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/*
RailControl - Model Railway Control Software
Copyright (c) 2017-2025 by Teddy / Dominik Mahrer - www.railcontrol.org
RailControl is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3, or (at your option) any
later version.
RailControl is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RailControl; see the file LICENCE. If not see
<http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstring>
#include <string>
#include <map>
#include <vector>
#include "DataTypes.h"
#include "DataModel/LocoFunctions.h"
class Manager;
namespace Hardware
{
class LocoCacheEntrySlave
{
public:
LocoCacheEntrySlave() = delete;
inline LocoCacheEntrySlave(const Protocol protocol,
const Address address,
const std::string matchKey)
: protocol(protocol),
address(address),
matchKey(matchKey),
locoID(LocoNone)
{
}
inline Protocol GetProtocol() const
{
return protocol;
}
inline Address GetAddress() const
{
return address;
}
inline const std::string& GetMatchKey() const
{
return matchKey;
}
inline void SetLocoID(LocoID locoID)
{
this->locoID = locoID;
}
inline LocoID GetLocoID() const
{
return locoID;
}
private:
Protocol protocol;
Address address;
std::string matchKey;
LocoID locoID;
};
class LocoCacheEntry
{
public:
LocoCacheEntry() = delete;
inline LocoCacheEntry(const ControlID controlId)
: controlId(controlId),
locoId(LocoNone),
protocol(ProtocolNone),
address(AddressNone),
type(LocoTypeLoco),
matchKey("")
{
}
inline ControlID GetControlID() const
{
return controlId;
}
inline LocoID GetLocoID() const
{
return locoId;
}
inline void SetLocoID(const LocoID locoId)
{
this->locoId = locoId;
}
inline const std::string& GetName() const
{
return name;
}
inline void SetName(const std::string& name)
{
this->name = name;
}
inline Protocol GetProtocol() const
{
return protocol;
}
inline void SetProtocol(const Protocol protocol)
{
this->protocol = protocol;
}
inline Address GetAddress() const
{
return address;
}
inline void SetAddress(const Address address)
{
this->address = address;
}
inline LocoType GetType() const
{
return type;
}
inline void SetType(LocoType type)
{
this->type = type;
}
inline void SetFunction(const DataModel::LocoFunctionNr nr,
const DataModel::LocoFunctionType type,
const DataModel::LocoFunctionIcon icon,
const DataModel::LocoFunctionTimer timer)
{
functions.SetFunction(nr, type, icon, timer);
}
inline void ClearFunction(const DataModel::LocoFunctionNr nr)
{
functions.ClearFunction(nr);
}
inline std::vector<DataModel::LocoFunctionEntry> GetFunctionStates() const
{
return functions.GetFunctionStates();
}
inline const std::string& GetMatchKey() const
{
return matchKey;
}
inline void SetMatchKey(const std::string& matchKey)
{
this->matchKey = matchKey;
}
inline void SetMatchKey(const unsigned int matchKey)
{
this->matchKey = std::to_string(matchKey);
}
inline void AddSlave(const Protocol protocol, const Address address, const std::string& matchKey)
{
slaves.push_back(LocoCacheEntrySlave(protocol, address, matchKey));
}
void UpdateSlaves(Manager* manager);
inline std::vector<LocoID> GetSlaveIDs() const
{
std::vector<LocoID> out;
for (auto const & slave : slaves)
{
const LocoID slaveID = slave.GetLocoID();
if (slaveID == LocoNone)
{
continue;
}
out.push_back(slaveID);
}
return out;
}
private:
const ControlID controlId;
LocoID locoId;
std::string name;
Protocol protocol;
Address address;
LocoType type;
std::string matchKey;
DataModel::LocoFunctions functions;
std::vector<LocoCacheEntrySlave> slaves;
};
class LocoCache
{
public:
inline LocoCache(const ControlID controlId,
Manager* const manager)
: controlId(controlId),
manager(manager)
{
}
LocoCache() = delete;
LocoCache(const LocoCache& rhs) = delete;
LocoCache& operator= (const LocoCache& rhs) = delete;
inline ControlID GetControlId() const
{
return controlId;
}
inline void Save(LocoCacheEntry& entry)
{
const std::string& oldMatchKey = entry.GetMatchKey();
Save(entry, oldMatchKey);
}
void Save(LocoCacheEntry& entry, const std::string& oldMatchKey);
LocoID Delete(const std::string& matchKey);
inline const LocoCacheEntry Get(const std::string& matchKey) const
{
return entries.count(matchKey) == 0 ? LocoCacheEntry(controlId) : entries.at(matchKey);
}
inline const std::map<std::string,LocoCacheEntry>& GetAll() const
{
return entries;
}
void SetLocoId(const LocoID locoId, const std::string& matckKey);
inline void UpdateSlaves()
{
for (auto & entry : entries)
{
entry.second.UpdateSlaves(manager);
}
}
private:
const ControlID controlId;
Manager* const manager;
std::map<std::string,LocoCacheEntry> entries;
};
} // namespace Hardware
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