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/*
RailControl - Model Railway Control Software
Copyright (c) 2017-2025 by Teddy / Dominik Mahrer - www.railcontrol.org
RailControl is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3, or (at your option) any
later version.
RailControl is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RailControl; see the file LICENCE. If not see
<http://www.gnu.org/licenses/>.
*/
#pragma once
#include <mutex>
#include <string>
#include <vector>
#include "DataTypes.h"
#include "DataModel/LayoutItem.h"
#include "DataModel/LockableItem.h"
#include "DataModel/ObjectIdentifier.h"
#include "Logger/Logger.h"
class Manager;
namespace DataModel
{
class LocoBase;
class Relation;
class Route : public LayoutItem, public LockableItem
{
public:
static const Delay DefaultDelay = 250;
enum PushpullType : unsigned char
{
PushpullTypeNo = 0,
PushpullTypeOnly = 1,
PushpullTypeBoth = 2
};
enum Speed : unsigned char
{
SpeedMax = 3,
SpeedTravel = 2,
SpeedReduced = 1,
SpeedCreeping = 0
};
Route() = delete;
Route(Manager* manager, const RouteID routeID)
: LayoutItem(routeID),
LockableItem(),
manager(manager),
executeAtUnlock(false),
delay(0),
pushpull(PushpullTypeBoth),
propulsion(PropulsionUnknown),
trainType(TrainTypeAll),
minTrainLength(0),
maxTrainLength(0),
automode(AutomodeNo),
fromTrack(),
fromOrientation(OrientationRight),
toTrack(),
toOrientation(OrientationRight),
speed(SpeedTravel),
feedbackIdReduced(FeedbackNone),
reducedDelay(0),
feedbackIdCreep(FeedbackNone),
creepDelay(0),
feedbackIdStop(FeedbackNone),
stopDelay(0),
feedbackIdOver(FeedbackNone),
waitAfterRelease(0),
lastUsed(0),
counter(0)
{
SetRotation(LayoutItem::Rotation0);
}
Route(Manager* manager, const std::string& serialized);
inline ~Route()
{
DeleteRelations(relationsAtLock);
DeleteRelations(relationsAtUnlock);
}
inline ObjectType GetObjectType() const override
{
return ObjectTypeRoute;
}
std::string Serialize() const override;
void Deserialize(const std::string& serialized) override;
inline std::string GetLayoutType() const override
{
return Languages::GetText(Languages::TextRoute);
}
inline void DeleteRelationsAtLock()
{
DeleteRelations(relationsAtLock);
}
inline void DeleteRelationsAtUnlock()
{
DeleteRelations(relationsAtUnlock);
}
inline bool AssignRelationsAtLock(const std::vector<DataModel::Relation*>& newRelations)
{
return AssignRelations(relationsAtLock, newRelations);
}
inline bool AssignRelationsAtUnlock(const std::vector<DataModel::Relation*>& newRelations)
{
return AssignRelations(relationsAtUnlock, newRelations);
}
inline const std::vector<DataModel::Relation*>& GetRelationsAtLock() const
{
return relationsAtLock;
}
inline const std::vector<DataModel::Relation*>& GetRelationsAtUnlock() const
{
return relationsAtUnlock;
}
bool FromTrackOrientation(Logger::Logger* logger,
const TrackID trackID,
const Orientation trackOrientation,
const DataModel::LocoBase* loco,
const bool allowLocoTurn);
bool Execute(Logger::Logger* logger, const ObjectIdentifier& locoBaseIdentifier);
inline static bool ExecuteStatic(Logger::Logger* logger, Route* route)
{
return route->Execute(logger, ObjectIdentifier());
}
bool Reserve(Logger::Logger* logger, const ObjectIdentifier& locoBaseIdentifier) override;
bool Lock(Logger::Logger* logger, const ObjectIdentifier& locoBaseIdentifier) override;
bool Release(Logger::Logger* logger, const ObjectIdentifier& locoBaseIdentifier) override
{
std::lock_guard<std::mutex> Guard(updateMutex);
return ReleaseInternal(logger, locoBaseIdentifier);
}
inline Delay GetDelay() const
{
return delay;
}
inline void SetDelay(Delay delay)
{
this->delay = delay;
}
inline PushpullType GetPushpull() const
{
return pushpull;
}
inline void SetPushpull(const PushpullType pushpull)
{
this->pushpull = pushpull;
}
inline Propulsion GetPropulsion() const
{
return propulsion;
}
inline void SetPropulsion(const Propulsion propulsion)
{
this->propulsion = propulsion;
}
inline TrainType GetTrainType() const
{
return trainType;
}
inline void SetTrainType(const TrainType trainType)
{
this->trainType = trainType;
}
inline Length GetMinTrainLength() const
{
return minTrainLength;
}
inline void SetMinTrainLength(const Length length)
{
this->minTrainLength = length;
}
inline Length GetMaxTrainLength() const
{
return maxTrainLength;
}
inline void SetMaxTrainLength(const Length length)
{
this->maxTrainLength = length;
}
inline time_t GetLastUsed() const
{
return lastUsed;
}
inline void SetAutomode(const Automode automode)
{
this->automode = automode;
}
inline Automode GetAutomode() const
{
return automode;
}
inline void SetFromTrack(const TrackID fromTrack)
{
this->fromTrack = fromTrack;
}
inline TrackID GetFromTrack() const
{
return fromTrack;
}
inline void SetFromOrientation(const Orientation fromOrientation)
{
this->fromOrientation = fromOrientation;
}
inline Orientation GetFromOrientation() const
{
return fromOrientation;
}
inline void SetToTrack(const TrackID toTrack)
{
this->toTrack = toTrack;
}
inline TrackID GetToTrack() const
{
return toTrack;
}
inline void SetToOrientation(const Orientation toOrientation)
{
this->toOrientation = toOrientation;
}
inline Orientation GetToOrientation() const
{
return toOrientation;
}
inline void SetSpeed(Speed startSpeed)
{
this->speed = startSpeed;
}
inline Speed GetSpeed() const
{
return speed;
}
inline void SetFeedbackIdReduced(const FeedbackID feedbackIdReduced)
{
this->feedbackIdReduced = feedbackIdReduced;
}
inline FeedbackID GetFeedbackIdReduced() const
{
return feedbackIdReduced;
}
inline void SetReducedDelay(const Delay reducedDelay)
{
this->reducedDelay = reducedDelay;
}
inline Delay GetReducedDelay() const
{
return reducedDelay;
}
inline void SetFeedbackIdCreep(const FeedbackID feedbackIdCreep)
{
this->feedbackIdCreep = feedbackIdCreep;
}
inline FeedbackID GetFeedbackIdCreep() const
{
return feedbackIdCreep;
}
inline void SetCreepDelay(const Delay creepDelay)
{
this->creepDelay = creepDelay;
}
inline Delay GetCreepDelay() const
{
return creepDelay;
}
inline void SetFeedbackIdStop(const FeedbackID feedbackIdStop)
{
this->feedbackIdStop = feedbackIdStop;
}
inline FeedbackID GetFeedbackIdStop() const
{
return feedbackIdStop;
}
inline void SetStopDelay(const Delay stopDelay)
{
this->stopDelay = stopDelay;
}
inline Delay GetStopDelay() const
{
return stopDelay;
}
inline void SetFeedbackIdOver(const FeedbackID feedbackIdOver)
{
this->feedbackIdOver = feedbackIdOver;
}
inline FeedbackID GetFeedbackIdOver() const
{
return feedbackIdOver;
}
inline void SetWaitAfterRelease(const Pause wait)
{
this->waitAfterRelease = wait;
}
inline Pause GetWaitAfterRelease() const
{
return waitAfterRelease;
}
inline void SetFollowUpRoute(const RouteID followUpRoute)
{
this->followUpRoute = followUpRoute;
}
inline RouteID GetFollowUpRoute() const
{
return followUpRoute;
}
static inline bool CompareShortest(const Route* s1, const Route* s2)
{
return s1->GetMinTrainLength() < s2->GetMinTrainLength();
}
static inline bool CompareLastUsed(const Route* s1, const Route* s2)
{
return s1->GetLastUsed() < s2->GetLastUsed();
}
bool ObjectIsPartOfRoute(const ObjectIdentifier& identifier) const;
private:
bool ReleaseInternal(Logger::Logger* logger, const ObjectIdentifier& locoBaseIdentifier);
void ReleaseInternalWithToTrack(Logger::Logger* logger, const ObjectIdentifier& locoBaseIdentifier);
static void DeleteRelations(std::vector<DataModel::Relation*>& relations);
bool AssignRelations(std::vector<DataModel::Relation*>& relations, const std::vector<DataModel::Relation*>& newRelations);
Manager* manager;
std::mutex updateMutex;
bool executeAtUnlock;
Delay delay;
std::vector<DataModel::Relation*> relationsAtLock;
std::vector<DataModel::Relation*> relationsAtUnlock;
PushpullType pushpull;
Propulsion propulsion;
TrainType trainType;
Length minTrainLength;
Length maxTrainLength;
Automode automode;
TrackID fromTrack;
Orientation fromOrientation;
TrackID toTrack;
Orientation toOrientation;
Speed speed;
FeedbackID feedbackIdReduced;
Delay reducedDelay;
FeedbackID feedbackIdCreep;
Delay creepDelay;
FeedbackID feedbackIdStop;
Delay stopDelay;
FeedbackID feedbackIdOver;
Pause waitAfterRelease;
RouteID followUpRoute;
time_t lastUsed;
unsigned int counter;
};
} // namespace DataModel
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