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use v6.c;
use Test;
plan 29;
# L<S32::Containers/Array/rotate>
{
my @a = <a b c d e>;
is ~@a.rotate, 'b c d e a', 'Array.rotate defaults to +1';
is ~@a, 'a b c d e', 'original array unmodified';
ok @a.rotate ~~ Positional, 'Array.rotate returns a Positional';
is ~@a.rotate(2), 'c d e a b', '.rotate(2)';
is ~@a, 'a b c d e', 'original array still unmodified';
is ~@a.rotate(-2), 'd e a b c', '.rotate(-2)';
is ~@a, 'a b c d e', 'original still unmodified (negative)';
is ~@a.rotate(0), 'a b c d e', '.rotate(0)';
is ~@a.rotate(5), 'a b c d e', '.rotate(5)';
is ~@a.rotate(15), 'a b c d e', '.rotate(15)';
is ~@a.rotate(7), 'c d e a b', '.rotate(7)';
is ~@a, 'a b c d e', 'original still unmodified (negative)';
is ~@a.rotate(-8), 'c d e a b', '.rotate(-8)';
is ~@a, 'a b c d e', 'original still unmodified (negative)';
} #14
# all the same but rotate() sub
{
my @a = <a b c d e>;
is ~rotate(@a), 'b c d e a', 'rotate(@a)';
is ~@a, 'a b c d e', 'original array unmodified';
is ~rotate(@a, 2), 'c d e a b', 'rotate(@a, 2)';
is ~@a, 'a b c d e', 'original array still unmodified';
is ~rotate(@a, -2), 'd e a b c', 'rotate(@a, -2)';
is ~@a, 'a b c d e', 'original still unmodified (negative)';
is ~rotate(@a, 0), 'a b c d e', 'rotate(@a, 0)';
is ~rotate(@a, 5), 'a b c d e', 'rotate(@a, 5)';
is ~rotate(@a, 15), 'a b c d e', 'rotate(@a, 15)';
is ~rotate(@a, 7), 'c d e a b', 'rotate(@a, 7)';
is ~@a, 'a b c d e', 'original still unmodified (negative)';
is ~rotate(@a, -8), 'c d e a b', 'rotate(@a, -8)';
is ~@a, 'a b c d e', 'original still unmodified (negative)';
} #13
# RT125677 Make sure rotate is Cool with stuff
{
my @a = <a b c d e>;
is ~@a.rotate('2'), 'c d e a b', '.rotate("2")';
is ~@a.rotate(2.5), 'c d e a b', '.rotate(2.5)';
}
# vim: ft=perl6
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