1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172
|
/* Copyright (c) 1996-2004, Adaptec Corporation
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* - Neither the name of the Adaptec Corporation nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __ARRAY_HPP
#define __ARRAY_HPP
//File - ARRAY.HPP
//***************************************************************************
//
//Description:
//
// This file contains the class definition for the base array class.
//This class is capable of holding an array of objects of any type. The
//objects held in any one array must all be the same size. The array
//will dynamically grow as objects are added to the array.
//
//Author: Doug Anderson
//Date: 10/6/93
//
//Editors:
//
//Remarks:
//
//
//***************************************************************************
#include "osd_util.h"
#include "eng_std.h"
#if (defined(_DPT_ARC))
extern "C" {
# include <stdlib.h>
# include <string.h>
}
#else
# include "mem.h"
#endif
//Class - baseArray_C - start
//===========================================================================
//
//Description:
//
// This class defines an array class used to hold objects of a specified
//size.
//
//Remarks: (Side effects, Assumptions, Warnings...)
//
//---------------------------------------------------------------------------
class baseArray_C
{
public:
// Data...............................................
// # objects to increase array size by when necessary
#if (defined(MINIMAL_BUILD))
uCHAR expandBy;
uCHAR objSize; // Object size (in bytes)
#else
uSHORT expandBy;
uSHORT objSize; // Object size (in bytes)
#endif
uSHORT totalObjs; // Total # objects that can be held
// in the array
uSHORT objCount; // # objects currently in the array
uCHAR *buff_P; // Object array buffer
protected:
// Array Management Functions.........................
// Free the object buffer
void freeBuff();
public:
// Data...............................................
// Constructor/Destructor.............................
baseArray_C();
~baseArray_C();
// Array Management Functions.........................
// Add an object at the specified offset
uSHORT addAt(void *,uSHORT);
// Add an object to the front of the array
uSHORT addFront(void *newObj_P) {
return (addAt(newObj_P,0));
}
// Add an object to the end of the array
uSHORT addEnd(void *newObj_P) {
return (addAt(newObj_P,objCount));
}
// Remove the object at the specified offset from the array
uSHORT remAt(uSHORT);
// Remove all objects from the array
void remAll() { objCount = 0; }
// Swap the objects at the specified offsets
uSHORT swap(uSHORT,uSHORT);
// Move the object at the specified offset to another offset
uSHORT moveTo(uSHORT,uSHORT);
// Set Array Parameters...............................
// Allocates space for the specified # of objects
uSHORT setAlloc(uSHORT allocObjs);
// Set the object size (in bytes)
uSHORT setObjSize(uSHORT);
// Optimize the allocation size (set to current # of objects)
uSHORT optimizeAlloc() {
return(setAlloc(objCount));
}
// Prepares the array for new allocation parameters
// (Frees the current object buffer)
void reAlloc();
// Return Array Information...........................
// Return the array buffer pointer
uCHAR * getObjPtr() { return (buff_P); }
// Get the object at the specified offset
uSHORT getObjAt(void *,uSHORT);
// Return the # of objects currently stored in the array
uSHORT getNumObjs() { return (objCount); }
// Get the maximum # of objects that can be stored in the array
// without expanding the array
uSHORT getMaxObjs() { return (totalObjs); }
// Return the size of the array objects (in bytes)
uSHORT getObjSize() { return (objSize); }
};
//baseArray_C - end
#endif
|