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/*
Ray
Copyright (C) 2011, 2012 Sébastien Boisvert
http://DeNovoAssembler.SourceForge.Net/
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You have received a copy of the GNU General Public License
along with this program (gpl-3.0.txt).
see <http://www.gnu.org/licenses/>
*/
#ifndef _EdgePurgerWorker_H
#define _EdgePurgerWorker_H
#include <code/KmerAcademyBuilder/Kmer.h>
#include <code/VerticesExtractor/Vertex.h>
#include <code/VerticesExtractor/GridTable.h>
#include <code/Mock/Parameters.h>
#include <RayPlatform/memory/RingAllocator.h>
#include <RayPlatform/structures/StaticVector.h>
#include <RayPlatform/scheduling/Worker.h>
#include <RayPlatform/communication/VirtualCommunicator.h>
#include <stdint.h>
/**
* An EdgePurgerWorker actually does the job.
* It purges arcs pointing to unexistant vertices
* \author Sébastien Boisvert
*/
class EdgePurgerWorker : public Worker {
MessageTag RAY_MPI_TAG_REQUEST_VERTEX_COVERAGE;
bool m_outgoingInitialised;
bool m_ingoingInitialised;
int m_iterator;
vector<Kmer> m_edges;
bool m_doneIngoingEdges;
bool m_doneOutgoingEdges;
bool m_coverageRequested;
bool m_isDone;
Parameters*m_parameters;
GridTable*m_subgraph;
Kmer m_currentKmer;
Vertex*m_vertex;
WorkerHandle m_workerId;
StaticVector*m_inbox;
StaticVector*m_outbox;
RingAllocator*m_outboxAllocator;
VirtualCommunicator*m_virtualCommunicator;
public:
void constructor(WorkerHandle workerId,Vertex*vertex,Kmer*currentKmer,GridTable*subgraph,VirtualCommunicator*virtualCommunicator,RingAllocator*outboxAllocator,Parameters*parameters,
StaticVector*inbox,StaticVector*outbox,MessageTag tag);
/** work a little bit
* the class Worker provides no implementation for that
*/
void work();
/** is the worker done doing its things */
bool isDone();
/** get the worker number */
WorkerHandle getWorkerIdentifier();
};
#endif
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