File: UdpConnection.cpp

package info (click to toggle)
railcontrol 24%2Bdfsg1-6
  • links: PTS, VCS
  • area: main
  • in suites: forky
  • size: 4,540 kB
  • sloc: cpp: 40,823; javascript: 2,509; makefile: 110; php: 97; sh: 60
file content (139 lines) | stat: -rw-r--r-- 3,489 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
/*
RailControl - Model Railway Control Software

Copyright (c) 2017-2025 by Teddy / Dominik Mahrer - www.railcontrol.org

RailControl is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3, or (at your option) any
later version.

RailControl is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with RailControl; see the file LICENCE. If not see
<http://www.gnu.org/licenses/>.
*/

#include <arpa/inet.h>
#include <cstring>    // memset
#include <unistd.h>   // close & TEMP_FAILURE_RETRY;

#include "Network/Select.h"
#include "Network/UdpConnection.h"
#include "Utils/Utils.h"

namespace Network
{
	UdpConnection::UdpConnection(Logger::Logger* logger,
		const std::string& server,
		const unsigned short port)
	:	logger(logger),
		connected(false),
		server(server),
		port(port)
	{
		memset((char*)&sockaddr, 0, sizeof(sockaddr));
		struct sockaddr_in* sockaddr_in = reinterpret_cast<struct sockaddr_in*>(&sockaddr);
		sockaddr_in->sin_family = AF_INET;
		sockaddr_in->sin_port = htons(port);
		int ok = inet_pton(AF_INET, server.c_str(), &sockaddr_in->sin_addr);
		if (ok <= 0)
		{
			logger->Error(Languages::TextUnableToResolveAddress, server);
			return;
		}

		CreateUdpSocket();
	}

	UdpConnection::UdpConnection(Logger::Logger* logger,
		struct sockaddr* sockaddr)
	:	logger(logger),
		connected(false),
		sockaddr(*sockaddr)
	{
		const struct sockaddr_in* sockaddr_in = reinterpret_cast<const struct sockaddr_in*>(&(this->sockaddr));
		char serverC[20];
		inet_ntop(AF_INET, &sockaddr_in->sin_addr, serverC, sizeof(serverC));
		server = serverC;
		port = ntohs(sockaddr_in->sin_port);

		CreateUdpSocket();
	}

	void UdpConnection::CreateUdpSocket()
	{
		// create socket
		connectionSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
		if (connectionSocket == -1)
		{
			logger->Error(Languages::TextUnableToCreateUdpSocket, server, port);
			return;
		}

		// setting receive timeout to 1s
		struct timeval tv;
		tv.tv_sec = 1;
		tv.tv_usec = 0;
		setsockopt(connectionSocket, SOL_SOCKET, SO_RCVTIMEO, (const char*) &tv, sizeof(struct timeval));
		connected = true;
	}

	bool UdpConnection::Bind()
	{
		int ret = bind(connectionSocket, &sockaddr, sizeof(sockaddr));
		if (ret == 0)
		{
			return true;
		}

		logger->Error(Languages::TextUnableToBindSocketToPort, port);
		connected = false;
		close(connectionSocket);
		return false;
	}

	void UdpConnection::Terminate()
	{
		if (connected)
		{
			connected = false;
			close(connectionSocket);
		}
	}

	int UdpConnection::Send(const char* buffer, const size_t bufferLength)
	{
		if (!connected)
		{
			logger->Error(Languages::TextConnectionReset);
			errno = ECONNRESET;
			return -1;
		}
		return sendto(connectionSocket, buffer, bufferLength, 0, &sockaddr, sizeof(sockaddr));
	}

	int UdpConnection::Receive(char* buffer, const size_t bufferLength)
	{
		if (!connected)
		{
			logger->Error(Languages::TextConnectionReset);
			errno = ECONNRESET;
			return -1;
		}
		ssize_t ret;
		do
		{
			if (!connected)
			{
				return 0;
			}
			ret = recvfrom(connectionSocket, buffer, bufferLength, 0, NULL, NULL);
		} while(ret < 0 && errno == EAGAIN);
		return ret;
	}
}