1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4818 4819 4820 4821 4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 4954 4955 4956 4957 4958 4959 4960 4961 4962 4963 4964 4965 4966 4967 4968 4969 4970 4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 5007 5008 5009 5010 5011 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5031 5032 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5043 5044 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 5057 5058 5059 5060 5061 5062 5063 5064 5065 5066 5067 5068 5069 5070 5071 5072 5073 5074 5075 5076 5077 5078 5079 5080 5081 5082 5083 5084 5085 5086 5087 5088 5089 5090 5091 5092 5093 5094 5095 5096 5097 5098 5099 5100 5101 5102 5103 5104 5105 5106 5107 5108 5109 5110 5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5130 5131 5132 5133 5134 5135 5136 5137 5138 5139 5140 5141 5142 5143 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 5155 5156 5157 5158 5159 5160 5161 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173 5174 5175 5176 5177 5178 5179 5180 5181 5182 5183 5184 5185 5186 5187 5188 5189 5190 5191 5192 5193 5194 5195 5196 5197 5198 5199 5200 5201 5202 5203 5204 5205 5206 5207 5208 5209 5210 5211 5212 5213 5214 5215 5216 5217 5218 5219 5220 5221 5222 5223 5224 5225 5226 5227 5228 5229 5230 5231 5232 5233 5234 5235 5236 5237 5238 5239 5240 5241 5242 5243 5244 5245 5246 5247 5248 5249 5250 5251 5252 5253 5254 5255 5256 5257 5258 5259 5260 5261 5262 5263 5264 5265 5266 5267 5268 5269 5270 5271 5272 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 5283 5284 5285 5286 5287 5288 5289 5290 5291 5292 5293 5294 5295 5296 5297 5298 5299 5300 5301 5302 5303 5304 5305 5306 5307 5308 5309 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326 5327 5328 5329 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345 5346 5347 5348 5349 5350 5351 5352 5353 5354 5355 5356 5357 5358 5359 5360 5361 5362 5363 5364 5365 5366 5367 5368 5369 5370 5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5387 5388 5389 5390 5391 5392 5393 5394 5395 5396 5397 5398 5399 5400 5401 5402 5403 5404 5405 5406 5407 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5427 5428 5429 5430 5431 5432 5433 5434 5435 5436 5437 5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 5452 5453 5454 5455 5456 5457 5458 5459 5460 5461 5462 5463 5464 5465 5466 5467 5468 5469 5470 5471 5472 5473 5474 5475 5476 5477 5478 5479 5480 5481 5482 5483 5484 5485 5486 5487 5488 5489 5490 5491 5492 5493 5494 5495 5496 5497 5498 5499 5500 5501 5502 5503 5504 5505 5506 5507 5508 5509 5510 5511 5512 5513 5514 5515 5516 5517 5518 5519 5520 5521 5522 5523 5524 5525 5526 5527 5528 5529 5530 5531 5532 5533 5534 5535 5536 5537 5538 5539 5540 5541 5542 5543 5544 5545 5546 5547 5548 5549 5550 5551 5552 5553 5554 5555 5556 5557 5558 5559 5560 5561 5562 5563 5564 5565 5566 5567 5568 5569 5570 5571 5572 5573 5574 5575 5576 5577 5578 5579 5580 5581 5582 5583 5584 5585 5586 5587 5588 5589 5590 5591 5592 5593 5594 5595 5596 5597 5598 5599 5600 5601 5602 5603 5604 5605 5606 5607 5608 5609 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5621 5622 5623 5624 5625 5626 5627 5628 5629 5630 5631 5632 5633 5634 5635 5636 5637 5638 5639 5640 5641 5642 5643 5644 5645 5646 5647 5648 5649 5650 5651 5652 5653 5654 5655 5656 5657 5658 5659 5660 5661 5662 5663 5664 5665 5666 5667 5668 5669 5670 5671 5672 5673 5674 5675 5676 5677 5678 5679 5680 5681 5682 5683 5684 5685 5686 5687 5688 5689 5690 5691 5692 5693 5694 5695 5696 5697 5698 5699 5700 5701 5702 5703 5704 5705 5706 5707 5708 5709 5710 5711 5712 5713 5714 5715 5716 5717 5718 5719 5720 5721 5722 5723 5724 5725 5726 5727 5728 5729 5730 5731 5732 5733 5734 5735 5736 5737 5738 5739 5740 5741 5742 5743 5744 5745 5746 5747 5748 5749 5750 5751 5752 5753 5754 5755 5756 5757 5758 5759 5760 5761 5762 5763 5764 5765 5766 5767 5768 5769 5770 5771 5772 5773 5774 5775 5776 5777 5778 5779 5780 5781 5782 5783 5784 5785 5786 5787 5788 5789 5790 5791 5792 5793 5794 5795 5796 5797 5798 5799 5800 5801 5802 5803 5804 5805 5806 5807 5808 5809 5810 5811 5812 5813 5814 5815 5816 5817 5818 5819 5820 5821 5822 5823 5824 5825 5826 5827 5828 5829 5830 5831 5832 5833 5834 5835 5836 5837 5838 5839 5840 5841 5842 5843 5844 5845 5846 5847 5848 5849 5850 5851 5852 5853 5854 5855 5856 5857 5858 5859 5860 5861 5862 5863 5864 5865 5866 5867 5868 5869 5870 5871 5872 5873 5874 5875 5876 5877 5878 5879 5880 5881 5882 5883 5884 5885 5886 5887 5888 5889 5890 5891 5892 5893 5894 5895 5896 5897 5898 5899 5900 5901 5902 5903 5904 5905 5906 5907 5908 5909 5910 5911 5912 5913 5914 5915 5916 5917 5918 5919 5920 5921 5922 5923 5924 5925 5926 5927 5928 5929 5930 5931 5932 5933 5934 5935 5936 5937 5938 5939 5940 5941 5942 5943 5944 5945 5946 5947 5948 5949 5950 5951 5952 5953 5954 5955 5956 5957 5958 5959 5960 5961 5962 5963 5964 5965 5966 5967 5968 5969 5970 5971 5972 5973 5974 5975 5976 5977 5978 5979 5980 5981 5982 5983 5984 5985 5986 5987 5988 5989 5990 5991 5992 5993 5994 5995 5996 5997 5998 5999 6000 6001 6002 6003 6004 6005 6006 6007 6008 6009 6010 6011 6012 6013 6014 6015 6016 6017 6018 6019 6020 6021 6022 6023 6024 6025 6026 6027 6028 6029 6030 6031 6032 6033 6034 6035 6036 6037 6038 6039 6040 6041 6042 6043 6044 6045 6046 6047 6048 6049 6050 6051 6052 6053 6054 6055 6056 6057 6058 6059 6060 6061 6062 6063 6064 6065 6066 6067 6068 6069 6070 6071 6072 6073 6074 6075 6076 6077 6078 6079 6080 6081 6082 6083 6084 6085 6086 6087 6088 6089 6090 6091 6092 6093 6094 6095 6096 6097 6098 6099 6100 6101 6102 6103 6104 6105 6106 6107 6108 6109 6110 6111 6112 6113 6114 6115 6116 6117 6118 6119 6120 6121 6122 6123 6124 6125 6126 6127 6128 6129 6130 6131 6132 6133 6134 6135 6136 6137 6138 6139 6140 6141 6142 6143 6144 6145 6146 6147 6148 6149 6150 6151 6152 6153 6154 6155 6156 6157 6158 6159 6160 6161 6162 6163 6164 6165 6166 6167 6168 6169 6170 6171 6172 6173 6174 6175 6176 6177 6178 6179 6180 6181 6182 6183 6184 6185 6186 6187 6188 6189 6190 6191 6192 6193 6194 6195 6196 6197 6198 6199 6200 6201 6202 6203 6204 6205 6206 6207 6208 6209 6210 6211 6212 6213 6214 6215 6216 6217 6218 6219 6220 6221 6222 6223 6224 6225 6226 6227 6228 6229 6230 6231 6232 6233 6234 6235 6236 6237 6238 6239 6240 6241 6242 6243 6244 6245 6246 6247 6248 6249 6250 6251 6252 6253 6254 6255 6256 6257 6258 6259 6260 6261 6262 6263 6264 6265 6266 6267 6268 6269 6270 6271 6272 6273 6274 6275 6276 6277 6278 6279 6280 6281 6282 6283 6284 6285 6286 6287 6288 6289 6290 6291 6292 6293 6294 6295 6296 6297 6298 6299 6300 6301 6302 6303 6304 6305 6306 6307 6308 6309 6310 6311 6312 6313 6314 6315 6316 6317 6318 6319 6320 6321 6322 6323 6324 6325 6326 6327 6328 6329 6330 6331 6332 6333 6334 6335 6336 6337 6338 6339 6340 6341 6342 6343 6344 6345 6346 6347 6348 6349 6350 6351 6352 6353 6354 6355 6356 6357 6358 6359 6360 6361 6362 6363 6364 6365 6366 6367 6368 6369 6370 6371 6372 6373 6374 6375 6376 6377 6378 6379 6380 6381 6382 6383 6384 6385 6386 6387 6388 6389 6390 6391 6392 6393 6394 6395 6396 6397 6398 6399 6400 6401 6402 6403 6404 6405 6406 6407 6408 6409 6410 6411 6412 6413 6414 6415 6416 6417 6418 6419 6420 6421 6422 6423 6424 6425 6426 6427 6428 6429 6430 6431 6432 6433 6434 6435 6436 6437 6438 6439 6440 6441 6442 6443 6444 6445 6446 6447 6448 6449 6450 6451 6452 6453 6454 6455 6456 6457 6458 6459 6460 6461 6462 6463 6464 6465 6466 6467 6468 6469 6470 6471 6472 6473 6474 6475 6476 6477 6478 6479 6480 6481 6482 6483 6484 6485 6486 6487 6488 6489 6490 6491 6492 6493 6494 6495 6496 6497 6498 6499 6500 6501 6502 6503 6504 6505 6506 6507 6508 6509 6510 6511 6512 6513 6514 6515 6516 6517 6518 6519 6520 6521 6522 6523 6524 6525 6526 6527 6528 6529 6530 6531 6532 6533 6534 6535 6536 6537 6538 6539 6540 6541 6542 6543 6544 6545 6546 6547 6548 6549 6550 6551 6552 6553 6554 6555 6556 6557 6558 6559 6560 6561 6562 6563 6564 6565 6566 6567 6568 6569 6570 6571 6572 6573 6574 6575 6576 6577 6578 6579 6580 6581 6582 6583 6584 6585 6586 6587 6588 6589 6590 6591 6592 6593 6594 6595 6596 6597 6598 6599 6600 6601 6602 6603 6604 6605 6606 6607 6608 6609 6610 6611 6612 6613 6614 6615 6616 6617 6618 6619 6620 6621 6622 6623 6624 6625 6626 6627 6628 6629 6630 6631 6632 6633 6634 6635 6636 6637 6638 6639 6640 6641 6642 6643 6644 6645 6646 6647 6648 6649 6650 6651 6652 6653 6654 6655 6656 6657 6658 6659 6660 6661 6662 6663 6664 6665 6666 6667 6668 6669 6670 6671 6672 6673 6674 6675 6676 6677 6678 6679 6680 6681 6682 6683 6684 6685 6686 6687 6688 6689 6690 6691 6692 6693 6694 6695 6696 6697 6698 6699 6700 6701 6702 6703 6704 6705 6706 6707 6708 6709 6710 6711 6712 6713 6714 6715 6716 6717 6718 6719 6720 6721 6722
|
<HTML>
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<!-- Created on July, 6 2006 by texi2html 1.64 -->
<!--
Written by: Lionel Cons <Lionel.Cons@cern.ch> (original author)
Karl Berry <karl@freefriends.org>
Olaf Bachmann <obachman@mathematik.uni-kl.de>
and many others.
Maintained by: Olaf Bachmann <obachman@mathematik.uni-kl.de>
Send bugs and suggestions to <texi2html@mathematik.uni-kl.de>
-->
<HEAD>
<TITLE>GNU Readline Library: </TITLE>
<META NAME="description" CONTENT="GNU Readline Library: ">
<META NAME="keywords" CONTENT="GNU Readline Library: ">
<META NAME="resource-type" CONTENT="document">
<META NAME="distribution" CONTENT="global">
<META NAME="Generator" CONTENT="texi2html 1.64">
</HEAD>
<BODY LANG="" BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#800080" ALINK="#FF0000">
<A NAME="SEC_Top"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H1>GNU Readline Library</H1></P><P>
This document describes the GNU Readline Library, a utility which aids
in the consistency of user interface across discrete programs which
provide a command line interface.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC1">1. Command Line Editing</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">GNU Readline User's Manual.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC23">2. Programming with GNU Readline</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">GNU Readline Programmer's Manual.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC49">A. Copying This Manual</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Copying this manual.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC52">Concept Index</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Index of concepts described in this manual.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC53">Function and Variable Index</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Index of externally visible functions
and variables.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<HR SIZE=1>
<A NAME="SEC1"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC2"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<A NAME="Command Line Editing"></A>
<H1> 1. Command Line Editing </H1>
<!--docid::SEC1::-->
<P>
This chapter describes the basic features of the GNU
command line editing interface.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC2">1.1 Introduction to Line Editing</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Notation used in this text.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC3">1.2 Readline Interaction</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">The minimum set of commands for editing a line.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC9">1.3 Readline Init File</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Customizing Readline from a user's view.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC13">1.4 Bindable Readline Commands</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">A description of most of the Readline commands
available for binding</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC22">1.5 Readline vi Mode</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">A short description of how to make Readline
behave like the vi editor.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="Introduction and Notation"></A>
<HR SIZE="6">
<A NAME="SEC2"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 1.1 Introduction to Line Editing </H2>
<!--docid::SEC2::-->
<P>
The following paragraphs describe the notation used to represent
keystrokes.
</P><P>
The text <KBD>C-k</KBD> is read as `Control-K' and describes the character
produced when the <KBD>k</KBD> key is pressed while the Control key
is depressed.
</P><P>
The text <KBD>M-k</KBD> is read as `Meta-K' and describes the character
produced when the Meta key (if you have one) is depressed, and the <KBD>k</KBD>
key is pressed.
The Meta key is labeled <KBD>ALT</KBD> on many keyboards.
On keyboards with two keys labeled <KBD>ALT</KBD> (usually to either side of
the space bar), the <KBD>ALT</KBD> on the left side is generally set to
work as a Meta key.
The <KBD>ALT</KBD> key on the right may also be configured to work as a
Meta key or may be configured as some other modifier, such as a
Compose key for typing accented characters.
</P><P>
If you do not have a Meta or <KBD>ALT</KBD> key, or another key working as
a Meta key, the identical keystroke can be generated by typing <KBD>ESC</KBD>
<EM>first</EM>, and then typing <KBD>k</KBD>.
Either process is known as <EM>metafying</EM> the <KBD>k</KBD> key.
</P><P>
The text <KBD>M-C-k</KBD> is read as `Meta-Control-k' and describes the
character produced by <EM>metafying</EM> <KBD>C-k</KBD>.
</P><P>
In addition, several keys have their own names. Specifically,
<KBD>DEL</KBD>, <KBD>ESC</KBD>, <KBD>LFD</KBD>, <KBD>SPC</KBD>, <KBD>RET</KBD>, and <KBD>TAB</KBD> all
stand for themselves when seen in this text, or in an init file
(see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
If your keyboard lacks a <KBD>LFD</KBD> key, typing <KBD>C-j</KBD> will
produce the desired character.
The <KBD>RET</KBD> key may be labeled <KBD>Return</KBD> or <KBD>Enter</KBD> on
some keyboards.
</P><P>
<A NAME="Readline Interaction"></A>
<HR SIZE="6">
<A NAME="SEC3"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC2"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC4"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 1.2 Readline Interaction </H2>
<!--docid::SEC3::-->
<P>
Often during an interactive session you type in a long line of text,
only to notice that the first word on the line is misspelled. The
Readline library gives you a set of commands for manipulating the text
as you type it in, allowing you to just fix your typo, and not forcing
you to retype the majority of the line. Using these editing commands,
you move the cursor to the place that needs correction, and delete or
insert the text of the corrections. Then, when you are satisfied with
the line, you simply press <KBD>RET</KBD>. You do not have to be at the
end of the line to press <KBD>RET</KBD>; the entire line is accepted
regardless of the location of the cursor within the line.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">The least you need to know about Readline.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC5">1.2.2 Readline Movement Commands</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Moving about the input line.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">How to delete text, and how to get it back!</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC7">1.2.4 Readline Arguments</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Giving numeric arguments to commands.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC8">1.2.5 Searching for Commands in the History</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Searching through previous lines.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="Readline Bare Essentials"></A>
<HR SIZE="6">
<A NAME="SEC4"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC5"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.2.1 Readline Bare Essentials </H3>
<!--docid::SEC4::-->
<P>
In order to enter characters into the line, simply type them. The typed
character appears where the cursor was, and then the cursor moves one
space to the right. If you mistype a character, you can use your
erase character to back up and delete the mistyped character.
</P><P>
Sometimes you may mistype a character, and
not notice the error until you have typed several other characters. In
that case, you can type <KBD>C-b</KBD> to move the cursor to the left, and then
correct your mistake. Afterwards, you can move the cursor to the right
with <KBD>C-f</KBD>.
</P><P>
When you add text in the middle of a line, you will notice that characters
to the right of the cursor are `pushed over' to make room for the text
that you have inserted. Likewise, when you delete text behind the cursor,
characters to the right of the cursor are `pulled back' to fill in the
blank space created by the removal of the text. A list of the bare
essentials for editing the text of an input line follows.
</P><P>
<DL COMPACT>
<DT><KBD>C-b</KBD>
<DD>Move back one character.
<DT><KBD>C-f</KBD>
<DD>Move forward one character.
<DT><KBD>DEL</KBD> or <KBD>Backspace</KBD>
<DD>Delete the character to the left of the cursor.
<DT><KBD>C-d</KBD>
<DD>Delete the character underneath the cursor.
<DT>Printing characters
<DD>Insert the character into the line at the cursor.
<DT><KBD>C-_</KBD> or <KBD>C-x C-u</KBD>
<DD>Undo the last editing command. You can undo all the way back to an
empty line.
</DL>
<P>
(Depending on your configuration, the <KBD>Backspace</KBD> key be set to
delete the character to the left of the cursor and the <KBD>DEL</KBD> key set
to delete the character underneath the cursor, like <KBD>C-d</KBD>, rather
than the character to the left of the cursor.)
</P><P>
<A NAME="Readline Movement Commands"></A>
<HR SIZE="6">
<A NAME="SEC5"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC4"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC6"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC6"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.2.2 Readline Movement Commands </H3>
<!--docid::SEC5::-->
<P>
The above table describes the most basic keystrokes that you need
in order to do editing of the input line. For your convenience, many
other commands have been added in addition to <KBD>C-b</KBD>, <KBD>C-f</KBD>,
<KBD>C-d</KBD>, and <KBD>DEL</KBD>. Here are some commands for moving more rapidly
about the line.
</P><P>
<DL COMPACT>
<DT><KBD>C-a</KBD>
<DD>Move to the start of the line.
<DT><KBD>C-e</KBD>
<DD>Move to the end of the line.
<DT><KBD>M-f</KBD>
<DD>Move forward a word, where a word is composed of letters and digits.
<DT><KBD>M-b</KBD>
<DD>Move backward a word.
<DT><KBD>C-l</KBD>
<DD>Clear the screen, reprinting the current line at the top.
</DL>
<P>
Notice how <KBD>C-f</KBD> moves forward a character, while <KBD>M-f</KBD> moves
forward a word. It is a loose convention that control keystrokes
operate on characters while meta keystrokes operate on words.
</P><P>
<A NAME="Readline Killing Commands"></A>
<HR SIZE="6">
<A NAME="SEC6"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC5"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC7"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC7"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.2.3 Readline Killing Commands </H3>
<!--docid::SEC6::-->
<P>
<A NAME="IDX1"></A>
<A NAME="IDX2"></A>
</P><P>
<EM>Killing</EM> text means to delete the text from the line, but to save
it away for later use, usually by <EM>yanking</EM> (re-inserting)
it back into the line.
(`Cut' and `paste' are more recent jargon for `kill' and `yank'.)
</P><P>
If the description for a command says that it `kills' text, then you can
be sure that you can get the text back in a different (or the same)
place later.
</P><P>
When you use a kill command, the text is saved in a <EM>kill-ring</EM>.
Any number of consecutive kills save all of the killed text together, so
that when you yank it back, you get it all. The kill
ring is not line specific; the text that you killed on a previously
typed line is available to be yanked back later, when you are typing
another line.
<A NAME="IDX3"></A>
</P><P>
Here is the list of commands for killing text.
</P><P>
<DL COMPACT>
<DT><KBD>C-k</KBD>
<DD>Kill the text from the current cursor position to the end of the line.
<P>
<DT><KBD>M-d</KBD>
<DD>Kill from the cursor to the end of the current word, or, if between
words, to the end of the next word.
Word boundaries are the same as those used by <KBD>M-f</KBD>.
<P>
<DT><KBD>M-<KBD>DEL</KBD></KBD>
<DD>Kill from the cursor the start of the current word, or, if between
words, to the start of the previous word.
Word boundaries are the same as those used by <KBD>M-b</KBD>.
<P>
<DT><KBD>C-w</KBD>
<DD>Kill from the cursor to the previous whitespace. This is different than
<KBD>M-<KBD>DEL</KBD></KBD> because the word boundaries differ.
<P>
</DL>
<P>
Here is how to <EM>yank</EM> the text back into the line. Yanking
means to copy the most-recently-killed text from the kill buffer.
</P><P>
<DL COMPACT>
<DT><KBD>C-y</KBD>
<DD>Yank the most recently killed text back into the buffer at the cursor.
<P>
<DT><KBD>M-y</KBD>
<DD>Rotate the kill-ring, and yank the new top. You can only do this if
the prior command is <KBD>C-y</KBD> or <KBD>M-y</KBD>.
</DL>
<P>
<A NAME="Readline Arguments"></A>
<HR SIZE="6">
<A NAME="SEC7"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC6"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC8"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC8"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.2.4 Readline Arguments </H3>
<!--docid::SEC7::-->
<P>
You can pass numeric arguments to Readline commands. Sometimes the
argument acts as a repeat count, other times it is the <I>sign</I> of the
argument that is significant. If you pass a negative argument to a
command which normally acts in a forward direction, that command will
act in a backward direction. For example, to kill text back to the
start of the line, you might type <SAMP>`M-- C-k'</SAMP>.
</P><P>
The general way to pass numeric arguments to a command is to type meta
digits before the command. If the first `digit' typed is a minus
sign (<SAMP>`-'</SAMP>), then the sign of the argument will be negative. Once
you have typed one meta digit to get the argument started, you can type
the remainder of the digits, and then the command. For example, to give
the <KBD>C-d</KBD> command an argument of 10, you could type <SAMP>`M-1 0 C-d'</SAMP>,
which will delete the next ten characters on the input line.
</P><P>
<A NAME="Searching"></A>
<HR SIZE="6">
<A NAME="SEC8"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC7"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC3"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.2.5 Searching for Commands in the History </H3>
<!--docid::SEC8::-->
<P>
Readline provides commands for searching through the command history
for lines containing a specified string.
There are two search modes: <EM>incremental</EM> and <EM>non-incremental</EM>.
</P><P>
Incremental searches begin before the user has finished typing the
search string.
As each character of the search string is typed, Readline displays
the next entry from the history matching the string typed so far.
An incremental search requires only as many characters as needed to
find the desired history entry.
To search backward in the history for a particular string, type
<KBD>C-r</KBD>. Typing <KBD>C-s</KBD> searches forward through the history.
The characters present in the value of the <CODE>isearch-terminators</CODE> variable
are used to terminate an incremental search.
If that variable has not been assigned a value, the <KBD>ESC</KBD> and
<KBD>C-J</KBD> characters will terminate an incremental search.
<KBD>C-g</KBD> will abort an incremental search and restore the original line.
When the search is terminated, the history entry containing the
search string becomes the current line.
</P><P>
To find other matching entries in the history list, type <KBD>C-r</KBD> or
<KBD>C-s</KBD> as appropriate.
This will search backward or forward in the history for the next
entry matching the search string typed so far.
Any other key sequence bound to a Readline command will terminate
the search and execute that command.
For instance, a <KBD>RET</KBD> will terminate the search and accept
the line, thereby executing the command from the history list.
A movement command will terminate the search, make the last line found
the current line, and begin editing.
</P><P>
Readline remembers the last incremental search string. If two
<KBD>C-r</KBD>s are typed without any intervening characters defining a new
search string, any remembered search string is used.
</P><P>
Non-incremental searches read the entire search string before starting
to search for matching history lines. The search string may be
typed by the user or be part of the contents of the current line.
</P><P>
<A NAME="Readline Init File"></A>
<HR SIZE="6">
<A NAME="SEC9"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC8"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC10"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 1.3 Readline Init File </H2>
<!--docid::SEC9::-->
<P>
Although the Readline library comes with a set of Emacs-like
keybindings installed by default, it is possible to use a different set
of keybindings.
Any user can customize programs that use Readline by putting
commands in an <EM>inputrc</EM> file, conventionally in his home directory.
The name of this
file is taken from the value of the environment variable <CODE>INPUTRC</CODE>. If
that variable is unset, the default is <TT>`~/.inputrc'</TT>. If that
file does not exist or cannot be read, the ultimate default is
<TT>`/etc/inputrc'</TT>.
</P><P>
When a program which uses the Readline library starts up, the
init file is read, and the key bindings are set.
</P><P>
In addition, the <CODE>C-x C-r</CODE> command re-reads this init file, thus
incorporating any changes that you might have made to it.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Syntax for the commands in the inputrc file.</TD></TR>
</TABLE>
<br>
<TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC11">1.3.2 Conditional Init Constructs</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Conditional key bindings in the inputrc file.</TD></TR>
</TABLE>
<br>
<TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC12">1.3.3 Sample Init File</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">An example inputrc file.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="Readline Init File Syntax"></A>
<HR SIZE="6">
<A NAME="SEC10"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC11"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.3.1 Readline Init File Syntax </H3>
<!--docid::SEC10::-->
<P>
There are only a few basic constructs allowed in the
Readline init file. Blank lines are ignored.
Lines beginning with a <SAMP>`#'</SAMP> are comments.
Lines beginning with a <SAMP>`$'</SAMP> indicate conditional
constructs (see section <A HREF="readline.html#SEC11">1.3.2 Conditional Init Constructs</A>). Other lines
denote variable settings and key bindings.
</P><P>
<DL COMPACT>
<DT>Variable Settings
<DD>You can modify the run-time behavior of Readline by
altering the values of variables in Readline
using the <CODE>set</CODE> command within the init file.
The syntax is simple:
<P>
<TABLE><tr><td> </td><td class=example><pre>set <VAR>variable</VAR> <VAR>value</VAR>
</pre></td></tr></table></P><P>
Here, for example, is how to
change from the default Emacs-like key binding to use
<CODE>vi</CODE> line editing commands:
</P><P>
<TABLE><tr><td> </td><td class=example><pre>set editing-mode vi
</pre></td></tr></table></P><P>
Variable names and values, where appropriate, are recognized without regard
to case. Unrecognized variable names are ignored.
</P><P>
Boolean variables (those that can be set to on or off) are set to on if
the value is null or empty, <VAR>on</VAR> (case-insensitive), or 1. Any other
value results in the variable being set to off.
</P><P>
A great deal of run-time behavior is changeable with the following
variables.
</P><P>
<A NAME="IDX4"></A>
<DL COMPACT>
<DT><CODE>bell-style</CODE>
<DD><A NAME="IDX5"></A>
Controls what happens when Readline wants to ring the terminal bell.
If set to <SAMP>`none'</SAMP>, Readline never rings the bell. If set to
<SAMP>`visible'</SAMP>, Readline uses a visible bell if one is available.
If set to <SAMP>`audible'</SAMP> (the default), Readline attempts to ring
the terminal's bell.
<P>
<DT><CODE>bind-tty-special-chars</CODE>
<DD><A NAME="IDX6"></A>
If set to <SAMP>`on'</SAMP>, Readline attempts to bind the control characters
treated specially by the kernel's terminal driver to their Readline
equivalents.
<P>
<DT><CODE>comment-begin</CODE>
<DD><A NAME="IDX7"></A>
The string to insert at the beginning of the line when the
<CODE>insert-comment</CODE> command is executed. The default value
is <CODE>"#"</CODE>.
<P>
<DT><CODE>completion-ignore-case</CODE>
<DD>If set to <SAMP>`on'</SAMP>, Readline performs filename matching and completion
in a case-insensitive fashion.
The default value is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>completion-query-items</CODE>
<DD><A NAME="IDX8"></A>
The number of possible completions that determines when the user is
asked whether the list of possibilities should be displayed.
If the number of possible completions is greater than this value,
Readline will ask the user whether or not he wishes to view
them; otherwise, they are simply listed.
This variable must be set to an integer value greater than or equal to 0.
A negative value means Readline should never ask.
The default limit is <CODE>100</CODE>.
<P>
<DT><CODE>convert-meta</CODE>
<DD><A NAME="IDX9"></A>
If set to <SAMP>`on'</SAMP>, Readline will convert characters with the
eighth bit set to an ASCII key sequence by stripping the eighth
bit and prefixing an <KBD>ESC</KBD> character, converting them to a
meta-prefixed key sequence. The default value is <SAMP>`on'</SAMP>.
<P>
<DT><CODE>disable-completion</CODE>
<DD><A NAME="IDX10"></A>
If set to <SAMP>`On'</SAMP>, Readline will inhibit word completion.
Completion characters will be inserted into the line as if they had
been mapped to <CODE>self-insert</CODE>. The default is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>editing-mode</CODE>
<DD><A NAME="IDX11"></A>
The <CODE>editing-mode</CODE> variable controls which default set of
key bindings is used. By default, Readline starts up in Emacs editing
mode, where the keystrokes are most similar to Emacs. This variable can be
set to either <SAMP>`emacs'</SAMP> or <SAMP>`vi'</SAMP>.
<P>
<DT><CODE>enable-keypad</CODE>
<DD><A NAME="IDX12"></A>
When set to <SAMP>`on'</SAMP>, Readline will try to enable the application
keypad when it is called. Some systems need this to enable the
arrow keys. The default is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>expand-tilde</CODE>
<DD><A NAME="IDX13"></A>
If set to <SAMP>`on'</SAMP>, tilde expansion is performed when Readline
attempts word completion. The default is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>history-preserve-point</CODE>
<DD><A NAME="IDX14"></A>
If set to <SAMP>`on'</SAMP>, the history code attempts to place point at the
same location on each history line retrieved with <CODE>previous-history</CODE>
or <CODE>next-history</CODE>. The default is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>horizontal-scroll-mode</CODE>
<DD><A NAME="IDX15"></A>
This variable can be set to either <SAMP>`on'</SAMP> or <SAMP>`off'</SAMP>. Setting it
to <SAMP>`on'</SAMP> means that the text of the lines being edited will scroll
horizontally on a single screen line when they are longer than the width
of the screen, instead of wrapping onto a new screen line. By default,
this variable is set to <SAMP>`off'</SAMP>.
<P>
<DT><CODE>input-meta</CODE>
<DD><A NAME="IDX16"></A>
<A NAME="IDX17"></A>
If set to <SAMP>`on'</SAMP>, Readline will enable eight-bit input (it
will not clear the eighth bit in the characters it reads),
regardless of what the terminal claims it can support. The
default value is <SAMP>`off'</SAMP>. The name <CODE>meta-flag</CODE> is a
synonym for this variable.
<P>
<DT><CODE>isearch-terminators</CODE>
<DD><A NAME="IDX18"></A>
The string of characters that should terminate an incremental search without
subsequently executing the character as a command (see section <A HREF="readline.html#SEC8">1.2.5 Searching for Commands in the History</A>).
If this variable has not been given a value, the characters <KBD>ESC</KBD> and
<KBD>C-J</KBD> will terminate an incremental search.
<P>
<DT><CODE>keymap</CODE>
<DD><A NAME="IDX19"></A>
Sets Readline's idea of the current keymap for key binding commands.
Acceptable <CODE>keymap</CODE> names are
<CODE>emacs</CODE>,
<CODE>emacs-standard</CODE>,
<CODE>emacs-meta</CODE>,
<CODE>emacs-ctlx</CODE>,
<CODE>vi</CODE>,
<CODE>vi-move</CODE>,
<CODE>vi-command</CODE>, and
<CODE>vi-insert</CODE>.
<CODE>vi</CODE> is equivalent to <CODE>vi-command</CODE>; <CODE>emacs</CODE> is
equivalent to <CODE>emacs-standard</CODE>. The default value is <CODE>emacs</CODE>.
The value of the <CODE>editing-mode</CODE> variable also affects the
default keymap.
<P>
<DT><CODE>mark-directories</CODE>
<DD>If set to <SAMP>`on'</SAMP>, completed directory names have a slash
appended. The default is <SAMP>`on'</SAMP>.
<P>
<DT><CODE>mark-modified-lines</CODE>
<DD><A NAME="IDX20"></A>
This variable, when set to <SAMP>`on'</SAMP>, causes Readline to display an
asterisk (<SAMP>`*'</SAMP>) at the start of history lines which have been modified.
This variable is <SAMP>`off'</SAMP> by default.
<P>
<DT><CODE>mark-symlinked-directories</CODE>
<DD><A NAME="IDX21"></A>
If set to <SAMP>`on'</SAMP>, completed names which are symbolic links
to directories have a slash appended (subject to the value of
<CODE>mark-directories</CODE>).
The default is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>match-hidden-files</CODE>
<DD><A NAME="IDX22"></A>
This variable, when set to <SAMP>`on'</SAMP>, causes Readline to match files whose
names begin with a <SAMP>`.'</SAMP> (hidden files) when performing filename
completion, unless the leading <SAMP>`.'</SAMP> is
supplied by the user in the filename to be completed.
This variable is <SAMP>`on'</SAMP> by default.
<P>
<DT><CODE>output-meta</CODE>
<DD><A NAME="IDX23"></A>
If set to <SAMP>`on'</SAMP>, Readline will display characters with the
eighth bit set directly rather than as a meta-prefixed escape
sequence. The default is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>page-completions</CODE>
<DD><A NAME="IDX24"></A>
If set to <SAMP>`on'</SAMP>, Readline uses an internal <CODE>more</CODE>-like pager
to display a screenful of possible completions at a time.
This variable is <SAMP>`on'</SAMP> by default.
<P>
<DT><CODE>print-completions-horizontally</CODE>
<DD>If set to <SAMP>`on'</SAMP>, Readline will display completions with matches
sorted horizontally in alphabetical order, rather than down the screen.
The default is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>show-all-if-ambiguous</CODE>
<DD><A NAME="IDX25"></A>
This alters the default behavior of the completion functions. If
set to <SAMP>`on'</SAMP>,
words which have more than one possible completion cause the
matches to be listed immediately instead of ringing the bell.
The default value is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>show-all-if-unmodified</CODE>
<DD><A NAME="IDX26"></A>
This alters the default behavior of the completion functions in
a fashion similar to <VAR>show-all-if-ambiguous</VAR>.
If set to <SAMP>`on'</SAMP>,
words which have more than one possible completion without any
possible partial completion (the possible completions don't share
a common prefix) cause the matches to be listed immediately instead
of ringing the bell.
The default value is <SAMP>`off'</SAMP>.
<P>
<DT><CODE>visible-stats</CODE>
<DD><A NAME="IDX27"></A>
If set to <SAMP>`on'</SAMP>, a character denoting a file's type
is appended to the filename when listing possible
completions. The default is <SAMP>`off'</SAMP>.
<P>
</DL>
<P>
<DT>Key Bindings
<DD>The syntax for controlling key bindings in the init file is
simple. First you need to find the name of the command that you
want to change. The following sections contain tables of the command
name, the default keybinding, if any, and a short description of what
the command does.
<P>
Once you know the name of the command, simply place on a line
in the init file the name of the key
you wish to bind the command to, a colon, and then the name of the
command.
There can be no space between the key name and the colon -- that will be
interpreted as part of the key name.
The name of the key can be expressed in different ways, depending on
what you find most comfortable.
</P><P>
In addition to command names, readline allows keys to be bound
to a string that is inserted when the key is pressed (a <VAR>macro</VAR>).
</P><P>
<DL COMPACT>
<DT><VAR>keyname</VAR>: <VAR>function-name</VAR> or <VAR>macro</VAR>
<DD><VAR>keyname</VAR> is the name of a key spelled out in English. For example:
<TABLE><tr><td> </td><td class=example><pre>Control-u: universal-argument
Meta-Rubout: backward-kill-word
Control-o: "> output"
</pre></td></tr></table><P>
In the above example, <KBD>C-u</KBD> is bound to the function
<CODE>universal-argument</CODE>,
<KBD>M-DEL</KBD> is bound to the function <CODE>backward-kill-word</CODE>, and
<KBD>C-o</KBD> is bound to run the macro
expressed on the right hand side (that is, to insert the text
<SAMP>`> output'</SAMP> into the line).
</P><P>
A number of symbolic character names are recognized while
processing this key binding syntax:
<VAR>DEL</VAR>,
<VAR>ESC</VAR>,
<VAR>ESCAPE</VAR>,
<VAR>LFD</VAR>,
<VAR>NEWLINE</VAR>,
<VAR>RET</VAR>,
<VAR>RETURN</VAR>,
<VAR>RUBOUT</VAR>,
<VAR>SPACE</VAR>,
<VAR>SPC</VAR>,
and
<VAR>TAB</VAR>.
</P><P>
<DT>"<VAR>keyseq</VAR>": <VAR>function-name</VAR> or <VAR>macro</VAR>
<DD><VAR>keyseq</VAR> differs from <VAR>keyname</VAR> above in that strings
denoting an entire key sequence can be specified, by placing
the key sequence in double quotes. Some GNU Emacs style key
escapes can be used, as in the following example, but the
special character names are not recognized.
<P>
<TABLE><tr><td> </td><td class=example><pre>"\C-u": universal-argument
"\C-x\C-r": re-read-init-file
"\e[11~": "Function Key 1"
</pre></td></tr></table></P><P>
In the above example, <KBD>C-u</KBD> is again bound to the function
<CODE>universal-argument</CODE> (just as it was in the first example),
<SAMP>`<KBD>C-x</KBD> <KBD>C-r</KBD>'</SAMP> is bound to the function <CODE>re-read-init-file</CODE>,
and <SAMP>`<KBD>ESC</KBD> <KBD>[</KBD> <KBD>1</KBD> <KBD>1</KBD> <KBD>~</KBD>'</SAMP> is bound to insert
the text <SAMP>`Function Key 1'</SAMP>.
</P><P>
</DL>
<P>
The following GNU Emacs style escape sequences are available when
specifying key sequences:
</P><P>
<DL COMPACT>
<DT><CODE><KBD>\C-</KBD></CODE>
<DD>control prefix
<DT><CODE><KBD>\M-</KBD></CODE>
<DD>meta prefix
<DT><CODE><KBD>\e</KBD></CODE>
<DD>an escape character
<DT><CODE><KBD>\\</KBD></CODE>
<DD>backslash
<DT><CODE><KBD>\"</KBD></CODE>
<DD><KBD>"</KBD>, a double quotation mark
<DT><CODE><KBD>\'</KBD></CODE>
<DD><KBD>'</KBD>, a single quote or apostrophe
</DL>
<P>
In addition to the GNU Emacs style escape sequences, a second
set of backslash escapes is available:
</P><P>
<DL COMPACT>
<DT><CODE>\a</CODE>
<DD>alert (bell)
<DT><CODE>\b</CODE>
<DD>backspace
<DT><CODE>\d</CODE>
<DD>delete
<DT><CODE>\f</CODE>
<DD>form feed
<DT><CODE>\n</CODE>
<DD>newline
<DT><CODE>\r</CODE>
<DD>carriage return
<DT><CODE>\t</CODE>
<DD>horizontal tab
<DT><CODE>\v</CODE>
<DD>vertical tab
<DT><CODE>\<VAR>nnn</VAR></CODE>
<DD>the eight-bit character whose value is the octal value <VAR>nnn</VAR>
(one to three digits)
<DT><CODE>\x<VAR>HH</VAR></CODE>
<DD>the eight-bit character whose value is the hexadecimal value <VAR>HH</VAR>
(one or two hex digits)
</DL>
<P>
When entering the text of a macro, single or double quotes must
be used to indicate a macro definition.
Unquoted text is assumed to be a function name.
In the macro body, the backslash escapes described above are expanded.
Backslash will quote any other character in the macro text,
including <SAMP>`"'</SAMP> and <SAMP>`''</SAMP>.
For example, the following binding will make <SAMP>`<KBD>C-x</KBD> \'</SAMP>
insert a single <SAMP>`\'</SAMP> into the line:
<TABLE><tr><td> </td><td class=example><pre>"\C-x\\": "\\"
</pre></td></tr></table></P><P>
</DL>
<P>
<A NAME="Conditional Init Constructs"></A>
<HR SIZE="6">
<A NAME="SEC11"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC10"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC12"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC12"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.3.2 Conditional Init Constructs </H3>
<!--docid::SEC11::-->
<P>
Readline implements a facility similar in spirit to the conditional
compilation features of the C preprocessor which allows key
bindings and variable settings to be performed as the result
of tests. There are four parser directives used.
</P><P>
<DL COMPACT>
<DT><CODE>$if</CODE>
<DD>The <CODE>$if</CODE> construct allows bindings to be made based on the
editing mode, the terminal being used, or the application using
Readline. The text of the test extends to the end of the line;
no characters are required to isolate it.
<P>
<DL COMPACT>
<DT><CODE>mode</CODE>
<DD>The <CODE>mode=</CODE> form of the <CODE>$if</CODE> directive is used to test
whether Readline is in <CODE>emacs</CODE> or <CODE>vi</CODE> mode.
This may be used in conjunction
with the <SAMP>`set keymap'</SAMP> command, for instance, to set bindings in
the <CODE>emacs-standard</CODE> and <CODE>emacs-ctlx</CODE> keymaps only if
Readline is starting out in <CODE>emacs</CODE> mode.
<P>
<DT><CODE>term</CODE>
<DD>The <CODE>term=</CODE> form may be used to include terminal-specific
key bindings, perhaps to bind the key sequences output by the
terminal's function keys. The word on the right side of the
<SAMP>`='</SAMP> is tested against both the full name of the terminal and
the portion of the terminal name before the first <SAMP>`-'</SAMP>. This
allows <CODE>sun</CODE> to match both <CODE>sun</CODE> and <CODE>sun-cmd</CODE>,
for instance.
<P>
<DT><CODE>application</CODE>
<DD>The <VAR>application</VAR> construct is used to include
application-specific settings. Each program using the Readline
library sets the <VAR>application name</VAR>, and you can test for
a particular value.
This could be used to bind key sequences to functions useful for
a specific program. For instance, the following command adds a
key sequence that quotes the current or previous word in Bash:
<TABLE><tr><td> </td><td class=example><pre>$if Bash
# Quote the current or previous word
"\C-xq": "\eb\"\ef\""
$endif
</pre></td></tr></table></DL>
<P>
<DT><CODE>$endif</CODE>
<DD>This command, as seen in the previous example, terminates an
<CODE>$if</CODE> command.
<P>
<DT><CODE>$else</CODE>
<DD>Commands in this branch of the <CODE>$if</CODE> directive are executed if
the test fails.
<P>
<DT><CODE>$include</CODE>
<DD>This directive takes a single filename as an argument and reads commands
and bindings from that file.
For example, the following directive reads from <TT>`/etc/inputrc'</TT>:
<TABLE><tr><td> </td><td class=example><pre>$include /etc/inputrc
</pre></td></tr></table></DL>
<P>
<A NAME="Sample Init File"></A>
<HR SIZE="6">
<A NAME="SEC12"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC11"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC9"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.3.3 Sample Init File </H3>
<!--docid::SEC12::-->
<P>
Here is an example of an <VAR>inputrc</VAR> file. This illustrates key
binding, variable assignment, and conditional syntax.
</P><P>
<TABLE><tr><td> </td><td class=example><pre># This file controls the behaviour of line input editing for
# programs that use the GNU Readline library. Existing
# programs include FTP, Bash, and GDB.
#
# You can re-read the inputrc file with C-x C-r.
# Lines beginning with '#' are comments.
#
# First, include any systemwide bindings and variable
# assignments from /etc/Inputrc
$include /etc/Inputrc
#
# Set various bindings for emacs mode.
set editing-mode emacs
$if mode=emacs
Meta-Control-h: backward-kill-word Text after the function name is ignored
#
# Arrow keys in keypad mode
#
#"\M-OD": backward-char
#"\M-OC": forward-char
#"\M-OA": previous-history
#"\M-OB": next-history
#
# Arrow keys in ANSI mode
#
"\M-[D": backward-char
"\M-[C": forward-char
"\M-[A": previous-history
"\M-[B": next-history
#
# Arrow keys in 8 bit keypad mode
#
#"\M-\C-OD": backward-char
#"\M-\C-OC": forward-char
#"\M-\C-OA": previous-history
#"\M-\C-OB": next-history
#
# Arrow keys in 8 bit ANSI mode
#
#"\M-\C-[D": backward-char
#"\M-\C-[C": forward-char
#"\M-\C-[A": previous-history
#"\M-\C-[B": next-history
C-q: quoted-insert
$endif
# An old-style binding. This happens to be the default.
TAB: complete
# Macros that are convenient for shell interaction
$if Bash
# edit the path
"\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
# prepare to type a quoted word --
# insert open and close double quotes
# and move to just after the open quote
"\C-x\"": "\"\"\C-b"
# insert a backslash (testing backslash escapes
# in sequences and macros)
"\C-x\\": "\\"
# Quote the current or previous word
"\C-xq": "\eb\"\ef\""
# Add a binding to refresh the line, which is unbound
"\C-xr": redraw-current-line
# Edit variable on current line.
"\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
$endif
# use a visible bell if one is available
set bell-style visible
# don't strip characters to 7 bits when reading
set input-meta on
# allow iso-latin1 characters to be inserted rather
# than converted to prefix-meta sequences
set convert-meta off
# display characters with the eighth bit set directly
# rather than as meta-prefixed characters
set output-meta on
# if there are more than 150 possible completions for
# a word, ask the user if he wants to see all of them
set completion-query-items 150
# For FTP
$if Ftp
"\C-xg": "get \M-?"
"\C-xt": "put \M-?"
"\M-.": yank-last-arg
$endif
</pre></td></tr></table></P><P>
<A NAME="Bindable Readline Commands"></A>
<HR SIZE="6">
<A NAME="SEC13"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC12"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC14"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 1.4 Bindable Readline Commands </H2>
<!--docid::SEC13::-->
<P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Moving about the line.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Getting at previous lines.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Commands for changing text.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Commands for killing and yanking.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Specifying numeric arguments, repeat counts.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Getting Readline to do the typing for you.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Saving and re-executing typed characters</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Other miscellaneous commands.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
This section describes Readline commands that may be bound to key
sequences.
Command names without an accompanying key sequence are unbound by default.
</P><P>
In the following descriptions, <EM>point</EM> refers to the current cursor
position, and <EM>mark</EM> refers to a cursor position saved by the
<CODE>set-mark</CODE> command.
The text between the point and mark is referred to as the <EM>region</EM>.
</P><P>
<A NAME="Commands For Moving"></A>
<HR SIZE="6">
<A NAME="SEC14"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC15"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.4.1 Commands For Moving </H3>
<!--docid::SEC14::-->
<DL COMPACT>
<A NAME="IDX28"></A>
<DT><CODE>beginning-of-line (C-a)</CODE>
<DD><A NAME="IDX29"></A>
Move to the start of the current line.
<P>
<A NAME="IDX30"></A>
<DT><CODE>end-of-line (C-e)</CODE>
<DD><A NAME="IDX31"></A>
Move to the end of the line.
<P>
<A NAME="IDX32"></A>
<DT><CODE>forward-char (C-f)</CODE>
<DD><A NAME="IDX33"></A>
Move forward a character.
<P>
<A NAME="IDX34"></A>
<DT><CODE>backward-char (C-b)</CODE>
<DD><A NAME="IDX35"></A>
Move back a character.
<P>
<A NAME="IDX36"></A>
<DT><CODE>forward-word (M-f)</CODE>
<DD><A NAME="IDX37"></A>
Move forward to the end of the next word. Words are composed of
letters and digits.
<P>
<A NAME="IDX38"></A>
<DT><CODE>backward-word (M-b)</CODE>
<DD><A NAME="IDX39"></A>
Move back to the start of the current or previous word. Words are
composed of letters and digits.
<P>
<A NAME="IDX40"></A>
<DT><CODE>clear-screen (C-l)</CODE>
<DD><A NAME="IDX41"></A>
Clear the screen and redraw the current line,
leaving the current line at the top of the screen.
<P>
<A NAME="IDX42"></A>
<DT><CODE>redraw-current-line ()</CODE>
<DD><A NAME="IDX43"></A>
Refresh the current line. By default, this is unbound.
<P>
</DL>
<P>
<A NAME="Commands For History"></A>
<HR SIZE="6">
<A NAME="SEC15"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC14"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC16"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC16"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.4.2 Commands For Manipulating The History </H3>
<!--docid::SEC15::-->
<P>
<DL COMPACT>
<A NAME="IDX44"></A>
<DT><CODE>accept-line (Newline or Return)</CODE>
<DD><A NAME="IDX45"></A>
Accept the line regardless of where the cursor is.
If this line is
non-empty, it may be added to the history list for future recall with
<CODE>add_history()</CODE>.
If this line is a modified history line, the history line is restored
to its original state.
<P>
<A NAME="IDX46"></A>
<DT><CODE>previous-history (C-p)</CODE>
<DD><A NAME="IDX47"></A>
Move `back' through the history list, fetching the previous command.
<P>
<A NAME="IDX48"></A>
<DT><CODE>next-history (C-n)</CODE>
<DD><A NAME="IDX49"></A>
Move `forward' through the history list, fetching the next command.
<P>
<A NAME="IDX50"></A>
<DT><CODE>beginning-of-history (M-<)</CODE>
<DD><A NAME="IDX51"></A>
Move to the first line in the history.
<P>
<A NAME="IDX52"></A>
<DT><CODE>end-of-history (M->)</CODE>
<DD><A NAME="IDX53"></A>
Move to the end of the input history, i.e., the line currently
being entered.
<P>
<A NAME="IDX54"></A>
<DT><CODE>reverse-search-history (C-r)</CODE>
<DD><A NAME="IDX55"></A>
Search backward starting at the current line and moving `up' through
the history as necessary. This is an incremental search.
<P>
<A NAME="IDX56"></A>
<DT><CODE>forward-search-history (C-s)</CODE>
<DD><A NAME="IDX57"></A>
Search forward starting at the current line and moving `down' through
the the history as necessary. This is an incremental search.
<P>
<A NAME="IDX58"></A>
<DT><CODE>non-incremental-reverse-search-history (M-p)</CODE>
<DD><A NAME="IDX59"></A>
Search backward starting at the current line and moving `up'
through the history as necessary using a non-incremental search
for a string supplied by the user.
<P>
<A NAME="IDX60"></A>
<DT><CODE>non-incremental-forward-search-history (M-n)</CODE>
<DD><A NAME="IDX61"></A>
Search forward starting at the current line and moving `down'
through the the history as necessary using a non-incremental search
for a string supplied by the user.
<P>
<A NAME="IDX62"></A>
<DT><CODE>history-search-forward ()</CODE>
<DD><A NAME="IDX63"></A>
Search forward through the history for the string of characters
between the start of the current line and the point.
This is a non-incremental search.
By default, this command is unbound.
<P>
<A NAME="IDX64"></A>
<DT><CODE>history-search-backward ()</CODE>
<DD><A NAME="IDX65"></A>
Search backward through the history for the string of characters
between the start of the current line and the point. This
is a non-incremental search. By default, this command is unbound.
<P>
<A NAME="IDX66"></A>
<DT><CODE>yank-nth-arg (M-C-y)</CODE>
<DD><A NAME="IDX67"></A>
Insert the first argument to the previous command (usually
the second word on the previous line) at point.
With an argument <VAR>n</VAR>,
insert the <VAR>n</VAR>th word from the previous command (the words
in the previous command begin with word 0). A negative argument
inserts the <VAR>n</VAR>th word from the end of the previous command.
Once the argument <VAR>n</VAR> is computed, the argument is extracted
as if the <SAMP>`!<VAR>n</VAR>'</SAMP> history expansion had been specified.
<P>
<A NAME="IDX68"></A>
<DT><CODE>yank-last-arg (M-. or M-_)</CODE>
<DD><A NAME="IDX69"></A>
Insert last argument to the previous command (the last word of the
previous history entry). With an
argument, behave exactly like <CODE>yank-nth-arg</CODE>.
Successive calls to <CODE>yank-last-arg</CODE> move back through the history
list, inserting the last argument of each line in turn.
The history expansion facilities are used to extract the last argument,
as if the <SAMP>`!$'</SAMP> history expansion had been specified.
<P>
</DL>
<P>
<A NAME="Commands For Text"></A>
<HR SIZE="6">
<A NAME="SEC16"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC15"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC17"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC17"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.4.3 Commands For Changing Text </H3>
<!--docid::SEC16::-->
<P>
<DL COMPACT>
<A NAME="IDX70"></A>
<DT><CODE>delete-char (C-d)</CODE>
<DD><A NAME="IDX71"></A>
Delete the character at point. If point is at the
beginning of the line, there are no characters in the line, and
the last character typed was not bound to <CODE>delete-char</CODE>, then
return EOF.
<P>
<A NAME="IDX72"></A>
<DT><CODE>backward-delete-char (Rubout)</CODE>
<DD><A NAME="IDX73"></A>
Delete the character behind the cursor. A numeric argument means
to kill the characters instead of deleting them.
<P>
<A NAME="IDX74"></A>
<DT><CODE>forward-backward-delete-char ()</CODE>
<DD><A NAME="IDX75"></A>
Delete the character under the cursor, unless the cursor is at the
end of the line, in which case the character behind the cursor is
deleted. By default, this is not bound to a key.
<P>
<A NAME="IDX76"></A>
<DT><CODE>quoted-insert (C-q or C-v)</CODE>
<DD><A NAME="IDX77"></A>
Add the next character typed to the line verbatim. This is
how to insert key sequences like <KBD>C-q</KBD>, for example.
<P>
<A NAME="IDX78"></A>
<DT><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE>
<DD><A NAME="IDX79"></A>
Insert a tab character.
<P>
<A NAME="IDX80"></A>
<DT><CODE>self-insert (a, b, A, 1, !, <small>...</small>)</CODE>
<DD><A NAME="IDX81"></A>
Insert yourself.
<P>
<A NAME="IDX82"></A>
<DT><CODE>transpose-chars (C-t)</CODE>
<DD><A NAME="IDX83"></A>
Drag the character before the cursor forward over
the character at the cursor, moving the
cursor forward as well. If the insertion point
is at the end of the line, then this
transposes the last two characters of the line.
Negative arguments have no effect.
<P>
<A NAME="IDX84"></A>
<DT><CODE>transpose-words (M-t)</CODE>
<DD><A NAME="IDX85"></A>
Drag the word before point past the word after point,
moving point past that word as well.
If the insertion point is at the end of the line, this transposes
the last two words on the line.
<P>
<A NAME="IDX86"></A>
<DT><CODE>upcase-word (M-u)</CODE>
<DD><A NAME="IDX87"></A>
Uppercase the current (or following) word. With a negative argument,
uppercase the previous word, but do not move the cursor.
<P>
<A NAME="IDX88"></A>
<DT><CODE>downcase-word (M-l)</CODE>
<DD><A NAME="IDX89"></A>
Lowercase the current (or following) word. With a negative argument,
lowercase the previous word, but do not move the cursor.
<P>
<A NAME="IDX90"></A>
<DT><CODE>capitalize-word (M-c)</CODE>
<DD><A NAME="IDX91"></A>
Capitalize the current (or following) word. With a negative argument,
capitalize the previous word, but do not move the cursor.
<P>
<A NAME="IDX92"></A>
<DT><CODE>overwrite-mode ()</CODE>
<DD><A NAME="IDX93"></A>
Toggle overwrite mode. With an explicit positive numeric argument,
switches to overwrite mode. With an explicit non-positive numeric
argument, switches to insert mode. This command affects only
<CODE>emacs</CODE> mode; <CODE>vi</CODE> mode does overwrite differently.
Each call to <CODE>readline()</CODE> starts in insert mode.
<P>
In overwrite mode, characters bound to <CODE>self-insert</CODE> replace
the text at point rather than pushing the text to the right.
Characters bound to <CODE>backward-delete-char</CODE> replace the character
before point with a space.
</P><P>
By default, this command is unbound.
</P><P>
</DL>
<P>
<A NAME="Commands For Killing"></A>
<HR SIZE="6">
<A NAME="SEC17"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC16"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC18"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC18"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.4.4 Killing And Yanking </H3>
<!--docid::SEC17::-->
<P>
<DL COMPACT>
<A NAME="IDX94"></A>
<DT><CODE>kill-line (C-k)</CODE>
<DD><A NAME="IDX95"></A>
Kill the text from point to the end of the line.
<P>
<A NAME="IDX96"></A>
<DT><CODE>backward-kill-line (C-x Rubout)</CODE>
<DD><A NAME="IDX97"></A>
Kill backward to the beginning of the line.
<P>
<A NAME="IDX98"></A>
<DT><CODE>unix-line-discard (C-u)</CODE>
<DD><A NAME="IDX99"></A>
Kill backward from the cursor to the beginning of the current line.
<P>
<A NAME="IDX100"></A>
<DT><CODE>kill-whole-line ()</CODE>
<DD><A NAME="IDX101"></A>
Kill all characters on the current line, no matter where point is.
By default, this is unbound.
<P>
<A NAME="IDX102"></A>
<DT><CODE>kill-word (M-d)</CODE>
<DD><A NAME="IDX103"></A>
Kill from point to the end of the current word, or if between
words, to the end of the next word.
Word boundaries are the same as <CODE>forward-word</CODE>.
<P>
<A NAME="IDX104"></A>
<DT><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE>
<DD><A NAME="IDX105"></A>
Kill the word behind point.
Word boundaries are the same as <CODE>backward-word</CODE>.
<P>
<A NAME="IDX106"></A>
<DT><CODE>unix-word-rubout (C-w)</CODE>
<DD><A NAME="IDX107"></A>
Kill the word behind point, using white space as a word boundary.
The killed text is saved on the kill-ring.
<P>
<A NAME="IDX108"></A>
<DT><CODE>unix-filename-rubout ()</CODE>
<DD><A NAME="IDX109"></A>
Kill the word behind point, using white space and the slash character
as the word boundaries.
The killed text is saved on the kill-ring.
<P>
<A NAME="IDX110"></A>
<DT><CODE>delete-horizontal-space ()</CODE>
<DD><A NAME="IDX111"></A>
Delete all spaces and tabs around point. By default, this is unbound.
<P>
<A NAME="IDX112"></A>
<DT><CODE>kill-region ()</CODE>
<DD><A NAME="IDX113"></A>
Kill the text in the current region.
By default, this command is unbound.
<P>
<A NAME="IDX114"></A>
<DT><CODE>copy-region-as-kill ()</CODE>
<DD><A NAME="IDX115"></A>
Copy the text in the region to the kill buffer, so it can be yanked
right away. By default, this command is unbound.
<P>
<A NAME="IDX116"></A>
<DT><CODE>copy-backward-word ()</CODE>
<DD><A NAME="IDX117"></A>
Copy the word before point to the kill buffer.
The word boundaries are the same as <CODE>backward-word</CODE>.
By default, this command is unbound.
<P>
<A NAME="IDX118"></A>
<DT><CODE>copy-forward-word ()</CODE>
<DD><A NAME="IDX119"></A>
Copy the word following point to the kill buffer.
The word boundaries are the same as <CODE>forward-word</CODE>.
By default, this command is unbound.
<P>
<A NAME="IDX120"></A>
<DT><CODE>yank (C-y)</CODE>
<DD><A NAME="IDX121"></A>
Yank the top of the kill ring into the buffer at point.
<P>
<A NAME="IDX122"></A>
<DT><CODE>yank-pop (M-y)</CODE>
<DD><A NAME="IDX123"></A>
Rotate the kill-ring, and yank the new top. You can only do this if
the prior command is <CODE>yank</CODE> or <CODE>yank-pop</CODE>.
</DL>
<P>
<A NAME="Numeric Arguments"></A>
<HR SIZE="6">
<A NAME="SEC18"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC17"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC19"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC19"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.4.5 Specifying Numeric Arguments </H3>
<!--docid::SEC18::-->
<DL COMPACT>
<A NAME="IDX124"></A>
<DT><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, <small>...</small> <KBD>M--</KBD>)</CODE>
<DD><A NAME="IDX125"></A>
Add this digit to the argument already accumulating, or start a new
argument. <KBD>M--</KBD> starts a negative argument.
<P>
<A NAME="IDX126"></A>
<DT><CODE>universal-argument ()</CODE>
<DD><A NAME="IDX127"></A>
This is another way to specify an argument.
If this command is followed by one or more digits, optionally with a
leading minus sign, those digits define the argument.
If the command is followed by digits, executing <CODE>universal-argument</CODE>
again ends the numeric argument, but is otherwise ignored.
As a special case, if this command is immediately followed by a
character that is neither a digit or minus sign, the argument count
for the next command is multiplied by four.
The argument count is initially one, so executing this function the
first time makes the argument count four, a second time makes the
argument count sixteen, and so on.
By default, this is not bound to a key.
</DL>
<P>
<A NAME="Commands For Completion"></A>
<HR SIZE="6">
<A NAME="SEC19"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC18"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC20"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC20"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.4.6 Letting Readline Type For You </H3>
<!--docid::SEC19::-->
<P>
<DL COMPACT>
<A NAME="IDX128"></A>
<DT><CODE>complete (<KBD>TAB</KBD>)</CODE>
<DD><A NAME="IDX129"></A>
Attempt to perform completion on the text before point.
The actual completion performed is application-specific.
The default is filename completion.
<P>
<A NAME="IDX130"></A>
<DT><CODE>possible-completions (M-?)</CODE>
<DD><A NAME="IDX131"></A>
List the possible completions of the text before point.
<P>
<A NAME="IDX132"></A>
<DT><CODE>insert-completions (M-*)</CODE>
<DD><A NAME="IDX133"></A>
Insert all completions of the text before point that would have
been generated by <CODE>possible-completions</CODE>.
<P>
<A NAME="IDX134"></A>
<DT><CODE>menu-complete ()</CODE>
<DD><A NAME="IDX135"></A>
Similar to <CODE>complete</CODE>, but replaces the word to be completed
with a single match from the list of possible completions.
Repeated execution of <CODE>menu-complete</CODE> steps through the list
of possible completions, inserting each match in turn.
At the end of the list of completions, the bell is rung
(subject to the setting of <CODE>bell-style</CODE>)
and the original text is restored.
An argument of <VAR>n</VAR> moves <VAR>n</VAR> positions forward in the list
of matches; a negative argument may be used to move backward
through the list.
This command is intended to be bound to <KBD>TAB</KBD>, but is unbound
by default.
<P>
<A NAME="IDX136"></A>
<DT><CODE>delete-char-or-list ()</CODE>
<DD><A NAME="IDX137"></A>
Deletes the character under the cursor if not at the beginning or
end of the line (like <CODE>delete-char</CODE>).
If at the end of the line, behaves identically to
<CODE>possible-completions</CODE>.
This command is unbound by default.
<P>
</DL>
<P>
<A NAME="Keyboard Macros"></A>
<HR SIZE="6">
<A NAME="SEC20"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC19"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC21"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC21"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.4.7 Keyboard Macros </H3>
<!--docid::SEC20::-->
<DL COMPACT>
<A NAME="IDX138"></A>
<DT><CODE>start-kbd-macro (C-x ()</CODE>
<DD><A NAME="IDX139"></A>
Begin saving the characters typed into the current keyboard macro.
<P>
<A NAME="IDX140"></A>
<DT><CODE>end-kbd-macro (C-x ))</CODE>
<DD><A NAME="IDX141"></A>
Stop saving the characters typed into the current keyboard macro
and save the definition.
<P>
<A NAME="IDX142"></A>
<DT><CODE>call-last-kbd-macro (C-x e)</CODE>
<DD><A NAME="IDX143"></A>
Re-execute the last keyboard macro defined, by making the characters
in the macro appear as if typed at the keyboard.
<P>
</DL>
<P>
<A NAME="Miscellaneous Commands"></A>
<HR SIZE="6">
<A NAME="SEC21"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC20"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC13"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 1.4.8 Some Miscellaneous Commands </H3>
<!--docid::SEC21::-->
<DL COMPACT>
<A NAME="IDX144"></A>
<DT><CODE>re-read-init-file (C-x C-r)</CODE>
<DD><A NAME="IDX145"></A>
Read in the contents of the <VAR>inputrc</VAR> file, and incorporate
any bindings or variable assignments found there.
<P>
<A NAME="IDX146"></A>
<DT><CODE>abort (C-g)</CODE>
<DD><A NAME="IDX147"></A>
Abort the current editing command and
ring the terminal's bell (subject to the setting of
<CODE>bell-style</CODE>).
<P>
<A NAME="IDX148"></A>
<DT><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, <small>...</small>)</CODE>
<DD><A NAME="IDX149"></A>
If the metafied character <VAR>x</VAR> is lowercase, run the command
that is bound to the corresponding uppercase character.
<P>
<A NAME="IDX150"></A>
<DT><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE>
<DD><A NAME="IDX151"></A>
Metafy the next character typed. This is for keyboards
without a meta key. Typing <SAMP>`<KBD>ESC</KBD> f'</SAMP> is equivalent to typing
<KBD>M-f</KBD>.
<P>
<A NAME="IDX152"></A>
<DT><CODE>undo (C-_ or C-x C-u)</CODE>
<DD><A NAME="IDX153"></A>
Incremental undo, separately remembered for each line.
<P>
<A NAME="IDX154"></A>
<DT><CODE>revert-line (M-r)</CODE>
<DD><A NAME="IDX155"></A>
Undo all changes made to this line. This is like executing the <CODE>undo</CODE>
command enough times to get back to the beginning.
<P>
<A NAME="IDX156"></A>
<DT><CODE>tilde-expand (M-~)</CODE>
<DD><A NAME="IDX157"></A>
Perform tilde expansion on the current word.
<P>
<A NAME="IDX158"></A>
<DT><CODE>set-mark (C-@)</CODE>
<DD><A NAME="IDX159"></A>
Set the mark to the point. If a
numeric argument is supplied, the mark is set to that position.
<P>
<A NAME="IDX160"></A>
<DT><CODE>exchange-point-and-mark (C-x C-x)</CODE>
<DD><A NAME="IDX161"></A>
Swap the point with the mark. The current cursor position is set to
the saved position, and the old cursor position is saved as the mark.
<P>
<A NAME="IDX162"></A>
<DT><CODE>character-search (C-])</CODE>
<DD><A NAME="IDX163"></A>
A character is read and point is moved to the next occurrence of that
character. A negative count searches for previous occurrences.
<P>
<A NAME="IDX164"></A>
<DT><CODE>character-search-backward (M-C-])</CODE>
<DD><A NAME="IDX165"></A>
A character is read and point is moved to the previous occurrence
of that character. A negative count searches for subsequent
occurrences.
<P>
<A NAME="IDX166"></A>
<DT><CODE>insert-comment (M-#)</CODE>
<DD><A NAME="IDX167"></A>
Without a numeric argument, the value of the <CODE>comment-begin</CODE>
variable is inserted at the beginning of the current line.
If a numeric argument is supplied, this command acts as a toggle: if
the characters at the beginning of the line do not match the value
of <CODE>comment-begin</CODE>, the value is inserted, otherwise
the characters in <CODE>comment-begin</CODE> are deleted from the beginning of
the line.
In either case, the line is accepted as if a newline had been typed.
<P>
<A NAME="IDX168"></A>
<DT><CODE>dump-functions ()</CODE>
<DD><A NAME="IDX169"></A>
Print all of the functions and their key bindings to the
Readline output stream. If a numeric argument is supplied,
the output is formatted in such a way that it can be made part
of an <VAR>inputrc</VAR> file. This command is unbound by default.
<P>
<A NAME="IDX170"></A>
<DT><CODE>dump-variables ()</CODE>
<DD><A NAME="IDX171"></A>
Print all of the settable variables and their values to the
Readline output stream. If a numeric argument is supplied,
the output is formatted in such a way that it can be made part
of an <VAR>inputrc</VAR> file. This command is unbound by default.
<P>
<A NAME="IDX172"></A>
<DT><CODE>dump-macros ()</CODE>
<DD><A NAME="IDX173"></A>
Print all of the Readline key sequences bound to macros and the
strings they output. If a numeric argument is supplied,
the output is formatted in such a way that it can be made part
of an <VAR>inputrc</VAR> file. This command is unbound by default.
<P>
<A NAME="IDX174"></A>
<DT><CODE>emacs-editing-mode (C-e)</CODE>
<DD><A NAME="IDX175"></A>
When in <CODE>vi</CODE> command mode, this causes a switch to <CODE>emacs</CODE>
editing mode.
<P>
<A NAME="IDX176"></A>
<DT><CODE>vi-editing-mode (M-C-j)</CODE>
<DD><A NAME="IDX177"></A>
When in <CODE>emacs</CODE> editing mode, this causes a switch to <CODE>vi</CODE>
editing mode.
<P>
</DL>
<P>
<A NAME="Readline vi Mode"></A>
<HR SIZE="6">
<A NAME="SEC22"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC21"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC1"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 1.5 Readline vi Mode </H2>
<!--docid::SEC22::-->
<P>
While the Readline library does not have a full set of <CODE>vi</CODE>
editing functions, it does contain enough to allow simple editing
of the line. The Readline <CODE>vi</CODE> mode behaves as specified in
the POSIX 1003.2 standard.
</P><P>
In order to switch interactively between <CODE>emacs</CODE> and <CODE>vi</CODE>
editing modes, use the command <KBD>M-C-j</KBD> (bound to emacs-editing-mode
when in <CODE>vi</CODE> mode and to vi-editing-mode in <CODE>emacs</CODE> mode).
The Readline default is <CODE>emacs</CODE> mode.
</P><P>
When you enter a line in <CODE>vi</CODE> mode, you are already placed in
`insertion' mode, as if you had typed an <SAMP>`i'</SAMP>. Pressing <KBD>ESC</KBD>
switches you into `command' mode, where you can edit the text of the
line with the standard <CODE>vi</CODE> movement keys, move to previous
history lines with <SAMP>`k'</SAMP> and subsequent lines with <SAMP>`j'</SAMP>, and
so forth.
</P><P>
This document describes the GNU Readline Library, a utility for aiding
in the consistency of user interface across discrete programs that need
to provide a command line interface.
</P><P>
Copyright (C) 1988-2006 Free Software Foundation, Inc.
</P><P>
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
pare preserved on all copies.
</P><P>
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.
</P><P>
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation approved
by the Foundation.
</P><P>
<A NAME="Programming with GNU Readline"></A>
<HR SIZE="6">
<A NAME="SEC23"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC22"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC24"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H1> 2. Programming with GNU Readline </H1>
<!--docid::SEC23::-->
<P>
This chapter describes the interface between the GNU Readline Library and
other programs. If you are a programmer, and you wish to include the
features found in GNU Readline
such as completion, line editing, and interactive history manipulation
in your own programs, this section is for you.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC24">2.1 Basic Behavior</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Using the default behavior of Readline.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC25">2.2 Custom Functions</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Adding your own functions to Readline.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Variables accessible to custom
functions.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC29">2.4 Readline Convenience Functions</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Functions which Readline supplies to
aid in writing your own custom
functions.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">How Readline behaves when it receives signals.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC44">2.6 Custom Completers</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Supplanting or supplementing Readline's
completion functions.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="Basic Behavior"></A>
<HR SIZE="6">
<A NAME="SEC24"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC25"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 2.1 Basic Behavior </H2>
<!--docid::SEC24::-->
<P>
Many programs provide a command line interface, such as <CODE>mail</CODE>,
<CODE>ftp</CODE>, and <CODE>sh</CODE>. For such programs, the default behaviour of
Readline is sufficient. This section describes how to use Readline in
the simplest way possible, perhaps to replace calls in your code to
<CODE>gets()</CODE> or <CODE>fgets()</CODE>.
</P><P>
<A NAME="IDX178"></A>
<A NAME="IDX179"></A>
</P><P>
The function <CODE>readline()</CODE> prints a prompt <VAR>prompt</VAR>
and then reads and returns a single line of text from the user.
If <VAR>prompt</VAR> is <CODE>NULL</CODE> or the empty string, no prompt is displayed.
The line <CODE>readline</CODE> returns is allocated with <CODE>malloc()</CODE>;
the caller should <CODE>free()</CODE> the line when it has finished with it.
The declaration for <CODE>readline</CODE> in ANSI C is
</P><P>
<TABLE><tr><td> </td><td class=example><pre><CODE>char *readline (const char *<VAR>prompt</VAR>);</CODE>
</pre></td></tr></table></P><P>
So, one might say
<TABLE><tr><td> </td><td class=example><pre><CODE>char *line = readline ("Enter a line: ");</CODE>
</pre></td></tr></table>in order to read a line of text from the user.
The line returned has the final newline removed, so only the
text remains.
</P><P>
If <CODE>readline</CODE> encounters an <CODE>EOF</CODE> while reading the line, and the
line is empty at that point, then <CODE>(char *)NULL</CODE> is returned.
Otherwise, the line is ended just as if a newline had been typed.
</P><P>
If you want the user to be able to get at the line later, (with
<KBD>C-p</KBD> for example), you must call <CODE>add_history()</CODE> to save the
line away in a <EM>history</EM> list of such lines.
</P><P>
<TABLE><tr><td> </td><td class=example><pre><CODE>add_history (line)</CODE>;
</pre></td></tr></table></P><P>
For full details on the GNU History Library, see the associated manual.
</P><P>
It is preferable to avoid saving empty lines on the history list, since
users rarely have a burning need to reuse a blank line. Here is
a function which usefully replaces the standard <CODE>gets()</CODE> library
function, and has the advantage of no static buffer to overflow:
</P><P>
<TABLE><tr><td> </td><td class=example><pre>/* A static variable for holding the line. */
static char *line_read = (char *)NULL;
/* Read a string, and return a pointer to it.
Returns NULL on EOF. */
char *
rl_gets ()
{
/* If the buffer has already been allocated,
return the memory to the free pool. */
if (line_read)
{
free (line_read);
line_read = (char *)NULL;
}
/* Get a line from the user. */
line_read = readline ("");
/* If the line has any text in it,
save it on the history. */
if (line_read && *line_read)
add_history (line_read);
return (line_read);
}
</pre></td></tr></table></P><P>
This function gives the user the default behaviour of <KBD>TAB</KBD>
completion: completion on file names. If you do not want Readline to
complete on filenames, you can change the binding of the <KBD>TAB</KBD> key
with <CODE>rl_bind_key()</CODE>.
</P><P>
<TABLE><tr><td> </td><td class=example><pre><CODE>int rl_bind_key (int <VAR>key</VAR>, rl_command_func_t *<VAR>function</VAR>);</CODE>
</pre></td></tr></table></P><P>
<CODE>rl_bind_key()</CODE> takes two arguments: <VAR>key</VAR> is the character that
you want to bind, and <VAR>function</VAR> is the address of the function to
call when <VAR>key</VAR> is pressed. Binding <KBD>TAB</KBD> to <CODE>rl_insert()</CODE>
makes <KBD>TAB</KBD> insert itself.
<CODE>rl_bind_key()</CODE> returns non-zero if <VAR>key</VAR> is not a valid
ASCII character code (between 0 and 255).
</P><P>
Thus, to disable the default <KBD>TAB</KBD> behavior, the following suffices:
<TABLE><tr><td> </td><td class=example><pre><CODE>rl_bind_key ('\t', rl_insert);</CODE>
</pre></td></tr></table></P><P>
This code should be executed once at the start of your program; you
might write a function called <CODE>initialize_readline()</CODE> which
performs this and other desired initializations, such as installing
custom completers (see section <A HREF="readline.html#SEC44">2.6 Custom Completers</A>).
</P><P>
<A NAME="Custom Functions"></A>
<HR SIZE="6">
<A NAME="SEC25"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC24"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC26"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 2.2 Custom Functions </H2>
<!--docid::SEC25::-->
<P>
Readline provides many functions for manipulating the text of
the line, but it isn't possible to anticipate the needs of all
programs. This section describes the various functions and variables
defined within the Readline library which allow a user program to add
customized functionality to Readline.
</P><P>
Before declaring any functions that customize Readline's behavior, or
using any functionality Readline provides in other code, an
application writer should include the file <CODE><readline/readline.h></CODE>
in any file that uses Readline's features. Since some of the definitions
in <CODE>readline.h</CODE> use the <CODE>stdio</CODE> library, the file
<CODE><stdio.h></CODE> should be included before <CODE>readline.h</CODE>.
</P><P>
<CODE>readline.h</CODE> defines a C preprocessor variable that should
be treated as an integer, <CODE>RL_READLINE_VERSION</CODE>, which may
be used to conditionally compile application code depending on
the installed Readline version. The value is a hexadecimal
encoding of the major and minor version numbers of the library,
of the form 0x<VAR>MMmm</VAR>. <VAR>MM</VAR> is the two-digit major
version number; <VAR>mm</VAR> is the two-digit minor version number.
For Readline 4.2, for example, the value of
<CODE>RL_READLINE_VERSION</CODE> would be <CODE>0x0402</CODE>.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC26">2.2.1 Readline Typedefs</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">C declarations to make code readable.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC27">2.2.2 Writing a New Function</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Variables and calling conventions.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="Readline Typedefs"></A>
<HR SIZE="6">
<A NAME="SEC26"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC25"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC27"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC25"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.2.1 Readline Typedefs </H3>
<!--docid::SEC26::-->
<P>
For readabilty, we declare a number of new object types, all pointers
to functions.
</P><P>
The reason for declaring these new types is to make it easier to write
code describing pointers to C functions with appropriately prototyped
arguments and return values.
</P><P>
For instance, say we want to declare a variable <VAR>func</VAR> as a pointer
to a function which takes two <CODE>int</CODE> arguments and returns an
<CODE>int</CODE> (this is the type of all of the Readline bindable functions).
Instead of the classic C declaration
</P><P>
<CODE>int (*func)();</CODE>
</P><P>
or the ANSI-C style declaration
</P><P>
<CODE>int (*func)(int, int);</CODE>
</P><P>
we may write
</P><P>
<CODE>rl_command_func_t *func;</CODE>
</P><P>
The full list of function pointer types available is
</P><P>
<DL COMPACT>
<DT><CODE>typedef int rl_command_func_t (int, int);</CODE>
<DD><P>
<DT><CODE>typedef char *rl_compentry_func_t (const char *, int);</CODE>
<DD><P>
<DT><CODE>typedef char **rl_completion_func_t (const char *, int, int);</CODE>
<DD><P>
<DT><CODE>typedef char *rl_quote_func_t (char *, int, char *);</CODE>
<DD><P>
<DT><CODE>typedef char *rl_dequote_func_t (char *, int);</CODE>
<DD><P>
<DT><CODE>typedef int rl_compignore_func_t (char **);</CODE>
<DD><P>
<DT><CODE>typedef void rl_compdisp_func_t (char **, int, int);</CODE>
<DD><P>
<DT><CODE>typedef int rl_hook_func_t (void);</CODE>
<DD><P>
<DT><CODE>typedef int rl_getc_func_t (FILE *);</CODE>
<DD><P>
<DT><CODE>typedef int rl_linebuf_func_t (char *, int);</CODE>
<DD><P>
<DT><CODE>typedef int rl_intfunc_t (int);</CODE>
<DD><DT><CODE>#define rl_ivoidfunc_t rl_hook_func_t</CODE>
<DD><DT><CODE>typedef int rl_icpfunc_t (char *);</CODE>
<DD><DT><CODE>typedef int rl_icppfunc_t (char **);</CODE>
<DD><P>
<DT><CODE>typedef void rl_voidfunc_t (void);</CODE>
<DD><DT><CODE>typedef void rl_vintfunc_t (int);</CODE>
<DD><DT><CODE>typedef void rl_vcpfunc_t (char *);</CODE>
<DD><DT><CODE>typedef void rl_vcppfunc_t (char **);</CODE>
<DD><P>
</DL>
<P>
<A NAME="Function Writing"></A>
<HR SIZE="6">
<A NAME="SEC27"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC26"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC25"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.2.2 Writing a New Function </H3>
<!--docid::SEC27::-->
<P>
In order to write new functions for Readline, you need to know the
calling conventions for keyboard-invoked functions, and the names of the
variables that describe the current state of the line read so far.
</P><P>
The calling sequence for a command <CODE>foo</CODE> looks like
</P><P>
<TABLE><tr><td> </td><td class=example><pre><CODE>int foo (int count, int key)</CODE>
</pre></td></tr></table></P><P>
where <VAR>count</VAR> is the numeric argument (or 1 if defaulted) and
<VAR>key</VAR> is the key that invoked this function.
</P><P>
It is completely up to the function as to what should be done with the
numeric argument. Some functions use it as a repeat count, some
as a flag, and others to choose alternate behavior (refreshing the current
line as opposed to refreshing the screen, for example). Some choose to
ignore it. In general, if a
function uses the numeric argument as a repeat count, it should be able
to do something useful with both negative and positive arguments.
At the very least, it should be aware that it can be passed a
negative argument.
</P><P>
A command function should return 0 if its action completes successfully,
and a non-zero value if some error occurs.
This is the convention obeyed by all of the builtin Readline bindable
command functions.
</P><P>
<A NAME="Readline Variables"></A>
<HR SIZE="6">
<A NAME="SEC28"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC27"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 2.3 Readline Variables </H2>
<!--docid::SEC28::-->
<P>
These variables are available to function writers.
</P><P>
<A NAME="IDX180"></A>
<DL>
<DT><U>Variable:</U> char * <B>rl_line_buffer</B>
<DD>This is the line gathered so far. You are welcome to modify the
contents of the line, but see <A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A>. The
function <CODE>rl_extend_line_buffer</CODE> is available to increase
the memory allocated to <CODE>rl_line_buffer</CODE>.
</DL>
</P><P>
<A NAME="IDX181"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_point</B>
<DD>The offset of the current cursor position in <CODE>rl_line_buffer</CODE>
(the <EM>point</EM>).
</DL>
</P><P>
<A NAME="IDX182"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_end</B>
<DD>The number of characters present in <CODE>rl_line_buffer</CODE>. When
<CODE>rl_point</CODE> is at the end of the line, <CODE>rl_point</CODE> and
<CODE>rl_end</CODE> are equal.
</DL>
</P><P>
<A NAME="IDX183"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_mark</B>
<DD>The <VAR>mark</VAR> (saved position) in the current line. If set, the mark
and point define a <EM>region</EM>.
</DL>
</P><P>
<A NAME="IDX184"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_done</B>
<DD>Setting this to a non-zero value causes Readline to return the current
line immediately.
</DL>
</P><P>
<A NAME="IDX185"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_num_chars_to_read</B>
<DD>Setting this to a positive value before calling <CODE>readline()</CODE> causes
Readline to return after accepting that many characters, rather
than reading up to a character bound to <CODE>accept-line</CODE>.
</DL>
</P><P>
<A NAME="IDX186"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_pending_input</B>
<DD>Setting this to a value makes it the next keystroke read. This is a
way to stuff a single character into the input stream.
</DL>
</P><P>
<A NAME="IDX187"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_dispatching</B>
<DD>Set to a non-zero value if a function is being called from a key binding;
zero otherwise. Application functions can test this to discover whether
they were called directly or by Readline's dispatching mechanism.
</DL>
</P><P>
<A NAME="IDX188"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_erase_empty_line</B>
<DD>Setting this to a non-zero value causes Readline to completely erase
the current line, including any prompt, any time a newline is typed as
the only character on an otherwise-empty line. The cursor is moved to
the beginning of the newly-blank line.
</DL>
</P><P>
<A NAME="IDX189"></A>
<DL>
<DT><U>Variable:</U> char * <B>rl_prompt</B>
<DD>The prompt Readline uses. This is set from the argument to
<CODE>readline()</CODE>, and should not be assigned to directly.
The <CODE>rl_set_prompt()</CODE> function (see section <A HREF="readline.html#SEC35">2.4.6 Redisplay</A>) may
be used to modify the prompt string after calling <CODE>readline()</CODE>.
</DL>
</P><P>
<A NAME="IDX190"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_already_prompted</B>
<DD>If an application wishes to display the prompt itself, rather than have
Readline do it the first time <CODE>readline()</CODE> is called, it should set
this variable to a non-zero value after displaying the prompt.
The prompt must also be passed as the argument to <CODE>readline()</CODE> so
the redisplay functions can update the display properly.
The calling application is responsible for managing the value; Readline
never sets it.
</DL>
</P><P>
<A NAME="IDX191"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_library_version</B>
<DD>The version number of this revision of the library.
</DL>
</P><P>
<A NAME="IDX192"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_readline_version</B>
<DD>An integer encoding the current version of the library. The encoding is
of the form 0x<VAR>MMmm</VAR>, where <VAR>MM</VAR> is the two-digit major version
number, and <VAR>mm</VAR> is the two-digit minor version number.
For example, for Readline-4.2, <CODE>rl_readline_version</CODE> would have the
value 0x0402.
</DL>
</P><P>
<A NAME="IDX193"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_gnu_readline_p</B>
<DD>Always set to 1, denoting that this is GNU readline rather than some
emulation.
</DL>
</P><P>
<A NAME="IDX194"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_terminal_name</B>
<DD>The terminal type, used for initialization. If not set by the application,
Readline sets this to the value of the <CODE>TERM</CODE> environment variable
the first time it is called.
</DL>
</P><P>
<A NAME="IDX195"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_readline_name</B>
<DD>This variable is set to a unique name by each application using Readline.
The value allows conditional parsing of the inputrc file
(see section <A HREF="readline.html#SEC11">1.3.2 Conditional Init Constructs</A>).
</DL>
</P><P>
<A NAME="IDX196"></A>
<DL>
<DT><U>Variable:</U> FILE * <B>rl_instream</B>
<DD>The stdio stream from which Readline reads input.
If <CODE>NULL</CODE>, Readline defaults to <VAR>stdin</VAR>.
</DL>
</P><P>
<A NAME="IDX197"></A>
<DL>
<DT><U>Variable:</U> FILE * <B>rl_outstream</B>
<DD>The stdio stream to which Readline performs output.
If <CODE>NULL</CODE>, Readline defaults to <VAR>stdout</VAR>.
</DL>
</P><P>
<A NAME="IDX198"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_prefer_env_winsize</B>
<DD>If non-zero, Readline gives values found in the <CODE>LINES</CODE> and
<CODE>COLUMNS</CODE> environment variables greater precedence than values fetched
from the kernel when computing the screen dimensions.
</DL>
</P><P>
<A NAME="IDX199"></A>
<DL>
<DT><U>Variable:</U> rl_command_func_t * <B>rl_last_func</B>
<DD>The address of the last command function Readline executed. May be used to
test whether or not a function is being executed twice in succession, for
example.
</DL>
</P><P>
<A NAME="IDX200"></A>
<DL>
<DT><U>Variable:</U> rl_hook_func_t * <B>rl_startup_hook</B>
<DD>If non-zero, this is the address of a function to call just
before <CODE>readline</CODE> prints the first prompt.
</DL>
</P><P>
<A NAME="IDX201"></A>
<DL>
<DT><U>Variable:</U> rl_hook_func_t * <B>rl_pre_input_hook</B>
<DD>If non-zero, this is the address of a function to call after
the first prompt has been printed and just before <CODE>readline</CODE>
starts reading input characters.
</DL>
</P><P>
<A NAME="IDX202"></A>
<DL>
<DT><U>Variable:</U> rl_hook_func_t * <B>rl_event_hook</B>
<DD>If non-zero, this is the address of a function to call periodically
when Readline is waiting for terminal input.
By default, this will be called at most ten times a second if there
is no keyboard input.
</DL>
</P><P>
<A NAME="IDX203"></A>
<DL>
<DT><U>Variable:</U> rl_getc_func_t * <B>rl_getc_function</B>
<DD>If non-zero, Readline will call indirectly through this pointer
to get a character from the input stream. By default, it is set to
<CODE>rl_getc</CODE>, the default Readline character input function
(see section <A HREF="readline.html#SEC37">2.4.8 Character Input</A>).
</DL>
</P><P>
<A NAME="IDX204"></A>
<DL>
<DT><U>Variable:</U> rl_voidfunc_t * <B>rl_redisplay_function</B>
<DD>If non-zero, Readline will call indirectly through this pointer
to update the display with the current contents of the editing buffer.
By default, it is set to <CODE>rl_redisplay</CODE>, the default Readline
redisplay function (see section <A HREF="readline.html#SEC35">2.4.6 Redisplay</A>).
</DL>
</P><P>
<A NAME="IDX205"></A>
<DL>
<DT><U>Variable:</U> rl_vintfunc_t * <B>rl_prep_term_function</B>
<DD>If non-zero, Readline will call indirectly through this pointer
to initialize the terminal. The function takes a single argument, an
<CODE>int</CODE> flag that says whether or not to use eight-bit characters.
By default, this is set to <CODE>rl_prep_terminal</CODE>
(see section <A HREF="readline.html#SEC38">2.4.9 Terminal Management</A>).
</DL>
</P><P>
<A NAME="IDX206"></A>
<DL>
<DT><U>Variable:</U> rl_voidfunc_t * <B>rl_deprep_term_function</B>
<DD>If non-zero, Readline will call indirectly through this pointer
to reset the terminal. This function should undo the effects of
<CODE>rl_prep_term_function</CODE>.
By default, this is set to <CODE>rl_deprep_terminal</CODE>
(see section <A HREF="readline.html#SEC38">2.4.9 Terminal Management</A>).
</DL>
</P><P>
<A NAME="IDX207"></A>
<DL>
<DT><U>Variable:</U> Keymap <B>rl_executing_keymap</B>
<DD>This variable is set to the keymap (see section <A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A>) in which the
currently executing readline function was found.
</DL>
</P><P>
<A NAME="IDX208"></A>
<DL>
<DT><U>Variable:</U> Keymap <B>rl_binding_keymap</B>
<DD>This variable is set to the keymap (see section <A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A>) in which the
last key binding occurred.
</DL>
</P><P>
<A NAME="IDX209"></A>
<DL>
<DT><U>Variable:</U> char * <B>rl_executing_macro</B>
<DD>This variable is set to the text of any currently-executing macro.
</DL>
</P><P>
<A NAME="IDX210"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_readline_state</B>
<DD>A variable with bit values that encapsulate the current Readline state.
A bit is set with the <CODE>RL_SETSTATE</CODE> macro, and unset with the
<CODE>RL_UNSETSTATE</CODE> macro. Use the <CODE>RL_ISSTATE</CODE> macro to test
whether a particular state bit is set. Current state bits include:
</P><P>
<DL COMPACT>
<DT><CODE>RL_STATE_NONE</CODE>
<DD>Readline has not yet been called, nor has it begun to intialize.
<DT><CODE>RL_STATE_INITIALIZING</CODE>
<DD>Readline is initializing its internal data structures.
<DT><CODE>RL_STATE_INITIALIZED</CODE>
<DD>Readline has completed its initialization.
<DT><CODE>RL_STATE_TERMPREPPED</CODE>
<DD>Readline has modified the terminal modes to do its own input and redisplay.
<DT><CODE>RL_STATE_READCMD</CODE>
<DD>Readline is reading a command from the keyboard.
<DT><CODE>RL_STATE_METANEXT</CODE>
<DD>Readline is reading more input after reading the meta-prefix character.
<DT><CODE>RL_STATE_DISPATCHING</CODE>
<DD>Readline is dispatching to a command.
<DT><CODE>RL_STATE_MOREINPUT</CODE>
<DD>Readline is reading more input while executing an editing command.
<DT><CODE>RL_STATE_ISEARCH</CODE>
<DD>Readline is performing an incremental history search.
<DT><CODE>RL_STATE_NSEARCH</CODE>
<DD>Readline is performing a non-incremental history search.
<DT><CODE>RL_STATE_SEARCH</CODE>
<DD>Readline is searching backward or forward through the history for a string.
<DT><CODE>RL_STATE_NUMERICARG</CODE>
<DD>Readline is reading a numeric argument.
<DT><CODE>RL_STATE_MACROINPUT</CODE>
<DD>Readline is currently getting its input from a previously-defined keyboard
macro.
<DT><CODE>RL_STATE_MACRODEF</CODE>
<DD>Readline is currently reading characters defining a keyboard macro.
<DT><CODE>RL_STATE_OVERWRITE</CODE>
<DD>Readline is in overwrite mode.
<DT><CODE>RL_STATE_COMPLETING</CODE>
<DD>Readline is performing word completion.
<DT><CODE>RL_STATE_SIGHANDLER</CODE>
<DD>Readline is currently executing the readline signal handler.
<DT><CODE>RL_STATE_UNDOING</CODE>
<DD>Readline is performing an undo.
<DT><CODE>RL_STATE_DONE</CODE>
<DD>Readline has read a key sequence bound to <CODE>accept-line</CODE>
and is about to return the line to the caller.
</DL>
<P>
</DL>
</P><P>
<A NAME="IDX211"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_explicit_arg</B>
<DD>Set to a non-zero value if an explicit numeric argument was specified by
the user. Only valid in a bindable command function.
</DL>
</P><P>
<A NAME="IDX212"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_numeric_arg</B>
<DD>Set to the value of any numeric argument explicitly specified by the user
before executing the current Readline function. Only valid in a bindable
command function.
</DL>
</P><P>
<A NAME="IDX213"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_editing_mode</B>
<DD>Set to a value denoting Readline's current editing mode. A value of
<VAR>1</VAR> means Readline is currently in emacs mode; <VAR>0</VAR>
means that vi mode is active.
</DL>
</P><P>
<A NAME="Readline Convenience Functions"></A>
<HR SIZE="6">
<A NAME="SEC29"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC28"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC30"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 2.4 Readline Convenience Functions </H2>
<!--docid::SEC29::-->
<P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC30">2.4.1 Naming a Function</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">How to give a function you write a name.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Making keymaps.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Changing Keymaps.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Translate function names to
key sequences.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">How to make your functions undoable.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Functions to control line display.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Functions to modify <CODE>rl_line_buffer</CODE>.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Functions to read keyboard input.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Functions to manage terminal settings.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Generally useful functions and hooks.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Functions that don't fall into any category.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC41">2.4.12 Alternate Interface</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Using Readline in a `callback' fashion.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC42">2.4.13 A Readline Example</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">An example Readline function.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="Function Naming"></A>
<HR SIZE="6">
<A NAME="SEC30"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.1 Naming a Function </H3>
<!--docid::SEC30::-->
<P>
The user can dynamically change the bindings of keys while using
Readline. This is done by representing the function with a descriptive
name. The user is able to type the descriptive name when referring to
the function. Thus, in an init file, one might find
</P><P>
<TABLE><tr><td> </td><td class=example><pre>Meta-Rubout: backward-kill-word
</pre></td></tr></table></P><P>
This binds the keystroke <KBD>Meta-Rubout</KBD> to the function
<EM>descriptively</EM> named <CODE>backward-kill-word</CODE>. You, as the
programmer, should bind the functions you write to descriptive names as
well. Readline provides a function for doing that:
</P><P>
<A NAME="IDX214"></A>
<DL>
<DT><U>Function:</U> int <B>rl_add_defun</B> <I>(const char *name, rl_command_func_t *function, int key)</I>
<DD>Add <VAR>name</VAR> to the list of named functions. Make <VAR>function</VAR> be
the function that gets called. If <VAR>key</VAR> is not -1, then bind it to
<VAR>function</VAR> using <CODE>rl_bind_key()</CODE>.
</DL>
</P><P>
Using this function alone is sufficient for most applications.
It is the recommended way to add a few functions to the default
functions that Readline has built in.
If you need to do something other than adding a function to Readline,
you may need to use the underlying functions described below.
</P><P>
<A NAME="Keymaps"></A>
<HR SIZE="6">
<A NAME="SEC31"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC30"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC32"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC32"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.2 Selecting a Keymap </H3>
<!--docid::SEC31::-->
<P>
Key bindings take place on a <EM>keymap</EM>. The keymap is the
association between the keys that the user types and the functions that
get run. You can make your own keymaps, copy existing keymaps, and tell
Readline which keymap to use.
</P><P>
<A NAME="IDX215"></A>
<DL>
<DT><U>Function:</U> Keymap <B>rl_make_bare_keymap</B> <I>(void)</I>
<DD>Returns a new, empty keymap. The space for the keymap is allocated with
<CODE>malloc()</CODE>; the caller should free it by calling
<CODE>rl_discard_keymap()</CODE> when done.
</DL>
</P><P>
<A NAME="IDX216"></A>
<DL>
<DT><U>Function:</U> Keymap <B>rl_copy_keymap</B> <I>(Keymap map)</I>
<DD>Return a new keymap which is a copy of <VAR>map</VAR>.
</DL>
</P><P>
<A NAME="IDX217"></A>
<DL>
<DT><U>Function:</U> Keymap <B>rl_make_keymap</B> <I>(void)</I>
<DD>Return a new keymap with the printing characters bound to rl_insert,
the lowercase Meta characters bound to run their equivalents, and
the Meta digits bound to produce numeric arguments.
</DL>
</P><P>
<A NAME="IDX218"></A>
<DL>
<DT><U>Function:</U> void <B>rl_discard_keymap</B> <I>(Keymap keymap)</I>
<DD>Free the storage associated with <VAR>keymap</VAR>.
</DL>
</P><P>
Readline has several internal keymaps. These functions allow you to
change which keymap is active.
</P><P>
<A NAME="IDX219"></A>
<DL>
<DT><U>Function:</U> Keymap <B>rl_get_keymap</B> <I>(void)</I>
<DD>Returns the currently active keymap.
</DL>
</P><P>
<A NAME="IDX220"></A>
<DL>
<DT><U>Function:</U> void <B>rl_set_keymap</B> <I>(Keymap keymap)</I>
<DD>Makes <VAR>keymap</VAR> the currently active keymap.
</DL>
</P><P>
<A NAME="IDX221"></A>
<DL>
<DT><U>Function:</U> Keymap <B>rl_get_keymap_by_name</B> <I>(const char *name)</I>
<DD>Return the keymap matching <VAR>name</VAR>. <VAR>name</VAR> is one which would
be supplied in a <CODE>set keymap</CODE> inputrc line (see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
</DL>
</P><P>
<A NAME="IDX222"></A>
<DL>
<DT><U>Function:</U> char * <B>rl_get_keymap_name</B> <I>(Keymap keymap)</I>
<DD>Return the name matching <VAR>keymap</VAR>. <VAR>name</VAR> is one which would
be supplied in a <CODE>set keymap</CODE> inputrc line (see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
</DL>
</P><P>
<A NAME="Binding Keys"></A>
<HR SIZE="6">
<A NAME="SEC32"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC33"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC33"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.3 Binding Keys </H3>
<!--docid::SEC32::-->
<P>
Key sequences are associate with functions through the keymap.
Readline has several internal keymaps: <CODE>emacs_standard_keymap</CODE>,
<CODE>emacs_meta_keymap</CODE>, <CODE>emacs_ctlx_keymap</CODE>,
<CODE>vi_movement_keymap</CODE>, and <CODE>vi_insertion_keymap</CODE>.
<CODE>emacs_standard_keymap</CODE> is the default, and the examples in
this manual assume that.
</P><P>
Since <CODE>readline()</CODE> installs a set of default key bindings the first
time it is called, there is always the danger that a custom binding
installed before the first call to <CODE>readline()</CODE> will be overridden.
An alternate mechanism is to install custom key bindings in an
initialization function assigned to the <CODE>rl_startup_hook</CODE> variable
(see section <A HREF="readline.html#SEC28">2.3 Readline Variables</A>).
</P><P>
These functions manage key bindings.
</P><P>
<A NAME="IDX223"></A>
<DL>
<DT><U>Function:</U> int <B>rl_bind_key</B> <I>(int key, rl_command_func_t *function)</I>
<DD>Binds <VAR>key</VAR> to <VAR>function</VAR> in the currently active keymap.
Returns non-zero in the case of an invalid <VAR>key</VAR>.
</DL>
</P><P>
<A NAME="IDX224"></A>
<DL>
<DT><U>Function:</U> int <B>rl_bind_key_in_map</B> <I>(int key, rl_command_func_t *function, Keymap map)</I>
<DD>Bind <VAR>key</VAR> to <VAR>function</VAR> in <VAR>map</VAR>.
Returns non-zero in the case of an invalid <VAR>key</VAR>.
</DL>
</P><P>
<A NAME="IDX225"></A>
<DL>
<DT><U>Function:</U> int <B>rl_bind_key_if_unbound</B> <I>(int key, rl_command_func_t *function)</I>
<DD>Binds <VAR>key</VAR> to <VAR>function</VAR> if it is not already bound in the
currently active keymap.
Returns non-zero in the case of an invalid <VAR>key</VAR> or if <VAR>key</VAR> is
already bound.
</DL>
</P><P>
<A NAME="IDX226"></A>
<DL>
<DT><U>Function:</U> int <B>rl_bind_key_if_unbound_in_map</B> <I>(int key, rl_command_func_t *function, Keymap map)</I>
<DD>Binds <VAR>key</VAR> to <VAR>function</VAR> if it is not already bound in <VAR>map</VAR>.
Returns non-zero in the case of an invalid <VAR>key</VAR> or if <VAR>key</VAR> is
already bound.
</DL>
</P><P>
<A NAME="IDX227"></A>
<DL>
<DT><U>Function:</U> int <B>rl_unbind_key</B> <I>(int key)</I>
<DD>Bind <VAR>key</VAR> to the null function in the currently active keymap.
Returns non-zero in case of error.
</DL>
</P><P>
<A NAME="IDX228"></A>
<DL>
<DT><U>Function:</U> int <B>rl_unbind_key_in_map</B> <I>(int key, Keymap map)</I>
<DD>Bind <VAR>key</VAR> to the null function in <VAR>map</VAR>.
Returns non-zero in case of error.
</DL>
</P><P>
<A NAME="IDX229"></A>
<DL>
<DT><U>Function:</U> int <B>rl_unbind_function_in_map</B> <I>(rl_command_func_t *function, Keymap map)</I>
<DD>Unbind all keys that execute <VAR>function</VAR> in <VAR>map</VAR>.
</DL>
</P><P>
<A NAME="IDX230"></A>
<DL>
<DT><U>Function:</U> int <B>rl_unbind_command_in_map</B> <I>(const char *command, Keymap map)</I>
<DD>Unbind all keys that are bound to <VAR>command</VAR> in <VAR>map</VAR>.
</DL>
</P><P>
<A NAME="IDX231"></A>
<DL>
<DT><U>Function:</U> int <B>rl_bind_keyseq</B> <I>(const char *keyseq, rl_command_func_t *function)</I>
<DD>Bind the key sequence represented by the string <VAR>keyseq</VAR> to the function
<VAR>function</VAR>, beginning in the current keymap.
This makes new keymaps as necessary.
The return value is non-zero if <VAR>keyseq</VAR> is invalid.
</DL>
</P><P>
<A NAME="IDX232"></A>
<DL>
<DT><U>Function:</U> int <B>rl_bind_keyseq_in_map</B> <I>(const char *keyseq, rl_command_func_t *function, Keymap map)</I>
<DD>Bind the key sequence represented by the string <VAR>keyseq</VAR> to the function
<VAR>function</VAR>. This makes new keymaps as necessary.
Initial bindings are performed in <VAR>map</VAR>.
The return value is non-zero if <VAR>keyseq</VAR> is invalid.
</DL>
</P><P>
<A NAME="IDX233"></A>
<DL>
<DT><U>Function:</U> int <B>rl_set_key</B> <I>(const char *keyseq, rl_command_func_t *function, Keymap map)</I>
<DD>Equivalent to <CODE>rl_bind_keyseq_in_map</CODE>.
</DL>
</P><P>
<A NAME="IDX234"></A>
<DL>
<DT><U>Function:</U> int <B>rl_bind_keyseq_if_unbound</B> <I>(const char *keyseq, rl_command_func_t *function)</I>
<DD>Binds <VAR>keyseq</VAR> to <VAR>function</VAR> if it is not already bound in the
currently active keymap.
Returns non-zero in the case of an invalid <VAR>keyseq</VAR> or if <VAR>keyseq</VAR> is
already bound.
</DL>
</P><P>
<A NAME="IDX235"></A>
<DL>
<DT><U>Function:</U> int <B>rl_bind_keyseq_if_unbound_in_map</B> <I>(const char *keyseq, rl_command_func_t *function, Keymap map)</I>
<DD>Binds <VAR>keyseq</VAR> to <VAR>function</VAR> if it is not already bound in <VAR>map</VAR>.
Returns non-zero in the case of an invalid <VAR>keyseq</VAR> or if <VAR>keyseq</VAR> is
already bound.
</DL>
</P><P>
<A NAME="IDX236"></A>
<DL>
<DT><U>Function:</U> int <B>rl_generic_bind</B> <I>(int type, const char *keyseq, char *data, Keymap map)</I>
<DD>Bind the key sequence represented by the string <VAR>keyseq</VAR> to the arbitrary
pointer <VAR>data</VAR>. <VAR>type</VAR> says what kind of data is pointed to by
<VAR>data</VAR>; this can be a function (<CODE>ISFUNC</CODE>), a macro
(<CODE>ISMACR</CODE>), or a keymap (<CODE>ISKMAP</CODE>). This makes new keymaps as
necessary. The initial keymap in which to do bindings is <VAR>map</VAR>.
</DL>
</P><P>
<A NAME="IDX237"></A>
<DL>
<DT><U>Function:</U> int <B>rl_parse_and_bind</B> <I>(char *line)</I>
<DD>Parse <VAR>line</VAR> as if it had been read from the <CODE>inputrc</CODE> file and
perform any key bindings and variable assignments found
(see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
</DL>
</P><P>
<A NAME="IDX238"></A>
<DL>
<DT><U>Function:</U> int <B>rl_read_init_file</B> <I>(const char *filename)</I>
<DD>Read keybindings and variable assignments from <VAR>filename</VAR>
(see section <A HREF="readline.html#SEC9">1.3 Readline Init File</A>).
</DL>
</P><P>
<A NAME="Associating Function Names and Bindings"></A>
<HR SIZE="6">
<A NAME="SEC33"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC32"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC34"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC34"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.4 Associating Function Names and Bindings </H3>
<!--docid::SEC33::-->
<P>
These functions allow you to find out what keys invoke named functions
and the functions invoked by a particular key sequence. You may also
associate a new function name with an arbitrary function.
</P><P>
<A NAME="IDX239"></A>
<DL>
<DT><U>Function:</U> rl_command_func_t * <B>rl_named_function</B> <I>(const char *name)</I>
<DD>Return the function with name <VAR>name</VAR>.
</DL>
</P><P>
<A NAME="IDX240"></A>
<DL>
<DT><U>Function:</U> rl_command_func_t * <B>rl_function_of_keyseq</B> <I>(const char *keyseq, Keymap map, int *type)</I>
<DD>Return the function invoked by <VAR>keyseq</VAR> in keymap <VAR>map</VAR>.
If <VAR>map</VAR> is <CODE>NULL</CODE>, the current keymap is used. If <VAR>type</VAR> is
not <CODE>NULL</CODE>, the type of the object is returned in the <CODE>int</CODE> variable
it points to (one of <CODE>ISFUNC</CODE>, <CODE>ISKMAP</CODE>, or <CODE>ISMACR</CODE>).
</DL>
</P><P>
<A NAME="IDX241"></A>
<DL>
<DT><U>Function:</U> char ** <B>rl_invoking_keyseqs</B> <I>(rl_command_func_t *function)</I>
<DD>Return an array of strings representing the key sequences used to
invoke <VAR>function</VAR> in the current keymap.
</DL>
</P><P>
<A NAME="IDX242"></A>
<DL>
<DT><U>Function:</U> char ** <B>rl_invoking_keyseqs_in_map</B> <I>(rl_command_func_t *function, Keymap map)</I>
<DD>Return an array of strings representing the key sequences used to
invoke <VAR>function</VAR> in the keymap <VAR>map</VAR>.
</DL>
</P><P>
<A NAME="IDX243"></A>
<DL>
<DT><U>Function:</U> void <B>rl_function_dumper</B> <I>(int readable)</I>
<DD>Print the readline function names and the key sequences currently
bound to them to <CODE>rl_outstream</CODE>. If <VAR>readable</VAR> is non-zero,
the list is formatted in such a way that it can be made part of an
<CODE>inputrc</CODE> file and re-read.
</DL>
</P><P>
<A NAME="IDX244"></A>
<DL>
<DT><U>Function:</U> void <B>rl_list_funmap_names</B> <I>(void)</I>
<DD>Print the names of all bindable Readline functions to <CODE>rl_outstream</CODE>.
</DL>
</P><P>
<A NAME="IDX245"></A>
<DL>
<DT><U>Function:</U> const char ** <B>rl_funmap_names</B> <I>(void)</I>
<DD>Return a NULL terminated array of known function names. The array is
sorted. The array itself is allocated, but not the strings inside. You
should <CODE>free()</CODE> the array when you are done, but not the pointers.
</DL>
</P><P>
<A NAME="IDX246"></A>
<DL>
<DT><U>Function:</U> int <B>rl_add_funmap_entry</B> <I>(const char *name, rl_command_func_t *function)</I>
<DD>Add <VAR>name</VAR> to the list of bindable Readline command names, and make
<VAR>function</VAR> the function to be called when <VAR>name</VAR> is invoked.
</DL>
</P><P>
<A NAME="Allowing Undoing"></A>
<HR SIZE="6">
<A NAME="SEC34"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC33"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC35"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC35"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.5 Allowing Undoing </H3>
<!--docid::SEC34::-->
<P>
Supporting the undo command is a painless thing, and makes your
functions much more useful. It is certainly easy to try
something if you know you can undo it.
</P><P>
If your function simply inserts text once, or deletes text once, and
uses <CODE>rl_insert_text()</CODE> or <CODE>rl_delete_text()</CODE> to do it, then
undoing is already done for you automatically.
</P><P>
If you do multiple insertions or multiple deletions, or any combination
of these operations, you should group them together into one operation.
This is done with <CODE>rl_begin_undo_group()</CODE> and
<CODE>rl_end_undo_group()</CODE>.
</P><P>
The types of events that can be undone are:
</P><P>
<TABLE><tr><td> </td><td class=smallexample><FONT SIZE=-1><pre>enum undo_code { UNDO_DELETE, UNDO_INSERT, UNDO_BEGIN, UNDO_END };
</FONT></pre></td></tr></table></P><P>
Notice that <CODE>UNDO_DELETE</CODE> means to insert some text, and
<CODE>UNDO_INSERT</CODE> means to delete some text. That is, the undo code
tells what to undo, not how to undo it. <CODE>UNDO_BEGIN</CODE> and
<CODE>UNDO_END</CODE> are tags added by <CODE>rl_begin_undo_group()</CODE> and
<CODE>rl_end_undo_group()</CODE>.
</P><P>
<A NAME="IDX247"></A>
<DL>
<DT><U>Function:</U> int <B>rl_begin_undo_group</B> <I>(void)</I>
<DD>Begins saving undo information in a group construct. The undo
information usually comes from calls to <CODE>rl_insert_text()</CODE> and
<CODE>rl_delete_text()</CODE>, but could be the result of calls to
<CODE>rl_add_undo()</CODE>.
</DL>
</P><P>
<A NAME="IDX248"></A>
<DL>
<DT><U>Function:</U> int <B>rl_end_undo_group</B> <I>(void)</I>
<DD>Closes the current undo group started with <CODE>rl_begin_undo_group
()</CODE>. There should be one call to <CODE>rl_end_undo_group()</CODE>
for each call to <CODE>rl_begin_undo_group()</CODE>.
</DL>
</P><P>
<A NAME="IDX249"></A>
<DL>
<DT><U>Function:</U> void <B>rl_add_undo</B> <I>(enum undo_code what, int start, int end, char *text)</I>
<DD>Remember how to undo an event (according to <VAR>what</VAR>). The affected
text runs from <VAR>start</VAR> to <VAR>end</VAR>, and encompasses <VAR>text</VAR>.
</DL>
</P><P>
<A NAME="IDX250"></A>
<DL>
<DT><U>Function:</U> void <B>rl_free_undo_list</B> <I>(void)</I>
<DD>Free the existing undo list.
</DL>
</P><P>
<A NAME="IDX251"></A>
<DL>
<DT><U>Function:</U> int <B>rl_do_undo</B> <I>(void)</I>
<DD>Undo the first thing on the undo list. Returns <CODE>0</CODE> if there was
nothing to undo, non-zero if something was undone.
</DL>
</P><P>
Finally, if you neither insert nor delete text, but directly modify the
existing text (e.g., change its case), call <CODE>rl_modifying()</CODE>
once, just before you modify the text. You must supply the indices of
the text range that you are going to modify.
</P><P>
<A NAME="IDX252"></A>
<DL>
<DT><U>Function:</U> int <B>rl_modifying</B> <I>(int start, int end)</I>
<DD>Tell Readline to save the text between <VAR>start</VAR> and <VAR>end</VAR> as a
single undo unit. It is assumed that you will subsequently modify
that text.
</DL>
</P><P>
<A NAME="Redisplay"></A>
<HR SIZE="6">
<A NAME="SEC35"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC34"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC36"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC36"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.6 Redisplay </H3>
<!--docid::SEC35::-->
<P>
<A NAME="IDX253"></A>
<DL>
<DT><U>Function:</U> void <B>rl_redisplay</B> <I>(void)</I>
<DD>Change what's displayed on the screen to reflect the current contents
of <CODE>rl_line_buffer</CODE>.
</DL>
</P><P>
<A NAME="IDX254"></A>
<DL>
<DT><U>Function:</U> int <B>rl_forced_update_display</B> <I>(void)</I>
<DD>Force the line to be updated and redisplayed, whether or not
Readline thinks the screen display is correct.
</DL>
</P><P>
<A NAME="IDX255"></A>
<DL>
<DT><U>Function:</U> int <B>rl_on_new_line</B> <I>(void)</I>
<DD>Tell the update functions that we have moved onto a new (empty) line,
usually after ouputting a newline.
</DL>
</P><P>
<A NAME="IDX256"></A>
<DL>
<DT><U>Function:</U> int <B>rl_on_new_line_with_prompt</B> <I>(void)</I>
<DD>Tell the update functions that we have moved onto a new line, with
<VAR>rl_prompt</VAR> already displayed.
This could be used by applications that want to output the prompt string
themselves, but still need Readline to know the prompt string length for
redisplay.
It should be used after setting <VAR>rl_already_prompted</VAR>.
</DL>
</P><P>
<A NAME="IDX257"></A>
<DL>
<DT><U>Function:</U> int <B>rl_reset_line_state</B> <I>(void)</I>
<DD>Reset the display state to a clean state and redisplay the current line
starting on a new line.
</DL>
</P><P>
<A NAME="IDX258"></A>
<DL>
<DT><U>Function:</U> int <B>rl_crlf</B> <I>(void)</I>
<DD>Move the cursor to the start of the next screen line.
</DL>
</P><P>
<A NAME="IDX259"></A>
<DL>
<DT><U>Function:</U> int <B>rl_show_char</B> <I>(int c)</I>
<DD>Display character <VAR>c</VAR> on <CODE>rl_outstream</CODE>.
If Readline has not been set to display meta characters directly, this
will convert meta characters to a meta-prefixed key sequence.
This is intended for use by applications which wish to do their own
redisplay.
</DL>
</P><P>
<A NAME="IDX260"></A>
<DL>
<DT><U>Function:</U> int <B>rl_message</B> <I>(const char *, <small>...</small>)</I>
<DD>The arguments are a format string as would be supplied to <CODE>printf</CODE>,
possibly containing conversion specifications such as <SAMP>`%d'</SAMP>, and
any additional arguments necessary to satisfy the conversion specifications.
The resulting string is displayed in the <EM>echo area</EM>. The echo area
is also used to display numeric arguments and search strings.
You should call <CODE>rl_save_prompt</CODE> to save the prompt information
before calling this function.
</DL>
</P><P>
<A NAME="IDX261"></A>
<DL>
<DT><U>Function:</U> int <B>rl_clear_message</B> <I>(void)</I>
<DD>Clear the message in the echo area. If the prompt was saved with a call to
<CODE>rl_save_prompt</CODE> before the last call to <CODE>rl_message</CODE>,
call <CODE>rl_restore_prompt</CODE> before calling this function.
</DL>
</P><P>
<A NAME="IDX262"></A>
<DL>
<DT><U>Function:</U> void <B>rl_save_prompt</B> <I>(void)</I>
<DD>Save the local Readline prompt display state in preparation for
displaying a new message in the message area with <CODE>rl_message()</CODE>.
</DL>
</P><P>
<A NAME="IDX263"></A>
<DL>
<DT><U>Function:</U> void <B>rl_restore_prompt</B> <I>(void)</I>
<DD>Restore the local Readline prompt display state saved by the most
recent call to <CODE>rl_save_prompt</CODE>.
if <CODE>rl_save_prompt</CODE> was called to save the prompt before a call
to <CODE>rl_message</CODE>, this function should be called before the
corresponding call to <CODE>rl_clear_message</CODE>.
</DL>
</P><P>
<A NAME="IDX264"></A>
<DL>
<DT><U>Function:</U> int <B>rl_expand_prompt</B> <I>(char *prompt)</I>
<DD>Expand any special character sequences in <VAR>prompt</VAR> and set up the
local Readline prompt redisplay variables.
This function is called by <CODE>readline()</CODE>. It may also be called to
expand the primary prompt if the <CODE>rl_on_new_line_with_prompt()</CODE>
function or <CODE>rl_already_prompted</CODE> variable is used.
It returns the number of visible characters on the last line of the
(possibly multi-line) prompt.
Applications may indicate that the prompt contains characters that take
up no physical screen space when displayed by bracketing a sequence of
such characters with the special markers <CODE>RL_PROMPT_START_IGNORE</CODE>
and <CODE>RL_PROMPT_END_IGNORE</CODE> (declared in <TT>`readline.h'</TT>. This may
be used to embed terminal-specific escape sequences in prompts.
</DL>
</P><P>
<A NAME="IDX265"></A>
<DL>
<DT><U>Function:</U> int <B>rl_set_prompt</B> <I>(const char *prompt)</I>
<DD>Make Readline use <VAR>prompt</VAR> for subsequent redisplay. This calls
<CODE>rl_expand_prompt()</CODE> to expand the prompt and sets <CODE>rl_prompt</CODE>
to the result.
</DL>
</P><P>
<A NAME="Modifying Text"></A>
<HR SIZE="6">
<A NAME="SEC36"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC35"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC37"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC37"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.7 Modifying Text </H3>
<!--docid::SEC36::-->
<P>
<A NAME="IDX266"></A>
<DL>
<DT><U>Function:</U> int <B>rl_insert_text</B> <I>(const char *text)</I>
<DD>Insert <VAR>text</VAR> into the line at the current cursor position.
Returns the number of characters inserted.
</DL>
</P><P>
<A NAME="IDX267"></A>
<DL>
<DT><U>Function:</U> int <B>rl_delete_text</B> <I>(int start, int end)</I>
<DD>Delete the text between <VAR>start</VAR> and <VAR>end</VAR> in the current line.
Returns the number of characters deleted.
</DL>
</P><P>
<A NAME="IDX268"></A>
<DL>
<DT><U>Function:</U> char * <B>rl_copy_text</B> <I>(int start, int end)</I>
<DD>Return a copy of the text between <VAR>start</VAR> and <VAR>end</VAR> in
the current line.
</DL>
</P><P>
<A NAME="IDX269"></A>
<DL>
<DT><U>Function:</U> int <B>rl_kill_text</B> <I>(int start, int end)</I>
<DD>Copy the text between <VAR>start</VAR> and <VAR>end</VAR> in the current line
to the kill ring, appending or prepending to the last kill if the
last command was a kill command. The text is deleted.
If <VAR>start</VAR> is less than <VAR>end</VAR>,
the text is appended, otherwise prepended. If the last command was
not a kill, a new kill ring slot is used.
</DL>
</P><P>
<A NAME="IDX270"></A>
<DL>
<DT><U>Function:</U> int <B>rl_push_macro_input</B> <I>(char *macro)</I>
<DD>Cause <VAR>macro</VAR> to be inserted into the line, as if it had been invoked
by a key bound to a macro. Not especially useful; use
<CODE>rl_insert_text()</CODE> instead.
</DL>
</P><P>
<A NAME="Character Input"></A>
<HR SIZE="6">
<A NAME="SEC37"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC36"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC38"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC38"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.8 Character Input </H3>
<!--docid::SEC37::-->
<P>
<A NAME="IDX271"></A>
<DL>
<DT><U>Function:</U> int <B>rl_read_key</B> <I>(void)</I>
<DD>Return the next character available from Readline's current input stream.
This handles input inserted into
the input stream via <VAR>rl_pending_input</VAR> (see section <A HREF="readline.html#SEC28">2.3 Readline Variables</A>)
and <CODE>rl_stuff_char()</CODE>, macros, and characters read from the keyboard.
While waiting for input, this function will call any function assigned to
the <CODE>rl_event_hook</CODE> variable.
</DL>
</P><P>
<A NAME="IDX272"></A>
<DL>
<DT><U>Function:</U> int <B>rl_getc</B> <I>(FILE *stream)</I>
<DD>Return the next character available from <VAR>stream</VAR>, which is assumed to
be the keyboard.
</DL>
</P><P>
<A NAME="IDX273"></A>
<DL>
<DT><U>Function:</U> int <B>rl_stuff_char</B> <I>(int c)</I>
<DD>Insert <VAR>c</VAR> into the Readline input stream. It will be "read"
before Readline attempts to read characters from the terminal with
<CODE>rl_read_key()</CODE>. Up to 512 characters may be pushed back.
<CODE>rl_stuff_char</CODE> returns 1 if the character was successfully inserted;
0 otherwise.
</DL>
</P><P>
<A NAME="IDX274"></A>
<DL>
<DT><U>Function:</U> int <B>rl_execute_next</B> <I>(int c)</I>
<DD>Make <VAR>c</VAR> be the next command to be executed when <CODE>rl_read_key()</CODE>
is called. This sets <VAR>rl_pending_input</VAR>.
</DL>
</P><P>
<A NAME="IDX275"></A>
<DL>
<DT><U>Function:</U> int <B>rl_clear_pending_input</B> <I>(void)</I>
<DD>Unset <VAR>rl_pending_input</VAR>, effectively negating the effect of any
previous call to <CODE>rl_execute_next()</CODE>. This works only if the
pending input has not already been read with <CODE>rl_read_key()</CODE>.
</DL>
</P><P>
<A NAME="IDX276"></A>
<DL>
<DT><U>Function:</U> int <B>rl_set_keyboard_input_timeout</B> <I>(int u)</I>
<DD>While waiting for keyboard input in <CODE>rl_read_key()</CODE>, Readline will
wait for <VAR>u</VAR> microseconds for input before calling any function
assigned to <CODE>rl_event_hook</CODE>. <VAR>u</VAR> must be greater than or equal
to zero (a zero-length timeout is equivalent to a poll).
The default waiting period is one-tenth of a second.
Returns the old timeout value.
</DL>
</P><P>
<A NAME="Terminal Management"></A>
<HR SIZE="6">
<A NAME="SEC38"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC37"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC39"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.9 Terminal Management </H3>
<!--docid::SEC38::-->
<P>
<A NAME="IDX277"></A>
<DL>
<DT><U>Function:</U> void <B>rl_prep_terminal</B> <I>(int meta_flag)</I>
<DD>Modify the terminal settings for Readline's use, so <CODE>readline()</CODE>
can read a single character at a time from the keyboard.
The <VAR>meta_flag</VAR> argument should be non-zero if Readline should
read eight-bit input.
</DL>
</P><P>
<A NAME="IDX278"></A>
<DL>
<DT><U>Function:</U> void <B>rl_deprep_terminal</B> <I>(void)</I>
<DD>Undo the effects of <CODE>rl_prep_terminal()</CODE>, leaving the terminal in
the state in which it was before the most recent call to
<CODE>rl_prep_terminal()</CODE>.
</DL>
</P><P>
<A NAME="IDX279"></A>
<DL>
<DT><U>Function:</U> void <B>rl_tty_set_default_bindings</B> <I>(Keymap kmap)</I>
<DD>Read the operating system's terminal editing characters (as would be
displayed by <CODE>stty</CODE>) to their Readline equivalents.
The bindings are performed in <VAR>kmap</VAR>.
</DL>
</P><P>
<A NAME="IDX280"></A>
<DL>
<DT><U>Function:</U> void <B>rl_tty_unset_default_bindings</B> <I>(Keymap kmap)</I>
<DD>Reset the bindings manipulated by <CODE>rl_tty_set_default_bindings</CODE> so
that the terminal editing characters are bound to <CODE>rl_insert</CODE>.
The bindings are performed in <VAR>kmap</VAR>.
</DL>
</P><P>
<A NAME="IDX281"></A>
<DL>
<DT><U>Function:</U> int <B>rl_reset_terminal</B> <I>(const char *terminal_name)</I>
<DD>Reinitialize Readline's idea of the terminal settings using
<VAR>terminal_name</VAR> as the terminal type (e.g., <CODE>vt100</CODE>).
If <VAR>terminal_name</VAR> is <CODE>NULL</CODE>, the value of the <CODE>TERM</CODE>
environment variable is used.
</DL>
</P><P>
<A NAME="Utility Functions"></A>
<HR SIZE="6">
<A NAME="SEC39"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC38"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC40"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.10 Utility Functions </H3>
<!--docid::SEC39::-->
<P>
<A NAME="IDX282"></A>
<DL>
<DT><U>Function:</U> void <B>rl_replace_line</B> <I>(const char *text, int clear_undo)</I>
<DD>Replace the contents of <CODE>rl_line_buffer</CODE> with <VAR>text</VAR>.
The point and mark are preserved, if possible.
If <VAR>clear_undo</VAR> is non-zero, the undo list associated with the
current line is cleared.
</DL>
</P><P>
<A NAME="IDX283"></A>
<DL>
<DT><U>Function:</U> int <B>rl_extend_line_buffer</B> <I>(int len)</I>
<DD>Ensure that <CODE>rl_line_buffer</CODE> has enough space to hold <VAR>len</VAR>
characters, possibly reallocating it if necessary.
</DL>
</P><P>
<A NAME="IDX284"></A>
<DL>
<DT><U>Function:</U> int <B>rl_initialize</B> <I>(void)</I>
<DD>Initialize or re-initialize Readline's internal state.
It's not strictly necessary to call this; <CODE>readline()</CODE> calls it before
reading any input.
</DL>
</P><P>
<A NAME="IDX285"></A>
<DL>
<DT><U>Function:</U> int <B>rl_ding</B> <I>(void)</I>
<DD>Ring the terminal bell, obeying the setting of <CODE>bell-style</CODE>.
</DL>
</P><P>
<A NAME="IDX286"></A>
<DL>
<DT><U>Function:</U> int <B>rl_alphabetic</B> <I>(int c)</I>
<DD>Return 1 if <VAR>c</VAR> is an alphabetic character.
</DL>
</P><P>
<A NAME="IDX287"></A>
<DL>
<DT><U>Function:</U> void <B>rl_display_match_list</B> <I>(char **matches, int len, int max)</I>
<DD>A convenience function for displaying a list of strings in
columnar format on Readline's output stream. <CODE>matches</CODE> is the list
of strings, in argv format, such as a list of completion matches.
<CODE>len</CODE> is the number of strings in <CODE>matches</CODE>, and <CODE>max</CODE>
is the length of the longest string in <CODE>matches</CODE>. This function uses
the setting of <CODE>print-completions-horizontally</CODE> to select how the
matches are displayed (see section <A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A>).
</DL>
</P><P>
The following are implemented as macros, defined in <CODE>chardefs.h</CODE>.
Applications should refrain from using them.
</P><P>
<A NAME="IDX288"></A>
<DL>
<DT><U>Function:</U> int <B>_rl_uppercase_p</B> <I>(int c)</I>
<DD>Return 1 if <VAR>c</VAR> is an uppercase alphabetic character.
</DL>
</P><P>
<A NAME="IDX289"></A>
<DL>
<DT><U>Function:</U> int <B>_rl_lowercase_p</B> <I>(int c)</I>
<DD>Return 1 if <VAR>c</VAR> is a lowercase alphabetic character.
</DL>
</P><P>
<A NAME="IDX290"></A>
<DL>
<DT><U>Function:</U> int <B>_rl_digit_p</B> <I>(int c)</I>
<DD>Return 1 if <VAR>c</VAR> is a numeric character.
</DL>
</P><P>
<A NAME="IDX291"></A>
<DL>
<DT><U>Function:</U> int <B>_rl_to_upper</B> <I>(int c)</I>
<DD>If <VAR>c</VAR> is a lowercase alphabetic character, return the corresponding
uppercase character.
</DL>
</P><P>
<A NAME="IDX292"></A>
<DL>
<DT><U>Function:</U> int <B>_rl_to_lower</B> <I>(int c)</I>
<DD>If <VAR>c</VAR> is an uppercase alphabetic character, return the corresponding
lowercase character.
</DL>
</P><P>
<A NAME="IDX293"></A>
<DL>
<DT><U>Function:</U> int <B>_rl_digit_value</B> <I>(int c)</I>
<DD>If <VAR>c</VAR> is a number, return the value it represents.
</DL>
</P><P>
<A NAME="Miscellaneous Functions"></A>
<HR SIZE="6">
<A NAME="SEC40"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC39"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC41"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.11 Miscellaneous Functions </H3>
<!--docid::SEC40::-->
<P>
<A NAME="IDX294"></A>
<DL>
<DT><U>Function:</U> int <B>rl_macro_bind</B> <I>(const char *keyseq, const char *macro, Keymap map)</I>
<DD>Bind the key sequence <VAR>keyseq</VAR> to invoke the macro <VAR>macro</VAR>.
The binding is performed in <VAR>map</VAR>. When <VAR>keyseq</VAR> is invoked, the
<VAR>macro</VAR> will be inserted into the line. This function is deprecated;
use <CODE>rl_generic_bind()</CODE> instead.
</DL>
</P><P>
<A NAME="IDX295"></A>
<DL>
<DT><U>Function:</U> void <B>rl_macro_dumper</B> <I>(int readable)</I>
<DD>Print the key sequences bound to macros and their values, using
the current keymap, to <CODE>rl_outstream</CODE>.
If <VAR>readable</VAR> is non-zero, the list is formatted in such a way
that it can be made part of an <CODE>inputrc</CODE> file and re-read.
</DL>
</P><P>
<A NAME="IDX296"></A>
<DL>
<DT><U>Function:</U> int <B>rl_variable_bind</B> <I>(const char *variable, const char *value)</I>
<DD>Make the Readline variable <VAR>variable</VAR> have <VAR>value</VAR>.
This behaves as if the readline command
<SAMP>`set <VAR>variable</VAR> <VAR>value</VAR>'</SAMP> had been executed in an <CODE>inputrc</CODE>
file (see section <A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A>).
</DL>
</P><P>
<A NAME="IDX297"></A>
<DL>
<DT><U>Function:</U> char * <B>rl_variable_value</B> <I>(const char *variable)</I>
<DD>Return a string representing the value of the Readline variable <VAR>variable</VAR>.
For boolean variables, this string is either <SAMP>`on'</SAMP> or <SAMP>`off'</SAMP>.
</DL>
</P><P>
<A NAME="IDX298"></A>
<DL>
<DT><U>Function:</U> void <B>rl_variable_dumper</B> <I>(int readable)</I>
<DD>Print the readline variable names and their current values
to <CODE>rl_outstream</CODE>.
If <VAR>readable</VAR> is non-zero, the list is formatted in such a way
that it can be made part of an <CODE>inputrc</CODE> file and re-read.
</DL>
</P><P>
<A NAME="IDX299"></A>
<DL>
<DT><U>Function:</U> int <B>rl_set_paren_blink_timeout</B> <I>(int u)</I>
<DD>Set the time interval (in microseconds) that Readline waits when showing
a balancing character when <CODE>blink-matching-paren</CODE> has been enabled.
</DL>
</P><P>
<A NAME="IDX300"></A>
<DL>
<DT><U>Function:</U> char * <B>rl_get_termcap</B> <I>(const char *cap)</I>
<DD>Retrieve the string value of the termcap capability <VAR>cap</VAR>.
Readline fetches the termcap entry for the current terminal name and
uses those capabilities to move around the screen line and perform other
terminal-specific operations, like erasing a line. Readline does not
use all of a terminal's capabilities, and this function will return
values for only those capabilities Readline uses.
</DL>
</P><P>
<A NAME="Alternate Interface"></A>
<HR SIZE="6">
<A NAME="SEC41"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC40"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC42"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.12 Alternate Interface </H3>
<!--docid::SEC41::-->
<P>
An alternate interface is available to plain <CODE>readline()</CODE>. Some
applications need to interleave keyboard I/O with file, device, or
window system I/O, typically by using a main loop to <CODE>select()</CODE>
on various file descriptors. To accomodate this need, readline can
also be invoked as a `callback' function from an event loop. There
are functions available to make this easy.
</P><P>
<A NAME="IDX301"></A>
<DL>
<DT><U>Function:</U> void <B>rl_callback_handler_install</B> <I>(const char *prompt, rl_vcpfunc_t *lhandler)</I>
<DD>Set up the terminal for readline I/O and display the initial
expanded value of <VAR>prompt</VAR>. Save the value of <VAR>lhandler</VAR> to
use as a function to call when a complete line of input has been entered.
The function takes the text of the line as an argument.
</DL>
</P><P>
<A NAME="IDX302"></A>
<DL>
<DT><U>Function:</U> void <B>rl_callback_read_char</B> <I>(void)</I>
<DD>Whenever an application determines that keyboard input is available, it
should call <CODE>rl_callback_read_char()</CODE>, which will read the next
character from the current input source.
If that character completes the line, <CODE>rl_callback_read_char</CODE> will
invoke the <VAR>lhandler</VAR> function saved by <CODE>rl_callback_handler_install</CODE>
to process the line.
Before calling the <VAR>lhandler</VAR> function, the terminal settings are
reset to the values they had before calling
<CODE>rl_callback_handler_install</CODE>.
If the <VAR>lhandler</VAR> function returns,
the terminal settings are modified for Readline's use again.
<CODE>EOF</CODE> is indicated by calling <VAR>lhandler</VAR> with a
<CODE>NULL</CODE> line.
</DL>
</P><P>
<A NAME="IDX303"></A>
<DL>
<DT><U>Function:</U> void <B>rl_callback_handler_remove</B> <I>(void)</I>
<DD>Restore the terminal to its initial state and remove the line handler.
This may be called from within a callback as well as independently.
If the <VAR>lhandler</VAR> installed by <CODE>rl_callback_handler_install</CODE>
does not exit the program, either this function or the function referred
to by the value of <CODE>rl_deprep_term_function</CODE> should be called before
the program exits to reset the terminal settings.
</DL>
</P><P>
<A NAME="A Readline Example"></A>
<HR SIZE="6">
<A NAME="SEC42"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC41"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC31"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC29"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.4.13 A Readline Example </H3>
<!--docid::SEC42::-->
<P>
Here is a function which changes lowercase characters to their uppercase
equivalents, and uppercase characters to lowercase. If
this function was bound to <SAMP>`M-c'</SAMP>, then typing <SAMP>`M-c'</SAMP> would
change the case of the character under point. Typing <SAMP>`M-1 0 M-c'</SAMP>
would change the case of the following 10 characters, leaving the cursor on
the last character changed.
</P><P>
<TABLE><tr><td> </td><td class=example><pre>/* Invert the case of the COUNT following characters. */
int
invert_case_line (count, key)
int count, key;
{
register int start, end, i;
start = rl_point;
if (rl_point >= rl_end)
return (0);
if (count < 0)
{
direction = -1;
count = -count;
}
else
direction = 1;
/* Find the end of the range to modify. */
end = start + (count * direction);
/* Force it to be within range. */
if (end > rl_end)
end = rl_end;
else if (end < 0)
end = 0;
if (start == end)
return (0);
if (start > end)
{
int temp = start;
start = end;
end = temp;
}
/* Tell readline that we are modifying the line,
so it will save the undo information. */
rl_modifying (start, end);
for (i = start; i != end; i++)
{
if (_rl_uppercase_p (rl_line_buffer[i]))
rl_line_buffer[i] = _rl_to_lower (rl_line_buffer[i]);
else if (_rl_lowercase_p (rl_line_buffer[i]))
rl_line_buffer[i] = _rl_to_upper (rl_line_buffer[i]);
}
/* Move point to on top of the last character changed. */
rl_point = (direction == 1) ? end - 1 : start;
return (0);
}
</pre></td></tr></table></P><P>
<A NAME="Readline Signal Handling"></A>
<HR SIZE="6">
<A NAME="SEC43"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC42"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 2.5 Readline Signal Handling </H2>
<!--docid::SEC43::-->
<P>
Signals are asynchronous events sent to a process by the Unix kernel,
sometimes on behalf of another process. They are intended to indicate
exceptional events, like a user pressing the interrupt key on his terminal,
or a network connection being broken. There is a class of signals that can
be sent to the process currently reading input from the keyboard. Since
Readline changes the terminal attributes when it is called, it needs to
perform special processing when such a signal is received in order to
restore the terminal to a sane state, or provide application writers with
functions to do so manually.
</P><P>
Readline contains an internal signal handler that is installed for a
number of signals (<CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>, <CODE>SIGTERM</CODE>,
<CODE>SIGALRM</CODE>, <CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>, and <CODE>SIGTTOU</CODE>).
When one of these signals is received, the signal handler
will reset the terminal attributes to those that were in effect before
<CODE>readline()</CODE> was called, reset the signal handling to what it was
before <CODE>readline()</CODE> was called, and resend the signal to the calling
application.
If and when the calling application's signal handler returns, Readline
will reinitialize the terminal and continue to accept input.
When a <CODE>SIGINT</CODE> is received, the Readline signal handler performs
some additional work, which will cause any partially-entered line to be
aborted (see the description of <CODE>rl_free_line_state()</CODE> below).
</P><P>
There is an additional Readline signal handler, for <CODE>SIGWINCH</CODE>, which
the kernel sends to a process whenever the terminal's size changes (for
example, if a user resizes an <CODE>xterm</CODE>). The Readline <CODE>SIGWINCH</CODE>
handler updates Readline's internal screen size information, and then calls
any <CODE>SIGWINCH</CODE> signal handler the calling application has installed.
Readline calls the application's <CODE>SIGWINCH</CODE> signal handler without
resetting the terminal to its original state. If the application's signal
handler does more than update its idea of the terminal size and return (for
example, a <CODE>longjmp</CODE> back to a main processing loop), it <EM>must</EM>
call <CODE>rl_cleanup_after_signal()</CODE> (described below), to restore the
terminal state.
</P><P>
Readline provides two variables that allow application writers to
control whether or not it will catch certain signals and act on them
when they are received. It is important that applications change the
values of these variables only when calling <CODE>readline()</CODE>, not in
a signal handler, so Readline's internal signal state is not corrupted.
</P><P>
<A NAME="IDX304"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_catch_signals</B>
<DD>If this variable is non-zero, Readline will install signal handlers for
<CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>, <CODE>SIGTERM</CODE>, <CODE>SIGALRM</CODE>,
<CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>, and <CODE>SIGTTOU</CODE>.
</P><P>
The default value of <CODE>rl_catch_signals</CODE> is 1.
</DL>
</P><P>
<A NAME="IDX305"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_catch_sigwinch</B>
<DD>If this variable is non-zero, Readline will install a signal handler for
<CODE>SIGWINCH</CODE>.
</P><P>
The default value of <CODE>rl_catch_sigwinch</CODE> is 1.
</DL>
</P><P>
If an application does not wish to have Readline catch any signals, or
to handle signals other than those Readline catches (<CODE>SIGHUP</CODE>,
for example),
Readline provides convenience functions to do the necessary terminal
and internal state cleanup upon receipt of a signal.
</P><P>
<A NAME="IDX306"></A>
<DL>
<DT><U>Function:</U> void <B>rl_cleanup_after_signal</B> <I>(void)</I>
<DD>This function will reset the state of the terminal to what it was before
<CODE>readline()</CODE> was called, and remove the Readline signal handlers for
all signals, depending on the values of <CODE>rl_catch_signals</CODE> and
<CODE>rl_catch_sigwinch</CODE>.
</DL>
</P><P>
<A NAME="IDX307"></A>
<DL>
<DT><U>Function:</U> void <B>rl_free_line_state</B> <I>(void)</I>
<DD>This will free any partial state associated with the current input line
(undo information, any partial history entry, any partially-entered
keyboard macro, and any partially-entered numeric argument). This
should be called before <CODE>rl_cleanup_after_signal()</CODE>. The
Readline signal handler for <CODE>SIGINT</CODE> calls this to abort the
current input line.
</DL>
</P><P>
<A NAME="IDX308"></A>
<DL>
<DT><U>Function:</U> void <B>rl_reset_after_signal</B> <I>(void)</I>
<DD>This will reinitialize the terminal and reinstall any Readline signal
handlers, depending on the values of <CODE>rl_catch_signals</CODE> and
<CODE>rl_catch_sigwinch</CODE>.
</DL>
</P><P>
If an application does not wish Readline to catch <CODE>SIGWINCH</CODE>, it may
call <CODE>rl_resize_terminal()</CODE> or <CODE>rl_set_screen_size()</CODE> to force
Readline to update its idea of the terminal size when a <CODE>SIGWINCH</CODE>
is received.
</P><P>
<A NAME="IDX309"></A>
<DL>
<DT><U>Function:</U> void <B>rl_resize_terminal</B> <I>(void)</I>
<DD>Update Readline's internal screen size by reading values from the kernel.
</DL>
</P><P>
<A NAME="IDX310"></A>
<DL>
<DT><U>Function:</U> void <B>rl_set_screen_size</B> <I>(int rows, int cols)</I>
<DD>Set Readline's idea of the terminal size to <VAR>rows</VAR> rows and
<VAR>cols</VAR> columns. If either <VAR>rows</VAR> or <VAR>columns</VAR> is less than
or equal to 0, Readline's idea of that terminal dimension is unchanged.
</DL>
</P><P>
If an application does not want to install a <CODE>SIGWINCH</CODE> handler, but
is still interested in the screen dimensions, Readline's idea of the screen
size may be queried.
</P><P>
<A NAME="IDX311"></A>
<DL>
<DT><U>Function:</U> void <B>rl_get_screen_size</B> <I>(int *rows, int *cols)</I>
<DD>Return Readline's idea of the terminal's size in the
variables pointed to by the arguments.
</DL>
</P><P>
<A NAME="IDX312"></A>
<DL>
<DT><U>Function:</U> void <B>rl_reset_screen_size</B> <I>(void)</I>
<DD>Cause Readline to reobtain the screen size and recalculate its dimensions.
</DL>
</P><P>
The following functions install and remove Readline's signal handlers.
</P><P>
<A NAME="IDX313"></A>
<DL>
<DT><U>Function:</U> int <B>rl_set_signals</B> <I>(void)</I>
<DD>Install Readline's signal handler for <CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>,
<CODE>SIGTERM</CODE>, <CODE>SIGALRM</CODE>, <CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>,
<CODE>SIGTTOU</CODE>, and <CODE>SIGWINCH</CODE>, depending on the values of
<CODE>rl_catch_signals</CODE> and <CODE>rl_catch_sigwinch</CODE>.
</DL>
</P><P>
<A NAME="IDX314"></A>
<DL>
<DT><U>Function:</U> int <B>rl_clear_signals</B> <I>(void)</I>
<DD>Remove all of the Readline signal handlers installed by
<CODE>rl_set_signals()</CODE>.
</DL>
</P><P>
<A NAME="Custom Completers"></A>
<HR SIZE="6">
<A NAME="SEC44"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC43"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC45"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> 2.6 Custom Completers </H2>
<!--docid::SEC44::-->
<P>
Typically, a program that reads commands from the user has a way of
disambiguating commands and data. If your program is one of these, then
it can provide completion for commands, data, or both.
The following sections describe how your program and Readline
cooperate to provide this service.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC45">2.6.1 How Completing Works</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">The logic used to do completion.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Functions provided by Readline.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">Variables which control completion.</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC48">2.6.4 A Short Completion Example</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">An example of writing completer subroutines.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="How Completing Works"></A>
<HR SIZE="6">
<A NAME="SEC45"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC46"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.6.1 How Completing Works </H3>
<!--docid::SEC45::-->
<P>
In order to complete some text, the full list of possible completions
must be available. That is, it is not possible to accurately
expand a partial word without knowing all of the possible words
which make sense in that context. The Readline library provides
the user interface to completion, and two of the most common
completion functions: filename and username. For completing other types
of text, you must write your own completion function. This section
describes exactly what such functions must do, and provides an example.
</P><P>
There are three major functions used to perform completion:
</P><P>
<OL>
<LI>
The user-interface function <CODE>rl_complete()</CODE>. This function is
called with the same arguments as other bindable Readline functions:
<VAR>count</VAR> and <VAR>invoking_key</VAR>.
It isolates the word to be completed and calls
<CODE>rl_completion_matches()</CODE> to generate a list of possible completions.
It then either lists the possible completions, inserts the possible
completions, or actually performs the
completion, depending on which behavior is desired.
<P>
<LI>
The internal function <CODE>rl_completion_matches()</CODE> uses an
application-supplied <EM>generator</EM> function to generate the list of
possible matches, and then returns the array of these matches.
The caller should place the address of its generator function in
<CODE>rl_completion_entry_function</CODE>.
<P>
<LI>
The generator function is called repeatedly from
<CODE>rl_completion_matches()</CODE>, returning a string each time. The
arguments to the generator function are <VAR>text</VAR> and <VAR>state</VAR>.
<VAR>text</VAR> is the partial word to be completed. <VAR>state</VAR> is zero the
first time the function is called, allowing the generator to perform
any necessary initialization, and a positive non-zero integer for
each subsequent call. The generator function returns
<CODE>(char *)NULL</CODE> to inform <CODE>rl_completion_matches()</CODE> that there are
no more possibilities left. Usually the generator function computes the
list of possible completions when <VAR>state</VAR> is zero, and returns them
one at a time on subsequent calls. Each string the generator function
returns as a match must be allocated with <CODE>malloc()</CODE>; Readline
frees the strings when it has finished with them.
Such a generator function is referred to as an
<EM>application-specific completion function</EM>.
<P>
</OL>
<P>
<A NAME="IDX315"></A>
<DL>
<DT><U>Function:</U> int <B>rl_complete</B> <I>(int ignore, int invoking_key)</I>
<DD>Complete the word at or before point. You have supplied the function
that does the initial simple matching selection algorithm (see
<CODE>rl_completion_matches()</CODE>). The default is to do filename completion.
</DL>
</P><P>
<A NAME="IDX316"></A>
<DL>
<DT><U>Variable:</U> rl_compentry_func_t * <B>rl_completion_entry_function</B>
<DD>This is a pointer to the generator function for
<CODE>rl_completion_matches()</CODE>.
If the value of <CODE>rl_completion_entry_function</CODE> is
<CODE>NULL</CODE> then the default filename generator
function, <CODE>rl_filename_completion_function()</CODE>, is used.
An <EM>application-specific completion function</EM> is a function whose
address is assigned to <CODE>rl_completion_entry_function</CODE> and whose
return values are used to generate possible completions.
</DL>
</P><P>
<A NAME="Completion Functions"></A>
<HR SIZE="6">
<A NAME="SEC46"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC45"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC47"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC47"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.6.2 Completion Functions </H3>
<!--docid::SEC46::-->
<P>
Here is the complete list of callable completion functions present in
Readline.
</P><P>
<A NAME="IDX317"></A>
<DL>
<DT><U>Function:</U> int <B>rl_complete_internal</B> <I>(int what_to_do)</I>
<DD>Complete the word at or before point. <VAR>what_to_do</VAR> says what to do
with the completion. A value of <SAMP>`?'</SAMP> means list the possible
completions. <SAMP>`TAB'</SAMP> means do standard completion. <SAMP>`*'</SAMP> means
insert all of the possible completions. <SAMP>`!'</SAMP> means to display
all of the possible completions, if there is more than one, as well as
performing partial completion. <SAMP>`@'</SAMP> is similar to <SAMP>`!'</SAMP>, but
possible completions are not listed if the possible completions share
a common prefix.
</DL>
</P><P>
<A NAME="IDX318"></A>
<DL>
<DT><U>Function:</U> int <B>rl_complete</B> <I>(int ignore, int invoking_key)</I>
<DD>Complete the word at or before point. You have supplied the function
that does the initial simple matching selection algorithm (see
<CODE>rl_completion_matches()</CODE> and <CODE>rl_completion_entry_function</CODE>).
The default is to do filename
completion. This calls <CODE>rl_complete_internal()</CODE> with an
argument depending on <VAR>invoking_key</VAR>.
</DL>
</P><P>
<A NAME="IDX319"></A>
<DL>
<DT><U>Function:</U> int <B>rl_possible_completions</B> <I>(int count, int invoking_key)</I>
<DD>List the possible completions. See description of <CODE>rl_complete
()</CODE>. This calls <CODE>rl_complete_internal()</CODE> with an argument of
<SAMP>`?'</SAMP>.
</DL>
</P><P>
<A NAME="IDX320"></A>
<DL>
<DT><U>Function:</U> int <B>rl_insert_completions</B> <I>(int count, int invoking_key)</I>
<DD>Insert the list of possible completions into the line, deleting the
partially-completed word. See description of <CODE>rl_complete()</CODE>.
This calls <CODE>rl_complete_internal()</CODE> with an argument of <SAMP>`*'</SAMP>.
</DL>
</P><P>
<A NAME="IDX321"></A>
<DL>
<DT><U>Function:</U> int <B>rl_completion_mode</B> <I>(rl_command_func_t *cfunc)</I>
<DD>Returns the apppriate value to pass to <CODE>rl_complete_internal()</CODE>
depending on whether <VAR>cfunc</VAR> was called twice in succession and
the values of the <CODE>show-all-if-ambiguous</CODE> and
<CODE>show-all-if-unmodified</CODE> variables.
Application-specific completion functions may use this function to present
the same interface as <CODE>rl_complete()</CODE>.
</DL>
</P><P>
<A NAME="IDX322"></A>
<DL>
<DT><U>Function:</U> char ** <B>rl_completion_matches</B> <I>(const char *text, rl_compentry_func_t *entry_func)</I>
<DD>Returns an array of strings which is a list of completions for
<VAR>text</VAR>. If there are no completions, returns <CODE>NULL</CODE>.
The first entry in the returned array is the substitution for <VAR>text</VAR>.
The remaining entries are the possible completions. The array is
terminated with a <CODE>NULL</CODE> pointer.
</P><P>
<VAR>entry_func</VAR> is a function of two args, and returns a
<CODE>char *</CODE>. The first argument is <VAR>text</VAR>. The second is a
state argument; it is zero on the first call, and non-zero on subsequent
calls. <VAR>entry_func</VAR> returns a <CODE>NULL</CODE> pointer to the caller
when there are no more matches.
</DL>
</P><P>
<A NAME="IDX323"></A>
<DL>
<DT><U>Function:</U> char * <B>rl_filename_completion_function</B> <I>(const char *text, int state)</I>
<DD>A generator function for filename completion in the general case.
<VAR>text</VAR> is a partial filename.
The Bash source is a useful reference for writing application-specific
completion functions (the Bash completion functions call this and other
Readline functions).
</DL>
</P><P>
<A NAME="IDX324"></A>
<DL>
<DT><U>Function:</U> char * <B>rl_username_completion_function</B> <I>(const char *text, int state)</I>
<DD>A completion generator for usernames. <VAR>text</VAR> contains a partial
username preceded by a random character (usually <SAMP>`~'</SAMP>). As with all
completion generators, <VAR>state</VAR> is zero on the first call and non-zero
for subsequent calls.
</DL>
</P><P>
<A NAME="Completion Variables"></A>
<HR SIZE="6">
<A NAME="SEC47"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC46"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC48"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC48"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.6.3 Completion Variables </H3>
<!--docid::SEC47::-->
<P>
<A NAME="IDX325"></A>
<DL>
<DT><U>Variable:</U> rl_compentry_func_t * <B>rl_completion_entry_function</B>
<DD>A pointer to the generator function for <CODE>rl_completion_matches()</CODE>.
<CODE>NULL</CODE> means to use <CODE>rl_filename_completion_function()</CODE>,
the default filename completer.
</DL>
</P><P>
<A NAME="IDX326"></A>
<DL>
<DT><U>Variable:</U> rl_completion_func_t * <B>rl_attempted_completion_function</B>
<DD>A pointer to an alternative function to create matches.
The function is called with <VAR>text</VAR>, <VAR>start</VAR>, and <VAR>end</VAR>.
<VAR>start</VAR> and <VAR>end</VAR> are indices in <CODE>rl_line_buffer</CODE> defining
the boundaries of <VAR>text</VAR>, which is a character string.
If this function exists and returns <CODE>NULL</CODE>, or if this variable is
set to <CODE>NULL</CODE>, then <CODE>rl_complete()</CODE> will call the value of
<CODE>rl_completion_entry_function</CODE> to generate matches, otherwise the
array of strings returned will be used.
If this function sets the <CODE>rl_attempted_completion_over</CODE>
variable to a non-zero value, Readline will not perform its default
completion even if this function returns no matches.
</DL>
</P><P>
<A NAME="IDX327"></A>
<DL>
<DT><U>Variable:</U> rl_quote_func_t * <B>rl_filename_quoting_function</B>
<DD>A pointer to a function that will quote a filename in an
application-specific fashion. This is called if filename completion is being
attempted and one of the characters in <CODE>rl_filename_quote_characters</CODE>
appears in a completed filename. The function is called with
<VAR>text</VAR>, <VAR>match_type</VAR>, and <VAR>quote_pointer</VAR>. The <VAR>text</VAR>
is the filename to be quoted. The <VAR>match_type</VAR> is either
<CODE>SINGLE_MATCH</CODE>, if there is only one completion match, or
<CODE>MULT_MATCH</CODE>. Some functions use this to decide whether or not to
insert a closing quote character. The <VAR>quote_pointer</VAR> is a pointer
to any opening quote character the user typed. Some functions choose
to reset this character.
</DL>
</P><P>
<A NAME="IDX328"></A>
<DL>
<DT><U>Variable:</U> rl_dequote_func_t * <B>rl_filename_dequoting_function</B>
<DD>A pointer to a function that will remove application-specific quoting
characters from a filename before completion is attempted, so those
characters do not interfere with matching the text against names in
the filesystem. It is called with <VAR>text</VAR>, the text of the word
to be dequoted, and <VAR>quote_char</VAR>, which is the quoting character
that delimits the filename (usually <SAMP>`''</SAMP> or <SAMP>`"'</SAMP>). If
<VAR>quote_char</VAR> is zero, the filename was not in an embedded string.
</DL>
</P><P>
<A NAME="IDX329"></A>
<DL>
<DT><U>Variable:</U> rl_linebuf_func_t * <B>rl_char_is_quoted_p</B>
<DD>A pointer to a function to call that determines whether or not a specific
character in the line buffer is quoted, according to whatever quoting
mechanism the program calling Readline uses. The function is called with
two arguments: <VAR>text</VAR>, the text of the line, and <VAR>index</VAR>, the
index of the character in the line. It is used to decide whether a
character found in <CODE>rl_completer_word_break_characters</CODE> should be
used to break words for the completer.
</DL>
</P><P>
<A NAME="IDX330"></A>
<DL>
<DT><U>Variable:</U> rl_compignore_func_t * <B>rl_ignore_some_completions_function</B>
<DD>This function, if defined, is called by the completer when real filename
completion is done, after all the matching names have been generated.
It is passed a <CODE>NULL</CODE> terminated array of matches.
The first element (<CODE>matches[0]</CODE>) is the
maximal substring common to all matches. This function can
re-arrange the list of matches as required, but each element deleted
from the array must be freed.
</DL>
</P><P>
<A NAME="IDX331"></A>
<DL>
<DT><U>Variable:</U> rl_icppfunc_t * <B>rl_directory_completion_hook</B>
<DD>This function, if defined, is allowed to modify the directory portion
of filenames Readline completes. It is called with the address of a
string (the current directory name) as an argument, and may modify that string.
If the string is replaced with a new string, the old value should be freed.
Any modified directory name should have a trailing slash.
The modified value will be displayed as part of the completion, replacing
the directory portion of the pathname the user typed.
It returns an integer that should be non-zero if the function modifies
its directory argument.
It could be used to expand symbolic links or shell variables in pathnames.
At the least, even if no other expansion is performed, this function should
remove any quote characters from the directory name, because its result will
be passed directly to <CODE>opendir()</CODE>.
</DL>
</P><P>
<A NAME="IDX332"></A>
<DL>
<DT><U>Variable:</U> rl_compdisp_func_t * <B>rl_completion_display_matches_hook</B>
<DD>If non-zero, then this is the address of a function to call when
completing a word would normally display the list of possible matches.
This function is called in lieu of Readline displaying the list.
It takes three arguments:
(<CODE>char **</CODE><VAR>matches</VAR>, <CODE>int</CODE> <VAR>num_matches</VAR>, <CODE>int</CODE> <VAR>max_length</VAR>)
where <VAR>matches</VAR> is the array of matching strings,
<VAR>num_matches</VAR> is the number of strings in that array, and
<VAR>max_length</VAR> is the length of the longest string in that array.
Readline provides a convenience function, <CODE>rl_display_match_list</CODE>,
that takes care of doing the display to Readline's output stream. That
function may be called from this hook.
</DL>
</P><P>
<A NAME="IDX333"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_basic_word_break_characters</B>
<DD>The basic list of characters that signal a break between words for the
completer routine. The default value of this variable is the characters
which break words for completion in Bash:
<CODE>" \t\n\"\\'`@$><=;|&{("</CODE>.
</DL>
</P><P>
<A NAME="IDX334"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_basic_quote_characters</B>
<DD>A list of quote characters which can cause a word break.
</DL>
</P><P>
<A NAME="IDX335"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_completer_word_break_characters</B>
<DD>The list of characters that signal a break between words for
<CODE>rl_complete_internal()</CODE>. The default list is the value of
<CODE>rl_basic_word_break_characters</CODE>.
</DL>
</P><P>
<A NAME="IDX336"></A>
<DL>
<DT><U>Variable:</U> rl_cpvfunc_t * <B>rl_completion_word_break_hook</B>
<DD>If non-zero, this is the address of a function to call when Readline is
deciding where to separate words for word completion. It should return
a character string like <CODE>rl_completer_word_break_characters</CODE> to be
used to perform the current completion. The function may choose to set
<CODE>rl_completer_word_break_characters</CODE> itself. If the function
returns <CODE>NULL</CODE>, <CODE>rl_completer_word_break_characters</CODE> is used.
</DL>
</P><P>
<A NAME="IDX337"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_completer_quote_characters</B>
<DD>A list of characters which can be used to quote a substring of the line.
Completion occurs on the entire substring, and within the substring
<CODE>rl_completer_word_break_characters</CODE> are treated as any other character,
unless they also appear within this list.
</DL>
</P><P>
<A NAME="IDX338"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_filename_quote_characters</B>
<DD>A list of characters that cause a filename to be quoted by the completer
when they appear in a completed filename. The default is the null string.
</DL>
</P><P>
<A NAME="IDX339"></A>
<DL>
<DT><U>Variable:</U> const char * <B>rl_special_prefixes</B>
<DD>The list of characters that are word break characters, but should be
left in <VAR>text</VAR> when it is passed to the completion function.
Programs can use this to help determine what kind of completing to do.
For instance, Bash sets this variable to "$@" so that it can complete
shell variables and hostnames.
</DL>
</P><P>
<A NAME="IDX340"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_completion_query_items</B>
<DD>Up to this many items will be displayed in response to a
possible-completions call. After that, readline asks the user if she is sure
she wants to see them all. The default value is 100. A negative value
indicates that Readline should never ask the user.
</DL>
</P><P>
<A NAME="IDX341"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_completion_append_character</B>
<DD>When a single completion alternative matches at the end of the command
line, this character is appended to the inserted completion text. The
default is a space character (<SAMP>` '</SAMP>). Setting this to the null
character (<SAMP>`\0'</SAMP>) prevents anything being appended automatically.
This can be changed in application-specific completion functions to
provide the "most sensible word separator character" according to
an application-specific command line syntax specification.
</DL>
</P><P>
<A NAME="IDX342"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_completion_suppress_append</B>
<DD>If non-zero, <VAR>rl_completion_append_character</VAR> is not appended to
matches at the end of the command line, as described above.
It is set to 0 before any application-specific completion function
is called, and may only be changed within such a function.
</DL>
</P><P>
<A NAME="IDX343"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_completion_quote_character</B>
<DD>When Readline is completing quoted text, as delimited by one of the
characters in <VAR>rl_completer_quote_characters</VAR>, it sets this variable
to the quoting character found.
This is set before any application-specific completion function is called.
</DL>
</P><P>
<A NAME="IDX344"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_completion_suppress_quote</B>
<DD>If non-zero, Readline does not append a matching quote character when
performing completion on a quoted string.
It is set to 0 before any application-specific completion function
is called, and may only be changed within such a function.
</DL>
</P><P>
<A NAME="IDX345"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_completion_found_quote</B>
<DD>When Readline is completing quoted text, it sets this variable
to a non-zero value if the word being completed contains or is delimited
by any quoting characters, including backslashes.
This is set before any application-specific completion function is called.
</DL>
</P><P>
<A NAME="IDX346"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_completion_mark_symlink_dirs</B>
<DD>If non-zero, a slash will be appended to completed filenames that are
symbolic links to directory names, subject to the value of the
user-settable <VAR>mark-directories</VAR> variable.
This variable exists so that application-specific completion functions
can override the user's global preference (set via the
<VAR>mark-symlinked-directories</VAR> Readline variable) if appropriate.
This variable is set to the user's preference before any
application-specific completion function is called, so unless that
function modifies the value, the user's preferences are honored.
</DL>
</P><P>
<A NAME="IDX347"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_ignore_completion_duplicates</B>
<DD>If non-zero, then duplicates in the matches are removed.
The default is 1.
</DL>
</P><P>
<A NAME="IDX348"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_filename_completion_desired</B>
<DD>Non-zero means that the results of the matches are to be treated as
filenames. This is <EM>always</EM> zero when completion is attempted,
and can only be changed
within an application-specific completion function. If it is set to a
non-zero value by such a function, directory names have a slash appended
and Readline attempts to quote completed filenames if they contain any
characters in <CODE>rl_filename_quote_characters</CODE> and
<CODE>rl_filename_quoting_desired</CODE> is set to a non-zero value.
</DL>
</P><P>
<A NAME="IDX349"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_filename_quoting_desired</B>
<DD>Non-zero means that the results of the matches are to be quoted using
double quotes (or an application-specific quoting mechanism) if the
completed filename contains any characters in
<CODE>rl_filename_quote_chars</CODE>. This is <EM>always</EM> non-zero
when completion is attempted, and can only be changed within an
application-specific completion function.
The quoting is effected via a call to the function pointed to
by <CODE>rl_filename_quoting_function</CODE>.
</DL>
</P><P>
<A NAME="IDX350"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_attempted_completion_over</B>
<DD>If an application-specific completion function assigned to
<CODE>rl_attempted_completion_function</CODE> sets this variable to a non-zero
value, Readline will not perform its default filename completion even
if the application's completion function returns no matches.
It should be set only by an application's completion function.
</DL>
</P><P>
<A NAME="IDX351"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_completion_type</B>
<DD>Set to a character describing the type of completion Readline is currently
attempting; see the description of <CODE>rl_complete_internal()</CODE>
(see section <A HREF="readline.html#SEC46">2.6.2 Completion Functions</A>) for the list of characters.
This is set to the appropriate value before any application-specific
completion function is called, allowing such functions to present
the same interface as <CODE>rl_complete()</CODE>.
</DL>
</P><P>
<A NAME="IDX352"></A>
<DL>
<DT><U>Variable:</U> int <B>rl_inhibit_completion</B>
<DD>If this variable is non-zero, completion is inhibited. The completion
character will be inserted as any other bound to <CODE>self-insert</CODE>.
</DL>
</P><P>
<A NAME="A Short Completion Example"></A>
<HR SIZE="6">
<A NAME="SEC48"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC47"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC44"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> >> </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> 2.6.4 A Short Completion Example </H3>
<!--docid::SEC48::-->
<P>
Here is a small application demonstrating the use of the GNU Readline
library. It is called <CODE>fileman</CODE>, and the source code resides in
<TT>`examples/fileman.c'</TT>. This sample application provides
completion of command names, line editing features, and access to the
history list.
</P><P>
<TABLE><tr><td> </td><td class=smallexample><FONT SIZE=-1><pre>/* fileman.c -- A tiny application which demonstrates how to use the
GNU Readline library. This application interactively allows users
to manipulate files and their modes. */
#include <stdio.h>
#include <sys/types.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <sys/errno.h>
#include <readline/readline.h>
#include <readline/history.h>
extern char *xmalloc ();
/* The names of functions that actually do the manipulation. */
int com_list __P((char *));
int com_view __P((char *));
int com_rename __P((char *));
int com_stat __P((char *));
int com_pwd __P((char *));
int com_delete __P((char *));
int com_help __P((char *));
int com_cd __P((char *));
int com_quit __P((char *));
/* A structure which contains information on the commands this program
can understand. */
typedef struct {
char *name; /* User printable name of the function. */
rl_icpfunc_t *func; /* Function to call to do the job. */
char *doc; /* Documentation for this function. */
} COMMAND;
COMMAND commands[] = {
{ "cd", com_cd, "Change to directory DIR" },
{ "delete", com_delete, "Delete FILE" },
{ "help", com_help, "Display this text" },
{ "?", com_help, "Synonym for `help'" },
{ "list", com_list, "List files in DIR" },
{ "ls", com_list, "Synonym for `list'" },
{ "pwd", com_pwd, "Print the current working directory" },
{ "quit", com_quit, "Quit using Fileman" },
{ "rename", com_rename, "Rename FILE to NEWNAME" },
{ "stat", com_stat, "Print out statistics on FILE" },
{ "view", com_view, "View the contents of FILE" },
{ (char *)NULL, (rl_icpfunc_t *)NULL, (char *)NULL }
};
/* Forward declarations. */
char *stripwhite ();
COMMAND *find_command ();
/* The name of this program, as taken from argv[0]. */
char *progname;
/* When non-zero, this means the user is done using this program. */
int done;
char *
dupstr (s)
int s;
{
char *r;
r = xmalloc (strlen (s) + 1);
strcpy (r, s);
return (r);
}
main (argc, argv)
int argc;
char **argv;
{
char *line, *s;
progname = argv[0];
initialize_readline (); /* Bind our completer. */
/* Loop reading and executing lines until the user quits. */
for ( ; done == 0; )
{
line = readline ("FileMan: ");
if (!line)
break;
/* Remove leading and trailing whitespace from the line.
Then, if there is anything left, add it to the history list
and execute it. */
s = stripwhite (line);
if (*s)
{
add_history (s);
execute_line (s);
}
free (line);
}
exit (0);
}
/* Execute a command line. */
int
execute_line (line)
char *line;
{
register int i;
COMMAND *command;
char *word;
/* Isolate the command word. */
i = 0;
while (line[i] && whitespace (line[i]))
i++;
word = line + i;
while (line[i] && !whitespace (line[i]))
i++;
if (line[i])
line[i++] = '\0';
command = find_command (word);
if (!command)
{
fprintf (stderr, "%s: No such command for FileMan.\n", word);
return (-1);
}
/* Get argument to command, if any. */
while (whitespace (line[i]))
i++;
word = line + i;
/* Call the function. */
return ((*(command->func)) (word));
}
/* Look up NAME as the name of a command, and return a pointer to that
command. Return a NULL pointer if NAME isn't a command name. */
COMMAND *
find_command (name)
char *name;
{
register int i;
for (i = 0; commands[i].name; i++)
if (strcmp (name, commands[i].name) == 0)
return (&commands[i]);
return ((COMMAND *)NULL);
}
/* Strip whitespace from the start and end of STRING. Return a pointer
into STRING. */
char *
stripwhite (string)
char *string;
{
register char *s, *t;
for (s = string; whitespace (*s); s++)
;
if (*s == 0)
return (s);
t = s + strlen (s) - 1;
while (t > s && whitespace (*t))
t--;
*++t = '\0';
return s;
}
/* **************************************************************** */
/* */
/* Interface to Readline Completion */
/* */
/* **************************************************************** */
char *command_generator __P((const char *, int));
char **fileman_completion __P((const char *, int, int));
/* Tell the GNU Readline library how to complete. We want to try to
complete on command names if this is the first word in the line, or
on filenames if not. */
initialize_readline ()
{
/* Allow conditional parsing of the ~/.inputrc file. */
rl_readline_name = "FileMan";
/* Tell the completer that we want a crack first. */
rl_attempted_completion_function = fileman_completion;
}
/* Attempt to complete on the contents of TEXT. START and END
bound the region of rl_line_buffer that contains the word to
complete. TEXT is the word to complete. We can use the entire
contents of rl_line_buffer in case we want to do some simple
parsing. Returnthe array of matches, or NULL if there aren't any. */
char **
fileman_completion (text, start, end)
const char *text;
int start, end;
{
char **matches;
matches = (char **)NULL;
/* If this word is at the start of the line, then it is a command
to complete. Otherwise it is the name of a file in the current
directory. */
if (start == 0)
matches = rl_completion_matches (text, command_generator);
return (matches);
}
/* Generator function for command completion. STATE lets us
know whether to start from scratch; without any state
(i.e. STATE == 0), then we start at the top of the list. */
char *
command_generator (text, state)
const char *text;
int state;
{
static int list_index, len;
char *name;
/* If this is a new word to complete, initialize now. This
includes saving the length of TEXT for efficiency, and
initializing the index variable to 0. */
if (!state)
{
list_index = 0;
len = strlen (text);
}
/* Return the next name which partially matches from the
command list. */
while (name = commands[list_index].name)
{
list_index++;
if (strncmp (name, text, len) == 0)
return (dupstr(name));
}
/* If no names matched, then return NULL. */
return ((char *)NULL);
}
/* **************************************************************** */
/* */
/* FileMan Commands */
/* */
/* **************************************************************** */
/* String to pass to system (). This is for the LIST, VIEW and RENAME
commands. */
static char syscom[1024];
/* List the file(s) named in arg. */
com_list (arg)
char *arg;
{
if (!arg)
arg = "";
sprintf (syscom, "ls -FClg %s", arg);
return (system (syscom));
}
com_view (arg)
char *arg;
{
if (!valid_argument ("view", arg))
return 1;
sprintf (syscom, "more %s", arg);
return (system (syscom));
}
com_rename (arg)
char *arg;
{
too_dangerous ("rename");
return (1);
}
com_stat (arg)
char *arg;
{
struct stat finfo;
if (!valid_argument ("stat", arg))
return (1);
if (stat (arg, &finfo) == -1)
{
perror (arg);
return (1);
}
printf ("Statistics for `%s':\n", arg);
printf ("%s has %d link%s, and is %d byte%s in length.\n", arg,
finfo.st_nlink,
(finfo.st_nlink == 1) ? "" : "s",
finfo.st_size,
(finfo.st_size == 1) ? "" : "s");
printf ("Inode Last Change at: %s", ctime (&finfo.st_ctime));
printf (" Last access at: %s", ctime (&finfo.st_atime));
printf (" Last modified at: %s", ctime (&finfo.st_mtime));
return (0);
}
com_delete (arg)
char *arg;
{
too_dangerous ("delete");
return (1);
}
/* Print out help for ARG, or for all of the commands if ARG is
not present. */
com_help (arg)
char *arg;
{
register int i;
int printed = 0;
for (i = 0; commands[i].name; i++)
{
if (!*arg || (strcmp (arg, commands[i].name) == 0))
{
printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
printed++;
}
}
if (!printed)
{
printf ("No commands match `%s'. Possibilties are:\n", arg);
for (i = 0; commands[i].name; i++)
{
/* Print in six columns. */
if (printed == 6)
{
printed = 0;
printf ("\n");
}
printf ("%s\t", commands[i].name);
printed++;
}
if (printed)
printf ("\n");
}
return (0);
}
/* Change to the directory ARG. */
com_cd (arg)
char *arg;
{
if (chdir (arg) == -1)
{
perror (arg);
return 1;
}
com_pwd ("");
return (0);
}
/* Print out the current working directory. */
com_pwd (ignore)
char *ignore;
{
char dir[1024], *s;
s = getcwd (dir, sizeof(dir) - 1);
if (s == 0)
{
printf ("Error getting pwd: %s\n", dir);
return 1;
}
printf ("Current directory is %s\n", dir);
return 0;
}
/* The user wishes to quit using this program. Just set DONE
non-zero. */
com_quit (arg)
char *arg;
{
done = 1;
return (0);
}
/* Function which tells you that you can't do this. */
too_dangerous (caller)
char *caller;
{
fprintf (stderr,
"%s: Too dangerous for me to distribute.\n",
caller);
fprintf (stderr, "Write it yourself.\n");
}
/* Return non-zero if ARG is a valid argument for CALLER,
else print an error message and return zero. */
int
valid_argument (caller, arg)
char *caller, *arg;
{
if (!arg || !*arg)
{
fprintf (stderr, "%s: Argument required.\n", caller);
return (0);
}
return (1);
}
</FONT></pre></td></tr></table></P><P>
<A NAME="Copying This Manual"></A>
<HR SIZE="6">
<A NAME="SEC49"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC48"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC50"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC23"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[ >> ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H1> A. Copying This Manual </H1>
<!--docid::SEC49::-->
<P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="readline.html#SEC50">A.1 GNU Free Documentation License</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP">License for copying this manual.</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="GNU Free Documentation License"></A>
<HR SIZE="6">
<A NAME="SEC50"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC51"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[ >> ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H2> A.1 GNU Free Documentation License </H2>
<!--docid::SEC50::-->
<P>
<A NAME="IDX353"></A>
<center>
Version 1.2, November 2002
</center>
</P><P>
<TABLE><tr><td> </td><td class=display><pre style="font-family: serif">Copyright (C) 2000,2001,2002 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
</pre></td></tr></table></P><P>
<OL>
<LI>
PREAMBLE
<P>
The purpose of this License is to make a manual, textbook, or other
functional and useful document <EM>free</EM> in the sense of freedom: to
assure everyone the effective freedom to copy and redistribute it,
with or without modifying it, either commercially or noncommercially.
Secondarily, this License preserves for the author and publisher a way
to get credit for their work, while not being considered responsible
for modifications made by others.
</P><P>
This License is a kind of "copyleft", which means that derivative
works of the document must themselves be free in the same sense. It
complements the GNU General Public License, which is a copyleft
license designed for free software.
</P><P>
We have designed this License in order to use it for manuals for free
software, because free software needs free documentation: a free
program should come with manuals providing the same freedoms that the
software does. But this License is not limited to software manuals;
it can be used for any textual work, regardless of subject matter or
whether it is published as a printed book. We recommend this License
principally for works whose purpose is instruction or reference.
</P><P>
<LI>
APPLICABILITY AND DEFINITIONS
<P>
This License applies to any manual or other work, in any medium, that
contains a notice placed by the copyright holder saying it can be
distributed under the terms of this License. Such a notice grants a
world-wide, royalty-free license, unlimited in duration, to use that
work under the conditions stated herein. The "Document", below,
refers to any such manual or work. Any member of the public is a
licensee, and is addressed as "you". You accept the license if you
copy, modify or distribute the work in a way requiring permission
under copyright law.
</P><P>
A "Modified Version" of the Document means any work containing the
Document or a portion of it, either copied verbatim, or with
modifications and/or translated into another language.
</P><P>
A "Secondary Section" is a named appendix or a front-matter section
of the Document that deals exclusively with the relationship of the
publishers or authors of the Document to the Document's overall
subject (or to related matters) and contains nothing that could fall
directly within that overall subject. (Thus, if the Document is in
part a textbook of mathematics, a Secondary Section may not explain
any mathematics.) The relationship could be a matter of historical
connection with the subject or with related matters, or of legal,
commercial, philosophical, ethical or political position regarding
them.
</P><P>
The "Invariant Sections" are certain Secondary Sections whose titles
are designated, as being those of Invariant Sections, in the notice
that says that the Document is released under this License. If a
section does not fit the above definition of Secondary then it is not
allowed to be designated as Invariant. The Document may contain zero
Invariant Sections. If the Document does not identify any Invariant
Sections then there are none.
</P><P>
The "Cover Texts" are certain short passages of text that are listed,
as Front-Cover Texts or Back-Cover Texts, in the notice that says that
the Document is released under this License. A Front-Cover Text may
be at most 5 words, and a Back-Cover Text may be at most 25 words.
</P><P>
A "Transparent" copy of the Document means a machine-readable copy,
represented in a format whose specification is available to the
general public, that is suitable for revising the document
straightforwardly with generic text editors or (for images composed of
pixels) generic paint programs or (for drawings) some widely available
drawing editor, and that is suitable for input to text formatters or
for automatic translation to a variety of formats suitable for input
to text formatters. A copy made in an otherwise Transparent file
format whose markup, or absence of markup, has been arranged to thwart
or discourage subsequent modification by readers is not Transparent.
An image format is not Transparent if used for any substantial amount
of text. A copy that is not "Transparent" is called "Opaque".
</P><P>
Examples of suitable formats for Transparent copies include plain
ASCII without markup, Texinfo input format, LaTeX input
format, <FONT SIZE="-1">SGML</FONT> or <FONT SIZE="-1">XML</FONT> using a publicly available
<FONT SIZE="-1">DTD</FONT>, and standard-conforming simple <FONT SIZE="-1">HTML</FONT>,
PostScript or <FONT SIZE="-1">PDF</FONT> designed for human modification. Examples
of transparent image formats include <FONT SIZE="-1">PNG</FONT>, <FONT SIZE="-1">XCF</FONT> and
<FONT SIZE="-1">JPG</FONT>. Opaque formats include proprietary formats that can be
read and edited only by proprietary word processors, <FONT SIZE="-1">SGML</FONT> or
<FONT SIZE="-1">XML</FONT> for which the <FONT SIZE="-1">DTD</FONT> and/or processing tools are
not generally available, and the machine-generated <FONT SIZE="-1">HTML</FONT>,
PostScript or <FONT SIZE="-1">PDF</FONT> produced by some word processors for
output purposes only.
</P><P>
The "Title Page" means, for a printed book, the title page itself,
plus such following pages as are needed to hold, legibly, the material
this License requires to appear in the title page. For works in
formats which do not have any title page as such, "Title Page" means
the text near the most prominent appearance of the work's title,
preceding the beginning of the body of the text.
</P><P>
A section "Entitled XYZ" means a named subunit of the Document whose
title either is precisely XYZ or contains XYZ in parentheses following
text that translates XYZ in another language. (Here XYZ stands for a
specific section name mentioned below, such as "Acknowledgements",
"Dedications", "Endorsements", or "History".) To "Preserve the Title"
of such a section when you modify the Document means that it remains a
section "Entitled XYZ" according to this definition.
</P><P>
The Document may include Warranty Disclaimers next to the notice which
states that this License applies to the Document. These Warranty
Disclaimers are considered to be included by reference in this
License, but only as regards disclaiming warranties: any other
implication that these Warranty Disclaimers may have is void and has
no effect on the meaning of this License.
</P><P>
<LI>
VERBATIM COPYING
<P>
You may copy and distribute the Document in any medium, either
commercially or noncommercially, provided that this License, the
copyright notices, and the license notice saying this License applies
to the Document are reproduced in all copies, and that you add no other
conditions whatsoever to those of this License. You may not use
technical measures to obstruct or control the reading or further
copying of the copies you make or distribute. However, you may accept
compensation in exchange for copies. If you distribute a large enough
number of copies you must also follow the conditions in section 3.
</P><P>
You may also lend copies, under the same conditions stated above, and
you may publicly display copies.
</P><P>
<LI>
COPYING IN QUANTITY
<P>
If you publish printed copies (or copies in media that commonly have
printed covers) of the Document, numbering more than 100, and the
Document's license notice requires Cover Texts, you must enclose the
copies in covers that carry, clearly and legibly, all these Cover
Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on
the back cover. Both covers must also clearly and legibly identify
you as the publisher of these copies. The front cover must present
the full title with all words of the title equally prominent and
visible. You may add other material on the covers in addition.
Copying with changes limited to the covers, as long as they preserve
the title of the Document and satisfy these conditions, can be treated
as verbatim copying in other respects.
</P><P>
If the required texts for either cover are too voluminous to fit
legibly, you should put the first ones listed (as many as fit
reasonably) on the actual cover, and continue the rest onto adjacent
pages.
</P><P>
If you publish or distribute Opaque copies of the Document numbering
more than 100, you must either include a machine-readable Transparent
copy along with each Opaque copy, or state in or with each Opaque copy
a computer-network location from which the general network-using
public has access to download using public-standard network protocols
a complete Transparent copy of the Document, free of added material.
If you use the latter option, you must take reasonably prudent steps,
when you begin distribution of Opaque copies in quantity, to ensure
that this Transparent copy will remain thus accessible at the stated
location until at least one year after the last time you distribute an
Opaque copy (directly or through your agents or retailers) of that
edition to the public.
</P><P>
It is requested, but not required, that you contact the authors of the
Document well before redistributing any large number of copies, to give
them a chance to provide you with an updated version of the Document.
</P><P>
<LI>
MODIFICATIONS
<P>
You may copy and distribute a Modified Version of the Document under
the conditions of sections 2 and 3 above, provided that you release
the Modified Version under precisely this License, with the Modified
Version filling the role of the Document, thus licensing distribution
and modification of the Modified Version to whoever possesses a copy
of it. In addition, you must do these things in the Modified Version:
</P><P>
<OL>
<LI>
Use in the Title Page (and on the covers, if any) a title distinct
from that of the Document, and from those of previous versions
(which should, if there were any, be listed in the History section
of the Document). You may use the same title as a previous version
if the original publisher of that version gives permission.
<P>
<LI>
List on the Title Page, as authors, one or more persons or entities
responsible for authorship of the modifications in the Modified
Version, together with at least five of the principal authors of the
Document (all of its principal authors, if it has fewer than five),
unless they release you from this requirement.
<P>
<LI>
State on the Title page the name of the publisher of the
Modified Version, as the publisher.
<P>
<LI>
Preserve all the copyright notices of the Document.
<P>
<LI>
Add an appropriate copyright notice for your modifications
adjacent to the other copyright notices.
<P>
<LI>
Include, immediately after the copyright notices, a license notice
giving the public permission to use the Modified Version under the
terms of this License, in the form shown in the Addendum below.
<P>
<LI>
Preserve in that license notice the full lists of Invariant Sections
and required Cover Texts given in the Document's license notice.
<P>
<LI>
Include an unaltered copy of this License.
<P>
<LI>
Preserve the section Entitled "History", Preserve its Title, and add
to it an item stating at least the title, year, new authors, and
publisher of the Modified Version as given on the Title Page. If
there is no section Entitled "History" in the Document, create one
stating the title, year, authors, and publisher of the Document as
given on its Title Page, then add an item describing the Modified
Version as stated in the previous sentence.
<P>
<LI>
Preserve the network location, if any, given in the Document for
public access to a Transparent copy of the Document, and likewise
the network locations given in the Document for previous versions
it was based on. These may be placed in the "History" section.
You may omit a network location for a work that was published at
least four years before the Document itself, or if the original
publisher of the version it refers to gives permission.
<P>
<LI>
For any section Entitled "Acknowledgements" or "Dedications", Preserve
the Title of the section, and preserve in the section all the
substance and tone of each of the contributor acknowledgements and/or
dedications given therein.
<P>
<LI>
Preserve all the Invariant Sections of the Document,
unaltered in their text and in their titles. Section numbers
or the equivalent are not considered part of the section titles.
<P>
<LI>
Delete any section Entitled "Endorsements". Such a section
may not be included in the Modified Version.
<P>
<LI>
Do not retitle any existing section to be Entitled "Endorsements" or
to conflict in title with any Invariant Section.
<P>
<LI>
Preserve any Warranty Disclaimers.
</OL>
<P>
If the Modified Version includes new front-matter sections or
appendices that qualify as Secondary Sections and contain no material
copied from the Document, you may at your option designate some or all
of these sections as invariant. To do this, add their titles to the
list of Invariant Sections in the Modified Version's license notice.
These titles must be distinct from any other section titles.
</P><P>
You may add a section Entitled "Endorsements", provided it contains
nothing but endorsements of your Modified Version by various
parties--for example, statements of peer review or that the text has
been approved by an organization as the authoritative definition of a
standard.
</P><P>
You may add a passage of up to five words as a Front-Cover Text, and a
passage of up to 25 words as a Back-Cover Text, to the end of the list
of Cover Texts in the Modified Version. Only one passage of
Front-Cover Text and one of Back-Cover Text may be added by (or
through arrangements made by) any one entity. If the Document already
includes a cover text for the same cover, previously added by you or
by arrangement made by the same entity you are acting on behalf of,
you may not add another; but you may replace the old one, on explicit
permission from the previous publisher that added the old one.
</P><P>
The author(s) and publisher(s) of the Document do not by this License
give permission to use their names for publicity for or to assert or
imply endorsement of any Modified Version.
</P><P>
<LI>
COMBINING DOCUMENTS
<P>
You may combine the Document with other documents released under this
License, under the terms defined in section 4 above for modified
versions, provided that you include in the combination all of the
Invariant Sections of all of the original documents, unmodified, and
list them all as Invariant Sections of your combined work in its
license notice, and that you preserve all their Warranty Disclaimers.
</P><P>
The combined work need only contain one copy of this License, and
multiple identical Invariant Sections may be replaced with a single
copy. If there are multiple Invariant Sections with the same name but
different contents, make the title of each such section unique by
adding at the end of it, in parentheses, the name of the original
author or publisher of that section if known, or else a unique number.
Make the same adjustment to the section titles in the list of
Invariant Sections in the license notice of the combined work.
</P><P>
In the combination, you must combine any sections Entitled "History"
in the various original documents, forming one section Entitled
"History"; likewise combine any sections Entitled "Acknowledgements",
and any sections Entitled "Dedications". You must delete all
sections Entitled "Endorsements."
</P><P>
<LI>
COLLECTIONS OF DOCUMENTS
<P>
You may make a collection consisting of the Document and other documents
released under this License, and replace the individual copies of this
License in the various documents with a single copy that is included in
the collection, provided that you follow the rules of this License for
verbatim copying of each of the documents in all other respects.
</P><P>
You may extract a single document from such a collection, and distribute
it individually under this License, provided you insert a copy of this
License into the extracted document, and follow this License in all
other respects regarding verbatim copying of that document.
</P><P>
<LI>
AGGREGATION WITH INDEPENDENT WORKS
<P>
A compilation of the Document or its derivatives with other separate
and independent documents or works, in or on a volume of a storage or
distribution medium, is called an "aggregate" if the copyright
resulting from the compilation is not used to limit the legal rights
of the compilation's users beyond what the individual works permit.
When the Document is included an aggregate, this License does not
apply to the other works in the aggregate which are not themselves
derivative works of the Document.
</P><P>
If the Cover Text requirement of section 3 is applicable to these
copies of the Document, then if the Document is less than one half of
the entire aggregate, the Document's Cover Texts may be placed on
covers that bracket the Document within the aggregate, or the
electronic equivalent of covers if the Document is in electronic form.
Otherwise they must appear on printed covers that bracket the whole
aggregate.
</P><P>
<LI>
TRANSLATION
<P>
Translation is considered a kind of modification, so you may
distribute translations of the Document under the terms of section 4.
Replacing Invariant Sections with translations requires special
permission from their copyright holders, but you may include
translations of some or all Invariant Sections in addition to the
original versions of these Invariant Sections. You may include a
translation of this License, and all the license notices in the
Document, and any Warranty Disclaimers, provided that you also include
the original English version of this License and the original versions
of those notices and disclaimers. In case of a disagreement between
the translation and the original version of this License or a notice
or disclaimer, the original version will prevail.
</P><P>
If a section in the Document is Entitled "Acknowledgements",
"Dedications", or "History", the requirement (section 4) to Preserve
its Title (section 1) will typically require changing the actual
title.
</P><P>
<LI>
TERMINATION
<P>
You may not copy, modify, sublicense, or distribute the Document except
as expressly provided for under this License. Any other attempt to
copy, modify, sublicense or distribute the Document is void, and will
automatically terminate your rights under this License. However,
parties who have received copies, or rights, from you under this
License will not have their licenses terminated so long as such
parties remain in full compliance.
</P><P>
<LI>
FUTURE REVISIONS OF THIS LICENSE
<P>
The Free Software Foundation may publish new, revised versions
of the GNU Free Documentation License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns. See
<A HREF="http://www.gnu.org/copyleft/">http://www.gnu.org/copyleft/</A>.
</P><P>
Each version of the License is given a distinguishing version number.
If the Document specifies that a particular numbered version of this
License "or any later version" applies to it, you have the option of
following the terms and conditions either of that specified version or
of any later version that has been published (not as a draft) by the
Free Software Foundation. If the Document does not specify a version
number of this License, you may choose any version ever published (not
as a draft) by the Free Software Foundation.
</OL>
<P>
<HR SIZE="6">
<A NAME="SEC51"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC50"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC49"> << </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC50"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[ >> ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H3> A.1.1 ADDENDUM: How to use this License for your documents </H3>
<!--docid::SEC51::-->
<P>
To use this License in a document you have written, include a copy of
the License in the document and put the following copyright and
license notices just after the title page:
</P><P>
<TABLE><tr><td> </td><td class=smallexample><FONT SIZE=-1><pre> Copyright (C) <VAR>year</VAR> <VAR>your name</VAR>.
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.2
or any later version published by the Free Software Foundation;
with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
A copy of the license is included in the section entitled ``GNU
Free Documentation License''.
</FONT></pre></td></tr></table></P><P>
If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts,
replace the "with...Texts." line with this:
</P><P>
<TABLE><tr><td> </td><td class=smallexample><FONT SIZE=-1><pre> with the Invariant Sections being <VAR>list their titles</VAR>, with
the Front-Cover Texts being <VAR>list</VAR>, and with the Back-Cover Texts
being <VAR>list</VAR>.
</FONT></pre></td></tr></table></P><P>
If you have Invariant Sections without Cover Texts, or some other
combination of the three, merge those two alternatives to suit the
situation.
</P><P>
If your document contains nontrivial examples of program code, we
recommend releasing these examples in parallel under your choice of
free software license, such as the GNU General Public License,
to permit their use in free software.
</P><P>
<A NAME="Concept Index"></A>
<HR SIZE="6">
<A NAME="SEC52"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC51"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC53"> > </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[ >> ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H1> Concept Index </H1>
<!--docid::SEC52::-->
<table><tr><th valign=top>Jump to: </th><td><A HREF="readline.html#cp_A" style="text-decoration:none"><b>A</b></A>
<A HREF="readline.html#cp_C" style="text-decoration:none"><b>C</b></A>
<A HREF="readline.html#cp_E" style="text-decoration:none"><b>E</b></A>
<A HREF="readline.html#cp_F" style="text-decoration:none"><b>F</b></A>
<A HREF="readline.html#cp_I" style="text-decoration:none"><b>I</b></A>
<A HREF="readline.html#cp_K" style="text-decoration:none"><b>K</b></A>
<A HREF="readline.html#cp_N" style="text-decoration:none"><b>N</b></A>
<A HREF="readline.html#cp_R" style="text-decoration:none"><b>R</b></A>
<A HREF="readline.html#cp_V" style="text-decoration:none"><b>V</b></A>
<A HREF="readline.html#cp_Y" style="text-decoration:none"><b>Y</b></A>
</td></tr></table><br><P></P>
<TABLE border=0>
<TR><TD></TD><TH ALIGN=LEFT>Index Entry</TH><TH ALIGN=LEFT> Section</TH></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_A"></A>A</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC44">application-specific completion functions</A></TD><TD valign=top><A HREF="readline.html#SEC44">2.6 Custom Completers</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_C"></A>C</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC4">command editing</A></TD><TD valign=top><A HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_E"></A>E</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC4">editing command lines</A></TD><TD valign=top><A HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_F"></A>F</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX353">FDL, GNU Free Documentation License</A></TD><TD valign=top><A HREF="readline.html#SEC50">A.1 GNU Free Documentation License</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_I"></A>I</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC9">initialization file, readline</A></TD><TD valign=top><A HREF="readline.html#SEC9">1.3 Readline Init File</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC3">interaction, readline</A></TD><TD valign=top><A HREF="readline.html#SEC3">1.2 Readline Interaction</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_K"></A>K</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX3">kill ring</A></TD><TD valign=top><A HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX1">killing text</A></TD><TD valign=top><A HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_N"></A>N</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#SEC4">notation, readline</A></TD><TD valign=top><A HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_R"></A>R</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX179">readline, function</A></TD><TD valign=top><A HREF="readline.html#SEC24">2.1 Basic Behavior</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_V"></A>V</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX4">variables, readline</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="cp_Y"></A>Y</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX2">yanking text</A></TD><TD valign=top><A HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
</TABLE><P></P><table><tr><th valign=top>Jump to: </th><td><A HREF="readline.html#cp_A" style="text-decoration:none"><b>A</b></A>
<A HREF="readline.html#cp_C" style="text-decoration:none"><b>C</b></A>
<A HREF="readline.html#cp_E" style="text-decoration:none"><b>E</b></A>
<A HREF="readline.html#cp_F" style="text-decoration:none"><b>F</b></A>
<A HREF="readline.html#cp_I" style="text-decoration:none"><b>I</b></A>
<A HREF="readline.html#cp_K" style="text-decoration:none"><b>K</b></A>
<A HREF="readline.html#cp_N" style="text-decoration:none"><b>N</b></A>
<A HREF="readline.html#cp_R" style="text-decoration:none"><b>R</b></A>
<A HREF="readline.html#cp_V" style="text-decoration:none"><b>V</b></A>
<A HREF="readline.html#cp_Y" style="text-decoration:none"><b>Y</b></A>
</td></tr></table><br><P>
<A NAME="Function and Variable Index"></A>
<HR SIZE="6">
<A NAME="SEC53"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52"> < </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[ > ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[ << ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top"> Up </A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[ >> ]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT"> <TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H1> Function and Variable Index </H1>
<!--docid::SEC53::-->
<table><tr><th valign=top>Jump to: </th><td><A HREF="readline.html#fn__" style="text-decoration:none"><b>_</b></A>
<BR>
<A HREF="readline.html#fn_A" style="text-decoration:none"><b>A</b></A>
<A HREF="readline.html#fn_B" style="text-decoration:none"><b>B</b></A>
<A HREF="readline.html#fn_C" style="text-decoration:none"><b>C</b></A>
<A HREF="readline.html#fn_D" style="text-decoration:none"><b>D</b></A>
<A HREF="readline.html#fn_E" style="text-decoration:none"><b>E</b></A>
<A HREF="readline.html#fn_F" style="text-decoration:none"><b>F</b></A>
<A HREF="readline.html#fn_H" style="text-decoration:none"><b>H</b></A>
<A HREF="readline.html#fn_I" style="text-decoration:none"><b>I</b></A>
<A HREF="readline.html#fn_K" style="text-decoration:none"><b>K</b></A>
<A HREF="readline.html#fn_M" style="text-decoration:none"><b>M</b></A>
<A HREF="readline.html#fn_N" style="text-decoration:none"><b>N</b></A>
<A HREF="readline.html#fn_O" style="text-decoration:none"><b>O</b></A>
<A HREF="readline.html#fn_P" style="text-decoration:none"><b>P</b></A>
<A HREF="readline.html#fn_Q" style="text-decoration:none"><b>Q</b></A>
<A HREF="readline.html#fn_R" style="text-decoration:none"><b>R</b></A>
<A HREF="readline.html#fn_S" style="text-decoration:none"><b>S</b></A>
<A HREF="readline.html#fn_T" style="text-decoration:none"><b>T</b></A>
<A HREF="readline.html#fn_U" style="text-decoration:none"><b>U</b></A>
<A HREF="readline.html#fn_V" style="text-decoration:none"><b>V</b></A>
<A HREF="readline.html#fn_Y" style="text-decoration:none"><b>Y</b></A>
</td></tr></table><br><P></P>
<TABLE border=0>
<TR><TD></TD><TH ALIGN=LEFT>Index Entry</TH><TH ALIGN=LEFT> Section</TH></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn__"></A>_</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX290"><CODE>_rl_digit_p</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX293"><CODE>_rl_digit_value</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX289"><CODE>_rl_lowercase_p</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX292"><CODE>_rl_to_lower</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX291"><CODE>_rl_to_upper</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX288"><CODE>_rl_uppercase_p</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_A"></A>A</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX146"><CODE>abort (C-g)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX147"><CODE>abort (C-g)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX44"><CODE>accept-line (Newline or Return)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX45"><CODE>accept-line (Newline or Return)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_B"></A>B</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX34"><CODE>backward-char (C-b)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX35"><CODE>backward-char (C-b)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX72"><CODE>backward-delete-char (Rubout)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX73"><CODE>backward-delete-char (Rubout)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX96"><CODE>backward-kill-line (C-x Rubout)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX97"><CODE>backward-kill-line (C-x Rubout)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX104"><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX105"><CODE>backward-kill-word (M-<KBD>DEL</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX38"><CODE>backward-word (M-b)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX39"><CODE>backward-word (M-b)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX50"><CODE>beginning-of-history (M-&#60;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX51"><CODE>beginning-of-history (M-&#60;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX28"><CODE>beginning-of-line (C-a)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX29"><CODE>beginning-of-line (C-a)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX5">bell-style</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX6">bind-tty-special-chars</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_C"></A>C</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX142"><CODE>call-last-kbd-macro (C-x e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX143"><CODE>call-last-kbd-macro (C-x e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX90"><CODE>capitalize-word (M-c)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX91"><CODE>capitalize-word (M-c)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX162"><CODE>character-search (C-])</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX163"><CODE>character-search (C-])</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX164"><CODE>character-search-backward (M-C-])</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX165"><CODE>character-search-backward (M-C-])</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX40"><CODE>clear-screen (C-l)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX41"><CODE>clear-screen (C-l)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX7">comment-begin</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX128"><CODE>complete (<KBD>TAB</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX129"><CODE>complete (<KBD>TAB</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX8">completion-query-items</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX9">convert-meta</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX116"><CODE>copy-backward-word ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX117"><CODE>copy-backward-word ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX118"><CODE>copy-forward-word ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX119"><CODE>copy-forward-word ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX114"><CODE>copy-region-as-kill ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX115"><CODE>copy-region-as-kill ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_D"></A>D</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX70"><CODE>delete-char (C-d)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX71"><CODE>delete-char (C-d)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX136"><CODE>delete-char-or-list ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX137"><CODE>delete-char-or-list ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX110"><CODE>delete-horizontal-space ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX111"><CODE>delete-horizontal-space ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX124"><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, <small>...</small> <KBD>M--</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX125"><CODE>digit-argument (<KBD>M-0</KBD>, <KBD>M-1</KBD>, <small>...</small> <KBD>M--</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX10">disable-completion</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX148"><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, <small>...</small>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX149"><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, <small>...</small>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX88"><CODE>downcase-word (M-l)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX89"><CODE>downcase-word (M-l)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX168"><CODE>dump-functions ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX169"><CODE>dump-functions ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX172"><CODE>dump-macros ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX173"><CODE>dump-macros ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX170"><CODE>dump-variables ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX171"><CODE>dump-variables ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_E"></A>E</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX11">editing-mode</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX174"><CODE>emacs-editing-mode (C-e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX175"><CODE>emacs-editing-mode (C-e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX12">enable-keypad</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX140"><CODE>end-kbd-macro (C-x ))</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX141"><CODE>end-kbd-macro (C-x ))</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX52"><CODE>end-of-history (M-&#62;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX53"><CODE>end-of-history (M-&#62;)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX30"><CODE>end-of-line (C-e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX31"><CODE>end-of-line (C-e)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX160"><CODE>exchange-point-and-mark (C-x C-x)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX161"><CODE>exchange-point-and-mark (C-x C-x)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX13">expand-tilde</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_F"></A>F</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX74"><CODE>forward-backward-delete-char ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX75"><CODE>forward-backward-delete-char ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX32"><CODE>forward-char (C-f)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX33"><CODE>forward-char (C-f)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX56"><CODE>forward-search-history (C-s)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX57"><CODE>forward-search-history (C-s)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX36"><CODE>forward-word (M-f)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX37"><CODE>forward-word (M-f)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_H"></A>H</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX14">history-preserve-point</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX64"><CODE>history-search-backward ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX65"><CODE>history-search-backward ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX62"><CODE>history-search-forward ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX63"><CODE>history-search-forward ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX15">horizontal-scroll-mode</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_I"></A>I</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX16">input-meta</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX166"><CODE>insert-comment (M-#)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX167"><CODE>insert-comment (M-#)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX132"><CODE>insert-completions (M-*)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX133"><CODE>insert-completions (M-*)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX18">isearch-terminators</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_K"></A>K</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX19">keymap</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX94"><CODE>kill-line (C-k)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX95"><CODE>kill-line (C-k)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX112"><CODE>kill-region ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX113"><CODE>kill-region ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX100"><CODE>kill-whole-line ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX101"><CODE>kill-whole-line ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX102"><CODE>kill-word (M-d)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX103"><CODE>kill-word (M-d)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_M"></A>M</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX20">mark-modified-lines</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX21">mark-symlinked-directories</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX22">match-hidden-files</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX134"><CODE>menu-complete ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX135"><CODE>menu-complete ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX17">meta-flag</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_N"></A>N</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX48"><CODE>next-history (C-n)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX49"><CODE>next-history (C-n)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX60"><CODE>non-incremental-forward-search-history (M-n)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX61"><CODE>non-incremental-forward-search-history (M-n)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX58"><CODE>non-incremental-reverse-search-history (M-p)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX59"><CODE>non-incremental-reverse-search-history (M-p)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_O"></A>O</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX23">output-meta</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX92"><CODE>overwrite-mode ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX93"><CODE>overwrite-mode ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_P"></A>P</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX24">page-completions</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX130"><CODE>possible-completions (M-?)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX131"><CODE>possible-completions (M-?)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX150"><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX151"><CODE>prefix-meta (<KBD>ESC</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX46"><CODE>previous-history (C-p)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX47"><CODE>previous-history (C-p)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_Q"></A>Q</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX76"><CODE>quoted-insert (C-q or C-v)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX77"><CODE>quoted-insert (C-q or C-v)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_R"></A>R</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX144"><CODE>re-read-init-file (C-x C-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX145"><CODE>re-read-init-file (C-x C-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX178"><CODE>readline</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC24">2.1 Basic Behavior</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX42"><CODE>redraw-current-line ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX43"><CODE>redraw-current-line ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC14">1.4.1 Commands For Moving</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX54"><CODE>reverse-search-history (C-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX55"><CODE>reverse-search-history (C-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX154"><CODE>revert-line (M-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX155"><CODE>revert-line (M-r)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX214"><CODE>rl_add_defun</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC30">2.4.1 Naming a Function</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX246"><CODE>rl_add_funmap_entry</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX249"><CODE>rl_add_undo</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX286"><CODE>rl_alphabetic</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX190">rl_already_prompted</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX326">rl_attempted_completion_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX350">rl_attempted_completion_over</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX334">rl_basic_quote_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX333">rl_basic_word_break_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX247"><CODE>rl_begin_undo_group</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX223"><CODE>rl_bind_key</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX225"><CODE>rl_bind_key_if_unbound</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX226"><CODE>rl_bind_key_if_unbound_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX224"><CODE>rl_bind_key_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX231"><CODE>rl_bind_keyseq</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX234"><CODE>rl_bind_keyseq_if_unbound</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX235"><CODE>rl_bind_keyseq_if_unbound_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX232"><CODE>rl_bind_keyseq_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX208">rl_binding_keymap</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX301"><CODE>rl_callback_handler_install</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC41">2.4.12 Alternate Interface</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX303"><CODE>rl_callback_handler_remove</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC41">2.4.12 Alternate Interface</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX302"><CODE>rl_callback_read_char</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC41">2.4.12 Alternate Interface</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX304">rl_catch_signals</A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX305">rl_catch_sigwinch</A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX329">rl_char_is_quoted_p</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX306"><CODE>rl_cleanup_after_signal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX261"><CODE>rl_clear_message</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX275"><CODE>rl_clear_pending_input</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX314"><CODE>rl_clear_signals</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX315"><CODE>rl_complete</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC45">2.6.1 How Completing Works</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX318"><CODE>rl_complete</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX317"><CODE>rl_complete_internal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX337">rl_completer_quote_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX335">rl_completer_word_break_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX341">rl_completion_append_character</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX332">rl_completion_display_matches_hook</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX316">rl_completion_entry_function</A></TD><TD valign=top><A HREF="readline.html#SEC45">2.6.1 How Completing Works</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX325">rl_completion_entry_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX345">rl_completion_found_quote</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX346">rl_completion_mark_symlink_dirs</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX322"><CODE>rl_completion_matches</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX321"><CODE>rl_completion_mode</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX340">rl_completion_query_items</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX343">rl_completion_quote_character</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX342">rl_completion_suppress_append</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX344">rl_completion_suppress_quote</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX351">rl_completion_type</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX336">rl_completion_word_break_hook</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX216"><CODE>rl_copy_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX268"><CODE>rl_copy_text</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX258"><CODE>rl_crlf</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX267"><CODE>rl_delete_text</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX206">rl_deprep_term_function</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX278"><CODE>rl_deprep_terminal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX285"><CODE>rl_ding</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX331">rl_directory_completion_hook</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX218"><CODE>rl_discard_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX187">rl_dispatching</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX287"><CODE>rl_display_match_list</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX251"><CODE>rl_do_undo</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX184">rl_done</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX213">rl_editing_mode</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX182">rl_end</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX248"><CODE>rl_end_undo_group</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX188">rl_erase_empty_line</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX202">rl_event_hook</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX274"><CODE>rl_execute_next</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX207">rl_executing_keymap</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX209">rl_executing_macro</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX264"><CODE>rl_expand_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX211">rl_explicit_arg</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX283"><CODE>rl_extend_line_buffer</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX348">rl_filename_completion_desired</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX323"><CODE>rl_filename_completion_function</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX328">rl_filename_dequoting_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX338">rl_filename_quote_characters</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX349">rl_filename_quoting_desired</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX327">rl_filename_quoting_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX254"><CODE>rl_forced_update_display</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX307"><CODE>rl_free_line_state</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX250"><CODE>rl_free_undo_list</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX243"><CODE>rl_function_dumper</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX240"><CODE>rl_function_of_keyseq</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX245"><CODE>rl_funmap_names</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX236"><CODE>rl_generic_bind</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX219"><CODE>rl_get_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX221"><CODE>rl_get_keymap_by_name</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX222"><CODE>rl_get_keymap_name</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX311"><CODE>rl_get_screen_size</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX300"><CODE>rl_get_termcap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX272"><CODE>rl_getc</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX203">rl_getc_function</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX193">rl_gnu_readline_p</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX347">rl_ignore_completion_duplicates</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX330">rl_ignore_some_completions_function</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX352">rl_inhibit_completion</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX284"><CODE>rl_initialize</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX320"><CODE>rl_insert_completions</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX266"><CODE>rl_insert_text</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX196">rl_instream</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX241"><CODE>rl_invoking_keyseqs</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX242"><CODE>rl_invoking_keyseqs_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX269"><CODE>rl_kill_text</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX199">rl_last_func</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX191">rl_library_version</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX180">rl_line_buffer</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX244"><CODE>rl_list_funmap_names</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX294"><CODE>rl_macro_bind</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX295"><CODE>rl_macro_dumper</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX215"><CODE>rl_make_bare_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX217"><CODE>rl_make_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX183">rl_mark</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX260"><CODE>rl_message</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX252"><CODE>rl_modifying</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX239"><CODE>rl_named_function</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX185">rl_num_chars_to_read</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX212">rl_numeric_arg</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX255"><CODE>rl_on_new_line</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX256"><CODE>rl_on_new_line_with_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX197">rl_outstream</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX237"><CODE>rl_parse_and_bind</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX186">rl_pending_input</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX181">rl_point</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX319"><CODE>rl_possible_completions</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX201">rl_pre_input_hook</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX198">rl_prefer_env_winsize</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX205">rl_prep_term_function</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX277"><CODE>rl_prep_terminal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX189">rl_prompt</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX270"><CODE>rl_push_macro_input</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC36">2.4.7 Modifying Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX238"><CODE>rl_read_init_file</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX271"><CODE>rl_read_key</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX195">rl_readline_name</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX210">rl_readline_state</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX192">rl_readline_version</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX253"><CODE>rl_redisplay</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX204">rl_redisplay_function</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX282"><CODE>rl_replace_line</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC39">2.4.10 Utility Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX308"><CODE>rl_reset_after_signal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX257"><CODE>rl_reset_line_state</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX312"><CODE>rl_reset_screen_size</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX281"><CODE>rl_reset_terminal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX309"><CODE>rl_resize_terminal</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX263"><CODE>rl_restore_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX262"><CODE>rl_save_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX233"><CODE>rl_set_key</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX276"><CODE>rl_set_keyboard_input_timeout</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX220"><CODE>rl_set_keymap</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX299"><CODE>rl_set_paren_blink_timeout</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX265"><CODE>rl_set_prompt</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX310"><CODE>rl_set_screen_size</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX313"><CODE>rl_set_signals</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC43">2.5 Readline Signal Handling</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX259"><CODE>rl_show_char</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC35">2.4.6 Redisplay</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX339">rl_special_prefixes</A></TD><TD valign=top><A HREF="readline.html#SEC47">2.6.3 Completion Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX200">rl_startup_hook</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX273"><CODE>rl_stuff_char</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC37">2.4.8 Character Input</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX194">rl_terminal_name</A></TD><TD valign=top><A HREF="readline.html#SEC28">2.3 Readline Variables</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX279"><CODE>rl_tty_set_default_bindings</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX280"><CODE>rl_tty_unset_default_bindings</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC38">2.4.9 Terminal Management</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX230"><CODE>rl_unbind_command_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX229"><CODE>rl_unbind_function_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX227"><CODE>rl_unbind_key</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX228"><CODE>rl_unbind_key_in_map</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC32">2.4.3 Binding Keys</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX324"><CODE>rl_username_completion_function</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC46">2.6.2 Completion Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX296"><CODE>rl_variable_bind</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX298"><CODE>rl_variable_dumper</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX297"><CODE>rl_variable_value</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_S"></A>S</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX80"><CODE>self-insert (a, b, A, 1, !, <small>...</small>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX81"><CODE>self-insert (a, b, A, 1, !, <small>...</small>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX158"><CODE>set-mark (C-@)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX159"><CODE>set-mark (C-@)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX25">show-all-if-ambiguous</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX26">show-all-if-unmodified</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX138"><CODE>start-kbd-macro (C-x ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX139"><CODE>start-kbd-macro (C-x ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_T"></A>T</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX78"><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX79"><CODE>tab-insert (M-<KBD>TAB</KBD>)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX156"><CODE>tilde-expand (M-~)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX157"><CODE>tilde-expand (M-~)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX82"><CODE>transpose-chars (C-t)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX83"><CODE>transpose-chars (C-t)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX84"><CODE>transpose-words (M-t)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX85"><CODE>transpose-words (M-t)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_U"></A>U</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX152"><CODE>undo (C-_ or C-x C-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX153"><CODE>undo (C-_ or C-x C-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX126"><CODE>universal-argument ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX127"><CODE>universal-argument ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX108"><CODE>unix-filename-rubout ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX109"><CODE>unix-filename-rubout ()</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX98"><CODE>unix-line-discard (C-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX99"><CODE>unix-line-discard (C-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX106"><CODE>unix-word-rubout (C-w)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX107"><CODE>unix-word-rubout (C-w)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX86"><CODE>upcase-word (M-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX87"><CODE>upcase-word (M-u)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_V"></A>V</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX176"><CODE>vi-editing-mode (M-C-j)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX177"><CODE>vi-editing-mode (M-C-j)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX27">visible-stats</A></TD><TD valign=top><A HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
<TR><TH><A NAME="fn_Y"></A>Y</TH><TD></TD><TD></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX120"><CODE>yank (C-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX121"><CODE>yank (C-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX68"><CODE>yank-last-arg (M-. or M-_)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX69"><CODE>yank-last-arg (M-. or M-_)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX66"><CODE>yank-nth-arg (M-C-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX67"><CODE>yank-nth-arg (M-C-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX122"><CODE>yank-pop (M-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD></TD><TD valign=top><A HREF="readline.html#IDX123"><CODE>yank-pop (M-y)</CODE></A></TD><TD valign=top><A HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A></TD></TR>
<TR><TD COLSPAN=3> <HR></TD></TR>
</TABLE><P></P><table><tr><th valign=top>Jump to: </th><td><A HREF="readline.html#fn__" style="text-decoration:none"><b>_</b></A>
<BR>
<A HREF="readline.html#fn_A" style="text-decoration:none"><b>A</b></A>
<A HREF="readline.html#fn_B" style="text-decoration:none"><b>B</b></A>
<A HREF="readline.html#fn_C" style="text-decoration:none"><b>C</b></A>
<A HREF="readline.html#fn_D" style="text-decoration:none"><b>D</b></A>
<A HREF="readline.html#fn_E" style="text-decoration:none"><b>E</b></A>
<A HREF="readline.html#fn_F" style="text-decoration:none"><b>F</b></A>
<A HREF="readline.html#fn_H" style="text-decoration:none"><b>H</b></A>
<A HREF="readline.html#fn_I" style="text-decoration:none"><b>I</b></A>
<A HREF="readline.html#fn_K" style="text-decoration:none"><b>K</b></A>
<A HREF="readline.html#fn_M" style="text-decoration:none"><b>M</b></A>
<A HREF="readline.html#fn_N" style="text-decoration:none"><b>N</b></A>
<A HREF="readline.html#fn_O" style="text-decoration:none"><b>O</b></A>
<A HREF="readline.html#fn_P" style="text-decoration:none"><b>P</b></A>
<A HREF="readline.html#fn_Q" style="text-decoration:none"><b>Q</b></A>
<A HREF="readline.html#fn_R" style="text-decoration:none"><b>R</b></A>
<A HREF="readline.html#fn_S" style="text-decoration:none"><b>S</b></A>
<A HREF="readline.html#fn_T" style="text-decoration:none"><b>T</b></A>
<A HREF="readline.html#fn_U" style="text-decoration:none"><b>U</b></A>
<A HREF="readline.html#fn_V" style="text-decoration:none"><b>V</b></A>
<A HREF="readline.html#fn_Y" style="text-decoration:none"><b>Y</b></A>
</td></tr></table><br><P>
<HR SIZE="6">
<A NAME="SEC_Contents"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H1>Table of Contents</H1>
<UL>
<A NAME="TOC1" HREF="readline.html#SEC1">1. Command Line Editing</A>
<BR>
<UL>
<A NAME="TOC2" HREF="readline.html#SEC2">1.1 Introduction to Line Editing</A>
<BR>
<A NAME="TOC3" HREF="readline.html#SEC3">1.2 Readline Interaction</A>
<BR>
<UL>
<A NAME="TOC4" HREF="readline.html#SEC4">1.2.1 Readline Bare Essentials</A>
<BR>
<A NAME="TOC5" HREF="readline.html#SEC5">1.2.2 Readline Movement Commands</A>
<BR>
<A NAME="TOC6" HREF="readline.html#SEC6">1.2.3 Readline Killing Commands</A>
<BR>
<A NAME="TOC7" HREF="readline.html#SEC7">1.2.4 Readline Arguments</A>
<BR>
<A NAME="TOC8" HREF="readline.html#SEC8">1.2.5 Searching for Commands in the History</A>
<BR>
</UL>
<A NAME="TOC9" HREF="readline.html#SEC9">1.3 Readline Init File</A>
<BR>
<UL>
<A NAME="TOC10" HREF="readline.html#SEC10">1.3.1 Readline Init File Syntax</A>
<BR>
<A NAME="TOC11" HREF="readline.html#SEC11">1.3.2 Conditional Init Constructs</A>
<BR>
<A NAME="TOC12" HREF="readline.html#SEC12">1.3.3 Sample Init File</A>
<BR>
</UL>
<A NAME="TOC13" HREF="readline.html#SEC13">1.4 Bindable Readline Commands</A>
<BR>
<UL>
<A NAME="TOC14" HREF="readline.html#SEC14">1.4.1 Commands For Moving</A>
<BR>
<A NAME="TOC15" HREF="readline.html#SEC15">1.4.2 Commands For Manipulating The History</A>
<BR>
<A NAME="TOC16" HREF="readline.html#SEC16">1.4.3 Commands For Changing Text</A>
<BR>
<A NAME="TOC17" HREF="readline.html#SEC17">1.4.4 Killing And Yanking</A>
<BR>
<A NAME="TOC18" HREF="readline.html#SEC18">1.4.5 Specifying Numeric Arguments</A>
<BR>
<A NAME="TOC19" HREF="readline.html#SEC19">1.4.6 Letting Readline Type For You</A>
<BR>
<A NAME="TOC20" HREF="readline.html#SEC20">1.4.7 Keyboard Macros</A>
<BR>
<A NAME="TOC21" HREF="readline.html#SEC21">1.4.8 Some Miscellaneous Commands</A>
<BR>
</UL>
<A NAME="TOC22" HREF="readline.html#SEC22">1.5 Readline vi Mode</A>
<BR>
</UL>
<A NAME="TOC23" HREF="readline.html#SEC23">2. Programming with GNU Readline</A>
<BR>
<UL>
<A NAME="TOC24" HREF="readline.html#SEC24">2.1 Basic Behavior</A>
<BR>
<A NAME="TOC25" HREF="readline.html#SEC25">2.2 Custom Functions</A>
<BR>
<UL>
<A NAME="TOC26" HREF="readline.html#SEC26">2.2.1 Readline Typedefs</A>
<BR>
<A NAME="TOC27" HREF="readline.html#SEC27">2.2.2 Writing a New Function</A>
<BR>
</UL>
<A NAME="TOC28" HREF="readline.html#SEC28">2.3 Readline Variables</A>
<BR>
<A NAME="TOC29" HREF="readline.html#SEC29">2.4 Readline Convenience Functions</A>
<BR>
<UL>
<A NAME="TOC30" HREF="readline.html#SEC30">2.4.1 Naming a Function</A>
<BR>
<A NAME="TOC31" HREF="readline.html#SEC31">2.4.2 Selecting a Keymap</A>
<BR>
<A NAME="TOC32" HREF="readline.html#SEC32">2.4.3 Binding Keys</A>
<BR>
<A NAME="TOC33" HREF="readline.html#SEC33">2.4.4 Associating Function Names and Bindings</A>
<BR>
<A NAME="TOC34" HREF="readline.html#SEC34">2.4.5 Allowing Undoing</A>
<BR>
<A NAME="TOC35" HREF="readline.html#SEC35">2.4.6 Redisplay</A>
<BR>
<A NAME="TOC36" HREF="readline.html#SEC36">2.4.7 Modifying Text</A>
<BR>
<A NAME="TOC37" HREF="readline.html#SEC37">2.4.8 Character Input</A>
<BR>
<A NAME="TOC38" HREF="readline.html#SEC38">2.4.9 Terminal Management</A>
<BR>
<A NAME="TOC39" HREF="readline.html#SEC39">2.4.10 Utility Functions</A>
<BR>
<A NAME="TOC40" HREF="readline.html#SEC40">2.4.11 Miscellaneous Functions</A>
<BR>
<A NAME="TOC41" HREF="readline.html#SEC41">2.4.12 Alternate Interface</A>
<BR>
<A NAME="TOC42" HREF="readline.html#SEC42">2.4.13 A Readline Example</A>
<BR>
</UL>
<A NAME="TOC43" HREF="readline.html#SEC43">2.5 Readline Signal Handling</A>
<BR>
<A NAME="TOC44" HREF="readline.html#SEC44">2.6 Custom Completers</A>
<BR>
<UL>
<A NAME="TOC45" HREF="readline.html#SEC45">2.6.1 How Completing Works</A>
<BR>
<A NAME="TOC46" HREF="readline.html#SEC46">2.6.2 Completion Functions</A>
<BR>
<A NAME="TOC47" HREF="readline.html#SEC47">2.6.3 Completion Variables</A>
<BR>
<A NAME="TOC48" HREF="readline.html#SEC48">2.6.4 A Short Completion Example</A>
<BR>
</UL>
</UL>
<A NAME="TOC49" HREF="readline.html#SEC49">A. Copying This Manual</A>
<BR>
<UL>
<A NAME="TOC50" HREF="readline.html#SEC50">A.1 GNU Free Documentation License</A>
<BR>
<UL>
<A NAME="TOC51" HREF="readline.html#SEC51">A.1.1 ADDENDUM: How to use this License for your documents</A>
<BR>
</UL>
</UL>
<A NAME="TOC52" HREF="readline.html#SEC52">Concept Index</A>
<BR>
<A NAME="TOC53" HREF="readline.html#SEC53">Function and Variable Index</A>
<BR>
</UL>
<HR SIZE=1>
<A NAME="SEC_OVERVIEW"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H1>Short Table of Contents</H1>
<BLOCKQUOTE>
<A NAME="TOC1" HREF="readline.html#SEC1">1. Command Line Editing</A>
<BR>
<A NAME="TOC23" HREF="readline.html#SEC23">2. Programming with GNU Readline</A>
<BR>
<A NAME="TOC49" HREF="readline.html#SEC49">A. Copying This Manual</A>
<BR>
<A NAME="TOC52" HREF="readline.html#SEC52">Concept Index</A>
<BR>
<A NAME="TOC53" HREF="readline.html#SEC53">Function and Variable Index</A>
<BR>
</BLOCKQUOTE>
<HR SIZE=1>
<A NAME="SEC_About"></A>
<TABLE CELLPADDING=1 CELLSPACING=1 BORDER=0>
<TR><TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Top">Top</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_Contents">Contents</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC52">Index</A>]</TD>
<TD VALIGN="MIDDLE" ALIGN="LEFT">[<A HREF="readline.html#SEC_About"> ? </A>]</TD>
</TR></TABLE>
<H1>About this document</H1>
This document was generated by <I>Chet Ramey</I> on <I>July, 6 2006</I>
using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
"><I>texi2html</I></A>
<P></P>
The buttons in the navigation panels have the following meaning:
<P></P>
<table border = "1">
<TR>
<TH> Button </TH>
<TH> Name </TH>
<TH> Go to </TH>
<TH> From 1.2.3 go to</TH>
</TR>
<TR>
<TD ALIGN="CENTER">
[ < ] </TD>
<TD ALIGN="CENTER">
Back
</TD>
<TD>
previous section in reading order
</TD>
<TD>
1.2.2
</TD>
</TR>
<TR>
<TD ALIGN="CENTER">
[ > ] </TD>
<TD ALIGN="CENTER">
Forward
</TD>
<TD>
next section in reading order
</TD>
<TD>
1.2.4
</TD>
</TR>
<TR>
<TD ALIGN="CENTER">
[ << ] </TD>
<TD ALIGN="CENTER">
FastBack
</TD>
<TD>
previous or up-and-previous section
</TD>
<TD>
1.1
</TD>
</TR>
<TR>
<TD ALIGN="CENTER">
[ Up ] </TD>
<TD ALIGN="CENTER">
Up
</TD>
<TD>
up section
</TD>
<TD>
1.2
</TD>
</TR>
<TR>
<TD ALIGN="CENTER">
[ >> ] </TD>
<TD ALIGN="CENTER">
FastForward
</TD>
<TD>
next or up-and-next section
</TD>
<TD>
1.3
</TD>
</TR>
<TR>
<TD ALIGN="CENTER">
[Top] </TD>
<TD ALIGN="CENTER">
Top
</TD>
<TD>
cover (top) of document
</TD>
<TD>
</TD>
</TR>
<TR>
<TD ALIGN="CENTER">
[Contents] </TD>
<TD ALIGN="CENTER">
Contents
</TD>
<TD>
table of contents
</TD>
<TD>
</TD>
</TR>
<TR>
<TD ALIGN="CENTER">
[Index] </TD>
<TD ALIGN="CENTER">
Index
</TD>
<TD>
concept index
</TD>
<TD>
</TD>
</TR>
<TR>
<TD ALIGN="CENTER">
[ ? ] </TD>
<TD ALIGN="CENTER">
About
</TD>
<TD>
this page
</TD>
<TD>
</TD>
</TR>
</TABLE>
<P></P>
where the <STRONG> Example </STRONG> assumes that the current position
is at <STRONG> Subsubsection One-Two-Three </STRONG> of a document of
the following structure:
<UL>
<LI> 1. Section One </LI>
<UL>
<LI>1.1 Subsection One-One</LI>
<UL>
<LI> ... </LI>
</UL>
<LI>1.2 Subsection One-Two</LI>
<UL>
<LI>1.2.1 Subsubsection One-Two-One
</LI><LI>1.2.2 Subsubsection One-Two-Two
</LI><LI>1.2.3 Subsubsection One-Two-Three <STRONG>
<== Current Position </STRONG>
</LI><LI>1.2.4 Subsubsection One-Two-Four
</LI></UL>
<LI>1.3 Subsection One-Three</LI>
<UL>
<LI> ... </LI>
</UL>
<LI>1.4 Subsection One-Four</LI>
</UL>
</UL>
<HR SIZE=1>
<BR>
<FONT SIZE="-1">
This document was generated
by <I>Chet Ramey</I> on <I>July, 6 2006</I>
using <A HREF="http://www.mathematik.uni-kl.de/~obachman/Texi2html
"><I>texi2html</I></A>
</BODY>
</HTML>
|