***/
Command_List::Command_List():
num_Items( 0 ),
items( 0 ),
next_Item_Index( 0 )
{
ENTER( "Command_List::Command_List():" );
EXIT();
}
Command_List::Command_List( const Command_List &right )
{
ENTER( "Command_List::Command_List( const Command_List &right )" );
Copy_Items( right );
num_Items = right.num_Items;
next_Item_Index = right.next_Item_Index;
EXIT();
}
Command_List::~Command_List()
{
ENTER( "Command_List::~Command_List()" );
Destroy_Items();
EXIT();
}
Command_List &Command_List::operator += ( const Command_List &right )
{
ENTER( "Command_List &Command_List::operator += ( const Command_List &right )" );
int int_Index;
Command **temp_Items;
// allocate a larger buffer and copy over the existing entries
temp_Items = new Command *[ num_Items + right.num_Items ];
memcpy( temp_Items, items, num_Items * sizeof( Command * ) );
delete items;
items = temp_Items;
// now copy over the ones being added
for( int_Index = 0;
int_Index < right.num_Items;
int_Index++ )
{
items[ int_Index + num_Items ] = &right.get_Item( int_Index );
}
num_Items += right.num_Items;
EXIT();
return( *this );
}
const Command_List & Command_List::operator = ( const Command_List &right )
{
ENTER( "const Command_List & Command_List::operator = ( const Command_List &right )" );
Destroy_Items();
Copy_Items( right );
num_Items = right.num_Items;
next_Item_Index = right.next_Item_Index;
EXIT();
return( *this );
}
/****************************************************************************
*
* Function Name: add_Command(), Created:7/17/98
*
* Description: Appends a command to the end of the list of items.
*
* Notes:
*
*****************************************************************************/
void Command_List::add_Item( const Command &command )
{
ENTER( "void Command_List::add_Item( const Command &command )" );
Command **temp_Commands;
temp_Commands = new Command *[ num_Items + 1 ];
if( temp_Commands )
{
num_Items++;
if( items )
{
// copy the pointers over
memcpy( temp_Commands, items, num_Items * sizeof( Command *) );
delete[] items;
}
items = temp_Commands;
items[ num_Items - 1 ] = &command.Clone();
}
EXIT();
}
/****************************************************************************
*
* Function Name: get_Command(), Created:7/17/98
*
* Description: Fetches the nth command (0 based). The user should not
deallocate the returned command. It is owned by the
object.
*
* Return: char
*
* Notes:
*
*****************************************************************************/
Command &Command_List::get_Item( int index ) const
{
ENTER( "Command &Command_List::get_Item( int index ) const" );
Command *ret_Command = 0;
if( index < num_Items )
{
ret_Command = items[ index ];
}
EXIT();
return( *ret_Command );
}
/****************************************************************************
*
* Function Name: get_Next_Command(), Created:7/17/98
*
* Description: Fetches the next command. The user should not deallocate
the returned command. It is owned by the object.
*
* Return: C-command
*
* Notes:
*
*****************************************************************************/
Command &Command_List::get_Next_Item()
{
ENTER( "Command &Command_List::get_Next_Item()" );
Command *ret_Command = 0;
if( next_Item_Index < num_Items )
{
ret_Command = items[ next_Item_Index ];
next_Item_Index++;
}
EXIT();
return( *ret_Command );
}
/****************************************************************************
*
* Function Name: shift_Item(), Created:7/28/98
*
* Description: FIFO. Removes the first ITOEM from the list, and returns it.
*
* Return: The first item in the list.
*
* Notes: This is a destructive read.
!!!MEMORY LEAK ALERT!!! The USER is required to free this object!!
*
*****************************************************************************/
Command &Command_List::shift_Item()
{
ENTER( "Command &Command_List::shift_Item()" );
Command *ret_Item = items[ 0 ];
int copy_Index;
for( copy_Index = 0; copy_Index < num_Items - 1; copy_Index++ )
{
items[ copy_Index ] = items[ copy_Index + 1 ];
}
num_Items--;
next_Item_Index = ( next_Item_Index > 0 )?next_Item_Index - 1:0;
EXIT();
return( *ret_Item );
}
/****************************************************************************
*
* Function Name: reset_Next_Index(), Created:7/17/98
*
* Description: Resets the get_Next_Command index to point to the first item.
*
* Notes:
*
*****************************************************************************/
void Command_List::reset_Next_Index()
{
ENTER( "void Command_List::reset_Next_Index()" );
next_Item_Index = 0;
EXIT();
}
int Command_List::num_Left() const
{
ENTER( "int Command_List::num_Left() const" );
EXIT();
return( num_Items - next_Item_Index );
}
void Command_List::Destroy_Items()
{
ENTER( "void Command_List::Destroy_Items()" );
int command_Index;
for( command_Index = 0; command_Index < num_Items; command_Index++ )
{
delete items[ command_Index ];
}
delete[] items;
EXIT();
}
void Command_List::Copy_Items( const Command_List &right )
{
ENTER( "void Command_List::Copy_Items( const Command_List &right )" );
int command_Index;
items = new Command *[ right.num_Items ];
num_Items = right.num_Items;
for( command_Index = 0; command_Index < num_Items; command_Index++ )
{
items[ command_Index ] = &right.items[ command_Index ]->Clone();
}
EXIT();
}
/*** END OF FILE ***/
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