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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* SPDX-License-Identifier: BSD-3-Clause */</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * Copyright 2015 Raritan Inc. All rights reserved.</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">/**</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * Lua-Service</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * Lua-Service is a service that you can use to upload and execute a Lua script.</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * When the service is starting, a cleanup will be happend at first. That means</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * still running scripts will be killed and it will be tested for which script is</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * an option given. Does here something not match, then the script or the option</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * will be deleted.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * After the service is launched, the option &#39;autoRestart&#39; will be for any script</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * evaluated. If the flag is &#39;true&#39;, the script is going to be executed with a</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * short delay (Environment-&gt;autoStartDelay).</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * You can download and upload a script with the commands getScript() and setScript().</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * When on uploading the script name is not present a new script will be created.</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * If the name is already taken, then the old script will be overwritten.</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment"> * Use startScript() to execute a lua script and terminateScript() to stop a script.</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment"> * If the option &#39;autoRestart&#39; is set to &#39;true&#39;, then the script starts automatically</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"> * after it has exited.</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment"> * To get the output for a script use the command getScriptOutput(). The output</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment"> * is limited to &#39;Environment-&gt;outputBufferSize&#39; bytes and mapped to a virtual</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * address. On the first query call the method with starting address zero. After</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> * that use the returned address &#39;nAddr&#39; for the next request.</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment"> * A script can be called with arguments (see options and startWithArgs).</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00035"></a><span class="lineno"><a class="line" href="namespaceluaservice.html">   35</a></span>&#160;module <a class="code" href="namespaceluaservice.html">luaservice</a> {</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">    /**</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="comment">     * A structure that descripts the state of a script.</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment">     *</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment">     * When a script is uploaded the new execState is STAT_NEW. exitCode and</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="comment">     * signal is not valid.</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment">     *</span></div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment">     * When the execState is changing to STAT_TERMINATED then exitCode and signal</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="comment">     * will be set.</span></div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="comment">     */</span></div><div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html">   46</a></span>&#160;    structure <a class="code" href="structluaservice_1_1ScriptState.html">ScriptState</a> {</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment">        /** execution state for a scripts */</span></div><div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034a">   49</a></span>&#160;        enumeration <a class="code" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034a">ExecState</a> {</div><div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aab09641ed1577da07e05ee6b277e523af">   50</a></span>&#160;            <a class="code" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aab09641ed1577da07e05ee6b277e523af">STAT_NEW</a>,          <span class="comment">///&lt; the script never ran (after uploading or system (re)start)</span></div><div class="line"><a name="l00051"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aad69c918089360bccb1193a217408e26c">   51</a></span>&#160;<span class="comment"></span>            <a class="code" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aad69c918089360bccb1193a217408e26c">STAT_RUNNING</a>,      <span class="comment">///&lt; script state is running</span></div><div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aa6208fa1b5b50c9d0be550c306bddd09d">   52</a></span>&#160;<span class="comment"></span>            <a class="code" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aa6208fa1b5b50c9d0be550c306bddd09d">STAT_TERMINATED</a>,   <span class="comment">///&lt; script state is terminated</span></div><div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aa20ff815d5e0578081b2f7f0fa5a80621">   53</a></span>&#160;<span class="comment"></span>            STAT_RESTARTING    <span class="comment">///&lt; script is terminated and restarts after &#39;restart interval&#39;</span></div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="comment"></span>        };</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment">        /** Descripts the type of exitStatus */</span></div><div class="line"><a name="l00057"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#a204d94da4cbcb1c0d2f027dcca0a3099">   57</a></span>&#160;        enumeration <a class="code" href="structluaservice_1_1ScriptState.html#a204d94da4cbcb1c0d2f027dcca0a3099">ExitType</a> {</div><div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#a204d94da4cbcb1c0d2f027dcca0a3099a48ba8e3f1cdc709aef6aec6c697e5fc4">   58</a></span>&#160;            <a class="code" href="structluaservice_1_1ScriptState.html#a204d94da4cbcb1c0d2f027dcca0a3099a48ba8e3f1cdc709aef6aec6c697e5fc4">EXIT_CODE</a>,     <span class="comment">///&lt; exitStatus is an exit code</span></div><div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#a204d94da4cbcb1c0d2f027dcca0a3099a0821969cbdb3d255b41052b772dcd236">   59</a></span>&#160;<span class="comment"></span>            SIGNAL         <span class="comment">///&lt; exitStatus is a signal</span></div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="comment"></span>        };</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#a69172b8deba9943aafef325eb86e6cfe">   62</a></span>&#160;        <a class="code" href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034a">ExecState</a> <a class="code" href="structluaservice_1_1ScriptState.html#a69172b8deba9943aafef325eb86e6cfe">execState</a>;   <span class="comment">///&lt; execution state of the script</span></div><div class="line"><a name="l00063"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#aa722eb45f9d9db9d30950e44c52b65f5">   63</a></span>&#160;<span class="comment"></span>        <a class="code" href="structluaservice_1_1ScriptState.html#a204d94da4cbcb1c0d2f027dcca0a3099">ExitType</a>  <a class="code" href="structluaservice_1_1ScriptState.html#aa722eb45f9d9db9d30950e44c52b65f5">exitType</a>;    <span class="comment">///&lt; type of exit code</span></div><div class="line"><a name="l00064"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptState.html#ac8bd66963eb19fc84fb0b2de19ff47c7">   64</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span>       <a class="code" href="structluaservice_1_1ScriptState.html#ac8bd66963eb19fc84fb0b2de19ff47c7">exitStatus</a>;  <span class="comment">///&lt; exit status or signal</span></div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;<span class="comment"></span>    };</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="comment">    /** some script options */</span></div><div class="line"><a name="l00068"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptOptions__2__0__0.html">   68</a></span>&#160;    structure <a class="code" href="structluaservice_1_1ScriptOptions__2__0__0.html">ScriptOptions_2_0_0</a> {</div><div class="line"><a name="l00069"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptOptions__2__0__0.html#ae54ed21fe2d77ad266da84bd92d4d950">   69</a></span>&#160;        map &lt;string, string&gt; <a class="code" href="structluaservice_1_1ScriptOptions__2__0__0.html#ae54ed21fe2d77ad266da84bd92d4d950">defaultArgs</a>;   <span class="comment">///&lt; default arguments are passed to the lua script</span></div><div class="line"><a name="l00070"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptOptions__2__0__0.html#a98c23b9d1c37314d356ded58d4ac9f1b">   70</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">boolean</span> <a class="code" href="structluaservice_1_1ScriptOptions__2__0__0.html#a98c23b9d1c37314d356ded58d4ac9f1b">autoStart</a>;                  <span class="comment">///&lt; starts a script after system booting</span></div><div class="line"><a name="l00071"></a><span class="lineno"><a class="line" href="structluaservice_1_1ScriptOptions__2__0__0.html#aab5b7c82c2c7a7059ea18aaae7ce24c2">   71</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">boolean</span> <a class="code" href="structluaservice_1_1ScriptOptions__2__0__0.html#aab5b7c82c2c7a7059ea18aaae7ce24c2">autoRestart</a>;                <span class="comment">///&lt; restarts a script after termination or crash</span></div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<span class="comment"></span>    };</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<span class="comment">    /**</span></div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;<span class="comment">     * The struct represents two kinds of information:</span></div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;<span class="comment">     * - limit (l)</span></div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<span class="comment">     * - current status (cs)</span></div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="comment">     * Is a limit set to zero then there is no limit set. The unit of size</span></div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;<span class="comment">     * is byte. The unit of interval is millisecond.</span></div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;<span class="comment">     */</span></div><div class="line"><a name="l00081"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html">   81</a></span>&#160;    structure <a class="code" href="structluaservice_1_1Environment__2__0__0.html">Environment_2_0_0</a> {</div><div class="line"><a name="l00082"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#a0b50f8657886e927cb9d06b8d3c2cf7a">   82</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#a0b50f8657886e927cb9d06b8d3c2cf7a">maxScriptMemoryGrowth</a>;<span class="comment">///&lt; maximum virtual memory growth per script  (l)</span></div><div class="line"><a name="l00083"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#add7352a8cc1a33151ee65119a86fd56e">   83</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#add7352a8cc1a33151ee65119a86fd56e">maxAmountOfScripts</a>;   <span class="comment">///&lt; number of scripts that can be stored  (l)</span></div><div class="line"><a name="l00084"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#a8c1426f551f6216a3c8c7510d49de1f6">   84</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#a8c1426f551f6216a3c8c7510d49de1f6">amountOfScripts</a>;      <span class="comment">///&lt; number of scripts that are stored  (cs)</span></div><div class="line"><a name="l00085"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#a08bfd5bff1d348b94da57c2543523d72">   85</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#a08bfd5bff1d348b94da57c2543523d72">maxScriptSize</a>;        <span class="comment">///&lt; maximum size of a script file  (l)</span></div><div class="line"><a name="l00086"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#a5c3e35134d819f3214a94963a0ea120b">   86</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#a5c3e35134d819f3214a94963a0ea120b">maxAllScriptSize</a>;     <span class="comment">///&lt; maximum size of all script files  (l)</span></div><div class="line"><a name="l00087"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#abd9230fad019b85400bfdea81ad92a0d">   87</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#abd9230fad019b85400bfdea81ad92a0d">allScriptSize</a>;        <span class="comment">///&lt; size of all script files  (cs)</span></div><div class="line"><a name="l00088"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#a5a10160b7ca288e8037c62b406770dc4">   88</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#a5a10160b7ca288e8037c62b406770dc4">outputBufferSize</a>;     <span class="comment">///&lt; output buffer size per script  (l)</span></div><div class="line"><a name="l00089"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#abf71cce8b6d15406b0a6d53650f0ad8e">   89</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#abf71cce8b6d15406b0a6d53650f0ad8e">restartInterval</a>;      <span class="comment">///&lt; minimum delay to next (re)start (cs)</span></div><div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="structluaservice_1_1Environment__2__0__0.html#a87f083466fd431cbe15f169780d3f70c">   90</a></span>&#160;<span class="comment"></span>        <span class="keywordtype">int</span> <a class="code" href="structluaservice_1_1Environment__2__0__0.html#a87f083466fd431cbe15f169780d3f70c">autoStartDelay</a>;       <span class="comment">///&lt; minimum delay to &#39;autoStart&#39; a script</span></div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;<span class="comment"></span>    };</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;<span class="comment">    /**</span></div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;<span class="comment">     * There is a single manager instance.</span></div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="comment">     */</span></div><div class="line"><a name="l00096"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html">   96</a></span>&#160;    <span class="keyword">interface </span><a class="code" href="interfaceluaservice_1_1Manager__2__0__1.html">Manager_2_0_1</a> {</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="comment">        /** Error codes */</span></div><div class="line"><a name="l00099"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#a9ae1a7e7dd06f1c63ce7449ac26b6225">   99</a></span>&#160;        constant <span class="keywordtype">int</span> NO_ERROR                          =  0; <span class="comment">///&lt; no Error</span></div><div class="line"><a name="l00100"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#ac2fc9bf8846eea18931987d1d03b87fb">  100</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_INVALID_NAME                  =  1; <span class="comment">///&lt; script name is invalid</span></div><div class="line"><a name="l00101"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#a320296a4b7fed35c980677dcca1ca9e5">  101</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_NO_SUCH_SCRIPT                =  2; <span class="comment">///&lt; script name not found</span></div><div class="line"><a name="l00102"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#aa34d245a2a181a4b232a705fc7c8b874">  102</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_MAX_SCRIPT_NUMBERS_EXCEEDED   =  3; <span class="comment">///&lt; maximum amount of stored script files is reached</span></div><div class="line"><a name="l00103"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#a613ebde8ff5a7ce8df611726ba2b6264">  103</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_MAX_SCRIPT_SIZE_EXCEEDED      =  4; <span class="comment">///&lt; maximum size of a script file is reached</span></div><div class="line"><a name="l00104"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#a4313996343d268c6d29982ae3447c998">  104</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_MAX_ALL_SCRIPT_SIZE_EXCEEDED  =  5; <span class="comment">///&lt; maximum size of all script files is reached</span></div><div class="line"><a name="l00105"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#a4118520f6bfef52504c5e31a26beadd3">  105</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_NOT_TERMINATED                =  6; <span class="comment">///&lt; script is not terminated</span></div><div class="line"><a name="l00106"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#ab0329c2f806120c03c615541f2ac8489">  106</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_NOT_RUNNING                   =  7; <span class="comment">///&lt; script is not running</span></div><div class="line"><a name="l00107"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#a6b1ab9d1e906acaf1819cef2634cb7c4">  107</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_INVALID_ADDR                  =  8; <span class="comment">///&lt; address parameter is wrong</span></div><div class="line"><a name="l00108"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#a7b523a3f49851652dd14fd5fa5ab59eb">  108</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_TOO_MANY_ARGUMENTS            = 10; <span class="comment">///&lt; too many arguments</span></div><div class="line"><a name="l00109"></a><span class="lineno"><a class="line" href="interfaceluaservice_1_1Manager__2__0__1.html#a5bec1f953a33f655122c921820b78eaf">  109</a></span>&#160;<span class="comment"></span>        constant <span class="keywordtype">int</span> ERR_ARGUMENT_NOT_VALID            = 11; <span class="comment">///&lt; the argument has one or more invalid characters</span></div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="comment"></span><span class="comment"></span></div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;<span class="comment">         * Upload a script to instance</span></div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;<span class="comment">         * If there is a script with the same name the new script will replace</span></div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;<span class="comment">         * the existing script (script must be in STAT_NEW or STAT_TERMINATED).</span></div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="comment">         * @param name The name of the script file</span></div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;<span class="comment">         * @param script The script file packed in a string</span></div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;<span class="comment">         * @param options Options that can be set or not</span></div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;<span class="comment">         * @return NO_ERROR                           if OK</span></div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME                   if script name is invalid</span></div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;<span class="comment">         * @return ERR_MAX_SCRIPT_SIZE_EXCEEDED       if the size of the new script is greater then the maximum file size</span></div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;<span class="comment">         * @return ERR_MAX_ALL_SCRIPT_SIZE_EXCEEDED   if maximum size of all script files is reached</span></div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;<span class="comment">         * @return ERR_MAX_SCRIPT_NUMBERS_EXCEEDED    if maximum amount of script files is reached</span></div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;<span class="comment">         * @return ERR_NOT_TERMINATED                 if try to replace a running script</span></div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;        <span class="keywordtype">int</span> setScript(in <span class="keywordtype">string</span> name, in <span class="keywordtype">string</span> script, in <a class="code" href="structluaservice_1_1ScriptOptions__2__0__0.html">ScriptOptions_2_0_0</a> options);</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;<span class="comment">         * To download a script file to user.</span></div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;<span class="comment">         * @param name The name of an existing script</span></div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;<span class="comment">         * @return NO_ERROR             if OK</span></div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME     if script name is invalid</span></div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT   if there is no script with the name</span></div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;        <span class="keywordtype">int</span> getScript(in <span class="keywordtype">string</span> name, out <span class="keywordtype">string</span> script);</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;<span class="comment">         * Returns all script names in a string vector.</span></div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="comment">         * If there are no scripts the vector is empty.</span></div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;<span class="comment">         * @return A vector with all script names.</span></div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;        vector&lt;string&gt; getScriptNames();</div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;<span class="comment">         * Deletes a script.</span></div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;<span class="comment">         * @param name The name of the script</span></div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;<span class="comment">         * @return NO_ERROR             if OK</span></div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME     if script name is invalid</span></div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT   if there is no script with the name</span></div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;<span class="comment">         * @return ERR_NOT_TERMINATED   if try to delete a running script</span></div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;        <span class="keywordtype">int</span> deleteScript(in <span class="keywordtype">string</span> name);</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;<span class="comment">         * Sets new options for a script.</span></div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;<span class="comment">         * @param name The name of the script</span></div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;<span class="comment">         * @param options The new options</span></div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;<span class="comment">         * @return NO_ERROR                      if OK</span></div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME              if script name is invalid</span></div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT            if there is no script with the name</span></div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;<span class="comment">         * @return ERR_TOO_MANY_ARGUMENTS        if the size of the map is to big</span></div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;<span class="comment">         * @return ERR_ARGUMENT_NOT_VALID        if a string in the arguments is not </span></div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;        <span class="keywordtype">int</span> setScriptOptions(in <span class="keywordtype">string</span> name, in <a class="code" href="structluaservice_1_1ScriptOptions__2__0__0.html">ScriptOptions_2_0_0</a> options);</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;<span class="comment">         * Returns the options for a script.</span></div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;<span class="comment">         * @param name The name of the script</span></div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;<span class="comment">         * @param options The return value</span></div><div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;<span class="comment">         * @return NO_ERROR             if OK</span></div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME     if script name is invalid</span></div><div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT   if there is no script with the name</span></div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160; 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       <a class="code" href="structluaservice_1_1Environment__2__0__0.html">Environment_2_0_0</a> getEnvironment();</div><div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;<span class="comment">         * To get output from a script as a string</span></div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;<span class="comment">         * The output is stored in a string buffer with a defined size. The buffer is addressable with an</span></div><div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;<span class="comment">         * (virtual) address. The address will be increased ervery time when the buffer will be filled.</span></div><div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;<span class="comment">         * To get the output for the first time just call with address zero and then use the returned nAddr</span></div><div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;<span class="comment">         * argument.</span></div><div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;<span class="comment">         * If iAddr is negative then the last n bytes will be returned, e.g. -9 returns the last 9 characters.</span></div><div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;<span class="comment">         * If iAddr is zero then the whole available buffer will be returned.</span></div><div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;<span class="comment">         * If iAddr is positive then the returned buffer starts at this address.</span></div><div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;<span class="comment">         * If iAddr is equal to nAddr then there is no data available</span></div><div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;<span class="comment">         * If iAddr and oAddr is not equal then there were data lost (execption: first call with zero).</span></div><div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;<span class="comment">         * @param name The name of the script</span></div><div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;<span class="comment">         * @param iAddr The virtual start address where the returned output should begin.</span></div><div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;<span class="comment">         * @param oAddr The virtual address from where the string starts.</span></div><div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;<span class="comment">         * @param nAddr The virtual address for the next query.</span></div><div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;<span class="comment">         * @param more A boolean whitch indicates if there is more data available.</span></div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;<span class="comment">         * @return NO_ERROR                      if OK</span></div><div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME              if file name is invalid</span></div><div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT            if there is no script with the name</span></div><div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;<span class="comment">         * @return ERR_INVALID_ADDR              if iAddr is negative and the absolute value of parameter iAddr is greater as the limit</span></div><div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;        <span class="keywordtype">int</span> getScriptOutput(in <span class="keywordtype">string</span> name, in <span class="keywordtype">long</span> iAddr, out <span class="keywordtype">long</span> oAddr, out <span class="keywordtype">long</span> nAddr, out <span class="keywordtype">string</span> oString, out <span class="keywordtype">boolean</span> more);</div><div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;<span class="comment">         * Clear the output buffer of a script.</span></div><div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;<span class="comment">         * @param name The name of the script</span></div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;<span class="comment">         * @return NO_ERROR                      if OK</span></div><div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME              if file name is invalid</span></div><div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT            if there is no script with the name</span></div><div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;        <span class="keywordtype">int</span> clearScriptOutput(in <span class="keywordtype">string</span> name);</div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;<span class="comment">         * To start a script</span></div><div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;<span class="comment">         * The function starts a lua script.</span></div><div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;<span class="comment">         * @return NO_ERROR             if OK</span></div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME     if file name is invalid</span></div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT   if there is no script with the name</span></div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;<span class="comment">         * @return ERR_NOT_TERMINATED   if the script is running or restarting</span></div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;        <span class="keywordtype">int</span> startScript(in <span class="keywordtype">string</span> name);</div><div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;<span class="comment">         * To start a script with arguments</span></div><div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;<span class="comment">         * The function starts a lua script. Additionally you can add arguments which are available from the</span></div><div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;<span class="comment">         * lua script. This args will override the default arguments. All args are stored in a global table</span></div><div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;<span class="comment">         * called ARGS in lua.</span></div><div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;<span class="comment">         * @return NO_ERROR                      if OK</span></div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME              if file name is invalid</span></div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT            if there is no script with the name</span></div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;<span class="comment">         * @return ERR_NOT_TERMINATED            if the script is running or restarting</span></div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;<span class="comment">         * @return ERR_TOO_MANY_ARGUMENTS        if the size of the map is to big</span></div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;<span class="comment">         * @return ERR_ARGUMENT_NOT_VALID        if a string in the arguments is not valid</span></div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;        <span class="keywordtype">int</span> startScriptWithArgs(in <span class="keywordtype">string</span> name, in map&lt;string, string&gt; arguments);</div><div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;<span class="comment">         * To stop a script</span></div><div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;<span class="comment">         * This command stops a running or restarting script. After terminating the option autorestart will</span></div><div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;<span class="comment">         * not be evaluated.</span></div><div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;<span class="comment">         * @return NO_ERROR             if OK</span></div><div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME     if file name is invalid</span></div><div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT   if there is no script with the name</span></div><div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;<span class="comment">         * @return ERR_NOT_RUNNING      if the script is not running or restarting</span></div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;        <span class="keywordtype">int</span> terminateScript(in <span class="keywordtype">string</span> name);</div><div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;<span class="comment">         * Returns the state for a single script.</span></div><div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;<span class="comment">         * @param name The script name</span></div><div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;<span class="comment">         * @param state The state of the script</span></div><div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;<span class="comment">         * @return NO_ERROR             if OK</span></div><div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;<span class="comment">         * @return ERR_INVALID_NAME     if file name is invalid</span></div><div class="line"><a name="l00283"></a><span class="lineno">  283</span>&#160;<span class="comment">         * @return ERR_NO_SUCH_SCRIPT   if there is no script with the name</span></div><div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;        <span class="keywordtype">int</span> getScriptState(in <span class="keywordtype">string</span> name, out <a class="code" href="structluaservice_1_1ScriptState.html">ScriptState</a> state);</div><div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;</div><div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;<span class="comment">        /**</span></div><div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;<span class="comment">         * Returns the state for all scripts. If the map is empty then there are no scripts on the machine.</span></div><div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;<span class="comment">         *</span></div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;<span class="comment">         * @return A map&lt;string name, ScriptState state&gt; with name and state for all available scripts.</span></div><div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;<span class="comment">         */</span></div><div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;        map&lt;string, ScriptState&gt; getScriptStates();</div><div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;    };</div><div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;</div><div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;}</div><div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_a0b50f8657886e927cb9d06b8d3c2cf7a"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#a0b50f8657886e927cb9d06b8d3c2cf7a">luaservice::Environment_2_0_0::maxScriptMemoryGrowth</a></div><div class="ttdeci">int maxScriptMemoryGrowth</div><div class="ttdoc">maximum virtual memory growth per script (l) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:82</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_aa722eb45f9d9db9d30950e44c52b65f5"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#aa722eb45f9d9db9d30950e44c52b65f5">luaservice::ScriptState::exitType</a></div><div class="ttdeci">ExitType exitType</div><div class="ttdoc">type of exit code </div><div class="ttdef"><b>Definition:</b> LuaService.idl:63</div></div>
<div class="ttc" id="structluaservice_1_1ScriptOptions__2__0__0_html"><div class="ttname"><a href="structluaservice_1_1ScriptOptions__2__0__0.html">luaservice::ScriptOptions_2_0_0</a></div><div class="ttdoc">some script options </div><div class="ttdef"><b>Definition:</b> LuaService.idl:68</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_ad907e2146398006a2e16659aeccd034aa6208fa1b5b50c9d0be550c306bddd09d"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aa6208fa1b5b50c9d0be550c306bddd09d">luaservice::ScriptState::STAT_TERMINATED</a></div><div class="ttdoc">script state is terminated </div><div class="ttdef"><b>Definition:</b> LuaService.idl:52</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_a5a10160b7ca288e8037c62b406770dc4"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#a5a10160b7ca288e8037c62b406770dc4">luaservice::Environment_2_0_0::outputBufferSize</a></div><div class="ttdeci">int outputBufferSize</div><div class="ttdoc">output buffer size per script (l) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:88</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_ad907e2146398006a2e16659aeccd034aab09641ed1577da07e05ee6b277e523af"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aab09641ed1577da07e05ee6b277e523af">luaservice::ScriptState::STAT_NEW</a></div><div class="ttdoc">the script never ran (after uploading or system (re)start) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:50</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_ac8bd66963eb19fc84fb0b2de19ff47c7"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#ac8bd66963eb19fc84fb0b2de19ff47c7">luaservice::ScriptState::exitStatus</a></div><div class="ttdeci">int exitStatus</div><div class="ttdoc">exit status or signal </div><div class="ttdef"><b>Definition:</b> LuaService.idl:64</div></div>
<div class="ttc" id="interfaceluaservice_1_1Manager__2__0__1_html"><div class="ttname"><a href="interfaceluaservice_1_1Manager__2__0__1.html">luaservice::Manager_2_0_1</a></div><div class="ttdoc">There is a single manager instance. </div><div class="ttdef"><b>Definition:</b> LuaService.idl:96</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_a5c3e35134d819f3214a94963a0ea120b"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#a5c3e35134d819f3214a94963a0ea120b">luaservice::Environment_2_0_0::maxAllScriptSize</a></div><div class="ttdeci">int maxAllScriptSize</div><div class="ttdoc">maximum size of all script files (l) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:86</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_a08bfd5bff1d348b94da57c2543523d72"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#a08bfd5bff1d348b94da57c2543523d72">luaservice::Environment_2_0_0::maxScriptSize</a></div><div class="ttdeci">int maxScriptSize</div><div class="ttdoc">maximum size of a script file (l) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:85</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html"><div class="ttname"><a href="structluaservice_1_1ScriptState.html">luaservice::ScriptState</a></div><div class="ttdoc">A structure that descripts the state of a script. </div><div class="ttdef"><b>Definition:</b> LuaService.idl:46</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_a69172b8deba9943aafef325eb86e6cfe"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#a69172b8deba9943aafef325eb86e6cfe">luaservice::ScriptState::execState</a></div><div class="ttdeci">ExecState execState</div><div class="ttdoc">execution state of the script </div><div class="ttdef"><b>Definition:</b> LuaService.idl:62</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_add7352a8cc1a33151ee65119a86fd56e"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#add7352a8cc1a33151ee65119a86fd56e">luaservice::Environment_2_0_0::maxAmountOfScripts</a></div><div class="ttdeci">int maxAmountOfScripts</div><div class="ttdoc">number of scripts that can be stored (l) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:83</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html">luaservice::Environment_2_0_0</a></div><div class="ttdoc">The struct represents two kinds of information: </div><div class="ttdef"><b>Definition:</b> LuaService.idl:81</div></div>
<div class="ttc" id="structluaservice_1_1ScriptOptions__2__0__0_html_a98c23b9d1c37314d356ded58d4ac9f1b"><div class="ttname"><a href="structluaservice_1_1ScriptOptions__2__0__0.html#a98c23b9d1c37314d356ded58d4ac9f1b">luaservice::ScriptOptions_2_0_0::autoStart</a></div><div class="ttdeci">boolean autoStart</div><div class="ttdoc">starts a script after system booting </div><div class="ttdef"><b>Definition:</b> LuaService.idl:70</div></div>
<div class="ttc" id="namespaceluaservice_html"><div class="ttname"><a href="namespaceluaservice.html">luaservice</a></div><div class="ttdoc">Lua-Service. </div><div class="ttdef"><b>Definition:</b> LuaService.idl:35</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_a204d94da4cbcb1c0d2f027dcca0a3099a48ba8e3f1cdc709aef6aec6c697e5fc4"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#a204d94da4cbcb1c0d2f027dcca0a3099a48ba8e3f1cdc709aef6aec6c697e5fc4">luaservice::ScriptState::EXIT_CODE</a></div><div class="ttdoc">exitStatus is an exit code </div><div class="ttdef"><b>Definition:</b> LuaService.idl:58</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_a204d94da4cbcb1c0d2f027dcca0a3099"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#a204d94da4cbcb1c0d2f027dcca0a3099">luaservice::ScriptState::ExitType</a></div><div class="ttdeci">ExitType</div><div class="ttdoc">Descripts the type of exitStatus. </div><div class="ttdef"><b>Definition:</b> LuaService.idl:57</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_a8c1426f551f6216a3c8c7510d49de1f6"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#a8c1426f551f6216a3c8c7510d49de1f6">luaservice::Environment_2_0_0::amountOfScripts</a></div><div class="ttdeci">int amountOfScripts</div><div class="ttdoc">number of scripts that are stored (cs) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:84</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_a87f083466fd431cbe15f169780d3f70c"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#a87f083466fd431cbe15f169780d3f70c">luaservice::Environment_2_0_0::autoStartDelay</a></div><div class="ttdeci">int autoStartDelay</div><div class="ttdoc">minimum delay to &amp;#39;autoStart&amp;#39; a script </div><div class="ttdef"><b>Definition:</b> LuaService.idl:90</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_abf71cce8b6d15406b0a6d53650f0ad8e"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#abf71cce8b6d15406b0a6d53650f0ad8e">luaservice::Environment_2_0_0::restartInterval</a></div><div class="ttdeci">int restartInterval</div><div class="ttdoc">minimum delay to next (re)start (cs) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:89</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_ad907e2146398006a2e16659aeccd034a"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034a">luaservice::ScriptState::ExecState</a></div><div class="ttdeci">ExecState</div><div class="ttdoc">execution state for a scripts </div><div class="ttdef"><b>Definition:</b> LuaService.idl:49</div></div>
<div class="ttc" id="structluaservice_1_1ScriptState_html_ad907e2146398006a2e16659aeccd034aad69c918089360bccb1193a217408e26c"><div class="ttname"><a href="structluaservice_1_1ScriptState.html#ad907e2146398006a2e16659aeccd034aad69c918089360bccb1193a217408e26c">luaservice::ScriptState::STAT_RUNNING</a></div><div class="ttdoc">script state is running </div><div class="ttdef"><b>Definition:</b> LuaService.idl:51</div></div>
<div class="ttc" id="structluaservice_1_1ScriptOptions__2__0__0_html_ae54ed21fe2d77ad266da84bd92d4d950"><div class="ttname"><a href="structluaservice_1_1ScriptOptions__2__0__0.html#ae54ed21fe2d77ad266da84bd92d4d950">luaservice::ScriptOptions_2_0_0::defaultArgs</a></div><div class="ttdeci">map&lt; string, string &gt; defaultArgs</div><div class="ttdoc">default arguments are passed to the lua script </div><div class="ttdef"><b>Definition:</b> LuaService.idl:69</div></div>
<div class="ttc" id="structluaservice_1_1Environment__2__0__0_html_abd9230fad019b85400bfdea81ad92a0d"><div class="ttname"><a href="structluaservice_1_1Environment__2__0__0.html#abd9230fad019b85400bfdea81ad92a0d">luaservice::Environment_2_0_0::allScriptSize</a></div><div class="ttdeci">int allScriptSize</div><div class="ttdoc">size of all script files (cs) </div><div class="ttdef"><b>Definition:</b> LuaService.idl:87</div></div>
<div class="ttc" id="structluaservice_1_1ScriptOptions__2__0__0_html_aab5b7c82c2c7a7059ea18aaae7ce24c2"><div class="ttname"><a href="structluaservice_1_1ScriptOptions__2__0__0.html#aab5b7c82c2c7a7059ea18aaae7ce24c2">luaservice::ScriptOptions_2_0_0::autoRestart</a></div><div class="ttdeci">boolean autoRestart</div><div class="ttdoc">restarts a script after termination or crash </div><div class="ttdef"><b>Definition:</b> LuaService.idl:71</div></div>
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