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Source: rbdoom3bfg
Section: games
Priority: optional
Maintainer: Tobias Frost <tobi@debian.org>
Uploaders: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Build-Depends: cmake,
debhelper (>= 10),
libavcodec-dev | libavcodec-ffmpeg-dev,
libavformat-dev | libavformat-ffmpeg-dev,
libavutil-dev | libavutil-ffmpeg-dev,
libglew-dev,
libjpeg-dev,
libopenal-dev,
libpng-dev,
libsdl2-dev,
libswscale-dev | libswscale-ffmpeg-dev,
rapidjson-dev,
zlib1g-dev
Standards-Version: 3.9.8
Homepage: https://github.com/RobertBeckebans/RBDOOM-3-BFG
VCS-Browser: https://anonscm.debian.org/cgit/pkg-games/rbdoom3bfg.git
VCS-Git: https://anonscm.debian.org/git/pkg-games/rbdoom3bfg.git
Package: rbdoom3bfg
Architecture: any
Depends: ${misc:Depends},
${shlibs:Depends}
Suggests: doom3bfg-data | game-data-packager (>= 40)
Description: Doom3 BFG edition game engine
RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3
is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs
present in the original DOOM 3 will be fixed (when identified) without altering
the original game-play.
.
Note, to play the original game, you'll need a copy of the game data.
.
The package can also be used with free map data, like the demomap from
OpenTechBFG.
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