File: array.cpp

package info (click to toggle)
raidutils 0.0.6-23
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 10,840 kB
  • sloc: cpp: 39,794; ansic: 22,774; sh: 8,306; makefile: 19
file content (476 lines) | stat: -rw-r--r-- 11,955 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
/* Copyright (c) 1996-2004, Adaptec Corporation
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * - Redistributions of source code must retain the above copyright notice, this
 *   list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright notice,
 *   this list of conditions and the following disclaimer in the documentation
 *   and/or other materials provided with the distribution.
 * - Neither the name of the Adaptec Corporation nor the names of its
 *   contributors may be used to endorse or promote products derived from this
 *   software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

//File - ARRAY.CPP
//***************************************************************************
//
//Description:
//
//    This file contains the function definitions for the baseArray_C
//class.
//
//Author:       Doug Anderson
//Date:         6/29/93
//
//Editors:	Mark Salyzyn
//
//Remarks:
//
//
//***************************************************************************


//Include Files -------------------------------------------------------------

#include        "array.hpp"
#if (defined(__cplusplus))
 extern "C" {
#endif
#if (defined(_DPT_ARC))
# include <stdlib.h>
#else
# include        "mem.h"
#endif
#include        "string.h"
#if (defined(__cplusplus))
 }
#endif


//Function - baseArray_C::baseArray_C() - start
//===========================================================================
//
//Description:
//
//    This function is the constructor for the baseArray_C class.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

baseArray_C::baseArray_C()
{

    expandBy = objSize = objCount = totalObjs = 0;
    buff_P = (uCHAR *)NULL;

}
//baseArray_C::baseArray_C - end


//Function - baseArray_C::setAlloc() - start
//===========================================================================
//
//Description:
//
//    This function attempts to allocate the array buffer based on the
//current array size variables.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

uSHORT  baseArray_C::setAlloc(uSHORT numObjs)
{

    uSHORT      retVal = 0;

    if ((numObjs > 0) && (objSize > 0) && (numObjs >= objCount)) {
        // Allocate a new buffer
        uCHAR *newBuff_P = new uCHAR[(numObjs+1)*objSize];
        // If the new buffer was allocated...
        if (newBuff_P != (uCHAR *)NULL) {
            retVal = 1;
            // If an old buffer exists...
            if (buff_P != (uCHAR *)NULL) {
                // Copy the old buffer data to the new buffer
                memcpy(newBuff_P,buff_P,objCount*objSize);
                // Free the old buffer
                freeBuff();
            }
            // Set the total # of objects allocated
            totalObjs = numObjs;
            // Set the array buffer pointer
            buff_P = newBuff_P;
        }
    }

    return (retVal);

}
//baseArray_C::setAlloc() - end


//Function - baseArray_C::freeBuff() - start
//===========================================================================
//
//Description:
//
//    This function frees the buffer allocated at buff_P.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

void    baseArray_C::freeBuff()
{

    // If the buffer exists...
    if (buff_P != (uCHAR *)NULL) {
        // Free the buffer
        delete[] buff_P;
        buff_P = (uCHAR *)NULL;
    }

}
//baseArray_C::freeBuff() - end


//Function - baseArray_C::addAt() - start
//===========================================================================
//
//Description:
//
//    This function adds an object to the array at the specified offset.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

uSHORT  baseArray_C::addAt(void *newObj_P,uSHORT offset)
{

    uSHORT      retVal = 0;

    // If the offset is within bounds...
    if (offset <= objCount) {
        // If there is no space left...
        if ((objCount >= totalObjs) && (expandBy > 0)) {
            // Attempt to allocate space for "expandBy" more objects
            setAlloc(totalObjs+expandBy);
            // If more space was not allocated...
            if ((objCount >= totalObjs) && (expandBy > 1))
                // Attempt to allocate space for 1 more object
                setAlloc(totalObjs+1);
        }
        // If there is space for another object...
        if (objCount < totalObjs) {
            retVal = 1;
            objCount++;
            // Shift all existing objects towards the end
            for (uSHORT i=objCount*objSize-1;i>=(offset+1)*objSize;i--)
                buff_P[i] = buff_P[i-objSize];
            // Copy the new object to the front of the array
            memcpy(buff_P+(offset*objSize),newObj_P,objSize);
        }
    }

    return (retVal);

}
//baseArray_C::addAt() - end


//Function - baseArray_C::remAt() - start
//===========================================================================
//
//Description:
//
//    This function removes the object at the specified offset from
//the array.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

uSHORT  baseArray_C::remAt(uSHORT offset)
{

    uSHORT      retVal = 0;

    // If the offset is within bounds...
    if (offset < objCount) {
        retVal = 1;
        uSHORT byteOffset = offset*objSize;
        // Shift all objects beyond offset
        memmove(buff_P+byteOffset,buff_P+byteOffset+objSize,
          (objCount-offset-1)*objSize);
        objCount--;
    }

    return (retVal);

}
//baseArray_C::remAt() - end


//Function - baseArray_C::setObjSize() - start
//===========================================================================
//
//Description:
//
//    This function sets the size of the objects stored in the array.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

uSHORT  baseArray_C::setObjSize(uSHORT desiredSize)
{

    // If no space has been allocated...
    if (totalObjs==0)
        // Set the desired allocation size
        objSize = desiredSize;

    return (objSize);

}
//baseArray_C::setObjSize() - end


//Function - baseArray_C::getObjAt() - start
//===========================================================================
//
//Description:
//
//    This function returns the object stored at the specified offset.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

uSHORT  baseArray_C::getObjAt(void *obj_P,uSHORT offset)
{

    uSHORT retVal = 0;

    // If the offset is within range...
    if (offset < objCount) {
        retVal = 1;
        // Return the object at the specified offset
        memcpy(obj_P,buff_P+offset*objSize,objSize);
    }

    return (retVal);

}
//baseArray_C::getObjAt() - end


//Function - baseArray_C::reAlloc() - start
//===========================================================================
//
//Description:
//
//    This function prepares the array for a fresh object buffer
//allocation.  After calling this function a new object size may
//be specified prior to calling setAlloc().
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

void    baseArray_C::reAlloc()
{

    // Free the current object buffer
    freeBuff();
    // Zero the object count
    objCount =
    // Zero the object allocation size
    totalObjs = 0;

}
//baseArray_C::reAlloc() - end


//Function - baseArray_C::swap() - start
//===========================================================================
//
//Description:
//
//    This function swaps two objects in the array.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

uSHORT  baseArray_C::swap(uSHORT offset1,uSHORT offset2)
{

    uSHORT retVal = 0;

    // If both offsets are within range...
    if ((offset1 < objCount) && (offset2 < objCount)) {
        retVal = 1;
        // Copy object 1 to the swap space
        memcpy(buff_P+totalObjs*objSize,buff_P+offset1*objSize,objSize);
        // Copy object 2 to offset 1
        memcpy(buff_P+offset1*objSize,buff_P+offset2*objSize,objSize);
        // Copy object 1 to offset 2
        memcpy(buff_P+offset2*objSize,buff_P+totalObjs*objSize,objSize);
    }

    return (retVal);

}
//baseArray_C::swap() - end


//Function - baseArray_C::moveTo() - start
//===========================================================================
//
//Description:
//
//    This function moves the object at the specified offset to a
//new offset.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

uSHORT  baseArray_C::moveTo(uSHORT objOffset,uSHORT newOffset)
{

    uSHORT retVal = 0;

    // If both offsets are within range...
    if ((objOffset < objCount) && (newOffset < objCount)) {
        retVal = 1;
        if (objOffset!=newOffset) {
            // Copy the object to the swap space
            memcpy(buff_P+totalObjs*objSize,buff_P+objOffset*objSize,objSize);
            // Remove the object from its current location
            remAt(objOffset);
            // Add the object to the new location
            addAt(buff_P+totalObjs*objSize,newOffset);
        }
    }

    return (retVal);

}
//baseArray_C::moveTo() - end


//Function - baseArray_C::~baseArray_C() - start
//===========================================================================
//
//Description:
//
//    This function is the destructor for the baseArray_C class.
//
//Parameters:
//
//Return Value:
//
//Global Variables Affected:
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//
//---------------------------------------------------------------------------

baseArray_C::~baseArray_C()
{

    freeBuff();

}
//baseArray_C::~baseArray_C - end