1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254
|
/*
RailControl - Model Railway Control Software
Copyright (c) 2017-2025 by Teddy / Dominik Mahrer - www.railcontrol.org
RailControl is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3, or (at your option) any
later version.
RailControl is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RailControl; see the file LICENCE. If not see
<http://www.gnu.org/licenses/>.
*/
#pragma once
#include <map>
#include <string>
#include <vector>
#include "DataModel/AccessoryBase.h"
#include "DataModel/Loco.h"
#include "DataTypes.h"
#include "Hardware/AccessoryCache.h"
#include "Hardware/Capabilities.h"
#include "Hardware/LocoCache.h"
#include "Manager.h"
#include "Utils/Utils.h"
namespace Hardware
{
class HardwareInterface
{
public:
HardwareInterface() = delete;
HardwareInterface(const HardwareInterface&) = delete;
HardwareInterface& operator=(const HardwareInterface&) = delete;
// non virtual constructor is needed to prevent polymorphism
inline HardwareInterface(Manager* manager,
const ControlID controlID,
const std::string& fullName,
const std::string& shortName)
: manager(manager),
controlID(controlID),
logger(Logger::Logger::GetLogger(shortName)),
fullName(fullName),
shortName(shortName)
{
}
virtual ~HardwareInterface()
{
}
virtual void Start()
{
}
// get the full name of the hardware
inline const std::string& GetFullName() const
{
return fullName;
}
// get the short name of the hardware
inline const std::string& GetShortName() const
{
return shortName;
}
// get hardware capabilities
virtual Hardware::Capabilities GetCapabilities() const
{
return Hardware::CapabilityNone;
}
// get available loco protocols of this control
virtual void GetLocoProtocols(__attribute__((unused)) std::vector<Protocol>& protocols) const
{
}
// is given loco protocol supported
virtual bool LocoProtocolSupported(__attribute__((unused)) const Protocol protocol) const
{
return false;
}
// get available accessory protocols of this control
virtual void GetAccessoryProtocols(__attribute__((unused)) std::vector<Protocol>& protocols) const
{
}
// is given accessory protocol supported
virtual bool AccessoryProtocolSupported(__attribute__((unused)) const Protocol protocol) const
{
return false;
}
// turn booster on or off
virtual void Booster(__attribute__((unused)) const BoosterState status)
{
}
// set loco speed
virtual void LocoSpeed(__attribute__((unused)) const Protocol protocol,
__attribute__((unused)) const Address address,
__attribute__((unused)) const Speed speed)
{
}
// set loco orientation
virtual void LocoOrientation(__attribute__((unused)) const Protocol protocol,
__attribute__((unused)) const Address address,
__attribute__((unused)) const Orientation orientation)
{
}
// set loco function
virtual void LocoFunction(__attribute__((unused)) const Protocol protocol,
__attribute__((unused)) const Address address,
__attribute__((unused)) const DataModel::LocoFunctionNr function,
__attribute__((unused)) const DataModel::LocoFunctionState on)
{
}
// set loco
virtual void LocoSpeedOrientationFunctions(const Protocol protocol,
const Address address,
const Speed speed,
const Orientation orientation,
std::vector<DataModel::LocoFunctionEntry>& functions)
{
// sleeps are necessary to prevent command overflow in command stations (especially Märklin Gleisbox)
LocoSpeed(protocol, address, speed);
Utils::Utils::SleepForMilliseconds(25);
LocoOrientation(protocol, address, orientation);
Utils::Utils::SleepForMilliseconds(25);
for (const DataModel::LocoFunctionEntry& functionEntry : functions)
{
LocoFunction(protocol, address, functionEntry.nr, functionEntry.state);
Utils::Utils::SleepForMilliseconds(25);
}
}
// accessory command
virtual void Accessory(__attribute__((unused)) const Protocol protocol,
__attribute__((unused)) const Address address,
__attribute__((unused)) const DataModel::AccessoryState state,
__attribute__((unused)) const bool on,
__attribute__((unused)) const DataModel::AccessoryPulseDuration duration)
{
}
// read CV value
virtual void ProgramRead(__attribute__((unused)) const ProgramMode mode,
__attribute__((unused)) const Address address,
__attribute__((unused)) const CvNumber cv)
{
}
// write CV value
virtual void ProgramWrite(__attribute__((unused)) const ProgramMode mode,
__attribute__((unused)) const Address address,
__attribute__((unused)) const CvNumber cv,
__attribute__((unused)) const CvValue value)
{
}
virtual const std::map<std::string,Hardware::LocoCacheEntry>& GetLocoDatabase() const
{
return emptyLocoDatabase;
}
virtual DataModel::LocoConfig GetLocoByMatchKey(__attribute__((unused)) const std::string& matchKey) const
{
return DataModel::LocoConfig(LocoTypeLoco);
}
virtual DataModel::LocoConfig GetMultipleUnitByMatchKey(__attribute__((unused)) const std::string& matchKey) const
{
return DataModel::LocoConfig(LocoTypeMultipleUnit);
}
virtual void SetLocoIdOfMatchKey(__attribute__((unused)) const LocoID locoId,
__attribute__((unused)) const std::string& matchKey)
{
}
virtual void SetMultipleUnitIdOfMatchKey(__attribute__((unused)) const LocoID locoId,
__attribute__((unused)) const std::string& matchKey)
{
}
virtual const std::map<std::string,Hardware::AccessoryCacheEntry>& GetAccessoryDatabase() const
{
return emptyAccessoryDatabase;
}
virtual DataModel::AccessoryConfig GetAccessoryByMatchKey(__attribute__((unused)) const std::string& matchKey) const
{
return DataModel::AccessoryConfig();
}
virtual void SetAccessoryIdentifierOfMatchKey(__attribute__((unused)) const DataModel::ObjectIdentifier objectIdentifier,
__attribute__((unused)) const std::string& matchKey)
{
}
virtual const std::map<std::string,Hardware::FeedbackCacheEntry>& GetFeedbackDatabase() const
{
return emptyFeedbackDatabase;
}
virtual DataModel::FeedbackConfig GetFeedbackByMatchKey(__attribute__((unused)) const std::string& matchKey) const
{
return DataModel::FeedbackConfig();
}
virtual void SetFeedbackIdOfMatchKey(__attribute__((unused)) const FeedbackID feedbackId,
__attribute__((unused)) const std::string& matchKey)
{
}
virtual void FeedbackDelete(__attribute__((unused)) const FeedbackID feedbackID,
__attribute__((unused)) const std::string& name)
{
}
virtual void FeedbackSettings(__attribute__((unused)) const FeedbackID feedbackID,
__attribute__((unused)) const std::string& name)
{
}
protected:
Manager* const manager;
const ControlID controlID;
Logger::Logger* const logger;
private:
const std::string fullName;
const std::string shortName;
std::map<std::string,Hardware::LocoCacheEntry> emptyLocoDatabase;
std::map<std::string,Hardware::AccessoryCacheEntry> emptyAccessoryDatabase;
std::map<std::string,Hardware::FeedbackCacheEntry> emptyFeedbackDatabase;
};
} // namespace
|