1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
|
Source: rbdoom3bfg
Section: games
Priority: optional
Maintainer: Tobias Frost <tobi@debian.org>
Uploaders: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Build-Depends: cmake,
debhelper-compat (= 13),
libavcodec-dev,
libavformat-dev,
libavutil-dev,
libglew-dev,
libjpeg-dev,
libopenal-dev,
libpng-dev,
libsdl2-dev (>=2.0.4),
libswscale-dev,
rapidjson-dev,
zlib1g-dev
Standards-Version: 4.5.1
Rules-Requires-Root: no
Homepage: https://github.com/RobertBeckebans/RBDOOM-3-BFG
Vcs-Browser: https://salsa.debian.org/games-team/rbdoom3bfg
Vcs-Git: https://salsa.debian.org/games-team/rbdoom3bfg.git
Package: rbdoom3bfg
Architecture: any
Depends: ${misc:Depends},
${shlibs:Depends}
Suggests: doom3bfg-data | game-data-packager (>= 40)
Description: Doom3 BFG edition game engine
RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3
is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs
present in the original DOOM 3 will be fixed (when identified) without altering
the original game-play.
.
Note, to play the original game, you'll need a copy of the game data.
.
The package can also be used with free map data, like the demomap from
OpenTechBFG.
|