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//
// Copyright (C) 2004-2017 Greg Landrum and Rational Discovery LLC
//
// @@ All Rights Reserved @@
// This file is part of the RDKit.
// The contents are covered by the terms of the BSD license
// which is included in the file license.txt, found at the root
// of the RDKit source tree.
//
#include <RDGeneral/types.h>
#include <RDGeneral/utils.h>
#include <GraphMol/RWMol.h>
#include <math.h>
#include <GraphMol/MolOps.h>
#include <Geometry/point.h>
#include <Geometry/Transform2D.h>
#include "EmbeddedFrag.h"
#include "DepictUtils.h"
#include <iostream>
#include <GraphMol/ROMol.h>
#include <GraphMol/Bond.h>
#include "RDDepictor.h"
#include <list>
#include <algorithm>
const double NEIGH_RADIUS = 2.5;
namespace RDDepict {
namespace {
// returns the atomic degree to be used for coordinate generation
unsigned int getDepictDegree(const RDKit::Atom *atom) {
PRECONDITION(atom, "no atom");
return atom->getDegree();
}
} // end of anonymous namespace
EmbeddedFrag::EmbeddedFrag(unsigned int aid, const RDKit::ROMol *mol) {
PRECONDITION(mol, "");
PRECONDITION(aid < mol->getNumAtoms(), "");
EmbeddedAtom eatm;
eatm.aid = aid;
RDGeom::Point2D org(0.0, 0.0);
RDGeom::Point2D normal(1.0, 0.0);
eatm.loc = org;
eatm.normal = normal;
eatm.angle = -1.0;
eatm.ccw = true;
eatm.neighs.clear();
d_eatoms.clear();
d_attachPts.clear();
d_eatoms[aid] = eatm;
d_done = false;
dp_mol = mol;
this->updateNewNeighs(aid);
}
EmbeddedFrag::EmbeddedFrag(const RDKit::ROMol *mol,
const RDKit::VECT_INT_VECT &fusedRings) {
PRECONDITION(mol, "");
dp_mol = mol;
d_eatoms.clear();
d_attachPts.clear();
this->embedFusedRings(fusedRings);
d_done = false;
}
EmbeddedFrag::EmbeddedFrag(const RDKit::ROMol *mol,
const RDGeom::INT_POINT2D_MAP &coordMap) {
// constructor of a case where the user specifies the coordinates for a
// portion of the
// atoms in the molecule - we will use these coordinates blindly without
// testing for any
// kind of correctness - user is GOD :)
// we are not going to do much here simply add the atoms we have coordinates
// for to this fragment;
// as a result this fragment may not be as ready to add new neighbors etc. for
// the following reason.
// - the user may have specified coords for only a part of the atoms in a
// fused ring systems
// - once we use these coordinates we need to set up the atoms properly so
// that new
// neighbors can be added to them
PRECONDITION(mol, "");
dp_mol = mol;
d_eatoms.clear();
d_attachPts.clear();
RDGeom::INT_POINT2D_MAP_CI cri;
unsigned int na = mol->getNumAtoms();
for (cri = coordMap.begin(); cri != coordMap.end(); cri++) {
unsigned int aid = cri->first;
CHECK_INVARIANT(aid < na, "");
EmbeddedAtom eatom(aid, cri->second);
eatom.neighs.clear();
eatom.df_fixed = true;
d_eatoms[aid] = eatom;
d_done = false;
}
this->setupNewNeighs();
// now for points that new atoms will be added to later on we need to do some
// setup
// RDKit::INT_DEQUE_CI dai;
RDKit::INT_LIST_CI dai;
RDKit::ROMol::ADJ_ITER nbrIdx, endNbrs;
for (dai = d_attachPts.begin(); dai != d_attachPts.end(); dai++) {
boost::tie(nbrIdx, endNbrs) =
dp_mol->getAtomNeighbors(dp_mol->getAtomWithIdx(*dai));
// find the neighbors that are already embedded for each of these atoms
RDKit::INT_VECT doneNbrs;
const RDKit::INT_VECT &enbrs = d_eatoms[*dai].neighs;
while (nbrIdx != endNbrs) {
if (std::find(enbrs.begin(), enbrs.end(), static_cast<int>(*nbrIdx)) ==
enbrs.end()) {
// we found a neighbor that is part of this embedded system
doneNbrs.push_back(*nbrIdx);
}
nbrIdx++;
}
if (doneNbrs.size() == 0) {
d_eatoms[*dai].normal = RDGeom::Point2D(1., 0.);
d_eatoms[*dai].angle = -1.;
} else if (doneNbrs.size() == 1) {
int nbid = doneNbrs.front();
d_eatoms[*dai].nbr1 = nbid;
d_eatoms[*dai].normal =
computeNormal(d_eatoms[*dai].loc, d_eatoms[nbid].loc);
} else if (doneNbrs.size() == 2) {
int nb1 = doneNbrs[0];
int nb2 = doneNbrs[1];
d_eatoms[*dai].nbr1 = nb1;
d_eatoms[*dai].nbr2 = nb2;
d_eatoms[*dai].angle = computeAngle(d_eatoms[*dai].loc, d_eatoms[nb1].loc,
d_eatoms[nb2].loc);
} else if (doneNbrs.size() >= 3) {
// this is a pain - delegate it to a utility function
this->computeNbrsAndAng((*dai), doneNbrs);
}
}
}
int _anglComp(const DOUBLE_INT_PAIR &arg1, const DOUBLE_INT_PAIR &arg2) {
return (arg1.first < arg2.first);
}
void EmbeddedFrag::computeNbrsAndAng(unsigned int aid,
const RDKit::INT_VECT &doneNbrs) {
// const RDKit::ROMol *mol) {
PRECONDITION(dp_mol, "");
PRECONDITION(aid < dp_mol->getNumAtoms(), "");
PRECONDITION(doneNbrs.size() >= 3, "");
// we will find all the inter nbr angles, pick the one with the largest angle
// make those neighbors the nbr1 and nbr2 of aid
std::list<DOUBLE_INT_PAIR> anglePairs;
RDKit::INT_VECT_CI nbi1, nbi2, nbi3;
double ang;
for (nbi1 = doneNbrs.begin(); nbi1 != doneNbrs.end(); nbi1++) {
nbi3 = nbi1;
for (nbi2 = nbi3++; nbi2 != doneNbrs.end(); nbi2++) {
ang = computeAngle(d_eatoms[aid].loc, d_eatoms[*nbi1].loc,
d_eatoms[*nbi2].loc);
INT_PAIR nbrPair = std::make_pair((*nbi1), (*nbi2));
anglePairs.push_back(std::make_pair(ang, nbrPair));
}
}
anglePairs.sort(_anglComp);
std::list<DOUBLE_INT_PAIR>::reverse_iterator apcri;
// more pain, more pain
// we unfortunately cannot right away pick the largest angle - it is possible
// that
// we pick an angle that is in a fused ring - see if I can explain this with a
// diagram
// _ _
// / B C \ this space
// / \ / \ intentionally left blank
// | A |
// | | |
// \ D /
// \_/ \_/
//
// Let's say we are sitting on A with nbrs B, C, D - it is possible that we
// find
// ang(BAD) to be largest, but a new neighbor in this case will be added
// inside the ring
// We want to find ang(BAC) instead - which we will this do by checking that
// both our neighbors
// are not involved in more than one ring. Bridged systems - don't even go
// there
DOUBLE_INT_PAIR winner = anglePairs.back();
for (apcri = anglePairs.rbegin(); apcri != anglePairs.rend(); apcri++) {
INT_PAIR nbrPair = apcri->second;
if ((dp_mol->getRingInfo()->numAtomRings(nbrPair.first) <= 1) &&
(dp_mol->getRingInfo()->numAtomRings(nbrPair.second) <= 1)) {
winner = (*apcri);
break;
}
}
INT_PAIR winPair = winner.second;
int wnb1 = winPair.first;
int wnb2 = winPair.second;
// now find the smallest angle that contains one of these nbrs
std::list<DOUBLE_INT_PAIR>::const_iterator apci;
int nb2 = -1, nb1 = -1;
for (apci = anglePairs.begin(); apci != anglePairs.end(); apci++) {
INT_PAIR nbrPair = apci->second;
if (wnb1 == nbrPair.first) {
nb2 = wnb1;
nb1 = nbrPair.second;
break;
} else if (wnb1 == nbrPair.second) {
nb2 = wnb1;
nb1 = nbrPair.first;
break;
} else if (wnb2 == nbrPair.first) {
nb2 = wnb2;
nb1 = nbrPair.second;
break;
} else if (wnb2 == nbrPair.second) {
nb2 = wnb2;
nb1 = nbrPair.first;
break;
}
}
// now find the rotation between nb1 and nb2
double wAng = winner.first;
d_eatoms[aid].rotDir = rotationDir(d_eatoms[aid].loc, d_eatoms[nb1].loc,
d_eatoms[nb2].loc, wAng);
d_eatoms[aid].nbr1 = nb1;
d_eatoms[aid].nbr2 = nb2;
d_eatoms[aid].angle = 2 * M_PI - wAng;
}
// constructor to embed a cis/trans system
EmbeddedFrag::EmbeddedFrag(const RDKit::Bond *dblBond) {
// Earlier embedding a cis/trans system meant to assign coordinates to the
// atoms on the double bond as well as the neighboring atoms connected by the
// single bond for which the cis/trans code has been specified.
// this causes some ugliness in cases where these neighboring atoms are either
// part of a different cis/trans system or a ring system. The function "merge"
// used to deal with this ugliness.
// Now we will just embed the atoms on the double bonds and mark at these
// atoms
// the direction in which the in comming single bonds should go.
// Makes the merge function easier and address issue 171 simultaneously.
PRECONDITION(dblBond, "");
PRECONDITION(dblBond->getBondType() == RDKit::Bond::DOUBLE, "");
RDKit::Bond::BondStereo stype = dblBond->getStereo();
PRECONDITION(stype > RDKit::Bond::STEREOANY, "");
const RDKit::INT_VECT &nbrAtms = dblBond->getStereoAtoms();
PRECONDITION(nbrAtms.size() == 2, "");
dp_mol = &(dblBond->getOwningMol());
int begAtm = dblBond->getBeginAtomIdx();
int endAtm = dblBond->getEndAtomIdx();
// the begin atom goes at the origin and the normal goes along -ve y-axis
// to be rotate clock to add the cis/trans single bond
EmbeddedAtom beatm;
beatm.aid = begAtm;
beatm.loc = RDGeom::Point2D(0.0, 0.0);
beatm.nbr1 = endAtm;
beatm.normal = RDGeom::Point2D(0.0, -1.0);
beatm.ccw = false;
beatm.CisTransNbr = nbrAtms[0];
d_eatoms[begAtm] = beatm;
// the end atom goes on the x-axis
EmbeddedAtom eeatm;
eeatm.aid = endAtm;
eeatm.loc = RDGeom::Point2D(BOND_LEN, 0.0);
eeatm.nbr1 = begAtm;
eeatm.CisTransNbr = nbrAtms[1];
if (stype == RDKit::Bond::STEREOZ || stype == RDKit::Bond::STEREOCIS) {
eeatm.normal = RDGeom::Point2D(0.0, -1.0);
eeatm.ccw = true;
} else {
eeatm.normal = RDGeom::Point2D(0.0, 1.0);
eeatm.ccw = false;
}
d_eatoms[endAtm] = eeatm;
d_done = false;
}
int EmbeddedFrag::findNumNeigh(const RDGeom::Point2D &pt, double radius) {
// find the number of atoms in the current embedded system that are within
// 'radius' of the specified point
INT_EATOM_MAP_CI efi;
int res = 0;
for (efi = d_eatoms.begin(); efi != d_eatoms.end(); efi++) {
RDGeom::Point2D rloc = efi->second.loc;
if ((rloc - pt).length() < radius) {
res++;
}
}
return res;
}
void EmbeddedFrag::updateNewNeighs(
unsigned int aid) { //, const RDKit::ROMol *mol) {
PRECONDITION(dp_mol, "");
RDKit::ROMol::ADJ_ITER nbrIdx, endNbrs;
d_eatoms[aid].neighs.clear();
RDKit::INT_VECT hIndices;
boost::tie(nbrIdx, endNbrs) =
dp_mol->getAtomNeighbors(dp_mol->getAtomWithIdx(aid));
while (nbrIdx != endNbrs) {
if (d_eatoms.find(*nbrIdx) == d_eatoms.end()) {
if ((*dp_mol)[*nbrIdx]->getAtomicNum() != 1) {
d_eatoms[aid].neighs.push_back(*nbrIdx);
} else {
hIndices.push_back(*nbrIdx);
}
}
++nbrIdx;
}
d_eatoms[aid].neighs.insert(d_eatoms[aid].neighs.end(), hIndices.begin(),
hIndices.end());
int deg = getDepictDegree(dp_mol->getAtomWithIdx(aid));
// order the neigbors by their CIPranks, if the number is between > 0 but less
// than 3
if ((d_eatoms[aid].neighs.size() > 0) &&
((deg < 4) || (d_eatoms[aid].neighs.size() < 3))) {
d_eatoms[aid].neighs = rankAtomsByRank(*dp_mol, d_eatoms[aid].neighs);
} else if ((deg >= 4) && (d_eatoms[aid].neighs.size() >= 3)) {
// now if we have more more than 2 neighbors change the order so that atoms
// with
// the highest rank fall on opposite sides of each other
d_eatoms[aid].neighs = setNbrOrder(aid, d_eatoms[aid].neighs, *dp_mol);
}
if (d_eatoms[aid].neighs.size() > 0) {
if (std::find(d_attachPts.begin(), d_attachPts.end(),
static_cast<int>(aid)) == d_attachPts.end()) {
d_attachPts.push_back(aid);
}
}
}
void EmbeddedFrag::setupNewNeighs() { // const RDKit::ROMol *mol) {
PRECONDITION(dp_mol, "");
RDKit::ROMol::ADJ_ITER nbrIdx, endNbrs;
INT_EATOM_MAP_I eci;
d_attachPts.clear();
for (eci = d_eatoms.begin(); eci != d_eatoms.end(); eci++) {
unsigned int aid = eci->first;
this->updateNewNeighs(aid);
}
// arrange the d_attachPts so that they are traversed in the order of CIPRanks
d_attachPts = rankAtomsByRank(*dp_mol, d_attachPts);
}
int EmbeddedFrag::findNeighbor(
unsigned int aid) { //, const RDKit::ROMol *mol) {
PRECONDITION(dp_mol, "");
RDKit::ROMol::ADJ_ITER nbrIdx, endNbrs;
const RDKit::Atom *atm = dp_mol->getAtomWithIdx(aid);
boost::tie(nbrIdx, endNbrs) = dp_mol->getAtomNeighbors(atm);
while (nbrIdx != endNbrs) {
if (d_eatoms.find(*nbrIdx) != d_eatoms.end()) {
return (*nbrIdx);
}
nbrIdx++;
}
return -1;
}
//
// NOTE: the individual rings in fusedRings must appear in traversal order.
// This is what is provided by the current ring-finding code.
//
void EmbeddedFrag::embedFusedRings(const RDKit::VECT_INT_VECT &fusedRings) {
PRECONDITION(dp_mol, "");
// ok this is what we are going to do here
// embed each of the individual rings. Then
// find the largest ring , leave that at the origin
// and fuse each of remaining rings
// get the union of the atoms in the rings
RDKit::INT_VECT funion;
RDKit::Union(fusedRings, funion);
// embed each of the rings independenty and find the largest ring
std::vector<RDGeom::INT_POINT2D_MAP> coords;
coords.reserve(fusedRings.size());
RDKit::VECT_INT_VECT_CI ri;
// FIX for issue 197
// find the ring with the max substituents
// If there are multiple pick the largest
int firstRingId = pickFirstRingToEmbed(*dp_mol, fusedRings);
for (ri = fusedRings.begin(); ri != fusedRings.end(); ri++) {
coords.push_back(embedRing((*ri)));
}
this->initFromRingCoords(fusedRings[firstRingId], coords[firstRingId]);
RDKit::INT_VECT doneRings;
doneRings.push_back(firstRingId);
// now loop over the remaining rings and attach then one at a time
// the order is determined by how many atoms a ring has in common with
// the atoms already embedded
while (d_eatoms.size() < funion.size()) { // ) {
int nextId;
// we will take the ring with maximum number of common atoms with
// with atoms already done
RDKit::INT_VECT commonAtomIds =
findNextRingToEmbed(doneRings, fusedRings, nextId);
RDGeom::Transform2D trans;
EmbeddedFrag embRing;
embRing.initFromRingCoords(fusedRings[nextId], coords[nextId]);
RDKit::INT_VECT pinAtoms;
// REVIEW: using the average position of the shared atoms and the
// centroid vector, we can make this a single case.
if (commonAtomIds.size() == 1) {
trans.assign(this->computeOneAtomTrans(commonAtomIds[0], embRing));
embRing.Transform(trans);
pinAtoms.push_back(commonAtomIds.front());
} else {
// if the common atoms form a chain they are going to be in order - we try
// to
// do that in findNextRingToEmbed
// we will therfore try to use the last and the first atoms in the chain
// to
// fuse the rings - will hopefully fix issue 177
int aid1 = commonAtomIds.front();
int aid2 = commonAtomIds.back();
pinAtoms.push_back(aid1);
pinAtoms.push_back(aid2);
trans.assign(this->computeTwoAtomTrans(aid1, aid2, coords[nextId]));
embRing.Transform(trans);
reflectIfNecessaryDensity(embRing, aid1, aid2);
}
this->mergeRing(embRing, commonAtomIds.size(), pinAtoms);
doneRings.push_back(nextId);
}
}
RDGeom::Transform2D EmbeddedFrag::computeOneAtomTrans(
unsigned int commAid, const EmbeddedFrag &other) {
// find the coordinates for the same atom in the embedded system
RDGeom::Point2D rcr = d_eatoms[commAid].loc;
// find the coordinate for the same atom in the other system
// INT_EATOM_MAP_CI eati = other.d_eatoms.find(commAid);
const EmbeddedAtom &oeatm = other.GetEmbeddedAtom(commAid);
RDGeom::Point2D ccr = oeatm.loc;
int onb1 = oeatm.nbr1;
int onb2 = oeatm.nbr2;
CHECK_INVARIANT((onb1 >= 0) && (onb2 >= 0), "");
RDGeom::Point2D midPt = other.GetEmbeddedAtom(onb1).loc;
midPt += other.GetEmbeddedAtom(onb2).loc;
midPt *= 0.5;
// get the coordinates for the neighboring atoms
int nb1 = d_eatoms[commAid].nbr1;
int nb2 = d_eatoms[commAid].nbr2;
RDGeom::Point2D nbp1 = d_eatoms[nb1].loc;
RDGeom::Point2D nbp2 = d_eatoms[nb2].loc;
double ang = d_eatoms[commAid].angle;
double largestAngle = 2 * M_PI - ang;
RDGeom::Point2D bpt = computeBisectPoint(rcr, largestAngle, nbp1, nbp2);
// now that we have the bisect point compute the transform that will take ccr
// to coincide with rcr
// and the mid point between the neighbors of ccr to fall on the line from rcr
// to bpt
RDGeom::Transform2D trans;
trans.SetTransform(rcr, bpt, ccr, midPt);
return trans;
}
RDGeom::Transform2D EmbeddedFrag::computeTwoAtomTrans(
unsigned int aid1, unsigned int aid2,
const RDGeom::INT_POINT2D_MAP &nringCor) {
// this is an easier thing to do than computeOneAtomTrans
// we know that there are atleast two atoms in common between the new ring and
// the
// rings that have already been embedded.
//
// we are going to simply use the first two atoms on the commIds list and
// use those to compute a transforms
RDGeom::INT_POINT2D_MAP_CI posi;
posi = nringCor.find(aid1);
RDGeom::Point2D loc1 = posi->second;
posi = nringCor.find(aid2);
RDGeom::Point2D loc2 = posi->second;
// get the coordinates for the same atoms in the already embedded ring system
CHECK_INVARIANT(d_eatoms.find(aid1) != d_eatoms.end(), "");
CHECK_INVARIANT(d_eatoms.find(aid2) != d_eatoms.end(), "");
RDGeom::Point2D ref1 = d_eatoms[aid1].loc;
RDGeom::Point2D ref2 = d_eatoms[aid2].loc;
RDGeom::Transform2D trans;
trans.SetTransform(ref1, ref2, loc1, loc2);
return trans;
}
void EmbeddedFrag::Reflect(const RDGeom::Point2D &loc1,
const RDGeom::Point2D &loc2) {
INT_EATOM_MAP_I ei;
RDGeom::Point2D temp;
for (ei = d_eatoms.begin(); ei != d_eatoms.end(); ei++) {
ei->second.Reflect(loc1, loc2);
}
}
void EmbeddedFrag::reflectIfNecessaryCisTrans(EmbeddedFrag &embFrag,
unsigned int ctCase,
unsigned int aid1,
unsigned int aid2) {
// ok this is a cis/trans case - we may have violated the cis/trans
// specification
// so lets try to correct it with a reflection
double dot;
RDGeom::Point2D p1Loc = d_eatoms[aid1].loc;
int ringAtm;
RDGeom::Point2D p1norm, rAtmLoc;
if (ctCase == 1) {
// embObj is the cis/trans case - find the normal at aid1 - this shoujd tell
// us
// where the ring single bond in the cis/trans system should have gone
p1norm = embFrag.d_eatoms[aid1].normal;
ringAtm = embFrag.d_eatoms[aid1].CisTransNbr;
if (d_eatoms.find(ringAtm) != d_eatoms.end()) {
rAtmLoc = d_eatoms[ringAtm].loc;
} else {
// FIX: this is a work-around arising from issue 3135833
BOOST_LOG(rdWarningLog) << "Warning: stereochemistry around double bond "
"may be incorrect in depiction."
<< std::endl;
return;
}
} else {
// this is the cis/trans object
p1norm = d_eatoms[aid1].normal;
ringAtm = d_eatoms[aid1].CisTransNbr;
rAtmLoc = embFrag.d_eatoms[ringAtm].loc;
}
rAtmLoc -= p1Loc;
dot = rAtmLoc.dotProduct(p1norm);
RDGeom::Point2D p2Loc = d_eatoms[aid2].loc;
if (dot < 0.0) {
embFrag.Reflect(p1Loc, p2Loc);
}
}
void EmbeddedFrag::reflectIfNecessaryThirdPt(EmbeddedFrag &embFrag,
unsigned int aid1,
unsigned int aid2,
unsigned int aid3) {
RDGeom::Point2D oth3 = embFrag.GetEmbeddedAtom(aid3).loc;
RDGeom::Point2D pt3 = d_eatoms[aid3].loc;
RDGeom::Point2D pt1 = d_eatoms[aid1].loc;
RDGeom::Point2D pt2 = d_eatoms[aid2].loc;
RDGeom::Point2D normal = pt2;
normal -= pt1;
normal.rotate90();
pt3 -= pt1;
oth3 -= pt1;
double dot1 = normal.dotProduct(pt3);
double dot2 = normal.dotProduct(oth3);
if (dot1 * dot2 < 0.0) {
// the third atom is on either sides of the line between aid1 and aid2 in
// the
// two fragment - let us reflect to correct it
embFrag.Reflect(pt1, pt2);
}
}
void EmbeddedFrag::reflectIfNecessaryDensity(EmbeddedFrag &embFrag,
unsigned int aid1,
unsigned int aid2) {
// ok we will do this the new way by measuring a density function
RDGeom::Point2D pin1 = d_eatoms[aid1].loc;
RDGeom::Point2D pin2 = d_eatoms[aid2].loc;
double densityNormal = 0.0;
double densityReflect = 0.0;
INT_EATOM_MAP_CI oci, tci;
int oaid;
RDGeom::Point2D loc1, rloc1, loc2, t1, rt1;
const INT_EATOM_MAP &oatoms = embFrag.GetEmbeddedAtoms();
for (oci = oatoms.begin(); oci != oatoms.end(); oci++) {
oaid = oci->first;
if (d_eatoms.find(oaid) == d_eatoms.end()) {
loc1 = oci->second.loc;
rloc1 = reflectPoint(loc1, pin1, pin2);
for (tci = d_eatoms.begin(); tci != d_eatoms.end(); tci++) {
t1 = tci->second.loc;
t1 -= loc1;
double td = t1.length();
rt1 = tci->second.loc;
rt1 -= rloc1;
double rtd = rt1.length();
if (td > 1.0e-3) {
densityNormal += (1.0 / td);
} else {
densityNormal += 1000.0;
}
if (rtd > 1.0e-3) {
densityReflect += (1.0 / rtd);
} else {
densityReflect += 1000.0;
}
}
}
}
if (densityNormal - densityReflect > 1.0e-4) {
embFrag.Reflect(pin1, pin2);
}
}
void EmbeddedFrag::initFromRingCoords(const RDKit::INT_VECT &ring,
const RDGeom::INT_POINT2D_MAP &nringMap) {
double largestAngle = M_PI * (1 - (2.0 / ring.size()));
RDKit::INT_VECT_CI ai;
int prev = ring.back();
int cnt = 0;
RDGeom::INT_POINT2D_MAP_CI coord;
for (ai = ring.begin(); ai != ring.end(); ai++) {
EmbeddedAtom eatm;
// this sucks - the following find is because of the constness of nringMap
// nringMap[*ai] will not work
coord = nringMap.find(*ai);
eatm.loc = coord->second;
eatm.aid = (*ai);
eatm.angle = largestAngle;
eatm.nbr1 = prev;
if (cnt > 0) {
d_eatoms[prev].nbr2 = (*ai);
}
d_eatoms[(*ai)] = eatm;
prev = (*ai);
cnt++;
}
d_eatoms[prev].nbr2 = ring.front();
}
void EmbeddedFrag::mergeRing(const EmbeddedFrag &embRing, unsigned int nCommon,
const RDKit::INT_VECT &pinAtoms) {
const INT_EATOM_MAP &oatoms = embRing.GetEmbeddedAtoms();
INT_EATOM_MAP_CI ori;
for (ori = oatoms.begin(); ori != oatoms.end(); ori++) {
int aid = ori->first;
if (d_eatoms.find(aid) == d_eatoms.end()) {
d_eatoms[aid] = ori->second;
} else {
// update the neighbor only on atoms that were used to compute the
// transform to merge the
// and only if the the two are the only common atoms
// i.e. we are doing bridged systems we will leave the nbrs untouched
if (nCommon <= 2) {
if (std::find(pinAtoms.begin(), pinAtoms.end(), aid) !=
pinAtoms.end()) {
d_eatoms[aid].angle += ori->second.angle;
if (d_eatoms[aid].nbr1 == ori->second.nbr1) {
d_eatoms[aid].nbr1 = ori->second.nbr2;
} else if (d_eatoms[aid].nbr1 == ori->second.nbr2) {
d_eatoms[aid].nbr1 = ori->second.nbr1;
} else if (d_eatoms[aid].nbr2 == ori->second.nbr1) {
d_eatoms[aid].nbr2 = ori->second.nbr2;
} else if (d_eatoms[aid].nbr2 == ori->second.nbr2) {
d_eatoms[aid].nbr2 = ori->second.nbr1;
}
}
}
}
}
}
void EmbeddedFrag::addNonRingAtom(unsigned int aid, unsigned int toAid) {
// const RDKit::ROMol *mol) {
PRECONDITION(dp_mol, "");
// check that aid does not belong the the embedded fragment yet
PRECONDITION(d_eatoms.find(aid) == d_eatoms.end(), "");
// and that toAid is already in the embedded system
PRECONDITION(d_eatoms.find(toAid) != d_eatoms.end(), "");
if (d_eatoms[toAid].angle > 0.0) {
addAtomToAtomWithAng(aid, toAid);
} else {
addAtomToAtomWithNoAng(aid, toAid); //, mol);
}
// remove aid from the neighbor list of toAid
d_eatoms[toAid].neighs.erase(std::remove(d_eatoms[toAid].neighs.begin(),
d_eatoms[toAid].neighs.end(),
static_cast<int>(aid)));
this->updateNewNeighs(aid); //, mol);
}
void EmbeddedFrag::addAtomToAtomWithAng(unsigned int aid, unsigned int toAid) {
EmbeddedAtom refAtom = d_eatoms[toAid];
RDGeom::Point2D refLoc = refAtom.loc;
RDGeom::Point2D origin(0.0, 0.0);
PRECONDITION(refAtom.angle > 0.0, "");
// we are adding to either to a ring atom or an atom to which we added atleast
// one
// substituent previously
// determine the angle at which we want to add the new atom based on the
// number
// of remaining substituents
int nnbr = refAtom.neighs.size();
double remAngle = 2 * M_PI - refAtom.angle;
double currAngle = remAngle / (1 + nnbr);
d_eatoms[toAid].angle += currAngle;
RDGeom::Point2D nb1 = d_eatoms[refAtom.nbr1].loc;
RDGeom::Point2D nb2 = d_eatoms[refAtom.nbr2].loc;
RDGeom::Point2D rotar;
if (d_eatoms[toAid].rotDir == 0) {
d_eatoms[toAid].rotDir = rotationDir(refLoc, nb1, nb2, remAngle);
}
currAngle *= d_eatoms[toAid].rotDir;
RDGeom::Transform2D rtrans;
rtrans.SetTransform(refLoc, currAngle);
RDGeom::Point2D currLoc = nb2;
rtrans.TransformPoint(currLoc);
// set the neighbors for the current point
d_eatoms[toAid].nbr2 = aid;
EmbeddedAtom eatm;
eatm.aid = aid;
eatm.loc = currLoc;
eatm.nbr1 = toAid;
eatm.angle = -1.0;
// now compute the normal at this atom - which gives the direction in which we
// want to
// add the next atom. We will go in the direction that seem to be least
// explored
RDGeom::Point2D tpt = currLoc - refLoc;
RDGeom::Point2D norm, tp1, tp2;
norm.x = -tpt.y;
norm.y = tpt.x;
tp1 = currLoc + norm;
tp2 = currLoc - norm;
int nccw = findNumNeigh(
tp1, NEIGH_RADIUS); // number of neighbors if we go counter-clockwise
int ncw = findNumNeigh(
tp2, NEIGH_RADIUS); // number of neighbors if we go clockwise
norm.normalize();
if (nccw < ncw) {
eatm.normal = norm;
eatm.ccw = false;
} else {
eatm.normal = (-norm);
eatm.ccw = true;
}
d_eatoms[aid] = eatm;
}
void EmbeddedFrag::addAtomToAtomWithNoAng(unsigned int aid,
unsigned int toAid) {
// const RDKit::ROMol *mol) {
PRECONDITION(dp_mol, "");
EmbeddedAtom refAtom = d_eatoms[toAid];
PRECONDITION(refAtom.angle <= 0.0, "");
RDGeom::Point2D refLoc = refAtom.loc;
RDGeom::Point2D origin(0.0, 0.0);
// -----------------------------------------------------------------------
// we are adding to a non-ring atom,
// the direction in which we add the new atom matters here
RDGeom::Point2D currLoc = refAtom.normal;
if (refAtom.CisTransNbr >= 0) {
// ok this atom is part of a cis/trans dbl bond
if (static_cast<unsigned int>(refAtom.CisTransNbr) != aid) {
// but we are note adding the single bond atom to which the cis/trans
// specification was
// made, inthis case reverse the normal and the ccw
refAtom.ccw = !(refAtom.ccw);
currLoc *= -1.0;
}
}
CHECK_INVARIANT(currLoc.lengthSq() > 1.0e-8, "");
// find out what angle we want to add bond at
const RDKit::Atom *atm = dp_mol->getAtomWithIdx(toAid);
int deg = getDepictDegree(atm);
double angle = computeSubAngle(deg, atm->getHybridization());
// update the current atom
// we already have a nbr1 set on the current atom update the angle etc
// d_eatoms[toAid].nbr2 = aid;
bool flipNorm = false;
if (d_eatoms[toAid].nbr1 >= 0) {
d_eatoms[toAid].angle = angle;
d_eatoms[toAid].nbr2 = aid;
} else {
// ------------------
// We'll be here for the first atom in a system with no rings, we have
// nothing
// else set up, so we will deal with this case carefully.
// - if the angle is 120 deg we will add the first atom at 30 deg angle to
// the x-axis
// - for any other angle we will use the x-axis to add the new atom
// - we will set the normal perpendicular to this first bond in teh counter
// clockwis direction
//
// RDGeom::Point2D norm;
RDGeom::Point2D norm = d_eatoms[toAid].normal;
double ang = angle;
RDGeom::Transform2D rtrans;
rtrans.SetTransform(origin, ang);
rtrans.TransformPoint(norm);
d_eatoms[toAid].normal = norm;
d_eatoms[toAid].nbr1 = aid;
flipNorm = true;
}
angle -= M_PI / 2;
if (!refAtom.ccw) {
// we want to rotate cloackwise
angle *= -1.0;
}
RDGeom::Transform2D trans;
trans.SetTransform(origin, angle);
trans.TransformPoint(currLoc);
currLoc *= BOND_LEN;
currLoc += refLoc;
// now compute the normal at this new point for the next addition
RDGeom::Point2D tpt = refLoc - currLoc;
RDGeom::Point2D norm;
// This is the lazy man's rotation by 90 degrees about the origin:
norm.x = -tpt.y;
norm.y = tpt.x;
if ((refAtom.ccw) ^ (flipNorm)) {
norm *= -1.0;
}
norm.normalize();
EmbeddedAtom eatm;
eatm.loc = currLoc;
eatm.normal = norm;
eatm.nbr1 = toAid;
eatm.angle = -1.0;
eatm.ccw = (!refAtom.ccw) ^ (flipNorm);
d_eatoms[aid] = eatm;
}
RDKit::INT_VECT EmbeddedFrag::findCommonAtoms(const EmbeddedFrag &efrag2) {
RDKit::INT_VECT res;
const INT_EATOM_MAP &eatms1 = this->GetEmbeddedAtoms();
const INT_EATOM_MAP &eatms2 = efrag2.GetEmbeddedAtoms();
INT_EATOM_MAP_CI eri1, eri2;
for (eri1 = eatms1.begin(); eri1 != eatms1.end(); eri1++) {
for (eri2 = eatms2.begin(); eri2 != eatms2.end(); eri2++) {
if (eri1->first == eri2->first) {
res.push_back(eri1->first);
}
}
}
return res;
}
void EmbeddedFrag::mergeNoCommon(EmbeddedFrag &embObj, unsigned int toAid,
unsigned int nbrAid) {
// merge embObj to this fragment when there are no common atoms between the
// two fragments
PRECONDITION(dp_mol, "");
// check that both this fragment and the one we are merging with belong to the
// same molecule
PRECONDITION(dp_mol == embObj.getMol(), "Molecule mismatch");
RDKit::INT_VECT commAtms;
this->addNonRingAtom(nbrAid, toAid); //, mol);
embObj.addNonRingAtom(toAid, nbrAid); //, mol);
commAtms.push_back(toAid);
commAtms.push_back(nbrAid);
this->mergeWithCommon(embObj, commAtms); //, mol);
}
void EmbeddedFrag::mergeWithCommon(EmbeddedFrag &embObj,
RDKit::INT_VECT &commAtms) {
PRECONDITION(dp_mol, "");
PRECONDITION(dp_mol == embObj.getMol(), "Molecule mismatch");
PRECONDITION(commAtms.size() >= 1, "");
// we already have one or more common atoms between this fragment
// One atom in common can happen (look at issue 173)
// - for cases where a cis/trans double bond is being merged with a
// ring system that shares one of atoms on the double bond.
// - or if 'this' fragment was created by user specified coordinates - where
// only
// part of a fused ring system or cis/trans system was specified
// if we have one atom in common, we have to deal with it carefully -
unsigned int ctCase =
0; // book-keeper - if we have to merge a ring with a cis/trans dbl bond
// what kind is it
// 0 - if we are doing a cis/trans merge, 1 - cis/trans and embObj is the
// dblBond, 2 - cis/trans merge and 'this' is the dblBond
if (commAtms.size() == 1) {
// couple of possibilities here
// 1. we are merging a ring system with a cis/trans dbl bond
// 2. We are merging with a fused ring system out of which one of the atoms
// has already been embedded beacause the user specified its coordinates
// First deal with the cis/trans case
int commAid = commAtms.front();
int otherAtom = -1;
if (d_eatoms[commAid].CisTransNbr >= 0) {
ctCase = 2;
// this fragment is the cis/trans dbl bond
otherAtom =
d_eatoms[commAid].nbr1; // this is the other atom on the double bnd
// now add this atom to the other fragment
embObj.addNonRingAtom(otherAtom, commAid); //, mol);
} else if (embObj.d_eatoms[commAid].CisTransNbr >= 0) {
ctCase = 1;
// otherwise embObj is the cis/trans dbl bond
otherAtom = embObj.d_eatoms[commAid].nbr1;
this->addNonRingAtom(otherAtom, commAid); //, mol);
} else {
otherAtom = d_eatoms[commAid].nbr1;
if (otherAtom >= 0) {
embObj.addNonRingAtom(otherAtom, commAid); //, mol);
}
}
if (otherAtom >= 0) {
commAtms.push_back(otherAtom);
}
}
RDGeom::Transform2D rtrans;
if (commAtms.size() == 1) {
// if we have only one atom in common we will use a one atom transform
rtrans.assign(this->computeOneAtomTrans(commAtms.front(), embObj));
} else {
// if we have more than one we will use a two point transform
RDGeom::Point2D ref1, ref2, oth1, oth2;
int cid1 = commAtms[0];
int cid2 = commAtms[1];
ref1 = d_eatoms[cid1].loc;
ref2 = d_eatoms[cid2].loc;
oth1 = embObj.GetEmbeddedAtom(cid1).loc;
oth2 = embObj.GetEmbeddedAtom(cid2).loc;
// now compute the transform
rtrans.SetTransform(ref1, ref2, oth1, oth2);
}
// transform the second fragment
embObj.Transform(rtrans);
// check to see if this transform screws up any cis/trans specifications
if (commAtms.size() >= 2) {
if (ctCase > 0) {
// we have a cis/trans case we may have violated the specification
// check and correct it with a reflection
reflectIfNecessaryCisTrans(embObj, ctCase, commAtms[0], commAtms[1]);
} else if (commAtms.size() == 2) {
// we have just two atoms in common but we may a simply overcrowed one
// side
// check for crowding and reflect
reflectIfNecessaryDensity(embObj, commAtms[0], commAtms[1]);
} else {
// finally if we have more than two atoms in common - we will use the
// third
// atom to figure out if we need a reflection12
reflectIfNecessaryThirdPt(embObj, commAtms[0], commAtms[1], commAtms[2]);
}
}
// finally merge the fragment by copying the non common atoms
const INT_EATOM_MAP &oatoms = embObj.GetEmbeddedAtoms();
INT_EATOM_MAP_CI ori;
// copy the eatoms in embObj to this fragment
for (ori = oatoms.begin(); ori != oatoms.end(); ori++) {
int aid = ori->first;
if (std::find(commAtms.begin(), commAtms.end(), aid) == commAtms.end()) {
d_eatoms[aid] = ori->second;
// also if any of these atoms have unattached neighbors add them to the
// queue
if (ori->second.neighs.size() > 0) {
if (std::find(d_attachPts.begin(), d_attachPts.end(), aid) ==
d_attachPts.end()) {
d_attachPts.push_back(aid);
}
}
} else {
if (ori->second.CisTransNbr >= 0) {
d_eatoms[aid].CisTransNbr = ori->second.CisTransNbr;
d_eatoms[aid].normal = ori->second.normal;
d_eatoms[aid].ccw = ori->second.ccw;
}
if (ori->second.angle > 0.0) {
d_eatoms[aid].angle = ori->second.angle;
d_eatoms[aid].nbr1 = ori->second.nbr1;
d_eatoms[aid].nbr2 = ori->second.nbr2;
}
}
}
// remember to update the not yet done neighbor of nbrAid
RDKit::INT_VECT_CI cai;
for (cai = commAtms.begin(); cai != commAtms.end(); cai++) {
this->updateNewNeighs((*cai)); //, mol);
}
}
void EmbeddedFrag::mergeFragsWithComm(
std::list<EmbeddedFrag> &efrags) { //, const RDKit::ROMol *mol) {
PRECONDITION(dp_mol, "");
// first merge any fragments what share atoms in common
std::list<EmbeddedFrag>::iterator efri, nfri;
while (1) {
RDKit::INT_VECT commAtms;
for (efri = efrags.begin(); efri != efrags.end(); efri++) {
if (!efri->isDone()) {
commAtms = this->findCommonAtoms(*efri);
if (commAtms.size() > 0) {
nfri = efri;
break;
}
}
}
if (commAtms.size() == 0) {
break;
}
this->mergeWithCommon((*nfri), commAtms); //, mol);
RDKit::INT_VECT_CI cai;
for (cai = commAtms.begin(); cai != commAtms.end(); cai++) {
if ((d_eatoms[*cai].neighs.size() == 0) &&
(std::find(d_attachPts.begin(), d_attachPts.end(), (*cai)) !=
d_attachPts.end())) {
d_attachPts.erase(
std::remove(d_attachPts.begin(), d_attachPts.end(), (*cai)));
}
}
efrags.erase(nfri);
}
}
void EmbeddedFrag::expandEfrag(RDKit::INT_LIST &nratms,
std::list<EmbeddedFrag> &efrags) {
PRECONDITION(dp_mol, "");
// first merge any fragments that share atoms in common
std::list<EmbeddedFrag>::iterator efri, nfri;
this->mergeFragsWithComm(efrags); //, dp_mol);
while (d_attachPts.size() > 0) {
int aid = d_attachPts.front();
RDKit::INT_VECT nbrs = d_eatoms[aid].neighs;
CHECK_INVARIANT(nbrs.size() > 0, "");
RDKit::INT_VECT_I nbri;
RDKit::INT_LIST_I nratmi;
for (nbri = nbrs.begin(); nbri != nbrs.end(); nbri++) {
nratmi = std::find(nratms.begin(), nratms.end(), (*nbri));
if (nratmi != nratms.end()) {
// the neighbor we have to add is a non ring atoms
this->addNonRingAtom((*nbri), aid); //, mol);
// remove this atom we just added from the nnratms list
nratms.erase(nratmi);
} else {
// the neighbor atom must be part of a different embedded fragment -
// merge that fragment with this one
nfri = efrags.end();
for (efri = efrags.begin(); efri != efrags.end(); efri++) {
// don't search fragments that are done
if (!efri->isDone()) {
const INT_EATOM_MAP &eatoms = efri->GetEmbeddedAtoms();
if (eatoms.find(*nbri) != eatoms.end()) {
nfri = efri;
break;
}
}
}
if (nfri != efrags.end()) {
this->mergeNoCommon((*nfri), aid, (*nbri)); //, mol);
if ((d_eatoms[*nbri].neighs.size() == 0) &&
(std::find(d_attachPts.begin(), d_attachPts.end(), (*nbri)) !=
d_attachPts.end())) {
d_attachPts.erase(
std::remove(d_attachPts.begin(), d_attachPts.end(), (*nbri)));
}
// remove this fragment from the list of embedded fragments
efrags.erase(nfri);
}
}
}
// ok we are done with this atom forever
d_attachPts.pop_front();
d_eatoms[aid].neighs.clear();
// now that we added new atoms to the this fragments - check if there are
// new
// fragment we have common atoms with and merge with them
this->mergeFragsWithComm(efrags); //, mol);
}
}
void EmbeddedFrag::Transform(const RDGeom::Transform2D &trans) {
INT_EATOM_MAP_I eri;
for (eri = d_eatoms.begin(); eri != d_eatoms.end(); eri++) {
eri->second.Transform(trans);
}
}
void EmbeddedFrag::computeBox() {
INT_EATOM_MAP_I eri;
d_px = -1.0e8;
d_nx = 1.0e8;
d_py = -1.0e8;
d_ny = 1.0e8;
for (eri = d_eatoms.begin(); eri != d_eatoms.end(); eri++) {
const RDGeom::Point2D &loc = eri->second.loc;
if (loc.x > d_px) {
d_px = loc.x;
}
if (loc.x < d_nx) {
d_nx = loc.x;
}
if (loc.y > d_py) {
d_py = loc.y;
}
if (loc.y < d_ny) {
d_ny = loc.y;
}
}
d_nx *= -1.0;
d_ny *= -1.0;
}
void EmbeddedFrag::canonicalizeOrientation() {
// fix for issue 198
// no need to canonicalize if we are dealing with a single atm
if (d_eatoms.size() <= 1) return;
RDGeom::Point2D cent(0.0, 0.0);
for (const auto &elem : d_eatoms) {
cent += elem.second.loc;
}
cent *= (1.0 / d_eatoms.size());
double xx, xy, yy;
xx = 0.0;
xy = 0.0;
yy = 0.0;
// shift the center of the fragment to the origin and compute the covariance
// matrix
for (auto &elem : d_eatoms ){
elem.second.loc -= cent;
xx += (elem.second.loc.x) * (elem.second.loc.x);
xy += (elem.second.loc.x) * (elem.second.loc.y);
yy += (elem.second.loc.y) * (elem.second.loc.y);
}
RDGeom::Point2D eig1, eig2;
// the eigen vectors are given by (2*xy, (yy - xx) + d) and (2*xy, (yy - xx) -
// d)
// where d = sqrt((xx - yy)^2 + 4*xy^2)
double d = (xx - yy) * (xx - yy) + 4 * xy * xy;
d = sqrt(d);
RDGeom::Transform2D trans;
eig1.x = 2 * xy;
eig1.y = (yy - xx) + d;
if (eig1.length() <= 1e-4) return;
double eVal1 = (xx + yy + d) / 2;
eig1.normalize();
eig2.x = 2 * xy;
eig2.y = (yy - xx) - d;
double eVal2 = (xx + yy - d) / 2;
if (eig2.length() > 1e-4) {
eig2.normalize();
// make sure eig1 corresponds to the larger eigenvalue:
if (eVal2 > eVal1) {
std::swap(eig1, eig2);
}
}
// now rotate eig1 onto the X axis:
trans.setVal(0, 0, eig1.x);
trans.setVal(1, 0, -eig1.y);
trans.setVal(0, 1, eig1.y);
trans.setVal(1, 1, eig1.x);
this->Transform(trans);
}
void _recurseAtomOneSide(unsigned int endAid, unsigned int begAid,
const RDKit::ROMol *mol, RDKit::INT_VECT &flipAids) {
PRECONDITION(mol, "");
RDKit::ROMol::ADJ_ITER nbrIdx, endNbrs;
flipAids.push_back(endAid);
boost::tie(nbrIdx, endNbrs) =
mol->getAtomNeighbors(mol->getAtomWithIdx(endAid));
while (nbrIdx != endNbrs) {
if (((*nbrIdx) != begAid) &&
(std::find(flipAids.begin(), flipAids.end(),
static_cast<int>(*nbrIdx)) == flipAids.end())) {
_recurseAtomOneSide(*nbrIdx, begAid, mol, flipAids);
}
nbrIdx++;
}
return;
}
double _crossVal(const RDGeom::Point2D &v1, const RDGeom::Point2D &v2) {
double res = (v1.x) * (v2.y) - (v2.x) * (v1.y);
return res;
}
int _pairDIICompAscending(const PAIR_D_I_I &arg1, const PAIR_D_I_I &arg2) {
return (arg1.first < arg2.first);
}
PAIR_I_I _findClosestPair(unsigned int beg1, unsigned int end1,
unsigned int beg2, unsigned int end2,
const RDKit::ROMol &mol, const double *dmat) {
unsigned int na = mol.getNumAtoms();
double d1 = dmat[beg1 * na + beg2];
double d2 = dmat[beg1 * na + end2];
double d3 = dmat[end1 * na + beg2];
double d4 = dmat[end1 * na + end2];
LIST_PAIR_DII dAtomsList;
dAtomsList.push_back(PAIR_D_I_I(d1, PAIR_I_I(beg1, beg2)));
dAtomsList.push_back(PAIR_D_I_I(d2, PAIR_I_I(beg1, end2)));
dAtomsList.push_back(PAIR_D_I_I(d3, PAIR_I_I(end1, beg2)));
dAtomsList.push_back(PAIR_D_I_I(d4, PAIR_I_I(end1, end2)));
dAtomsList.sort(_pairDIICompAscending);
return dAtomsList.front().second;
}
void EmbeddedFrag::computeDistMat(DOUBLE_SMART_PTR &dmat) {
unsigned ai, aj;
INT_EATOM_MAP_I efi, efj;
RDGeom::Point2D pti, ptj;
auto tempi = d_eatoms.begin();
tempi++;
double *dmatPtr = dmat.get();
for (efi = tempi; efi != d_eatoms.end(); efi++) {
pti = efi->second.loc;
ai = efi->first;
for (efj = d_eatoms.begin(); efj != efi; efj++) {
ptj = efj->second.loc;
aj = efj->first;
ptj -= pti;
if (ai < aj) {
dmatPtr[(aj * (aj - 1) / 2) + ai] = ptj.length();
} else {
dmatPtr[(ai * (ai - 1) / 2) + aj] = ptj.length();
}
}
}
}
double EmbeddedFrag::mimicDistMatAndDensityCostFunc(
const DOUBLE_SMART_PTR *dmat, double mimicDmatWt) {
const double *ddata;
if (dmat) {
ddata = dmat->get();
} else {
ddata = nullptr;
}
unsigned int na = dp_mol->getNumAtoms();
unsigned int dsize = na * (na - 1) / 2;
auto *ddata2D = new double[dsize];
DOUBLE_SMART_PTR dmat2D(ddata2D);
this->computeDistMat(dmat2D);
double res1 = 0.0;
double res2 = 0.0;
double d, d2, dd;
for (unsigned int i = 0; i < dsize; ++i) {
d = ddata2D[i];
d2 = d * d;
if (d2 > 1.e-3) {
res1 += 1.0 / d2;
} else {
res1 += 1000.0;
}
if ((ddata) && (ddata[i] >= 0.0)) {
dd = d - ddata[i];
res2 += dd * dd;
}
}
double wt = mimicDmatWt;
if (wt > 1.0) {
wt = 1.0;
} else if (wt < 0.0) {
wt = 0.0;
}
return ((1.0 - wt) * res1) + (wt * res2);
}
// Permute the bonds at a degree 4 node
//
// A B
// | |
// B--C--D to A--C--D
// | |
// E E
//
// Note that everything attached to B and A are also effected. This is what
// happnds here
// 1. Find the line "l" bisecting the angle BCA
// 2. Find the atoms in the fragment generated by breaking the bond between C
// and A
// that includes A. Lets call is Fa
// 3. Similarly find the fragment Fb that includes B by breaking the bond CB
// 4. Reflect Fb and Fa through "l"
void EmbeddedFrag::permuteBonds(unsigned int aid, unsigned int aid1,
unsigned int aid2) {
PRECONDITION(dp_mol, "");
// std::cerr<<"permute "<<aid<<" "<<aid1<<" "<<aid2<<std::endl;
RDGeom::Point2D rl1 = d_eatoms[aid].loc;
RDGeom::Point2D rl2 = d_eatoms[aid1].loc + d_eatoms[aid2].loc;
rl2 *= 0.5;
RDKit::INT_VECT fragA, fragB;
// now find the fragment that contains aid1 but not aid
_recurseAtomOneSide(aid1, aid, dp_mol, fragA);
// now find the fragment that contains aid2 but not aid
_recurseAtomOneSide(aid2, aid, dp_mol, fragB);
// now just loop through these atoms and reflect them
RDKit::INT_VECT_CI fi;
for (fi = fragA.begin(); fi != fragA.end(); fi++) {
d_eatoms[*fi].Reflect(rl1, rl2);
}
for (fi = fragB.begin(); fi != fragB.end(); fi++) {
d_eatoms[*fi].Reflect(rl1, rl2);
}
}
void EmbeddedFrag::randomSampleFlipsAndPermutations(
unsigned int nBondsPerSample, unsigned int nSamples, int seed,
const DOUBLE_SMART_PTR *dmat, double mimicDmatWt, bool permuteDeg4Nodes) {
PRECONDITION(dp_mol, "");
RDKit::rng_type &generator = RDKit::getRandomGenerator();
if (seed > 0) {
generator.seed(seed);
}
RDKit::INT_VECT rotBonds = getAllRotatableBonds(*dp_mol);
unsigned int nb =
rotBonds.size(); // number of rotatable bonds that can be flipped
// if we also want to permute deg 4 nodes, find out how many of these are
// around and can be permuted
unsigned int nt, nd4;
nd4 = 0;
RDKit::INT_VECT deg4nodes;
RDKit::VECT_INT_VECT deg4NbrBids, deg4NbrAids;
if (permuteDeg4Nodes) {
for (RDKit::ROMol::ConstAtomIterator ai = dp_mol->beginAtoms();
ai != dp_mol->endAtoms(); ai++) {
unsigned int caid = (*ai)->getIdx();
if ((getDepictDegree(*ai) == 4) &&
(!(dp_mol->getRingInfo()->numAtomRings(caid)))) {
RDKit::INT_VECT aids, bids;
getNbrAtomAndBondIds(caid, dp_mol, aids, bids);
// make sure all the atoms in aids are in this embeddedfrag and can be
// perturbed
bool allin = true;
for (RDKit::INT_VECT_CI ivci = aids.begin(); ivci != aids.end();
ivci++) {
auto nbrIter = d_eatoms.find(*ivci);
if (nbrIter == d_eatoms.end() || nbrIter->second.df_fixed) {
allin = false;
break;
}
}
if (allin) {
deg4nodes.push_back(caid);
deg4NbrBids.push_back(bids);
deg4NbrAids.push_back(aids);
}
}
}
nd4 = deg4nodes.size();
}
nt = nb + nd4;
unsigned int nPerSample = std::min(nt, nBondsPerSample);
RDKit::uniform_int dist(0, nt - 1);
RDKit::int_source_type intRandomSrc(generator, dist);
unsigned int si, fi, bi, ai;
RDGeom::INT_POINT2D_MAP bestCrdMap;
double bestDens = this->mimicDistMatAndDensityCostFunc(dmat, mimicDmatWt);
INT_EATOM_MAP_I efi;
for (efi = d_eatoms.begin(); efi != d_eatoms.end(); efi++) {
bestCrdMap[efi->first] = efi->second.loc;
}
for (si = 0; si < nSamples; ++si) {
// randomly pick nPerSample bonds and flip them
for (fi = 0; fi < nPerSample; ++fi) {
unsigned int ri = intRandomSrc();
// if ri is less than the number of rotatable bonds (nb), we will flip a
// rot bond
if (ri < nb) {
bi = rotBonds[ri];
this->flipAboutBond(bi);
} else { // ri is >= nb we permute the bonds at a deg 4 node
unsigned int d4i =
ri - nb; // so we will permute at the 'di'th degree 4 node
ai = deg4nodes[d4i];
// collect the locations for the neighbors
VECT_C_POINT nbrLocs;
for (RDKit::INT_VECT_CI aci = deg4NbrAids[d4i].begin();
aci != deg4NbrAids[d4i].end(); aci++) {
nbrLocs.push_back(&(d_eatoms[*aci].loc));
}
INT_PAIR_VECT bndPairs = findBondsPairsToPermuteDeg4(
d_eatoms[ai].loc, deg4NbrBids[d4i], nbrLocs);
double rval = RDKit::getRandomVal();
unsigned int fbi = 0;
if (rval > 0.5) {
fbi = 1;
}
unsigned int aid1, aid2;
aid1 = dp_mol->getBondWithIdx(bndPairs[fbi].first)->getOtherAtomIdx(ai);
aid2 =
dp_mol->getBondWithIdx(bndPairs[fbi].second)->getOtherAtomIdx(ai);
this->permuteBonds(ai, aid1, aid2);
}
}
// compute the density of the stucture and check if it improved
double density = this->mimicDistMatAndDensityCostFunc(dmat, mimicDmatWt);
// if (density < bestDens) {
if (bestDens - density > 1e-4) {
bestDens = density;
for (efi = d_eatoms.begin(); efi != d_eatoms.end(); efi++) {
bestCrdMap[efi->first] = efi->second.loc;
}
}
}
// now copy the best coordinates to the fragment
for (efi = d_eatoms.begin(); efi != d_eatoms.end(); efi++) {
efi->second.loc = bestCrdMap[efi->first];
}
}
std::vector<PAIR_I_I> EmbeddedFrag::findCollisions(const double *dmat,
bool includeBonds) {
// find a pair of atoms that are too close to each other
INT_EATOM_MAP_I efi, efj, tempi;
RDGeom::Point2D pti, ptj;
double d2;
std::vector<PAIR_I_I> res;
for (efi = d_eatoms.begin(); efi != d_eatoms.end(); ++efi) {
efi->second.d_density = 0.0;
}
tempi = d_eatoms.begin();
++tempi;
double colThres2 = COLLISION_THRES * COLLISION_THRES;
// if we a re dealing with non carbon atoms we will increase the collision
// threshold.
// This is because only hetero atoms are typically drawn in a depiction.
double atomTypeFactor1, atomTypeFactor2;
for (efi = tempi; efi != d_eatoms.end(); efi++) {
pti = efi->second.loc;
atomTypeFactor1 = 1.0;
if (dp_mol->getAtomWithIdx(efi->first)->getAtomicNum() != 6) {
atomTypeFactor1 = HETEROATOM_COLL_SCALE;
}
for (efj = d_eatoms.begin(); efj != efi; efj++) {
if (efj == efi) {
continue;
}
atomTypeFactor2 = 1.0;
if (dp_mol->getAtomWithIdx(efj->first)->getAtomicNum() != 6) {
atomTypeFactor2 = HETEROATOM_COLL_SCALE;
}
ptj = efj->second.loc;
ptj -= pti;
d2 = ptj.lengthSq();
if (d2 > 1.0e-3) {
efi->second.d_density += (1 / d2);
efj->second.d_density += (1 / d2);
} else {
efi->second.d_density += 1000.0;
efj->second.d_density += 1000.0;
}
d2 /= (atomTypeFactor1 * atomTypeFactor2);
// std::cerr<<" "<<efi->first<<"-"<<efj->first<<": "<<d2<<"
// "<<colThres2<<std::endl;
if (d2 < colThres2) {
PAIR_I_I cAids(efi->first, efj->first);
res.push_back(cAids);
}
}
}
if (includeBonds) {
// now find bond collisions
RDKit::ROMol::ConstBondIterator bi1, bi2;
unsigned int bid1, bid2;
unsigned int beg1, end1, beg2, end2;
RDGeom::Point2D avg1, avg2, v1, v2, v3;
double BOND_THRES2 = BOND_THRES * BOND_THRES;
double valProd;
for (bi1 = dp_mol->beginBonds(); bi1 != dp_mol->endBonds(); bi1++) {
bid1 = (*bi1)->getIdx();
beg1 = (*bi1)->getBeginAtomIdx();
end1 = (*bi1)->getEndAtomIdx();
if ((d_eatoms.find(beg1) != d_eatoms.end()) &&
(d_eatoms.find(end1) != d_eatoms.end())) {
v1 = d_eatoms[end1].loc - d_eatoms[beg1].loc;
avg1 = d_eatoms[end1].loc + d_eatoms[beg1].loc;
avg1 *= 0.5;
for (bi2 = dp_mol->beginBonds(); bi2 != dp_mol->endBonds(); bi2++) {
bid2 = (*bi2)->getIdx();
if (bid2 <= bid1) {
continue;
}
beg2 = (*bi2)->getBeginAtomIdx();
end2 = (*bi2)->getEndAtomIdx();
if ((d_eatoms.find(beg2) != d_eatoms.end()) &&
(d_eatoms.find(end2) != d_eatoms.end())) {
avg2 = d_eatoms[end2].loc + d_eatoms[beg2].loc;
avg2 *= 0.5;
avg2 -= avg1;
if (avg2.lengthSq() < 0.5 && avg2.lengthSq() < BOND_THRES2) {
v2 = d_eatoms[beg2].loc - d_eatoms[beg1].loc;
v3 = d_eatoms[end2].loc - d_eatoms[beg1].loc;
valProd = _crossVal(v1, v2) * _crossVal(v1, v3);
if (valProd < -1e-6) {
// we have a collision, find the closest two atoms
PAIR_I_I cAids =
_findClosestPair(beg1, end1, beg2, end2, *dp_mol, dmat);
res.push_back(cAids);
}
}
}
}
}
}
}
return res;
}
double EmbeddedFrag::totalDensity() {
INT_EATOM_MAP_I efi;
double res = 0.0;
for (efi = d_eatoms.begin(); efi != d_eatoms.end(); efi++) {
res += efi->second.d_density;
}
return res;
}
void _recurseDegTwoRingAtoms(unsigned int aid, const RDKit::ROMol *mol,
RDKit::INT_VECT &rPath,
RDKit::INT_INT_VECT_MAP &nbrMap) {
PRECONDITION(mol, "");
// find all atoms along a path that have two ring atoms on them
// aid is where will start looking and then we will recurse
RDKit::ROMol::OBOND_ITER_PAIR atomBonds;
atomBonds = mol->getAtomBonds(mol->getAtomWithIdx(aid));
int bondId;
RDKit::INT_VECT nbrs;
while (atomBonds.first != atomBonds.second) {
const RDKit::Bond *bnd = (*mol)[*atomBonds.first];
bondId = bnd->getIdx();
if (mol->getRingInfo()->numBondRings(bondId)) {
nbrs.push_back(bnd->getOtherAtomIdx(aid));
}
atomBonds.first++;
}
if (nbrs.size() != 2) {
return;
} else {
rPath.push_back(aid);
nbrMap[aid] = nbrs;
RDKit::INT_VECT_CI nbi;
for (nbi = nbrs.begin(); nbi != nbrs.end(); nbi++) {
if (std::find(rPath.begin(), rPath.end(), (*nbi)) == rPath.end()) {
_recurseDegTwoRingAtoms((*nbi), mol, rPath, nbrMap);
}
}
}
}
int _anyNonRingBonds(unsigned int aid, RDKit::INT_LIST path,
const RDKit::ROMol *mol) {
PRECONDITION(mol, "");
// check if there are any non-ring bonds on the path starting at aid
const RDKit::Bond *bond;
int prev = aid;
int nOpen = 0;
RDKit::INT_LIST_CI pi;
for (pi = path.begin(); pi != path.end(); pi++) {
bond = mol->getBondBetweenAtoms(prev, (*pi));
if (!mol->getRingInfo()->numBondRings(bond->getIdx())) {
nOpen++;
}
prev = (*pi);
}
return nOpen;
}
void EmbeddedFrag::flipAboutBond(unsigned int bondId, bool flipEnd) {
PRECONDITION(dp_mol, "");
PRECONDITION(bondId < dp_mol->getNumBonds(), "");
// std::cerr<<" flip about: "<<bondId<<" "<<flipEnd<<std::endl;
// reflect all the atoms on one side of a bond using the bond as the mirror
const RDKit::Bond *bond = dp_mol->getBondWithIdx(bondId);
// we should not be flip things around a ring bond
CHECK_INVARIANT(!(dp_mol->getRingInfo()->numBondRings(bondId)), "");
int begAid = bond->getBeginAtomIdx();
int endAid = bond->getEndAtomIdx();
if (!flipEnd) {
int tmp = begAid;
begAid = endAid;
endAid = tmp;
}
RDGeom::Point2D begLoc = d_eatoms[begAid].loc;
RDGeom::Point2D endLoc = d_eatoms[endAid].loc;
// arbitrary choice here - find all atoms on one side of the bond
// endAtom side - we will do this recursively
RDKit::INT_VECT endSideAids;
endSideAids.clear();
_recurseAtomOneSide(endAid, begAid, dp_mol, endSideAids);
// look for fixed atoms in the fragment:
unsigned int nEndAtomsFixed = 0;
unsigned int nAtomsFixed = 0;
for (auto &d_eatom : d_eatoms) {
if (d_eatom.second.df_fixed) ++nAtomsFixed;
}
// if there are fixed atoms, look at the atoms on the "end side"
if (nAtomsFixed) {
BOOST_FOREACH (int endAtomId, endSideAids) {
if (d_eatoms[endAtomId].df_fixed) ++nEndAtomsFixed;
}
}
// std::cerr << " FLIP: " << nAtomsFixed << " " << nEndAtomsFixed <<
// std::endl;
// now we have the molecule split into two groups of atoms
// atom on the side of endAid and the rest.
// we will flip the side that is smaller, assuming that there
// are no fixed atoms there
bool endSideFlip = true;
if (nEndAtomsFixed) {
endSideFlip = false;
// there are fixed atoms on both sides, just return
return;
} else {
size_t nats = d_eatoms.size();
size_t nEndSide = endSideAids.size();
if ((nats - nEndSide) < nEndSide) {
endSideFlip = false;
}
}
for (auto &d_eatom : d_eatoms) {
RDKit::INT_VECT_CI fii = std::find(endSideAids.begin(), endSideAids.end(),
static_cast<int>(d_eatom.first));
if (endSideFlip ^ (fii == endSideAids.end())) {
d_eatom.second.Reflect(begLoc, endLoc);
}
}
}
unsigned int _findDeg1Neighbor(const RDKit::ROMol *mol, unsigned int aid) {
PRECONDITION(mol, "");
unsigned int deg = getDepictDegree(mol->getAtomWithIdx(aid));
CHECK_INVARIANT(deg == 1, "");
unsigned int res = 0;
RDKit::ROMol::ADJ_ITER nbrIdx, endNbrs;
boost::tie(nbrIdx, endNbrs) = mol->getAtomNeighbors(mol->getAtomWithIdx(aid));
res = (*nbrIdx);
#if 0
while (nbrIdx != endNbrs) {
if(mol->getAtomWithIdx(*nbrIdx)->getDegree()==1){
res = (*nbrIdx);
break;
}
++nbrIdx;
}
#endif
return res;
}
unsigned int _findClosestNeighbor(const RDKit::ROMol *mol, const double *dmat,
unsigned int aid1, unsigned int aid2) {
PRECONDITION(mol, "");
RDKit::ROMol::ADJ_ITER nbrIdx, endNbrs;
boost::tie(nbrIdx, endNbrs) =
mol->getAtomNeighbors(mol->getAtomWithIdx(aid2));
unsigned int res = 0;
double d, mdist = 1.e8;
unsigned int naid = aid1 * (mol->getNumAtoms());
while (nbrIdx != endNbrs) {
d = dmat[naid + (*nbrIdx)];
if (d < mdist) {
mdist = d;
res = (*nbrIdx);
}
nbrIdx++;
}
return res;
}
void EmbeddedFrag::openAngles(const double *dmat, unsigned int aid1,
unsigned int aid2) {
// Assuming that either aid1, and/or aid2 are degree 1 atoms, we will open up
// the angles
//
// 1 2
// / \ this space
// / \ intentionally left
// blank
// a-------b
//
// If 1 and 2 are too close to each other we open up angle(1ab) if 1 is a
// degree 1 node and
// angle(2ba) if 2 is a degree 1 node. Say 1 is a degree 1 node but 2 is not.
// Then from the neighbors of 2 we need to choose which one should be b. Also
// keep in mind
// that a need not be a neighbor of b. In this case we will pick b to be the
// closest neighbor of a
PRECONDITION(dp_mol, "");
PRECONDITION(dmat, "");
unsigned int deg1 = getDepictDegree(dp_mol->getAtomWithIdx(aid1));
unsigned int deg2 = getDepictDegree(dp_mol->getAtomWithIdx(aid2));
bool fixed1 = d_eatoms[aid1].df_fixed;
bool fixed2 = d_eatoms[aid2].df_fixed;
if ((deg1 > 1 || fixed1) && (deg2 > 1 || fixed2)) {
return;
}
unsigned int aidA;
unsigned int aidB;
RDKit::ROMol::ADJ_ITER nbrIdx, endNbrs;
int type = 0;
if ((deg1 == 1 && !fixed1) && (deg2 == 1 && !fixed2)) {
aidA = _findDeg1Neighbor(dp_mol, aid1);
aidB = _findDeg1Neighbor(dp_mol, aid2);
type = 1;
} else if ((deg1 == 1 && !fixed1) && (deg2 > 1 || fixed2)) {
aidA = _findDeg1Neighbor(dp_mol, aid1);
aidB = _findClosestNeighbor(dp_mol, dmat, aidA, aid2);
type = 2;
} else {
aidB = _findDeg1Neighbor(dp_mol, aid2);
aidA = _findClosestNeighbor(dp_mol, dmat, aidB, aid1);
type = 3;
}
// std::cerr << " openAngles: " << aid1 << "-" << aidA << "-" << aidB << "-"
// << aid2 << " type:" << type << std::endl;
RDGeom::Point2D v2 = d_eatoms[aid1].loc - d_eatoms[aidA].loc;
RDGeom::Point2D v1 = d_eatoms[aidB].loc - d_eatoms[aidA].loc;
double cross = (v1.x) * (v2.y) - (v1.y) * (v2.x);
double angle;
RDGeom::Transform2D trans1, trans2;
switch (type) {
case 1:
angle = ANGLE_OPEN;
if (cross < 0) {
angle *= -1.0;
}
trans1.SetTransform(d_eatoms[aidA].loc, angle);
trans2.SetTransform(d_eatoms[aidB].loc, -1.0 * angle);
trans1.TransformPoint(d_eatoms[aid1].loc);
trans2.TransformPoint(d_eatoms[aid2].loc);
break;
case 2:
angle = 2.0 * ANGLE_OPEN;
if (cross < 0) {
angle *= -1.0;
}
trans1.SetTransform(d_eatoms[aidA].loc, angle);
trans1.TransformPoint(d_eatoms[aid1].loc);
break;
case 3:
angle = -2.0 * ANGLE_OPEN;
if (cross < 0) {
angle *= -1.0;
}
trans2.SetTransform(d_eatoms[aidB].loc, angle);
trans2.TransformPoint(d_eatoms[aid2].loc);
break;
default:
break;
}
// std::cerr<<" post len: "<<(d_eatoms[aid1].loc -
// d_eatoms[aid2].loc).length()<<std::endl;
}
void EmbeddedFrag::removeCollisionsBondFlip() {
// try to remove collisions in a structure by flipping rotatable bonds
// along the shortest path between the colliding atoms.
unsigned int iter = 0;
// we will limit the number of times we are going to do this since
// we may fall into spiral where removing a collision may
// create a new one
std::vector<PAIR_I_I> colls;
double *dmat = RDKit::MolOps::getDistanceMat(*dp_mol);
colls = this->findCollisions(dmat);
unsigned int ncols;
// std::cerr<<"removeCollisionsBondFlip(): "<<colls.size()<<std::endl;
std::map<int, unsigned int> doneBonds;
while (iter < MAX_COLL_ITERS && colls.size()) {
ncols = colls.size();
// std::cerr<<"iter: "<<iter<<" "<<ncols<<std::endl;
if (ncols > 0) {
// we have a collision
PAIR_I_I cAids = colls[0];
RDKit::INT_VECT rotBonds =
getRotatableBonds(*dp_mol, cAids.first, cAids.second);
RDKit::INT_VECT_CI ri;
double prevDensity = this->totalDensity();
// std::cerr<<" density: "<<prevDensity<<std::endl;
for (ri = rotBonds.begin(); ri != rotBonds.end(); ri++) {
if ((doneBonds.find(*ri) == doneBonds.end()) ||
(doneBonds[*ri] < NUM_BONDS_FLIPS)) {
if (doneBonds.find(*ri) == doneBonds.end()) {
doneBonds[*ri] = 1;
} else {
doneBonds[*ri] += 1;
}
flipAboutBond((*ri));
colls = this->findCollisions(dmat);
double newDensity = this->totalDensity();
// std::cerr<<" newcolls: "<<colls.size()<<"
// "<<newDensity<<std::endl;
if (colls.size() < ncols) {
doneBonds[*ri] = NUM_BONDS_FLIPS; // lock this rotatable bond
break;
} else if (colls.size() == ncols && newDensity < prevDensity) {
break;
} else {
// we made the wrong move earlier - reject the flip move it back
flipAboutBond((*ri));
colls = this->findCollisions(dmat);
// and try the other end:
flipAboutBond((*ri), false);
colls = this->findCollisions(dmat);
newDensity = this->totalDensity();
// std::cerr<<" newcolls2: "<<colls.size()<<"
// "<<newDensity<<std::endl;
if (colls.size() < ncols) {
doneBonds[*ri] = NUM_BONDS_FLIPS; // lock this rotatable bond
break;
} else if (colls.size() == ncols && newDensity < prevDensity) {
break;
} else {
flipAboutBond((*ri), false);
colls = this->findCollisions(dmat);
}
}
}
}
}
iter++;
}
}
void EmbeddedFrag::removeCollisionsOpenAngles() {
double *dmat = RDKit::MolOps::getDistanceMat(*dp_mol);
std::vector<PAIR_I_I> colls = this->findCollisions(dmat, 0);
// try opening up angles
std::vector<PAIR_I_I>::const_iterator cpi;
for (cpi = colls.begin(); cpi != colls.end(); cpi++) {
// find out which of the two offending atoms we want to move
// we will use the one with the smallest degree
int aid1 = cpi->first;
int aid2 = cpi->second;
this->openAngles(dmat, aid1, aid2);
}
}
void EmbeddedFrag::removeCollisionsShortenBonds() {
double *dmat = RDKit::MolOps::getDistanceMat(*dp_mol);
// if there are still some collision points left - flipping rotatable bonds
// and opening angles is not doing it - we will try two last things
// - if all the bonds between the colliding atoms are rings bonds,
// we most likely have a collision within a bridged system (Issue 199).
// In this case we will try to find a path of colliding atoms (in one
// of the rings) and shorten all the bond in the path
// - on the other hand if we have non-ring bonds as well in the path
// between the colliding atoms we will simply shorten each one of
// them by a little bit.
std::vector<PAIR_I_I> colls = this->findCollisions(dmat, 0);
unsigned int ncols = colls.size();
unsigned int iter = 0;
while (ncols && iter < MAX_COLL_ITERS) {
PAIR_I_I cAids = colls.front();
// find out which of the two offending atoms we want to move
// we will use the one with the smallest degree
int aid1 = cAids.first;
int aid2 = cAids.second;
bool fixed1 = d_eatoms[aid1].df_fixed;
bool fixed2 = d_eatoms[aid2].df_fixed;
if (fixed1 && fixed2) {
// both atoms are fixed, so there's nothing
// we can do about this collision.
colls.erase(colls.begin());
ncols = colls.size();
++iter;
continue;
}
int deg1 = dp_mol->getAtomWithIdx(aid1)->getDegree();
int deg2 = dp_mol->getAtomWithIdx(aid2)->getDegree();
if (fixed1 || (deg2 > deg1 && !fixed2)) {
// reverse the order
std::swap(deg1, deg2);
std::swap(aid1, aid2);
std::swap(fixed1, fixed2);
}
// now find the path between the two ends
RDKit::INT_LIST path = RDKit::MolOps::getShortestPath(*dp_mol, aid1, aid2);
// std::cerr << " collide! " << aid1 << " " << aid2 << " " << path.size()
// << std::endl;
if (!path.size()) {
// there's no path between the ends, so there's nothing
// we can really do about this collision.
colls.erase(colls.begin());
} else {
// aid1 is on the front of the path, pop it off:
CHECK_INVARIANT(path.front() == aid1, "bad path head");
path.pop_front();
int nOpen = _anyNonRingBonds(aid1, path, dp_mol);
// std::cerr<<" nOpen: "<<nOpen<<std::endl;
if (nOpen > 0) {
if (deg1 == 1) {
RDGeom::Point2D loc = d_eatoms[aid1].loc;
int aidA = _findDeg1Neighbor(dp_mol, aid1);
loc -= d_eatoms[aidA].loc;
loc *= .9;
// std::cerr << " >>> " << aid1 << " " << loc.length() << std::endl;
if (loc.length() > .75) {
loc += d_eatoms[aidA].loc;
d_eatoms[aid1].loc = loc;
}
}
if (deg2 == 1 && !fixed2) {
RDGeom::Point2D loc = d_eatoms[aid2].loc;
int aidA = _findDeg1Neighbor(dp_mol, aid2);
loc -= d_eatoms[aidA].loc;
loc *= .9;
// std::cerr << " >>> " << aid2 << " " << loc.length() << std::endl;
if (loc.length() > .75) {
loc += d_eatoms[aidA].loc;
d_eatoms[aid2].loc = loc;
}
}
} else {
// we probably have a bridged system
// lets hope that aids has only two ring bond on it
RDKit::INT_VECT rPath;
RDKit::INT_INT_VECT_MAP nbrMap;
_recurseDegTwoRingAtoms(aid1, dp_mol, rPath, nbrMap);
if (rPath.size() == 0) {
_recurseDegTwoRingAtoms(aid2, dp_mol, rPath, nbrMap);
}
// now we will take each of the atoms in rPath and
// "move them in" a little bit this is what "move them
// in" means (what we need is hand drawn picture in the comments)
// - let r1 and r2 be the ring neighbor of the current atom r0
// - we will find the vector that bisects angle(r1, r0, r2)
// - we will move r0 along this vector
RDKit::INT_VECT_CI rpi;
RDGeom::INT_POINT2D_MAP moveMap;
for (rpi = rPath.begin(); rpi != rPath.end(); rpi++) {
if (d_eatoms[*rpi].df_fixed) continue;
RDGeom::Point2D move;
move = d_eatoms[nbrMap[*rpi][0]].loc;
move += d_eatoms[nbrMap[*rpi][1]].loc;
move *= 0.5;
move -= d_eatoms[*rpi].loc;
move.normalize();
move *= COLLISION_THRES;
moveMap[*rpi] = move;
}
for (rpi = rPath.begin(); rpi != rPath.end(); rpi++) {
d_eatoms[*rpi].loc += moveMap[*rpi];
}
}
colls = this->findCollisions(dmat, 0);
}
ncols = colls.size();
++iter;
}
}
}
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