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Source: rbdoom3bfg
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Sébastien Noel <sebastien@twolife.be>
Build-Depends: cmake,
debhelper-compat (= 13),
libavcodec-dev,
libavformat-dev,
libavutil-dev,
libglew-dev,
libimgui-dev,
libjpeg-dev,
libopenal-dev,
libpng-dev,
libsdl2-dev,
libswscale-dev,
rapidjson-dev (>= 1.1.0+dfsg2-7.3~),
zlib1g-dev
Standards-Version: 4.7.2
Rules-Requires-Root: no
Homepage: https://github.com/RobertBeckebans/RBDOOM-3-BFG
Vcs-Browser: https://salsa.debian.org/games-team/rbdoom3bfg
Vcs-Git: https://salsa.debian.org/games-team/rbdoom3bfg.git
Package: rbdoom3bfg
Architecture: any
Depends: ${misc:Depends},
${shlibs:Depends}
Recommends: game-data-packager-runtime (>= 81~)
Suggests: doom3bfg-data | game-data-packager
Description: Doom3 BFG edition game engine
RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3
is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs
present in the original DOOM 3 will be fixed (when identified) without altering
the original game-play.
.
Note, to play the original game, you'll need a copy of the game data.
.
The package can also be used with free map data, like the demomap from
OpenTechBFG.
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