File: rc_api_editor.h

package info (click to toggle)
rcheevos 12.2.1-1
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 3,372 kB
  • sloc: ansic: 57,087; makefile: 300
file content (296 lines) | stat: -rw-r--r-- 12,303 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
#ifndef RC_API_EDITOR_H
#define RC_API_EDITOR_H

#include "rc_api_request.h"

#include <stdint.h>

RC_BEGIN_C_DECLS

/* --- Fetch Code Notes --- */

/**
 * API parameters for a fetch code notes request.
 */
typedef struct rc_api_fetch_code_notes_request_t {
  /* The unique identifier of the game */
  uint32_t game_id;
}
rc_api_fetch_code_notes_request_t;

/* A code note definiton */
typedef struct rc_api_code_note_t {
  /* The address the note is associated to */
  uint32_t address;
  /* The name of the use who last updated the note */
  const char* author;
  /* The contents of the note */
  const char* note;
} rc_api_code_note_t;

/**
 * Response data for a fetch code notes request.
 */
typedef struct rc_api_fetch_code_notes_response_t {
  /* An array of code notes for the game */
  rc_api_code_note_t* notes;
  /* The number of items in the notes array */
  uint32_t num_notes;

  /* Common server-provided response information */
  rc_api_response_t response;
}
rc_api_fetch_code_notes_response_t;

RC_EXPORT int RC_CCONV rc_api_init_fetch_code_notes_request(rc_api_request_t* request, const rc_api_fetch_code_notes_request_t* api_params);
RC_EXPORT int RC_CCONV rc_api_init_fetch_code_notes_request_hosted(rc_api_request_t* request, const rc_api_fetch_code_notes_request_t* api_params, const rc_api_host_t* host);
/* [deprecated] use rc_api_process_fetch_code_notes_server_response instead */
RC_EXPORT int RC_CCONV rc_api_process_fetch_code_notes_response(rc_api_fetch_code_notes_response_t* response, const char* server_response);
RC_EXPORT int RC_CCONV rc_api_process_fetch_code_notes_server_response(rc_api_fetch_code_notes_response_t* response, const rc_api_server_response_t* server_response);
RC_EXPORT void RC_CCONV rc_api_destroy_fetch_code_notes_response(rc_api_fetch_code_notes_response_t* response);

/* --- Update Code Note --- */

/**
 * API parameters for an update code note request.
 */
typedef struct rc_api_update_code_note_request_t {
  /* The username of the developer */
  const char* username;
  /* The API token from the login request */
  const char* api_token;
  /* The unique identifier of the game */
  uint32_t game_id;
  /* The address the note is associated to */
  uint32_t address;
  /* The contents of the note (NULL or empty to delete a note) */
  const char* note;
}
rc_api_update_code_note_request_t;

/**
 * Response data for an update code note request.
 */
typedef struct rc_api_update_code_note_response_t {
  /* Common server-provided response information */
  rc_api_response_t response;
}
rc_api_update_code_note_response_t;

RC_EXPORT int RC_CCONV rc_api_init_update_code_note_request(rc_api_request_t* request, const rc_api_update_code_note_request_t* api_params);
RC_EXPORT int RC_CCONV rc_api_init_update_code_note_request_hosted(rc_api_request_t* request, const rc_api_update_code_note_request_t* api_params, const rc_api_host_t* host);
/* [deprecated] use rc_api_process_update_code_note_server_response instead */
RC_EXPORT int RC_CCONV rc_api_process_update_code_note_response(rc_api_update_code_note_response_t* response, const char* server_response);
RC_EXPORT int RC_CCONV rc_api_process_update_code_note_server_response(rc_api_update_code_note_response_t* response, const rc_api_server_response_t* server_response);
RC_EXPORT void RC_CCONV rc_api_destroy_update_code_note_response(rc_api_update_code_note_response_t* response);

/* --- Update Achievement --- */

/**
 * API parameters for an update achievement request.
 */
typedef struct rc_api_update_achievement_request_t {
  /* The username of the developer */
  const char* username;
  /* The API token from the login request */
  const char* api_token;
  /* The unique identifier of the achievement (0 to create a new achievement) */
  uint32_t achievement_id;
  /* The unique identifier of the game */
  uint32_t game_id;
  /* The name of the achievement */
  const char* title;
  /* The description of the achievement */
  const char* description;
  /* The badge name for the achievement */
  const char* badge;
  /* The serialized trigger for the achievement */
  const char* trigger;
  /* The number of points the achievement is worth */
  uint32_t points;
  /* The category of the achievement */
  uint32_t category;
  /* The type of the achievement */
  uint32_t type;
}
rc_api_update_achievement_request_t;

/**
 * Response data for an update achievement request.
 */
typedef struct rc_api_update_achievement_response_t {
  /* The unique identifier of the achievement */
  uint32_t achievement_id;

  /* Common server-provided response information */
  rc_api_response_t response;
}
rc_api_update_achievement_response_t;

RC_EXPORT int RC_CCONV rc_api_init_update_achievement_request(rc_api_request_t* request, const rc_api_update_achievement_request_t* api_params);
RC_EXPORT int RC_CCONV rc_api_init_update_achievement_request_hosted(rc_api_request_t* request, const rc_api_update_achievement_request_t* api_params, const rc_api_host_t* host);
/* [deprecated] use rc_api_process_update_achievement_server_response instead */
RC_EXPORT int RC_CCONV rc_api_process_update_achievement_response(rc_api_update_achievement_response_t* response, const char* server_response);
RC_EXPORT int RC_CCONV rc_api_process_update_achievement_server_response(rc_api_update_achievement_response_t* response, const rc_api_server_response_t* server_response);
RC_EXPORT void RC_CCONV rc_api_destroy_update_achievement_response(rc_api_update_achievement_response_t* response);

/* --- Update Leaderboard --- */

/**
 * API parameters for an update leaderboard request.
 */
typedef struct rc_api_update_leaderboard_request_t {
  /* The username of the developer */
  const char* username;
  /* The API token from the login request */
  const char* api_token;
  /* The unique identifier of the leaderboard (0 to create a new leaderboard) */
  uint32_t leaderboard_id;
  /* The unique identifier of the game */
  uint32_t game_id;
  /* The name of the leaderboard */
  const char* title;
  /* The description of the leaderboard */
  const char* description;
  /* The start trigger for the leaderboard */
  const char* start_trigger;
  /* The submit trigger for the leaderboard */
  const char* submit_trigger;
  /* The cancel trigger for the leaderboard */
  const char* cancel_trigger;
  /* The value definition for the leaderboard */
  const char* value_definition;
  /* The format of leaderboard values */
  const char* format;
  /* Whether or not lower scores are better for the leaderboard */
  uint32_t lower_is_better;
}
rc_api_update_leaderboard_request_t;

/**
 * Response data for an update leaderboard request.
 */
typedef struct rc_api_update_leaderboard_response_t {
  /* The unique identifier of the leaderboard */
  uint32_t leaderboard_id;

  /* Common server-provided response information */
  rc_api_response_t response;
}
rc_api_update_leaderboard_response_t;

RC_EXPORT int RC_CCONV rc_api_init_update_leaderboard_request(rc_api_request_t* request, const rc_api_update_leaderboard_request_t* api_params);
RC_EXPORT int RC_CCONV rc_api_init_update_leaderboard_request_hosted(rc_api_request_t* request, const rc_api_update_leaderboard_request_t* api_params, const rc_api_host_t* host);
/* [deprecated] use rc_api_process_update_leaderboard_server_response instead */
RC_EXPORT int RC_CCONV rc_api_process_update_leaderboard_response(rc_api_update_leaderboard_response_t* response, const char* server_response);
RC_EXPORT int RC_CCONV rc_api_process_update_leaderboard_server_response(rc_api_update_leaderboard_response_t* response, const rc_api_server_response_t* server_response);
RC_EXPORT void RC_CCONV rc_api_destroy_update_leaderboard_response(rc_api_update_leaderboard_response_t* response);

/* --- Update Rich Presence --- */

/**
 * API parameters for an update rich presence request.
 */
typedef struct rc_api_update_rich_presence_request_t {
  /* The username of the developer */
  const char* username;
  /* The API token from the login request */
  const char* api_token;
  /* The unique identifier of the game */
  uint32_t game_id;
  /* The script for the rich_presence */
  const char* script;
}
rc_api_update_rich_presence_request_t;

/**
 * Response data for an update rich presence request.
 */
typedef struct rc_api_update_rich_presence_response_t {
  /* Common server-provided response information */
  rc_api_response_t response;
}
rc_api_update_rich_presence_response_t;

RC_EXPORT int RC_CCONV rc_api_init_update_rich_presence_request(rc_api_request_t* request, const rc_api_update_rich_presence_request_t* api_params);
RC_EXPORT int RC_CCONV rc_api_init_update_rich_presence_request_hosted(rc_api_request_t* request, const rc_api_update_rich_presence_request_t* api_params, const rc_api_host_t* host);
RC_EXPORT int RC_CCONV rc_api_process_update_rich_presence_server_response(rc_api_update_rich_presence_response_t* response, const rc_api_server_response_t* server_response);
RC_EXPORT void RC_CCONV rc_api_destroy_update_rich_presence_response(rc_api_update_rich_presence_response_t* response);

/* --- Fetch Badge Range --- */

/**
 * API parameters for a fetch badge range request.
 */
typedef struct rc_api_fetch_badge_range_request_t {
  /* Unused */
  uint32_t unused;
}
rc_api_fetch_badge_range_request_t;

/**
 * Response data for a fetch badge range request.
 */
typedef struct rc_api_fetch_badge_range_response_t {
  /* The numeric identifier of the first valid badge ID */
  uint32_t first_badge_id;
  /* The numeric identifier of the first unassigned badge ID */
  uint32_t next_badge_id;

  /* Common server-provided response information */
  rc_api_response_t response;
}
rc_api_fetch_badge_range_response_t;

RC_EXPORT int RC_CCONV rc_api_init_fetch_badge_range_request(rc_api_request_t* request, const rc_api_fetch_badge_range_request_t* api_params);
RC_EXPORT int RC_CCONV rc_api_init_fetch_badge_range_request_hosted(rc_api_request_t* request, const rc_api_fetch_badge_range_request_t* api_params, const rc_api_host_t* host);
/* [deprecated] use rc_api_process_fetch_badge_range_server_response instead */
RC_EXPORT int RC_CCONV rc_api_process_fetch_badge_range_response(rc_api_fetch_badge_range_response_t* response, const char* server_response);
RC_EXPORT int RC_CCONV rc_api_process_fetch_badge_range_server_response(rc_api_fetch_badge_range_response_t* response, const rc_api_server_response_t* server_response);
RC_EXPORT void RC_CCONV rc_api_destroy_fetch_badge_range_response(rc_api_fetch_badge_range_response_t* response);

/* --- Add Game Hash --- */

/**
 * API parameters for an add game hash request.
 */
typedef struct rc_api_add_game_hash_request_t {
  /* The username of the developer */
  const char* username;
  /* The API token from the login request */
  const char* api_token;
  /* The unique identifier of the game (0 to create a new game entry) */
  uint32_t game_id;
  /* The unique identifier of the console for the game */
  uint32_t console_id;
  /* The title of the game */
  const char* title;
  /* The hash being added */
  const char* hash;
  /* A description of the hash being added (usually the normalized ROM name) */
  const char* hash_description;
}
rc_api_add_game_hash_request_t;

/**
 * Response data for an update code note request.
 */
typedef struct rc_api_add_game_hash_response_t {
  /* The unique identifier of the game */
  uint32_t game_id;

  /* Common server-provided response information */
  rc_api_response_t response;
}
rc_api_add_game_hash_response_t;

RC_EXPORT int RC_CCONV rc_api_init_add_game_hash_request(rc_api_request_t* request, const rc_api_add_game_hash_request_t* api_params);
RC_EXPORT int RC_CCONV rc_api_init_add_game_hash_request_hosted(rc_api_request_t* request, const rc_api_add_game_hash_request_t* api_params, const rc_api_host_t* host);
/* [deprecated] use rc_api_process_add_game_hash_server_response instead */
RC_EXPORT int RC_CCONV rc_api_process_add_game_hash_response(rc_api_add_game_hash_response_t* response, const char* server_response);
RC_EXPORT int RC_CCONV rc_api_process_add_game_hash_server_response(rc_api_add_game_hash_response_t* response, const rc_api_server_response_t* server_response);
RC_EXPORT void RC_CCONV rc_api_destroy_add_game_hash_response(rc_api_add_game_hash_response_t* response);

RC_END_C_DECLS

#endif /* RC_EDITOR_H */