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/*
RailControl - Model Railway Control Software
Copyright (c) 2017-2025 by Teddy / Dominik Mahrer - www.railcontrol.org
RailControl is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3, or (at your option) any
later version.
RailControl is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RailControl; see the file LICENCE. If not see
<http://www.gnu.org/licenses/>.
*/
#pragma once
#include <map>
#include <mutex>
#include <sstream>
#include <vector>
#include "ControlInterface.h"
#include "Logger/Logger.h"
#include "Manager.h"
#include "Network/UdpServer.h"
namespace Server { namespace Z21
{
class Z21Client;
class Z21Server : public ControlInterface, private Network::UdpServer
{
public:
static const unsigned short Z21Port = 21105;
Z21Server() = delete;
Z21Server(const Z21Server&) = delete;
Z21Server& operator=(const Z21Server&) = delete;
Z21Server(Manager& manager, const unsigned short port);
~Z21Server();
void Start() override;
void Stop() override;
bool NextUpdate(unsigned int& updateIDClient, std::string& s);
inline const std::string& GetName() const override
{
static const std::string Z21Name("Z21Server");
return Z21Name;
}
void Booster(const ControlType controlType, const BoosterState status) override;
void LocoBaseOrientation(const ControlType controlType,
const DataModel::LocoBase* loco,
const Orientation direction) override;
void LocoBaseFunction(const ControlType controlType,
const DataModel::LocoBase* loco,
const DataModel::LocoFunctionNr function,
const DataModel::LocoFunctionState on) override;
void LocoBaseSpeed(const ControlType controlType,
const DataModel::LocoBase* loco,
const Speed speed) override;
void AccessoryState(const ControlType controlType, const DataModel::Accessory* accessory) override;
void SwitchState(const ControlType controlType, const DataModel::Switch* mySwitch) override;
void SignalState(const ControlType controlType, const DataModel::Signal* signal) override;
protected:
Network::UdpClient* UdpClientFactory(const int serverSocket,
const struct sockaddr_storage* clientAddress) override;
private:
Logger::Logger* logger;
Manager& manager;
unsigned int lastClientID;
ssize_t ParseData(const unsigned char* buffer,
const ssize_t bufferLength,
const struct sockaddr_storage* clientAddress);
void ParseXHeader(const unsigned char* buffer);
void ParseDB0(const unsigned char* buffer);
void AccessoryBaseState(const DataModel::AccessoryBase* accessoryBase);
};
}} // namespace Server::Z21
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