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//
// Copyright (C) 2003-2007 Greg Landrum and Rational Discovery LLC
// Copyright (C) 2017-2019 Greg Landrum and NextMove Software
//
// @@ All Rights Reserved @@
// This file is part of the RDKit.
// The contents are covered by the terms of the BSD license
// which is included in the file license.txt, found at the root
// of the RDKit source tree.
//
#ifndef RD_LEADERPICKER_H
#define RD_LEADERPICKER_H
#include <RDGeneral/types.h>
#include <RDGeneral/utils.h>
#include <RDGeneral/Invariant.h>
#include <RDGeneral/RDLog.h>
#include <RDGeneral/Exceptions.h>
#include <RDGeneral/RDThreads.h>
#include <cstdlib>
#include "DistPicker.h"
namespace RDPickers {
/*! \brief Implements the Leader algorithm for picking a subset of item from a
*pool
*
* This class inherits from the DistPicker and implements a specific picking
*strategy aimed at diversity. See documentation for "pick()" member function
*for the algorithm details
*/
class LeaderPicker : public DistPicker {
public:
double default_threshold{0.0};
int default_nthreads{1};
/*! \brief Default Constructor
*
*/
LeaderPicker() {}
LeaderPicker(double threshold)
: default_threshold(threshold), default_nthreads(1) {}
LeaderPicker(double threshold, int nthreads)
: default_threshold(threshold), default_nthreads(nthreads) {}
/*! \brief Contains the implementation for a lazy Leader diversity picker
*
* See the documentation for the pick() method for details about the algorithm
*
* \param func - a function (or functor) taking two unsigned ints as
*arguments and returning the distance (as a double) between those two
*elements.
*
* \param poolSize - the size of the pool to pick the items from. It is
*assumed that the distance matrix above contains the right number of
*elements; i.e. poolSize*(poolSize-1)
*
* \param pickSize - the number items to pick from pool (<= poolSize)
*
* \param firstPicks - (optional)the first items in the pick list
*
* \param seed - (optional) seed for the random number generator. If this is
*<0 the generator will be seeded with a random number.
*/
template <typename T>
RDKit::INT_VECT lazyPick(T &func, unsigned int poolSize,
unsigned int pickSize) const;
template <typename T>
RDKit::INT_VECT lazyPick(T &func, unsigned int poolSize,
unsigned int pickSize, double threshold) const;
template <typename T>
RDKit::INT_VECT lazyPick(T &func, unsigned int poolSize,
unsigned int pickSize,
const RDKit::INT_VECT &firstPicks,
double threshold) const;
template <typename T>
RDKit::INT_VECT lazyPick(T &func, unsigned int poolSize,
unsigned int pickSize,
const RDKit::INT_VECT &firstPicks, double threshold,
int nthreads) const;
/*! \brief Contains the implementation for the Leader diversity picker
*
* \param distMat - distance matrix - a vector of double. It is assumed that
*only the lower triangle element of the matrix are supplied in a 1D array\n
*
* \param poolSize - the size of the pool to pick the items from. It is
*assumed that the distance matrix above contains the right number of
*elements; i.e. poolSize*(poolSize-1) \n
*
* \param pickSize - maximum number items to pick from pool (<= poolSize)
*
* \param firstPicks - indices of the items used to seed the pick set.
*/
RDKit::INT_VECT pick(const double *distMat, unsigned int poolSize,
unsigned int pickSize, const RDKit::INT_VECT &firstPicks,
double threshold, int nthreads) const {
CHECK_INVARIANT(distMat, "Invalid Distance Matrix");
if (!poolSize) {
throw ValueErrorException("empty pool to pick from");
}
if (poolSize < pickSize) {
throw ValueErrorException("pickSize cannot be larger than the poolSize");
}
distmatFunctor functor(distMat);
return this->lazyPick(functor, poolSize, pickSize, firstPicks, threshold,
nthreads);
}
/*! \overload */
RDKit::INT_VECT pick(const double *distMat, unsigned int poolSize,
unsigned int pickSize) const override {
RDKit::INT_VECT iv;
return pick(distMat, poolSize, pickSize, iv, default_threshold,
default_nthreads);
}
};
#if defined(RDK_BUILD_THREADSAFE_SSS)
#if defined(unix) || defined(__unix__) || defined(__unix)
#define USE_THREADED_LEADERPICKER
#endif
#endif
#ifdef USE_THREADED_LEADERPICKER
// Note that this block of code currently only works on linux (which is why it's
// disabled by default elsewhere). In order to work on other platforms we need
// cross-platform threading primitives which support a barrier; or a rewrite.
// Given that we will get the cross-platform threading for free with C++20, I
// think it makes sense to just wait
template <typename T>
void *LeaderPickerWork(void *arg);
template <typename T>
struct LeaderPickerState {
typedef struct {
int *ptr;
unsigned int capacity;
unsigned int len;
unsigned int next[2];
} LeaderPickerBlock;
typedef struct {
LeaderPickerState<T> *stat;
pthread_t tid;
unsigned int id;
} LeaderPickerThread;
std::vector<LeaderPickerThread> threads;
std::vector<LeaderPickerBlock> blocks;
pthread_barrier_t wait;
pthread_barrier_t done;
std::vector<int> v;
LeaderPickerBlock *head_block;
unsigned int thread_op;
unsigned int nthreads;
unsigned int tick;
double threshold;
int query;
T *func;
LeaderPickerState(unsigned int count, int nt) {
v.resize(count);
for (unsigned int i = 0; i < count; i++) {
v[i] = i;
}
// InitializeBlocks
unsigned int bcount;
unsigned int bsize;
if (nt > 1) {
bsize = 4096;
bcount = (count + (bsize - 1)) / bsize;
unsigned int tasks = (bcount + 1) / 2;
// limit number of threads to available work
if (nt > (int)tasks) {
nt = tasks;
}
} else {
bsize = 32768;
bcount = (count + (bsize - 1)) / bsize;
}
blocks.resize(bcount);
head_block = &blocks[0];
tick = 0;
if (bcount > 1) {
int *ptr = &v[0];
unsigned int len = count;
for (unsigned int i = 0; i < bcount; i++) {
LeaderPickerBlock *block = &blocks[i];
block->ptr = ptr;
if (len > bsize) {
block->capacity = bsize;
block->len = bsize;
block->next[0] = i + 1;
} else {
block->capacity = len;
block->len = len;
block->next[0] = 0;
break;
}
ptr += bsize;
len -= bsize;
}
} else {
head_block->capacity = count;
head_block->len = count;
head_block->next[0] = 0;
head_block->next[1] = 0;
head_block->ptr = &v[0];
}
// InitializeThreads
if (nt > 1) {
nthreads = nt;
pthread_barrier_init(&wait, nullptr, nthreads + 1);
pthread_barrier_init(&done, nullptr, nthreads + 1);
threads.resize(nt);
for (unsigned int i = 0; i < nthreads; i++) {
threads[i].id = i;
threads[i].stat = this;
pthread_create(&threads[i].tid, nullptr, LeaderPickerWork<T>,
(void *)&threads[i]);
}
} else {
nthreads = 1;
}
}
~LeaderPickerState() {
if (nthreads > 1) {
thread_op = 1;
pthread_barrier_wait(&wait);
for (unsigned int i = 0; i < nthreads; i++) {
pthread_join(threads[i].tid, nullptr);
}
pthread_barrier_destroy(&wait);
pthread_barrier_destroy(&done);
}
}
bool empty() {
while (head_block) {
if (head_block->len) {
return false;
}
unsigned int next_tick = head_block->next[tick];
if (!next_tick) {
return true;
}
head_block = &blocks[next_tick];
}
return true;
}
unsigned int compact(int *dst, int *src, unsigned int len) {
unsigned int count = 0;
for (unsigned int i = 0; i < len; i++) {
if ((*func)(query, src[i]) > threshold) {
dst[count++] = src[i];
}
}
return count;
}
void compact_job(unsigned int cycle) {
// On entry, next[tick] for each block is the current linked list.
// On exit, next[tock] is the linked list for the next iteration.
unsigned int tock = tick ^ 1;
LeaderPickerBlock *list = head_block;
for (;;) {
unsigned int next_tick = list->next[tick];
if (next_tick) {
LeaderPickerBlock *next = &blocks[next_tick];
unsigned int next_next_tick = next->next[tick];
if (cycle == 0) {
list->len = compact(list->ptr, list->ptr, list->len);
if (list->len + next->len <= list->capacity) {
list->len += compact(list->ptr + list->len, next->ptr, next->len);
list->next[tock] = next_next_tick;
} else {
next->len = compact(next->ptr, next->ptr, next->len);
if (next->len) {
list->next[tock] = next_tick;
next->next[tock] = next_next_tick;
} else {
list->next[tock] = next_next_tick;
}
}
cycle = nthreads - 1;
} else {
cycle--;
}
if (next_next_tick) {
list = &blocks[next_next_tick];
} else {
break;
}
} else {
if (cycle == 0) {
list->len = compact(list->ptr, list->ptr, list->len);
list->next[tock] = 0;
}
break;
}
}
}
void compact(int pick) {
query = pick;
if (nthreads > 1) {
thread_op = 0;
pthread_barrier_wait(&wait);
pthread_barrier_wait(&done);
} else {
compact_job(0);
}
tick ^= 1;
}
int compact_next() {
compact(head_block->ptr[0]);
return query;
}
};
// This is the loop the worker threads run
template <typename T>
void *LeaderPickerWork(void *arg) {
typename LeaderPickerState<T>::LeaderPickerThread *thread;
thread = (typename LeaderPickerState<T>::LeaderPickerThread *)arg;
LeaderPickerState<T> *stat = thread->stat;
for (;;) {
pthread_barrier_wait(&stat->wait);
if (stat->thread_op) {
return (void *)nullptr;
}
stat->compact_job(thread->id);
pthread_barrier_wait(&stat->done);
}
}
#else
template <typename T>
struct LeaderPickerState {
std::vector<int> v;
unsigned int left;
double threshold;
int query;
T *func;
LeaderPickerState(unsigned int count, int)
: left(count), threshold(0.0), query(0), func(nullptr) {
v.resize(count);
for (unsigned int i = 0; i < count; i++) {
v[i] = i;
}
}
bool empty() { return left == 0; }
unsigned int compact(int *dst, int *src, unsigned int len) {
unsigned int count = 0;
for (unsigned int i = 0; i < len; i++) {
double ld = (*func)(query, src[i]);
// std::cerr << query << "-" << src[i] << " " << ld << std::endl;
if (ld > threshold) {
dst[count++] = src[i];
}
}
return count;
}
void compact(int pick) {
query = pick;
left = compact(&v[0], &v[0], left);
}
int compact_next() {
query = v[0];
left = compact(&v[0], &v[1], left - 1);
return query;
}
};
#endif
// we implement this here in order to allow arbitrary functors without link
// errors
template <typename T>
RDKit::INT_VECT LeaderPicker::lazyPick(T &func, unsigned int poolSize,
unsigned int pickSize,
const RDKit::INT_VECT &firstPicks,
double threshold, int nthreads) const {
if (!poolSize) {
throw ValueErrorException("empty pool to pick from");
}
if (poolSize < pickSize) {
throw ValueErrorException("pickSize cannot be larger than the poolSize");
}
if (!pickSize) {
pickSize = poolSize;
}
RDKit::INT_VECT picks;
nthreads = RDKit::getNumThreadsToUse(nthreads);
LeaderPickerState<T> stat(poolSize, nthreads);
stat.threshold = threshold;
stat.func = &func;
unsigned int picked = 0; // picks.size()
unsigned int pick = 0;
if (!firstPicks.empty()) {
for (RDKit::INT_VECT::const_iterator pIdx = firstPicks.begin();
pIdx != firstPicks.end(); ++pIdx) {
pick = static_cast<unsigned int>(*pIdx);
if (pick >= poolSize) {
throw ValueErrorException("pick index was larger than the poolSize");
}
picks.push_back(pick);
stat.compact(pick);
picked++;
}
}
while (picked < pickSize && !stat.empty()) {
pick = stat.compact_next();
picks.push_back(pick);
picked++;
}
return picks;
}
template <typename T>
RDKit::INT_VECT LeaderPicker::lazyPick(T &func, unsigned int poolSize,
unsigned int pickSize) const {
RDKit::INT_VECT firstPicks;
return LeaderPicker::lazyPick(func, poolSize, pickSize, firstPicks,
default_threshold, default_nthreads);
}
template <typename T>
RDKit::INT_VECT LeaderPicker::lazyPick(T &func, unsigned int poolSize,
unsigned int pickSize,
double threshold) const {
RDKit::INT_VECT firstPicks;
return LeaderPicker::lazyPick(func, poolSize, pickSize, firstPicks, threshold,
default_nthreads);
}
template <typename T>
RDKit::INT_VECT LeaderPicker::lazyPick(T &func, unsigned int poolSize,
unsigned int pickSize,
const RDKit::INT_VECT &firstPicks,
double threshold) const {
return LeaderPicker::lazyPick(func, poolSize, pickSize, firstPicks, threshold,
default_nthreads);
}
}; // namespace RDPickers
#endif
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