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/*
RailControl - Model Railway Control Software
Copyright (c) 2017-2025 by Teddy / Dominik Mahrer - www.railcontrol.org
RailControl is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3, or (at your option) any
later version.
RailControl is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RailControl; see the file LICENCE. If not see
<http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstring>
#include <string>
#include <map>
#include "DataTypes.h"
#include "DataModel/ObjectIdentifier.h"
class Manager;
namespace Hardware
{
class AccessoryCacheEntry
{
AccessoryCacheEntry() = delete;
public:
inline AccessoryCacheEntry(const ControlID controlId)
: controlId(controlId),
protocol(ProtocolNone),
address(AddressNone),
matchKey("")
{
}
inline ControlID GetControlID() const
{
return controlId;
}
inline DataModel::ObjectIdentifier GetObjectIdentifier() const
{
return objectIdentifier;
}
inline void SetObjectIdentifier(const DataModel::ObjectIdentifier objectIdentifier)
{
this->objectIdentifier = objectIdentifier;
}
inline void ClearObjectIdentifier()
{
this->objectIdentifier.Clear();
}
inline const std::string& GetName() const
{
return name;
}
inline void SetName(const std::string& name)
{
this->name = name;
}
inline Protocol GetProtocol() const
{
return protocol;
}
inline void SetProtocol(const Protocol protocol)
{
this->protocol = protocol;
}
inline Address GetAddress() const
{
return address;
}
inline void SetAddress(const Address address)
{
this->address = address;
}
inline const std::string& GetMatchKey() const
{
return matchKey;
}
inline void SetMatchKey(const std::string& matchKey)
{
this->matchKey = matchKey;
}
inline void SetMatchKey(const unsigned int matchKey)
{
this->matchKey = std::to_string(matchKey);
}
private:
const ControlID controlId;
DataModel::ObjectIdentifier objectIdentifier;
std::string name;
Protocol protocol;
Address address;
std::string matchKey;
};
class AccessoryCache
{
AccessoryCache() = delete;
AccessoryCache(const AccessoryCache& rhs) = delete;
AccessoryCache& operator= (const AccessoryCache& rhs) = delete;
public:
inline AccessoryCache(const ControlID controlId,
Manager* const manager)
: controlId(controlId),
manager(manager)
{
}
inline ControlID GetControlId() const
{
return controlId;
}
inline void Save(AccessoryCacheEntry& entry)
{
const std::string& oldMatchKey = entry.GetMatchKey();
Save(entry, oldMatchKey);
}
void Save(AccessoryCacheEntry& entry, const std::string& oldMatchKey);
DataModel::ObjectIdentifier Delete(const std::string& matchKey);
inline const AccessoryCacheEntry Get(const std::string& matchKey) const
{
return entries.count(matchKey) == 0 ? AccessoryCacheEntry(controlId) : entries.at(matchKey);
}
inline const std::map<std::string,AccessoryCacheEntry>& GetAll() const
{
return entries;
}
void SetObjectIdentifier(const DataModel::ObjectIdentifier objectIdentifier, const std::string& matchKey);
private:
bool UpdateData1(AccessoryCacheEntry& entry, const std::string& matchKey);
bool UpdateData2(AccessoryCacheEntry& entry, const std::string& matchKey);
const ControlID controlId;
Manager* const manager;
std::map<std::string,AccessoryCacheEntry> entries;
};
} // namespace Hardware
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